User:MCJA17/sandbox/Iron Armor: Difference between revisions
m (MCJA17 moved page User:MCJA17/sandbox/Potion of Weakness to User:MCJA17/sandbox/Iron Armor) Tag: move |
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{{MCW:Projects/DIG/Notice| |
{{MCW:Projects/DIG/Notice|Iron Armor|Armor}} |
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{{Infobox item |
{{Infobox item |
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| title = |
| title = Iron Armor |
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| group = |
| group = Helmet |
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| 1-1 = |
| 1-1 = Iron Helmet.png |
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| group2 = |
| group2 = Chestplate |
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| 2-1 = |
| 2-1 = Iron Chestplate.png |
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| group3 = |
| group3 = Leggings |
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| 3-1 = |
| 3-1 = Iron Leggings.png |
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| group4 = Boots |
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| invimage = Potion of Weakness |
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| 4-1 = Iron Boots.png |
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| invimage2 = Splash Potion of Weakness |
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| group5 = Horse Armor |
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| invimage3 = Lingering Potion of Weakness |
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| 5-1 = Iron Horse Armor.png |
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| invimage4 = ---- |
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| invimage = Iron Helmet |
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| invimage5 = Potion of Weakness Extended |
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| invimage2 = Iron Chestplate |
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| invimage6 = Splash Potion of Weakness Extended |
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| invimage3 = Iron Leggings |
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| invimage7 = Lingering Potion of Weakness Extended |
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| invimage4 = Iron Boots |
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| invimage5 = ---- |
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| invimage6 = Iron Horse Armor |
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| rarity = Common |
| rarity = Common |
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| renewable = Yes |
| renewable = Yes |
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| stackable = No |
| stackable = No |
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}} |
}} |
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'''Iron Armor''' is armors made of [[iron ingot]]. Players can wear it to protect their body. For [[iron horse armor|horse armor]], payer can make horses wear it. |
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'''Potion of Weakness''' is a potion that effects [[Weakness]] when it is used. |
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==Obtaining== |
==Obtaining== |
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== |
==Crafting== |
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{{for|more information about brewing recipes|Brewing}} |
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{{crafting |
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{{Brewing |
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|showname=0 |
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|head = 1 |
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|name=[[Iron Helmet]] |
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|Fermented Spider Eye |
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|A1= Iron Ingot |
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|base = Awkward Potion |
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|B1 = Iron Ingot |
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|Potion of Weakness |
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|C1 = Iron Ingot |
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|showvariants=1 |
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|A2 = Iron Ingot |
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|C2 = Iron Ingot |
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|Output= Iron Helmet |
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|type= Combat |
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|ignoreusage=1 |
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}} |
}} |
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{{Brewing |
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{{crafting |
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|head = 1 |
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|showname=0 |
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|Redstone Dust |
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|name=[[Iron Chestplate]] |
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|base = Potion of Weakness |
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|A1= Iron Ingot |
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|Potion of Weakness Extended |
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|B2 = Iron Ingot |
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|name = Extended Potion of Weakness |
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|C1 = Iron Ingot |
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|showvariants=1 |
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|A2 = Iron Ingot |
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|C2 = Iron Ingot |
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|A3 = Iron Ingot |
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|B3 = Iron Ingot |
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|C3 = Iron Ingot |
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|Output= Iron Chestplate |
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|type= Combat |
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|ignoreusage=1 |
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}} |
}} |
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{{Brewing |
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{{crafting |
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|Gunpowder |
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|showname=0 |
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|base2 = Potion of Weakness |
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|name=[[Iron Leggings]] |
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|base3 = Potion of Weakness Extended |
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|A1= Iron Ingot |
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| |
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|C1 = Iron Ingot |
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|Splash Potion of Weakness |
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|A2 = Iron Ingot |
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|Splash Potion of Weakness Extended |
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|C2 = Iron Ingot |
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|name = Splash Potion of Weakness |
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|A3 = Iron Ingot |
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|ingredients = [[Dragon's Breath]] +<br> '''Potion of Weakness''' |
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|B1 = Iron Ingot |
