Pig: Difference between revisions

47 bytes removed ,  26 February
Undo revisions by KorayTehGOAT (talk) The old history entries were clear enough; "have their both cold and warm variants" is not proper grammar.
(→‎History: Fixed again.)
Tag: Reverted
(Undo revisions by KorayTehGOAT (talk) The old history entries were clear enough; "have their both cold and warm variants" is not proper grammar.)
Tag: Undo
Line 372:
|{{HistoryLine||1.20|exp=Update 1.20|dev=1.19.4 Pre-release 1|Pigs now spawn in [[cherry grove]]s.<ref>{{bug|MC-260059}}</ref>}}
|{{HistoryLine|java edition upcoming}}
|{{HistoryLine||1.21.5|dev=25w02a|[[File:Cold Pig JE1 BE1.png|48px]] [[File:Warm Pig JE1 BE1.png|48px]] Pigs now have their bothAdded cold and warm variantspigs.
|The original pig variant is now considered temperate.
|Pigs can now spawn in [[wooded badlands]]. Technically, they are also allowed to spawn in [[badlands]] and [[eroded badlands]], but cannot spawn there naturally as these biomes do not generate grass blocks.}}
Line 401:
|{{HistoryLine||1.18.30|dev=Preview 1.18.20.28|Pigs no longer spawn in snowy taigas.}}
|{{HistoryLine|||dev=Release|Reverted the pig spawning change made in Preview 1.18.20.28 .}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.25|exp=Drop 1|[[File:Cold Pig JE1 BE1.png|48px]] [[File:Warm Pig JE1 BE1.png|48px]] PigsAdded nowcold haveand theirwarm bothpigs.|The coldoriginal andpig warmvariant is now considered variantstemperate.}}
|The original pig variant is now considered temperate.}}
|{{HistoryLine|Upcoming Bedrock}}
|{{HistoryLine||1.21.70|dev=Preview 1.21.70.23|All features behind the "Drop 1 2025" experimental toggle have now been fully implemented.}}