Potion/Before 1.9

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BlockSprite rose.png: Sprite image for rose in Minecraft
This page describes content that exists only in outdated versions of Minecraft.
 
This feature was present in earlier versions of the game but has since been removed.
Potion
Water Bottle.png: Infobox image for Potion the item in Minecraft
Rarity tier

Common

Renewable

Yes

Stackable

No

Obtaining[edit | edit source]

Witches[edit | edit source]

Witches drop Potions of Healing, Fire Resistance, Swiftness and Water Breathing, but only when they die while drinking that potion.

Fishing[edit | edit source]

Water bottles may be caught as junk when fishing.

Filling bottles[edit | edit source]

Using a glass bottle on water source block or a cauldron will turn it into a water bottle. Using a glass bottle on a cauldron will also lower the water level of that cauldron by 1/3.

Brewing[edit | edit source]

Main article: Brewing

Almost all potions can be obtained by brewing, starting with the water bottle as the base.

Usage[edit | edit source]

Potions have a different effect according to their damage value, with the exception of reverted potions being identical to their base potions.

Potions can be used by pressing and holding use, similarly to eating food. Upon using, they will apply the corresponding status effect to the player.

Tiers[edit | edit source]

Main article: Brewing

Potions have four tiers, those being base, extended, level II, and reverted. On most potions, extended is obtained by adding a piece of redstone to the potion in the brewing stand, while level II requires a glowstone dust. If an extended potion receives a glowstone dust, or a level II potion receives a piece of redstone, it will change to the other effect if available, or become a reverted potion.

Most potions can also be "corrupted" using a fermented spider eyes, which usually inverts the effect (for example: Swiftness to Slowness). Corrupted potions have the same four tiers as normal potions, and tiers are usually kept after corruption.

Base potions[edit | edit source]

Base potions are potions that are created first to brew into other potions. Base potions have no effect when you drink them.

Icon Name DV Use
Invicon Water Bottle.png: Inventory sprite for Water Bottle in Minecraft as shown in-game with description: Water Bottle No Effects Water Bottle 0 Starting point for every recipe.
Awkward Potion 16 Base for all primary potions (and by extension, splash potions, excluding Splash Mundane Potion).
Thick Potion 32 Base for Potion of Weakness.
Mundane Potion (extended) 64 Base for Potion of Weakness (extended).
Mundane Potion 8192 Base for Potion of Weakness and Splash Mundane Potion.

Primary potions[edit | edit source]

Note, that the duration of tier II potion is always half the duration of its base potion, and the duration of extended tier I potion is 8/3 the duration of base.

Potions with positive effects[edit | edit source]

Icon Name Duration DV Effect
Invicon Potion of Regeneration.png: Inventory sprite for Potion of Regeneration in Minecraft as shown in-game with description: Potion of Regeneration Regeneration (00:45) Potion of Regeneration 0:45 8193 Restores 18HP♥ × 9 health over time, 1HP♥ every 50 ticks (2.5 seconds).
Potion of Regeneration 2:00 8257 Restores 48HP♥ × 24 health over time, 1HP♥ every 50 ticks (2.5 seconds).
Potion of Regeneration II 0:22.5 8225 Restores 18HP♥ × 9 health over time, 1HP♥ every 25 ticks (1.25 seconds).
Invicon Potion of Swiftness.png: Inventory sprite for Potion of Swiftness in Minecraft as shown in-game with description: Potion of Swiftness Speed (03:00) When Applied: +20% Speed Potion of Swiftness 3:00 8194 Increased speed by 20% and increased FOV (6.6 meters per second sprinting).
Potion of Swiftness 8:00 8258
Potion of Swiftness II 1:30 8226 Increased speed by 40% and increased FOV (8 meters per second sprinting).
Invicon Potion of Fire Resistance.png: Inventory sprite for Potion of Fire Resistance in Minecraft as shown in-game with description: Potion of Fire Resistance Fire Resistance (03:00) Potion of Fire Resistance 3:00 8195 Gives immunity to damage from fire, lava, and ranged Blaze attacks.
Potion of Fire Resistance 8:00 8259
Invicon Potion of Healing.png: Inventory sprite for Potion of Healing in Minecraft as shown in-game with description: Potion of Healing Instant Health Potion of Healing Instant 8197 Restores 4HP♥♥ health.
Potion of Healing II Instant 8229 Restores 8HP♥♥♥♥ health. (doubles with every additional level)
Invicon Potion of Night Vision.png: Inventory sprite for Potion of Night Vision in Minecraft as shown in-game with description: Potion of Night Vision Night Vision (03:00) Potion of Night Vision 3:00 8198 Visually brightens everything to a light level of 15, brightens up water with a blue shine, brightens up lava with an orange shine (other players cannot see the enhanced lighting without this effect).
Potion of Night Vision 8:00 8262
Invicon Potion of Strength.png: Inventory sprite for Potion of Strength in Minecraft as shown in-game with description: Potion of Strength Strength (03:00) When Applied: +3 Attack Damage Potion of Strength 3:00 8201 Increased melee damage by 130%.
Potion of Strength 8:00 8265
Potion of Strength II 1:30 8233 Increased melee damage by 260%. (+ 130 percentage points every tier)
Invicon Potion of Leaping.png: Inventory sprite for Potion of Leaping in Minecraft as shown in-game with description: Potion of Leaping Jump Boost (03:00) When Applied: +1 Safe Fall Distance Potion of Leaping 3:00 8203 Allows the player to jump higher and reduces fall damage.
Potion of Leaping 8:00 8267
Potion of Leaping II 1:30 8235 Further increases jump height (over 2 blocks) and reduces fall damage
Invicon Potion of Water Breathing.png: Inventory sprite for Potion of Water Breathing in Minecraft as shown in-game with description: Potion of Water Breathing Water Breathing (03:00) Potion of Water Breathing 3:00 8205 Prevents the oxygen bar from decreasing and slightly increases visibility while underwater.
Potion of Water Breathing 8:00 8269
Invicon Potion of Invisibility.png: Inventory sprite for Potion of Invisibility in Minecraft as shown in-game with description: Potion of Invisibility Invisibility (03:00) Potion of Invisibility 3:00 8206 Makes player model disappear. Mobs will act neutral towards the player, unless the player is wearing armor (See status effects for specifics on armor). In splash form it is able to make mobs or other players invisible. Armor and items held in hand are not affected by this. Some mob 'Armor' (sheep's wool, mushrooms of a mooshroom, wolf collars, eyes of spiders/enderman, 'Arrows', and a snow golem's pumpkin) is still visible.
Potion of Invisibility 8:00 8270

