Fence Gate/Asset history
[hide]Java Edition Beta | |||||||
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November 29, 2010 | Fence gates were first mentioned on Get Satisfaction,[1] then confirmed by Jeb on Twitter.[2] | ||||||
1.8 | Pre-release | ![]() ![]() ![]() ![]() ![]() ![]() Added fence gates. | |||||
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Sound Update | The opening and closing sounds of fence gates have been changed. | ||||||
[hide]Java Edition | |||||||
1.0.0 | Beta 1.9 Prerelease 5 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Beta 1.9 Prerelease 6 | Fence gates are now broken faster using an axe. | ||||||
1.1 | 12w01a | Fence gates now have hitboxes more akin to fences. | |||||
release | Fence gates can now be opened and closed with redstone. | ||||||
1.4.2 | 12w34a | ![]() ![]() ![]() ![]() ![]() ![]() Following the introduction of walls, fence gates can now be shifted down 3 pixels to accommodate their shape. | |||||
1.4.4 | 1.4.3 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Fence gates, with the exception of closed east-west connected gates, have had UV changes, seemingly to make planks run across the geometry more realistically. | |||||
1.8 | 14w11a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Fence gate models have been updated. Notably, the top texture rotates with the gate itself, making closed north and west facing gates distinguishable from closed south and east facing gates. In addition, wall gates now have the wood texture also shift to accommodate their model. | |||||
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Fence gates which are closed but receiving redstone power appear open, but are still solid. | |||||||
14w17a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() The UVs of non-wall gates have changed once more, excluding those facing south and closed. Closed gates facing north and west are once again indistinguishable from those facing south and east. | ||||||
14w28b | Powered closed fence gates now appear closed.[3] | ||||||
14w32b | ![]() ![]() ![]() ![]() ![]() | ||||||
The crafting recipe now requires 2 plank blocks of the same species, but a gate and a wooden fence can connect without matching. | |||||||
Fence gates can now catch fire. | |||||||
1.9 | 15w43a | Fence gates now have their own sounds. | |||||
1.13 | 17w47a | The oak fence gate ID has been changed from fence_gate to oak_fence_gate .
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Fence gates can now be placed without requiring a block below them. | |||||||
Prior to The Flattening, these blocks' numeral IDs were 107, 183, 184, 185, 186 and 187. | |||||||
1.14 | 18w43a | ![]() ![]() ![]() ![]() ![]() ![]() | |||||
18w47a | ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
18w48a | Oak fence gates now generate in the updated plains villages. | ||||||
18w49a | Spruce fence gates now generate in the newly added snowy tundra villages. | ||||||
Acacia fence gates now generate in the updated savanna villages. | |||||||
18w50a | Jungle fence gates now generate in the updated desert villages. | ||||||
Spruce fence gates now generate in the updated taiga villages. | |||||||
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1.16 | 20w06a | ![]() ![]() | |||||
1.19 | 22w11a | ![]() | |||||
22w12a | Mangrove fence gates can now be used as a fuel.[4] | ||||||
[hide]Pocket Edition Alpha | |||||||
v0.2.0 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
v0.3.0 | Survival players no longer start out with an infinite amount of fence gates in the inventory. | ||||||
v0.4.0 | ![]() ![]() ![]() ![]() ![]() ![]() The UV of fence gates has been changed to match Java Edition. | ||||||
v0.10.0 | build 1 | ![]() ![]() ![]() ![]() ![]() | |||||
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"Fence Gate" has been renamed to "Oak Fence Gate". | |||||||
v0.12.1 | build 12 | Fence gates can now be shifted down 3 pixels to accommodate the shape of walls. | |||||
[hide]Bedrock Edition | |||||||
1.10.0 | beta 1.10.0.3 | Oak, spruce, jungle, and acacia fence gates now generate in the new villages. | |||||
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1.16.0 | beta 1.15.0.51 | Fence gates can now be placed without a block below them. | |||||
beta 1.16.0.51 | ![]() ![]() ![]() ![]() | ||||||
1.16.20 | beta 1.16.20.50 | Crimson and warped fence gates now uses regular plank sounds instead of their stem variant sounds. | |||||
1.19.0 | beta 1.19.0.20 | ![]() | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU5 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | ![]() |
TU25 | CU14 | 1.17 | 1.17 | 1.17 | ![]() ![]() ![]() ![]() ![]() | ||
"Fence Gate" has been renamed to "Oak Fence Gate". | |||||||
[hide]PlayStation 4 Edition | |||||||
1.90 | ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
[hide]New Nintendo 3DS Edition | |||||||
0.1.0 | ![]() ![]() ![]() ![]() ![]() ![]() |
- ↑ http://web.archive.org/web/20111231204100/http://getsatisfaction.com/mojang/topics/gates_for_fences
- ↑ "As the question was brought up, yes there are fence gates in 1.8. Not 100% satisfied with their looks though. You'll see at PAX Prime" – @jeb_ (Jens Bergensten) on X (formerly Twitter), August 19, 2011
- ↑ MC-53277
- ↑ MC-249316