Torch: Difference between revisions

366 bytes added ,  21 June 2024
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Update History to use HistoryTable and HistoryLine
m (Update History to use HistoryTable and HistoryLine)
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== History ==
''For a more in-depth breakdown of changes to textures and models, including a set of renders for each state combination, see [[/Asset history]]''
{{HistoryTable
|{{HistoryHistoryLine|java pre-Classic}}
|{{HistoryHistoryLine||May 16, 2009|link=https://archive.org/download/Minecraft_IRC_Logs_2009/history/files/May-15-to-June-03-2009/2009-05-16.075419-0400EDT.txt.~1~|Notch suggests adding torches, which would "light up a 3×3 tile" area.}}
|{{HistoryHistoryLine|java indev}}
|{{HistoryHistoryLine||0.31|dev=20091223-2|[[File:Torch JE1.png|32px]] [[File:Wall Torch (S) JE1.png|32px]] Added torches.
|[[File:Torch (item) JE1.png|32px]] Torches currently render as blocks in the [[inventory]].
|Torches can be placed in the air without any block supporting them and do not have a top texture.
|When removing a block, a torch now moves to another available block.<ref>{{ytl|OpmK7rDU5bA|t=4m13s}}</ref>}}
|{{HistoryHistoryLine|||dev=20091231-1|[[File:Torch JE2.png|32px]] [[File:Wall Torch (S) JE2.png|32px]] The top red part from the torch has been removed.
|[[File:Torch (texture) JE2 BE1.png|32px]] Torches now render as items in the [[inventory]].}}
|{{HistoryHistoryLine|||dev=20100109|Torches are now slightly dimmer.}}
|{{HistoryHistoryLine|||dev=20100124-2|[[File:Torch JE3.png|32px]] [[File:Wall Torch (S) JE3.png|32px]] Torches now have a top texture.}}
|{{HistoryHistoryLine|||dev=20100125-2|Torches now have [[particle]] effects.}}
|{{HistoryHistoryLine|||dev=20100129|Torches have been made [[crafting|craftable]].}}
|{{HistoryHistoryLine||20100212-1|Torches no longer snap to other potential valid attachments once their supporting block is removed.}}
|{{HistoryHistoryLine|java infdev}}
|{{HistoryHistoryLine||20100618|[[Falling block]]s are implemented, which can be broken by torches.}}
|{{HistoryHistoryLine|java alpha}}
|{{HistoryHistoryLine||v1.1.0|Torches can no longer be placed on [[leaves]] when fancy graphics are enabled.}}
|{{HistoryHistoryLine||October 4, 2010|link=https://notch.tumblr.com/post/1243370641|Notch originally planned for torches to become temporary light sources that would eventually burn out and require re-lighting with [[flint and steel]]. This was planned to add with the [[Halloween Update]].}}
|{{HistoryHistoryLine||v1.2.0|dev=<nowiki>?</nowiki>|slink=:Category:Information needed requiring unarchived version|Torches are now used to craft [[jack o'lantern]]s.}}
|{{HistoryHistoryLine|java beta}}
|{{HistoryHistoryLine||1.2|Torches can now be [[crafting|crafted]] using [[charcoal]], making them the first [[renewable]] light source in the game that is also obtainable and permanent.}}
|{{HistoryHistoryLine||1.6|dev=Test Build 3|Torches can no longer be placed on [[leaves]] in fast graphics anymore.
|Torches can no longer be placed on [[glowstone]].}}
|{{HistoryHistoryLine||1.6.6|Torches can now be placed on glowstone once again.}}
|{{HistoryHistoryLine||1.7|Torches and [[redstone torch]]es can now be placed on top of [[fence]]s.}}
|{{HistoryHistoryLine||1.8|dev=Pre-release|Torches now generate in [[mineshaft]]s, [[village]]s and [[stronghold]]s.}}
|{{HistoryHistoryLine|java}}
|{{HistoryHistoryLine||1.0.0|dev=Beta 1.9 Prerelease 4|Torches now generate as part of the [[exit portal]] structure.}}
