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Trying to put some accurate info since the biome pages say that they spawn in groups of 2-4 in bedrock edition,
Dianliang233 (talk | contribs) m (Revert edits by 88.85.116.122 (talk)) Tag: Rollback |
(Trying to put some accurate info since the biome pages say that they spawn in groups of 2-4 in bedrock edition,) |
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== Spawning ==
=== Natural generation ===
Zombies may spawn in the [[Overworld]] in groups of four in [[Java Edition]] or in groups of 2-4 in [[Bedrock Edition]], above [[solid block]]s in a [[light]] level of 0, except in [[mushroom fields]] and [[deep dark]] biomes. All zombie variants (including babies) require a 2-block tall space to spawn.
All zombies spawned in [[desert]] biomes and exposed to the sky have a likelihood of 80%{{only|java|short=1}}/70%{{only|bedrock|short=1}} to be replaced by [[husk]]s. Zombies that are not husks or [[drowned]] have a 5% chance to spawn as [[zombie villager]]s. Zombie variants have a 5% chance to spawn as babies. The baby zombies also have a chance of spawning as a [[chicken jockey]]. Zombies and their variants spawn with random values of [[knockback resistance]] between 0% and 5%.
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