[hide]Chipped
AnvilTest

Minecraft mobs be like:

Bat Cat Chicken Cod Cow Donkey Fox Horse
Mooshroom Mule Ocelot Parrot Pig Pufferfish Rabbit Salmon
Sheep Skeleton Horse Snow Golem Squid Strider Tropical Fish Turtle Villager Wandering Trader

Neutral mobs Edit

Neutral mobs are sometimes passive and sometimes hostile toward the player. Many neutral mobs become hostile only when attacked first, but other neutral mobs have other ways of being provoked. Some may be naturally hostile with provocation.

Dolphin
Bee[n 1][n 2] Dolphin[n 1] Iron Golem
(Naturally spawned)[n 3]
Llama[n 4] Panda[n 5] Polar Bear[n 6] Wolf[n 1]

Cave Spider[n 7] Enderman[n 8] Piglin[n 1] Spider[n 7] Zombified Piglin[n 1]
  1. Jump up to: a b c d e All nearby mobs of the same type become hostile when a single one is provoked.
  2. In addition to attacking when provoked, bees become aggravated when a nearby beehive is broken. Bees who claim a beehive become angry when honey is harvested unless a campfire is placed beneath the beehive. A bee can sting the player only once, and ceases to attack thereafter although the bee's hostile texture remains. In addition, they become passive after a short time.
  3. In addition to attacking when provoked, iron golems attack players with low village popularity.
  4. This mob becomes neutral after attacking the player a single time.
  5. Most panda personalities attack the player once. Aggresive pandas attack more similarly to a hostile mob when provoked.
  6. Baby polar bears are passive. When the player is near a cub, the parent polar bear becomes hostile toward the player. When a cub is attacked, nearby polar bears become hostile toward the attacker.
  7. Jump up to: a b This mob is naturally hostile when in a light level 7 or lower; meaning they are naturally hostile whenever they spawn. They become neutral when in a light level higher than 7, although they continue attacking any players they were attacking before being in this light level.
  8. In addition to attacking when provoked, endermen become hostile when their head is being looked at.

Hostile mobs Edit

Hostile mobs are dangerous, aggressive mobs that always attack the player on sight.

Drowned
Blaze Chicken Jockey[h 1] Creeper Drowned Elder Guardian Endermite Evoker Ghast Guardian
Phantom
Husk Hoglin Magma Cube Phantom Pillager Ravager Shulker Silverfish Skeleton Skeleton Horseman[h 1]
Slime Spider Jockey[h 2] Stray Vex Vindicator Witch Wither Skeleton Zoglin Zombie Zombie Villager
  1. Jump up to: a b Only the riding mob of the pair is hostile. The mount remains passive after its rider is killed.
  2. The skeleton variant is always hostile, while the spider follows its normal rules.

Boss mobs Edit

Boss mobs are special hostile mobs that are distinctly more dangerous and tougher than other mobs. They do not spawn randomly, and are confronted intentionally. They also have a boss bar featuring their name and health. Boss mobs provide unique challenges but also equivalent rewards.

Ender Dragon Wither


Unused mobs Edit

Unused mobs do not spawn naturally in-game but are functionally in game. They can be spawned only with the /summon command, and the Zombie Horse with the Spawn Egg.

The Killer Bunny Old Zombie Villager
Giant Zombie Horse The Killer Bunny Illusioner Old Villager[BE only] Old Zombie Villager[BE only]

Removed mobs Edit

Removed mobs no longer exist in current versions of the game.

Steve
Beast Boy Black Steve Human Pigman Rana Steve

Education Edition exclusive mobs Edit

These mobs are exclusive to Minecraft Education.

Agent NPC

Upcoming mobs Edit

These mobs will soon be added to the Nether Update. (needs help editing)

Piglin Brute
[upcoming BE 1.16.20]