→Mechanics: Although the piglin examines the ingot for 120 gameticks it does not take the next ingot and iniciates the next bartering process until the 122 gametick not in the 121 like it may seem the way it was written in that text
(→Mechanics: Fixed a minor grammatical error.) Tag: Mobile edit |
(→Mechanics: Although the piglin examines the ingot for 120 gameticks it does not take the next ingot and iniciates the next bartering process until the 122 gametick not in the 121 like it may seem the way it was written in that text) |
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== Mechanics ==
<onlyinclude>Adult piglins can trade gold ingots for certain items when they pick up nearby gold ingot items, or when the player {{ctrl|uses}} gold ingots while looking at them. After the piglin takes the gold ingot and examines it for six seconds (120 gameticks) {{in|Java}}, but the whole process (the time between one ingot collection and the very next) is 6.05 seconds (121 gameticks) or eight seconds (160 gameticks) {{in|Bedrock}},<ref>{{bug|MCPE-99448||Piglins need 8 seconds to barter, while they only need 6 in java}}</ref> it tosses a random item to the player, or upward if no player is in sight. Baby piglins take the ingot but do not barter, they instead hold the ingot in their inventory. [[Piglin brute]]s ignore gold ingots and do not barter.
Piglins can pick up other items that are in {{Code|code=piglin_food}} or {{Code|code=piglin_loved}} tags; however, ingots are the only items that piglins accept for bartering.
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