Creative: Difference between revisions

10 bytes removed ,  12 August 2024
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|{{HistoryLine||June 28, 2011|link={{tweet|notch|85801912754118658}}|[[Notch]] announced Creative mode as one of the gamemodes a player can choose.}}
|{{HistoryLine||July 5, 2011|link=none|The modification date of the texture used for the Creative inventory prior to 1.3.1 (12w16a) suggests that Creative mode was in development at this point.}}
|{{HistoryLine||1.8|dev=Pre-release|Re-added Creative mode releasedis innow legitimately accessible again as one of the [[Adventuretwo modes the player can pick from when creating a Update]]world, alongside Survival.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[Hostile mobs]] are now neutral to [[player]]s in Creative mode.}}
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|{{HistoryLine|||dev=12w17a|[[Tool]]s in Creative mode now have infinite [[durability]].}}
|{{HistoryLine|||dev=12w18a|Players no longer begin with a full hotbar in Creative mode.}}
|{{HistoryLine|||dev=12w21b|Players can now access theThe Survival inventory, previously,can thenow Survivalbe inventoryaccessed was accessible only whenwithout using craftingblocks tableswith or similar blocksGUIs.}}
|{{HistoryLine|||dev=12w22a|The [[player]] can now wear and remove [[armor]] in [[Creative]] mode.}}
|{{HistoryLine|||dev=12w27a|Creative inventory now shows [[status effect]]s.}}