Potions with negative effects[edit | edit source]

Icon Name Duration DV Effect
Invicon Potion of Poison.png: Inventory sprite for Potion of Poison in Minecraft as shown in-game with description: Potion of Poison Poison (00:45) Potion of Poison 0:45 8196 Causes up to 36HP♥ × 18 damage over time, but will not reduce health below 1HP♥.
Potion of Poison 2:00 8260 Causes up to 96HP♥ × 48 damage over time, but will not reduce health below 1HP♥.
Potion of Poison II 0:22.5 8228 Causes up to 38HP♥ × 19 damage over time, but will not reduce health below 1HP♥.
Invicon Potion of Weakness.png: Inventory sprite for Potion of Weakness in Minecraft as shown in-game with description: Potion of Weakness Weakness (01:30) When Applied: -4 Attack Damage Potion of Weakness 1:30 8200 Reduces melee damage by 0.5 (0.25 heart).
Potion of Weakness 4:00 8264
Invicon Potion of Slowness.png: Inventory sprite for Potion of Slowness in Minecraft as shown in-game with description: Potion of Slowness Slowness (01:30) When Applied: -15% Speed Potion of Slowness 1:30 8202 Slows players and mobs by 15%. (+ 15 percentage points every tier), (4.75 blocks per second sprinting)
Potion of Slowness 4:00 8266
Invicon Potion of Harming.png: Inventory sprite for Potion of Harming in Minecraft as shown in-game with description: Potion of Harming Instant Damage Potion of Harming Instant 8204 Damages 6HP♥♥♥.
Potion of Harming II Instant 8236 Damages 12HP♥ × 6. (doubles with every additional level)

Unbrewable potions[edit | edit source]

This class of potions exist in the game code and are functional, but cannot be brewed. They are extended and empowered versions of existing potions, but the brewing process normally only allows for one of the two to take precedence. Thus, these potions result from custom data values that place both effects on the potion. The data values for these potions are essentially the values of the original potions added by 96 (e.g. the data value for Potion of Strength (8201) + 96 = 8297 (the data value of Potion of Strength II (extended))) See the table below for the complete set of what is included.

Icon Name Duration DV
Invicon Potion of Regeneration.png: Inventory sprite for Potion of Regeneration in Minecraft as shown in-game with description: Potion of Regeneration Regeneration (00:45) Potion of Regeneration II 1:00 8289
Invicon Potion of Swiftness.png: Inventory sprite for Potion of Swiftness in Minecraft as shown in-game with description: Potion of Swiftness Speed (03:00) When Applied: +20% Speed Potion of Swiftness II 4:00 8290
Invicon Potion of Strength.png: Inventory sprite for Potion of Strength in Minecraft as shown in-game with description: Potion of Strength Strength (03:00) When Applied: +3 Attack Damage Potion of Strength II 4:00 8297
Invicon Potion of Poison.png: Inventory sprite for Potion of Poison in Minecraft as shown in-game with description: Potion of Poison Poison (00:45) Potion of Poison II 1:00 8292

Unused potions[edit | edit source]

There are thirty unused potions that were left behind in Beta 1.9-pre2. All unused potions have no effect and appear to be re-textures of other potions. Below is a list of their names and values.

