Grass Block: Difference between revisions
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{{Block |
{{Block |
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|name=Grass |
|name=Grass |
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|image= |
|image=Grass.PNG |
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|type=Solid Block |
|type=Solid Block |
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|gravity= |
|gravity=No |
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|sunlight= |
|sunlight=Yes |
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|dirt= |
|dirt=Yes |
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|transparent= |
|transparent=No |
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}} |
}} |
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[[File:Grass.PNG|thumb|right|A grassy field]] |
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Grass is a common block that is on the ground on newly [[Generate|generated]] maps. It looks like a [[dirt]] tile with grass on the top. It requires [[sunlight]] to continue to exist and will revert to dirt slowly if sunlight is removed. Dirt will also change to grass over time if there is another grass block next to it and it's receiving sunlight. If there are no grass blocks on the map then grass will cease to spawn entirely. Grass is unable to be created directly by players. |
Grass is a common block that is on the ground on newly [[Generate|generated]] maps. It looks like a [[dirt]] tile with grass on the top. It requires [[sunlight]] to continue to exist and will revert to dirt slowly if sunlight is removed. Dirt will also change to grass over time if there is another grass block next to it and it's receiving sunlight. If there are no grass blocks on the map then grass will cease to spawn entirely. Grass is unable to be created directly by players. |
Revision as of 16:14, 23 June 2009
Grass Block
Tool |
? |
---|---|
Blast resistance |
0.6 |
Hardness |
0.6 |
Luminous |
? |
Transparent |
No |
Flammable |
? |
Catches fire from lava |
? |
Map color (Java) |
|
{ "title": "Grass Block", "rows": [ { "field": "?", "label": "Tool" }, { "field": "0.6", "label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)" }, { "field": "0.6", "label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)" }, { "field": "? (link to Category:Missing luminance article, displayed as Category:Missing luminance)", "label": "(link to Light article, displayed as Luminous)" }, { "field": "No", "label": "(link to Opacity article, displayed as Transparent)" }, { "field": "?(link to Category:Missing flammability article, displayed as Category:Missing flammability)", "label": "(link to Flammable article, displayed as Flammable)" }, { "field": "?(link to Category:Missing lava susceptibility article, displayed as Category:Missing lava susceptibility)", "label": "Catches fire from (link to lava article, displayed as lava)" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(127, 178, 56)\n; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 1 GRASS\n</span>", "label": "(link to Map color article, displayed as Map color) <small>((link to Java Edition article, displayed as Java))</small>" } ], "invimages": [ "Grass Block" ], "images": [ "Grass.PNG" ] }
Grass is a common block that is on the ground on newly generated maps. It looks like a dirt tile with grass on the top. It requires sunlight to continue to exist and will revert to dirt slowly if sunlight is removed. Dirt will also change to grass over time if there is another grass block next to it and it's receiving sunlight. If there are no grass blocks on the map then grass will cease to spawn entirely. Grass is unable to be created directly by players.
Grass and dirt changing between each other is a common cause of chunk updates.