Dungeons:Refreshment

Refreshment is a weapon enchantment that can be found within the various melee and ranged weapons of Minecraft Dungeons.

Refreshment
Rarity

Powerful Powerful

Applicable to
Soul gear only

No

Level ID

PotionThirst

Defeating a mob reduces your health potion's cooldown time, allowing you to heal again more quickly.

In-game description

Tiers Edit

Tier Effect (melee) Cost
I 1.0 second health potion cooldown 2 Enchantment Points
II 2.0 second health potion cooldown 3 Enchantment Points
III 3.0 second health potion cooldown 4 Enchantment Points

Usage Edit

Refreshment reduces the health potion's cooldown time after defeating a mob by using a melee weapon or a ranged weapon. The amount of time reduced increases with each tier.

Refreshment only triggers when a mob is defeated directly by the weapon that the enchantment is on, which means enchantments such as Shockwave or Swirling and artifacts such as the Fireworks Arrow will not trigger the enchantment.

Stacking Edit

Refreshment is not stackable, meaning it will only ever appear in a single enchantment slot. This includes the gilded, unique, and regular enchantment slots.

History Edit

[hide]Minecraft Dungeons
1.9.1.0 Added Refreshment.

Issues Edit

Issues for Minecraft Dungeons relating to "Refreshment" are no longer maintained on the bug tracker since September 28, 2023. However, issues reported before then can still be viewed there.

Gallery Edit

Navigation Edit