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|C3 = Iron Ingot |
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|Output= Iron Leggings |
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|type= Combat |
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|ignoreusage=1 |
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}} |
}} |
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{{Brewing |
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{{crafting |
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|Dragon's Breath |
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|showname=0 |
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|base2 = Splash Potion of Weakness |
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|name=[[Iron Boots]] |
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|base3 = Splash Potion of Weakness Extended |
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|A2 = Iron Ingot |
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| |
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|C2 = Iron Ingot |
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|Lingering Potion of Weakness |
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|A3 = Iron Ingot |
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|Lingering Potion of Weakness Extended |
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|C3 = Iron Ingot |
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|name = Lingering Potion of Weakness |
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|Output= Iron Boots |
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|ingredients = Dragon's Breath +<br> '''Splash Potion of Weakness''' |
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|type= Combat |
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|foot=1 |
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|ignoreusage=1 |
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}} |
}} |
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== |
== Chest Loot== |
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{{LootChestItem|iron-helmet,level-enchanted-iron-helmet}} |
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{{LootChestItem|iron-chestplate,level-enchanted-iron-chestplate}} |
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{{LootChestItem|iron-leggings,level-enchanted-iron-leggings}} |
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{{LootChestItem|iron-boots,level-enchanted-iron-boots}} |
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== Bartering == |
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Player can drink potion of weakness by pressing {{control|using}}. When it is drinked, it gives [[Weakness]] to the player. |
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[[Piglins]] have a chance to trade gold ingots and [[iron boots]], enchanted with Soul Speed |
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== Mob Loot == |
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For splash potion and lingering potion, you can use by clicking {{control|using}}. |
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[[Zombie]]s, [[skeleton]]s, and their variants that spawn with armor have a small chance of dropping their armor when killed by the [[player]]. The dropped armor has a random [[durability]] and retains any enchantments it has. Upon [[death]], zombies, [[zombie villager]]s, [[Drowned]], skeletons, [[zombified piglin]]s, and [[wither skeleton]]s always drop any armor that they picked up and equipped. |
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{{IN|bedrock}}, [[pillager]]s and [[vindicator]]s that spawn in [[raid]]s have a small chance to drop an [[iron helmet]], [[iron chestplate]], [[iron leggings]], or [[iron boots]], in a badly damaged state, with a possibility of having a random enchantment. |
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==Data Value== |
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{{ID table |
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== Trading == |
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|edition = java |
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[[Iron armor]] can be bought for [[Armorer]] villagers. |
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|showforms = y |
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|generatetranslationkeys = y |
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== Usage== |
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|displayname = Potion of Weakness |
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{| class="wikitable" |
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|spritetype = item |
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|+ Armor slots |
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|nameid = potion |
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|- |
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|form = item |
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! Item !! Correct slot |
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|translationkey = item.minecraft.potion.effect.weakness |
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|- |
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}} |
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| [[Helmet]] || {{SlotSprite|Head|scale=0.5|align=text-top}} Head |
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|- |
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| [[Chestplate]]|| {{SlotSprite|Chest|scale=0.5|align=text-top}} Chest |
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|- |
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| [[Leggings]]|| {{SlotSprite|Legs|scale=0.5|align=text-top}} Legs |
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|- |
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| [[Boots]] || {{SlotSprite|Feet|scale=0.5|align=text-top}} Feet |
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|} |
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If the armor's respective slot already contains a piece of armor, they are swapped, and the original armor ends up in the player's hand. |
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==See Also == |
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* [[Iron Helmet]] |
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* [[Iron Chestplate]] |
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* [[Iron Leggings]] |
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* [[Iron Boots]] |
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* [[Leather Armor]] |
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* [[Gold Armor]] |
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* [[Diamond Armor]] |
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* [[Chainmil Armor]] |
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* [[Netherite Armor]] |
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== Navigation == |
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{{Navbox iron}} |
Revision as of 21:34, 6 April 2025
{ "title": "Iron Armor", "rows": [ { "field": "Common", "label": "(link to Rarity article, displayed as Rarity tier)" }, { "field": "Yes", "label": "(link to Renewable resource article, displayed as Renewable)" }, { "field": "No", "label": "Stackable" } ], "invimages": [ "Iron Helmet", "Iron Chestplate", "Iron Leggings", "Iron Boots", "Iron Horse Armor" ], "images": [ "Iron Helmet.png", "Iron Chestplate.png", "Iron Leggings.png", "Iron Boots.png", "Iron Horse Armor.png" ] }
Iron Armor is armors made of iron ingot. Players can wear it to protect their body. For horse armor, payer can make horses wear it.