These potions can only be obtained by using the command /give <target> minecraft:potion 1 <data-value> {CustomPotionEffects:[]}. Adding a multiple of 64 to the value will result in the same potion. As with other potions, adding the value with 16384 will result in a splash version of given potion.

Values with a * do not require {CustomPotionEffects:[]} at the end of the command.

Name DVs
Uninteresting Potion 2 & 3
Bland Potion 4 & 5
Clear Potion 6 & 7*
Milky Potion 8 & 9
Diffuse Potion 10 & 11
Artless Potion 12 & 13
Thin Potion 14 & 15*
Flat Potion 18 & 19
Bulky Potion 20 & 21
Bungling Potion 22 & 23*
Name DVs
Buttered Potion 24 & 25
Smooth Potion 26 & 27*
Suave Potion 28 & 29
Debonair Potion 30 & 31*
Elegant Potion 34 & 35
Fancy Potion 36 & 37
Charming Potion 38 & 39*
Dashing Potion 40 & 41
Refined Potion 42 & 43*
Cordial Potion 44 & 45
Name DVs
Sparkling Potion 46 & 47*
Potent Potion 48* & 49
Foul Potion 50 & 51
Odorless Potion 52 & 53
Rank Potion 54 & 55*
Harsh Potion 56 & 57
Acrid Potion 58 & 59*
Gross Potion 60 & 61
Stinky Potion 62 & 63*

Custom effects[edit | edit source]

Potions can be obtained with any status effect using /give and the tag CustomPotionEffects, which is an array of effects for the potion. See Item format#Potion Effects for more information, and status effect for a list of effects and IDs.

Data values[edit | edit source]

Potions have a data value of 373, and an ID name of minecraft:potion. They use their item data to determine which potion effect is applied.


Item data[edit | edit source]

Potion Effect Regular Level II Extended Splash Level II Splash Extended Splash IDs
Regeneration 8193 8225 8257 16385 16417 16449 10
Swiftness 8194 8226 8258 16386 16418 16450 1
Fire Resistance 8195 8227 (r) 8259 16387 16419 (r) 16451 12
Poison 8196 8228 8260 16388 16420 16452 19
Instant Health 8197 8229 8261 (r) 16389 16421 16453 (r) 6
Night Vision 8198 8230 (r) 8262 16390 16422 (r) 16454 16
Weakness 8200 8232 (r) 8264 16392 16424 (r) 16456 18
Strength 8201 8233 8265 16393 16425 16457 5
Slowness 8202 8234 (r) 8266 16394 16426 (r) 16458 2
Leaping 8203 8235 8267 16395 16427 16459 8
Harming 8204 8236 8268 (r) 16396 16428 16460 (r) 7
Water Breathing 8205 8237 (r) 8269 16397 16429 (r) 16461 13
Invisibility 8206 8238 (r) 8270 16398 16430 (r) 16462 14

(r) = Reverted Potion

  • Bits 0-3 (1, 2, 4 and 8) determine the potion effect. The highest legitimately available is currently 14 decimal = 1110 binary.
  • Bits 0-5 (1, 2, 4, 8, 16, 32) determine the potion's name.
  • Bits 5 (32) and 6 (64) determine the potion's modifier.
    • If bit 5 is true, the potion is a level II potion (or, in some cases, a reverted potion).
    • If bit 6 is true, the potion is an extended potion (or, in some cases, a reverted potion).
    • Potions with bits 5 and 6 set to true cannot be brewed, but if obtained through commands or other means, will appear and function as level II and/or extended, depending on which modifiers the effect supports.
  • Bits 13 and 14 (8192 and 16384) determines whether the potion is a drinkable potion or a splash potion. If bit 13 is true, it's drinkable. If 14 is true, it's a splash potion.
    • Potions with bits 13 and 14 set to false cannot be brewed, but if obtained through commands or other means, they will appear and function as drinkable potions.
  • Bits 7-12 and 15 are ignored, thus many potions with distinct data values will have the same properties.

Achievements[edit | edit source]

[hide]
IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
Local BreweryBrew a potion.Pick up a potion from a brewing stand potion slot. An already-created potion placed and removed qualifies.15Bronze

Gallery[edit | edit source]

External links[edit | edit source]