|{{HistoryHistoryLine||1.2.1|dev=12w07a|Torches can now be placed on top of [[glass]] blocks.}}
|{{HistoryHistoryLine||1.3.1|dev=12w19a|Torches now spawn around [[bonus chest]]s if each side has a [[block]] at the same height around it.}}
|{{HistoryHistoryLine|||dev=12w25a|Torches can now be placed on top of upside down [[slab]]s and [[stairs]].}}
|{{HistoryHistoryLine||1.4.2|dev=12w42b|Falling [[sand]] now properly "pops" when falling on torches.}}
|{{HistoryHistoryLine||1.4.4|dev=1.4.3|Torches now have a bottom texture, visible on wall torches or torches placed on top of glass.<ref>{{Cite bug|MC|1153|Torch texture|date=October 29, 2012}}</ref>}}
|{{HistoryHistoryLine||1.8|dev=14w07a|[[File:Wall Torch (S) JE5.png|32px]] Torches placed on walls are now rotated cuboids rather than a parallelepiped. Their top texture now also rotates accordingly.}}
|{{HistoryHistoryLine|||dev=14w18a|Torches can now be placed on [[stained glass]].}}
|{{HistoryHistoryLine|||dev=?|Torches, as part of the [[exit portal]], now generate incorrectly and fall into the portal as [[item]]s.<ref>{{Cite bug|MC|53897|Torches in Villages, Mineshafts, Stronghold, & End exit portal spawned dropped|date=April 28, 2014}}</ref>}}
|{{HistoryHistoryLine|||dev=14w25a|[[File:Torch JE5.png|32px]] [[File:Wall Torch (S) JE6.png|32px]] Torches are now incorrectly affected by ambient occlusion.}}
|{{HistoryHistoryLine|||dev=14w33c|[[File:Torch JE4.png|32px]] [[File:Wall Torch (S) JE5.png|32px]] Torches are no longer affected by ambient occlusion.}}
|{{HistoryHistoryLine||1.9|dev=15w31a|Torches on the [[exit portal]] now regenerate when the [[ender dragon]] is [[Ender Dragon#Re-summoning|re-summoned]].}}
|{{HistoryHistoryLine|||dev=15w43a|Torches can now generate within [[igloo]] basements.}}
|{{HistoryHistoryLine|||dev=15w44a|Torches can now be found inside [[minecart with chest]]s in [[mineshaft]]s.}}
|{{HistoryHistoryLine||1.11|dev=16w39a|Torches now generate in [[woodland mansion]]s.}}
|{{HistoryHistoryLine||1.12|dev=?|Redstone torches can now be placed on the side of [[jack o'lantern]]s. Whether this also affects normal torches is unknown.}}
|{{HistoryHistoryLine||1.13|dev=17w47a|The non-up facing block states for the <code>torch</code> ID have been split up into <code>wall_torch</code>.
|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 50.}}
|{{HistoryHistoryLine|||dev=17w48a|Redstone torches can now be placed on the top of jack o' lanterns. Whether this also affects normal torches is unknown.}}
|{{HistoryHistoryLine||1.14|dev=18w43a|[[File:Torch JE7.png|32px]] [[File:Wall Torch (S) JE8.png|32px]] [[File:Torch (texture) JE3 BE2.png|32px]] The texture of torches has been changed.}}
|{{HistoryHistoryLine|||dev=18w46a|Torches can now be used to craft [[lantern]]s.}}
|{{HistoryHistoryLine|||dev=18w47a|Torches now generate in [[pillager outpost]]s.}}
|{{HistoryHistoryLine|||dev=18w48a|With the update of [[plains]] villages, houses are generally better lit with torches.}}
|{{HistoryHistoryLine|||dev=18w49a|With the update of [[savanna]] villages, houses are generally better lit with torches.
|Torches can now be found in [[chest]]s in [[savanna]] village houses.}}
|{{HistoryHistoryLine|||dev=18w50a|With the update of [[desert]] and [[taiga]] villages, houses are generally better lit with torches.}}
|{{HistoryHistoryLine||1.14.3|dev=pre3|Torches can now be placed on [[iron bar]]s and [[glass pane]]s.}}
|{{HistoryHistoryLine||1.19|dev=22w13a|Torches now generate in [[Ancient City|ancient cities]].}}
 