Obtaining
Crafting
Ingredients | [hide]Crafting recipe |
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Iron Ingot |
Ingredients | [hide]Crafting recipe |
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Iron Ingot |
Ingredients | [hide]Crafting recipe |
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Iron Ingot |
Ingredients | [hide]Crafting recipe |
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Iron Ingot |
Chest Loot
Item | Structure | Container | Quantity | [hide]Chance |
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Java Edition | ||||
![]() |
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Altar chest | 1 | 12%{ "item": "Iron Helmet", "stacksize": 1, "chance": 0.12006249999999996, "structure": "Stronghold", "container": "Altar chest" } |
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Armorer's chest | 1 | 31.8%{ "item": "Iron Helmet", "stacksize": 1, "chance": 0.31807250976562496, "structure": "Village", "container": "Armorer's chest" } | |
Weaponsmith's chest | 1 | 25.6%{ "item": "Iron Helmet", "stacksize": 1, "chance": 0.2564122099176498, "structure": "Village", "container": "Weaponsmith's chest" } | ||
![]() |
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Chest | 1 | 13.3%{ "item": "Enchanted Iron Helmet", "stacksize": 1, "chance": 0.13275806146330638, "structure": "End City", "container": "Chest" } |
Bedrock Edition | ||||
![]() |
![]() |
Altar chest | 1 | 11.6%{ "item": "Iron Helmet", "stacksize": 1, "chance": 0.11648616558453506, "structure": "Stronghold", "container": "Altar chest" } |
![]() |
Armorer's chest | 1 | 31.8%{ "item": "Iron Helmet", "stacksize": 1, "chance": 0.31807250976562496, "structure": "Village", "container": "Armorer's chest" } | |
Weaponsmith's chest | 1 | 25.6%{ "item": "Iron Helmet", "stacksize": 1, "chance": 0.2564122099176498, "structure": "Village", "container": "Weaponsmith's chest" } | ||
![]() |
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Chest | 1 | 13.3%{ "item": "Enchanted Iron Helmet", "stacksize": 1, "chance": 0.13275806146330638, "structure": "End City", "container": "Chest" } |
- ↑ Jump up to: a b Enchantment probabilities are the same as a level-20 to level-39 enchantment would be on an enchantment table that had no cap at level 30, and that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
Item | Structure | Container | Quantity | [hide]Chance |
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Java Edition | ||||
![]() |
![]() |
Altar chest | 1 | 12%{ "item": "Iron Chestplate", "stacksize": 1, "chance": 0.12006249999999996, "structure": "Stronghold", "container": "Altar chest" } |
![]() |
Weaponsmith's chest | 1 | 25.6%{ "item": "Iron Chestplate", "stacksize": 1, "chance": 0.2564122099176498, "structure": "Village", "container": "Weaponsmith's chest" } | |
![]() |
![]() |
Chest | 1 | 13.3%{ "item": "Enchanted Iron Chestplate", "stacksize": 1, "chance": 0.13275806146330638, "structure": "End City", "container": "Chest" } |
Bedrock Edition | ||||
![]() |
![]() |
Altar chest | 1 | 11.6%{ "item": "Iron Chestplate", "stacksize": 1, "chance": 0.11648616558453506, "structure": "Stronghold", "container": "Altar chest" } |
![]() |
Weaponsmith's chest | 1 | 25.6%{ "item": "Iron Chestplate", "stacksize": 1, "chance": 0.2564122099176498, "structure": "Village", "container": "Weaponsmith's chest" } | |
![]() |
![]() |
Chest | 1 | 13.3%{ "item": "Enchanted Iron Chestplate", "stacksize": 1, "chance": 0.13275806146330638, "structure": "End City", "container": "Chest" } |
- ↑ Jump up to: a b Enchantment probabilities are the same as a level-20 to level-39 enchantment would be on an enchantment table that had no cap at level 30, and that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
Item | Structure | Container | Quantity | [hide]Chance |
---|---|---|---|---|
Java Edition | ||||
![]() |
![]() |
Altar chest | 1 | 12%{ "item": "Iron Leggings", "stacksize": 1, "chance": 0.12006249999999996, "structure": "Stronghold", "container": "Altar chest" } |
![]() |
