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File:Trailer Green Axolotl.png|Green axolotl in the update trailer. |
File:Trailer Green Axolotl.png|Green axolotl in the update trailer. |
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=== Quiver === |
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[[File:Quiver-decode.png|thumb|The screenshot which Dinnerbone's 854×480 image decodes to, showing a quiver in its slot in the survival inventory.]] |
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[[File:Quiver Creative Inventory.png|thumb|A similar screenshot showing a quiver slot in the creative inventory.]] |
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The quiver was an item briefly present in [[indev]] versions of the game while items were being tested. Its texture came from Notch's previous [[Legend of the Chambered]] games, and remained in the files for many years afterwards. |
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During the development of [[Java Edition 1.9]], [[Dinnerbone]] posted a 2×204960 image on Twitter<ref>{{tweet|Dinnerbone|595224755126534144|The following picture is meaningless and is probably not even worth your time clicking on it.|May 4, 2015}}</ref> which could be reformed into a 854×480 Minecraft screenshot, clearly depicting the quiver as a usable item in the inventory, where it had what seemed to be a dedicated slot alongside a slot for [[arrow]]s.<ref>{{reddit|34too2/nathan_adams_on_twitter_the_following_picture_is|cqxxz2i|context=0|It's not meaningless.|FiredPlayer (now deleted)|May 4, 2015}}</ref> He shared another screenshot of the quiver in the inventory a few weeks later, with the quiver slot in a different location.<ref>{{tweet|Dinnerbone|601714812436029440|I also had to rearrange the Creative inventory a little, too, to make the new slots fit. I don't think it's too bad.|May 22, 2015}}</ref> On June 30, 2015, Dinnerbone stated that he scrapped quivers as he felt that holding arrows in the off-hand felt "more natural."<ref>{{tweet|dinnerbone|615853908553019393|I'm removing quivers again. Arrows in off-hand feels more natural.|June 30, 2015}}</ref> |
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=== Sculk jaw === |
=== Sculk jaw === |