|{{HistoryHistoryLine|pocket alpha}}
|{{HistoryHistoryLine||Pre-release|[[File:Torch JE3 BE1.png|32px]] [[File:Wall Torch JE3 BE1.png|32px]] [[File:Torch (texture) JE2 BE1.png|32px]] Added torches.}}
|{{HistoryHistoryLine||v0.3.0|Survival players no longer start out with an infinite amount of torches in the inventory.}}
|{{HistoryHistoryLine||v0.8.0|dev=build 1|Torches are now used to craft [[jack o'lantern]]s.}}
|{{HistoryHistoryLine||v0.9.0|dev=build 1|Torches now spawn naturally in [[village]]s, [[mineshaft]]s and [[stronghold]]s.}}
|{{HistoryHistoryLine|||dev=build 2|Torches can now be placed on [[monster spawner]]s.}}
|{{HistoryHistoryLine|||dev=build 5|The placing speed of torches has been improved.}}
|{{HistoryHistoryLine|||dev=build 6|The [[light]]ing from torches is now brighter and more [[Java Edition|PC]]-like. What exactly this means is unknown.}}
|{{HistoryHistoryLine||v0.14.0|dev=build 1|Torches can now be found inside [[minecart with chest]]s in [[mineshaft]]s.}}
|{{HistoryHistoryLine|pocket}}
|{{HistoryHistoryLine||1.0.0|dev=alpha 0.17.0.1|Torches now generate within [[igloo]] basements.
|Four torches now generate as part of the [[exit portal]] after the [[ender dragon]] dies.}}
|{{HistoryHistoryLine||1.1.0|dev=alpha 1.1.0.0|Torches now generate in [[mansion]]s.}}
|{{HistoryHistoryLine|bedrock}}
|{{HistoryHistoryLine||1.2.0|dev=beta 1.2.0.2|Up to four torches can now generate in bonus [[chest]]s.}}
|{{HistoryHistoryLine||1.4.0|dev=beta 1.2.20.1|Torches can now be used to craft [[underwater torch]]es and [[colored torch]]es.}}
|{{HistoryHistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Torch JE6 BE2.png|32px]] [[File:Wall Torch (S) BE2.png|32px]][[File:Torch (texture) JE3 BE2.png|32px]] The texture of torches has been changed.
|Torches now generate in [[pillager outpost]]s.
|Torches can now be used to craft [[lantern]]s.}}
|{{HistoryHistoryLine||1.11.0|dev=beta 1.11.0.1|Torches can now be found in [[savanna]] [[village]] house [[chest]]s.}}
 
|{{HistoryHistoryLine|console}}
|{{HistoryHistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Torch JE3 BE1.png|32px]] [[File:Wall Torch (S) JE3 BE1.png|32px]] [[File:Torch (texture) JE2 BE1.png|32px]] Added torches.}}
|{{HistoryHistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Torches can now be placed on the full-[[block]] side of [[stairs]].}}
|{{HistoryHistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Torch JE6 BE2.png|32px]] [[File:Wall Torch (S) BE2.png|32px]]{{verify|Were these the actual models used?}} [[File:Torch (texture) JE3 BE2.png|32px]] The texture of torches has been changed.
|Torches can now be used to craft [[lantern]]s.}}
|{{HistoryHistoryLine||ps3=none|psvita=none|ps4=1.91|Torches now generate in [[pillager outpost]]s.}}
 
|{{HistoryHistoryLine|new 3ds}}
|{{HistoryHistoryLine||0.1.0|[[File:Torch JE3 BE1.png|32px]] [[File:Wall Torch (S) JE3 BE1.png|32px]]{{verify|Were these the actual models used?}} [[File:Torch (texture) JE2 BE1.png|32px]] Added torches.}}
}}
{{History|foot}}
 
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