Weaponsmith's chest | 1 | 25.6%{ "item": "Iron Leggings", "stacksize": 1, "chance": 0.2564122099176498, "structure": "Village", "container": "Weaponsmith's chest" } | |
![]() |
![]() |
Chest | 1 | 23.2%{ "item": "Enchanted Iron Leggings", "stacksize": 1, "chance": 0.23238142813184637, "structure": "Ancient City", "container": "Chest" } |
![]() |
Chest | 1 | 13.3%{ "item": "Enchanted Iron Leggings", "stacksize": 1, "chance": 0.13275806146330638, "structure": "End City", "container": "Chest" } | |
Bedrock Edition | ||||
![]() |
![]() |
Altar chest | 1 | 11.6%{ "item": "Iron Leggings", "stacksize": 1, "chance": 0.11648616558453506, "structure": "Stronghold", "container": "Altar chest" } |
![]() |
Weaponsmith's chest | 1 | 25.6%{ "item": "Iron Leggings", "stacksize": 1, "chance": 0.2564122099176498, "structure": "Village", "container": "Weaponsmith's chest" } | |
![]() |
![]() |
Chest | 1 | 23.2%{ "item": "Enchanted Iron Leggings", "stacksize": 1, "chance": 0.23238142813184637, "structure": "Ancient City", "container": "Chest" } |
![]() |
Chest | 1 | 13.3%{ "item": "Enchanted Iron Leggings", "stacksize": 1, "chance": 0.13275806146330638, "structure": "End City", "container": "Chest" } |
- ↑ Jump up to: a b Enchantment probabilities are the same as a level-20 to level-39 enchantment would be on an enchantment table that had no cap at level 30, and that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
Item | Structure | Container | Quantity | [hide]Chance |
---|---|---|---|---|
Java Edition | ||||
![]() |
![]() |
Altar chest | 1 | 12%{ "item": "Iron Boots", "stacksize": 1, "chance": 0.12006249999999996, "structure": "Stronghold", "container": "Altar chest" } |
![]() |
Weaponsmith's chest | 1 | 25.6%{ "item": "Iron Boots", "stacksize": 1, "chance": 0.2564122099176498, "structure": "Village", "container": "Weaponsmith's chest" } | |
![]() |
![]() |
Chest | 1 | 13.3%{ "item": "Enchanted Iron Boots", "stacksize": 1, "chance": 0.13275806146330638, "structure": "End City", "container": "Chest" } |
Bedrock Edition | ||||
![]() |
![]() |
Altar chest | 1 | 11.6%{ "item": "Iron Boots", "stacksize": 1, "chance": 0.11648616558453506, "structure": "Stronghold", "container": "Altar chest" } |
![]() |
Weaponsmith's chest | 1 | 25.6%{ "item": "Iron Boots", "stacksize": 1, "chance": 0.2564122099176498, "structure": "Village", "container": "Weaponsmith's chest" } | |
![]() |
![]() |
Chest | 1 | 13.3%{ "item": "Enchanted Iron Boots", "stacksize": 1, "chance": 0.13275806146330638, "structure": "End City", "container": "Chest" } |
- ↑ Jump up to: a b Enchantment probabilities are the same as a level-20 to level-39 enchantment would be on an enchantment table that had no cap at level 30, and that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
Bartering
Piglins have a chance to trade gold ingots and iron boots, enchanted with Soul Speed
Mob Loot
Zombies, skeletons, and their variants that spawn with armor have a small chance of dropping their armor when killed by the player. The dropped armor has a random durability and retains any enchantments it has. Upon death, zombies, zombie villagers, Drowned, skeletons, zombified piglins, and wither skeletons always drop any armor that they picked up and equipped.
In Bedrock Edition, pillagers and vindicators that spawn in raids have a small chance to drop an iron helmet, iron chestplate, iron leggings, or iron boots, in a badly damaged state, with a possibility of having a random enchantment.
Trading
Iron armor can be bought for Armorer villagers.
Usage
Item | Correct slot |
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Helmet | ![]() |
Chestplate | ![]() |
Leggings | ![]() |
Boots | ![]() |
If the armor's respective slot already contains a piece of armor, they are swapped, and the original armor ends up in the player's hand.
See Also
- Iron Helmet
- Iron Chestplate
- Iron Leggings
- Iron Boots
- Leather Armor
- Gold Armor
- Diamond Armor
- Chainmil Armor
- Netherite Armor
[hide] | |
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Material | |
Armor | |
Tools | |
Building | |
Miscellaneous |