Slow Falling
{ "title": "Slow Falling", "rows": [ { "field": "See (link to #Causes article, displayed as <span style=\"white-space: nowrap;\">§ Causes</span>)", "label": "Sources" }, { "field": "<span class=\"sprite-file\" style=\"height:18px;width:18px\">(link to File:EffectSprite particle-slow-falling.png article, displayed as 18x18px|link=|alt=EffectSprite particle-slow-falling.png: Sprite image for particle-slow-falling in Minecraft|class=pixel-image|)</span> #F3CFB9 (cream)", "label": "Particle" }, { "field": "Positive", "label": "Type" } ], "invimages": [ "Potion of Slow Falling", "Splash Potion of Slow Falling", "Lingering Potion of Slow Falling", "Arrow of Slow Falling" ], "images": [ "Slow Falling.png" ] }
Slow Falling is a status effect that causes the affected entities to fall slower and take no fall damage, but does not prevent ender pearl damage.
Mechanics[edit | edit source]
The affected entity falls at a much slower rate than normal, with a terminal velocity of 9.8 m/s, and is immune to fall damage. However, the entity still takes damage from using an ender pearl. In addition, the entity cannot turn farmland into dirt by jumping on it.
Higher levels do not decrease fall speed further.
Effects on certain activities:
- Sprinting with the Slow Falling effect allows the player to jump across a gap of 5 blocks (6 blocks with enough momentum), compared to 4 (5 blocks with enough momentum) blocks normally.
- Unboosted elytra flight is twice as efficient, but four times slower. Boosts work at normal speed, but the momentum gained doesn't last as long.
- The player cannot land a critical hit while having this effect.[1]
- The player cannot perform a smash attack with the mace while having this effect.
Causes[edit | edit source]
Cause | Potency | Length | Notes |
---|---|---|---|
![]() |
I | 1:30 | |
![]() |
I | 4:00 | |
![]() |
I | 1:30 | |
![]() |
I | 4:00 | |
![]() |
I | 0:22 | |
![]() |
I | 1:00 | |
![]() |
I | 0:11 | |
![]() |
I | 0:30 |
Brewing[edit | edit source]
Potion | Reagent, base | ![]() |
![]() |
Effects |
---|---|---|---|---|
![]() Potion of Slow Falling |
![]() Potion of Slow Falling (extended) |
- | Slow Falling Decreases falling speed and prevents fall damage. |
Immune mobs[edit | edit source]
Only boss mobs are immune to the effect. While shulkers can have Slow Falling, they are not affected.
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | Numeric ID | [hide]Translation key |
---|---|---|---|
![]() | slow_falling | 28 | effect |
Name | Identifier | Numeric ID | [hide]Translation key |
---|---|---|---|
![]() | slow_falling | 27 | potion |
Advancements[edit | edit source]
Icon | Advancement | In-game description | Actual requirements (if different) |
---|---|---|---|
![]() ![]() | A Furious Cocktail | Have every potion effect applied at the same time | Have all of these 17 status effects applied to the player at the same time:[hide]
|
![]() ![]() | How Did We Get Here? | Have every effect applied at the same time | Have all of these 33 status effects applied to the player at the same time:[hide]
The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement. |
History[edit | edit source]
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.13 | 18w14a | ![]() | |||||
18w14b | Slow Falling is now required for the "A Furious Cocktail" and "How Did We Get Here?" advancements. | ||||||
1.14 | 18w43a | ![]() | |||||
18w43b | ![]() | ||||||
[hide]Bedrock Edition | |||||||
1.6.0 | beta 1.6.0.1 | ![]() | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | ![]() |
Issues[edit | edit source]
Issues relating to "Slow Falling" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery[edit | edit source]
-
A cauldron filled with the potion of Slow Falling.[Bedrock Edition only]
References[edit | edit source]
[edit | edit source]
[hide] | |||
---|---|---|---|
Movement |
| ||
Health |
| ||
Combat | |||
Hunger | |||
Mining | |||
Spawns | |||
Underwater | |||
Visibility |
| ||
Ominous events | |||
Unused |
| ||
Joke |
|