Meadow: Difference between revisions

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{{For|the character also known as Meadow|Dungeons:Neo}}{{Infobox biome
{{Biome
| title = Meadow
| image = Mountain Meadows.png
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| watercolor = {{color|#0E4ECF}}{{only|je|short=1}}<br>{{color|#44AFF5}}{{only|be|short=1}}
| structures = {{EnvLink|Pillager Outpost}}<br>{{EnvLink|Village}}
| blocks = {{BlockLink|Grass Block}}<br>{{BlockLink|Oak Log}}<br>{{BlockLink|Oak Leaves}}<br>{{BlockLink|Birch Log}}<br>{{BlockLink|Birch Leaves}}<br>{{BlockLink|Bee Nest}}<br>{{BlockLink|Dandelion}}<br>{{BlockLink|Cornflower}}<br>{{BlockLink|Poppy}}<br>{{BlockLink|Allium}}<br>{{BlockLink|Oxeye Daisy}}<br>{{BlockLink|Azure Bluet}}<br>{{BlockLink|Wildflowers}}<br>{{BlockLink|Stone}}<br>{{BlockLink|Emerald Ore}}<br>{{BlockLink|Infested Stone}}<br>{{BlockLink|Short Grass}}<br>{{BlockLink|Tall Grass}}
}}
The '''meadow''' is an elevated grassy [[mountain]] slope [[biome]] filled with patches of flowers[[flower]]s and turquoise-green [[grass]] and [[tall grass]], where [[sheep]], [[donkey]]s and [[rabbit]]s spawn.
 
== Description ==
The meadow biome is a high altitude counterpart to the [[plains]] biome. All small flowers[[flower]]s generate except [[blue orchid]]s, [[tulip]]s, [[lilies of the valley]], [[torchflower]]s, [[Eyeblossom|eyeblossoms]], or [[wither rose]]s. Rarely, a lone oak or [[birch tree]] of any size can generate and always has a [[bee nest]]. Both [[pillager outposts]] and [[plains village]]s can generate in this biome, making this the only mountain biome where villages can generate. {{IN|java}}, unlike most overworld biomes, [[sugar cane]]s and [[pumpkin]] patches cannot generate here.
 
Just like other mountain biomes, [[emerald ore]]s can be found in meadows, especially at higher altitudes, and both [[Coal ore|coal]] and [[iron ore]]s are commonly found here. [[Infested block]] [[Ore (feature)|blobs]] also naturally generate in meadows.
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This biome usually generates in the lower sides of some mountains but can also generate standalone in plateaus, mainly next to [[plain]]s and separated from [[cherry grove]]s, regular [[forest]]s, regular [[birch forest]], or regular [[taiga]]s by [[river]]s.
 
== Mobs ==
The following mobs are naturally spawned here:
 
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=== Music ===
{| class="wikitable sortable" style="width: 100%; text-align: center; font-size: smaller" data-description="Music tracks"
 
!'''Filename<br>in Minecraft'''
 
![[Gameplay]]
 
!'''Soundtrack Title'''
!Soundtrack
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!Weight
|-
 
!hal1.ogg
|[[The Overworld]]
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|1
|-
 
!hal2.ogg
|[[The Overworld]]
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|1
|-
 
!hal3.ogg
|[[The Overworld]]
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|1
|-
 
!hal4.ogg
|[[The Overworld]]
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|1
|-
 
!left_to_bloom.ogg
|[[Lush Caves]], [[Mountains|Meadow]]<!-- this music has higher chance to be heard than in other overworld biomes -->, [[the Overworld]], and [[Title Screen]]
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| {{sort||''[[Minecraft: Caves & Cliffs (Original Game Soundtrack)]]'' No. 4}}
|[[File:Left to bloom.ogg]]
|21
|-
 
!one_more_day.ogg
|[[LushThe CavesOverworld]], further emphasized in [[Snowy Slopes]], [[Mountains|Meadow]], [[SnowyForest]], Slopes[[Old Growth Taiga]], [[FrozenLush PeaksCaves]], [[theDesert]], Overworld[[Badlands]], [[Eroded Badlands]], and [[TitleWooded ScreenBadlands]]
|"One More Day"
| {{sort||''[[Minecraft: Caves & Cliffs (Original Game Soundtrack)]]'' No. 6}}
|[[File:One more day.ogg]]
|12
|}
 
