Painting: Difference between revisions

60 bytes added ,  22 September 2024
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paintings can be broken in adventure mode
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Paintings can be placed on the sides of most [[solid block]]s (including [[slab]]s, [[stairs]], [[fence]]s, [[wall]]s, [[door]]s, [[trapdoor]]s, [[fence gate]]s, [[glass pane]]s, [[iron bars]], [[chain]]s, etc)<!-- lots of exceptions and edition differences, not worth it listing them all-->, as well as some non-solid blocks such as [[sign]]s, [[banner]]s, [[pressure plate]]s, [[bamboo shoot]]s, and [[sculk vein]]s.
 
Being an entity, paintings can simultaneously exist in the same space as blocks such as water or torches. Specifically, a painting can share the space with any block whose collision box does not intersect its hitbox. Paintings, however, cannot intersect other paintings or [[item frame]]s. Being an entity, paintings can be broken in adventure mode.
 
There are several different sizes of paintings, listed [[#Canvases|below]]. When placed, a painting checks for the amount of space it has around its center point. It then chooses a random canvas of the maximum size allowed in the available space. By arranging blocks on the wall, the player can ensure the painting is the size wanted.
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