Bedrock Edition history of textures/Particles

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Please update this page to reflect recent updates or newly available information.
Reason: 1.18+ additions

This page documents the history of particle textures in Bedrock Edition.

History[edit | edit source]

[hide]Pocket Edition Alpha
v0.1.0 Added smoke particles.
Added splash particles.
Added the bubble particle.
Added the flame particle.
Added the lava ember particle.
Added the note particle.
Added the heart particle.
v0.4.0 Added the crit particle.
Added the enchantment crit particle.
Added textures for dripping fluids.
Added effect particles.
Added instant effect particles.
Added textures from the Standard Galactic Alphabet, seeing future use in enchanting libraries.
v0.12.1build 1 Added an angry villager particle texture.
Added a positive green particle.
Added explosion particles, far more pixelated than their Java equivalents.
v0.14.0build 1 Added a tintable gray bubble particle texture.
[hide]Pocket Edition
1.0.0alpha 0.17.0.1 Added "glitter" particles then used for end rods and shulker bullets.
? Textures used for firework trails may or may not have been added.
? A flash circle particle effect for firework explosions may or may not have been added.
? The dark heart texture for damage infliction may or may not have been added and is likely unused if so.
[hide]Bedrock Edition
1.5.0beta 1.5.0.1 Particles for conduits have been added.
1.11.0beta 1.11.0.1 Added large smoke particles, used by campfires.
1.16.0beta 1.16.0.51 Added soul flames.
beta 1.16.0.57 Added soul particles.
1.17.0beta 1.16.210.56 Added the vibration particle, the first to use a looping animation.
beta 1.16.210.59 Added the glow particle.
1.17.30beta 1.17.30.23 Added unused texture of shriek particle.
1.18.0beta 1.18.0.22 Added the sculk soul particle.

References[edit | edit source]


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