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
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== History ==
{{HistoryTable
|{{HistoryHistoryLine||September 28, 2019|link={{Mcnet|everything-we-announced-minecon-live-2019}}|During [[MINECON Live 2019]], the mountains won the community [[biome]] vote; additions were improved terrain generation, powder snow, and goats.}}
|{{HistoryHistoryLine||October 3, 2020|link={{ytl|DWZIfsaIgtE|t=47m30s}}|The [[Caves & Cliffs]] update was announced at [[Minecraft Live 2020]], showing a sneak peek at goats and the new mountain generation.}}
{{History|Java Edition}}
|{{HistoryLine|java}}
{{History||1.18|dev=Experimental Snapshot 1|Added the meadow biome. Currently, blue orchids generate on meadows.}}
|{{HistoryHistoryLine||1.18|dev=experimentalExperimental snapshotSnapshot 21|[[BlueAdded meadow. orchid]]sCurrently, noblue longerorchids spawngenerate inon meadows.}}
|{{HistoryLine|||dev=experimental snapshot 2|[[Blue orchid]]s no longer spawn in meadows.
|[[Oak]]s and [[Birch]]es can now have a small chance of generating in meadows, oftentimesoften with a [[bee nest]] on them.}}
|{{HistoryHistoryLine|||dev=experimental snapshot 3|Meadows are less likely to generate in flat, low elevation areas.
|[[Pillager outpost]]s now generate in all the new mountain biomes, including meadows.
|[[Village]]s now generate in meadows.}}
|{{HistoryHistoryLine|||dev=21w39a|Trees in mountain meadows now always contain a bee nest.}}
|{{HistoryHistoryLine|||dev=21w41a|The sky color of meadows changes from {{color|#79a6ff}} to {{color|#7ba4ff}}.}}
|{{HistoryLine|||dev=21w44a|Meadow is now required for the "Adventuring Time" [[advancement]].}}
|{{HistoryHistoryLine||1.20|dev=23w17a|"A Familiar Room" can now be played in meadows.}}
|{{HistoryLine||1.21.5|dev=25w02a|[[Short grass]] now generates slightly sparser in meadows.
|Added [[wildflowers]], which can generate in meadows.}}
 
|{{HistoryLine|bedrock}}
{{History|Bedrock Edition}}
|{{HistoryHistoryLine||Caves & Cliffs (experimental)1.16.200|linkexp=Caves &and Cliffs|dev=beta 1.16.200.52|Added the meadow biome.}}
|{{HistoryHistoryLine||1.17.30|exp=Caves and Cliffs|dev=beta 1.17.20.23|[[Hostile mob]]s can now spawn in the meadow biome.}}
|{{HistoryHistoryLine||1.17.40|exp=Caves and Cliffs|dev=beta 1.17.40.20|[[Village]]s now generate in meadows.
|Meadows now spawn a lone oak or birch tree, often with bee nests.
|[[Rabbit]]s can now spawn in meadows.
|[[Donkey]]s and [[sheep]]s can now spawn in the meadow biome.}}
|{{HistoryHistoryLine||1.18.0|dev=beta 1.18.0.20|The meadow biome can now generate by default without enabling experimental gameplay.}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.23|[[Short grass]] now generates more frequently.|[[Tall grass]] now generates more frequently.|[[Flower]]s now generate in patches instead of being homogeneously spread across the biome.}}
{{History|||dev=beta 1.18.0.24|Changed the biome ID to <code>meadow</code> from <code>mountain_meadow</code>.}}
|{{HistoryLine||1.21.70|exp=Drop 1 2025|dev=Preview 1.21.70.20|[[Short grass]] now generates slightly sparser in meadows.|Added [[wildflowers]], which can generate in meadows.}}
 
|{{HistoryLine|education}}
{{History|Education}}
|{{HistoryHistoryLine||1.18.32|dev=1.18.10.04|Added the meadow biome.}}
}}
{{History|foot}}
 
=== Data history ===
{{HistoryTable
|{{HistoryLine|bedrock}}
|{{HistoryHistoryLine||1.18.0|dev=beta 1.18.0.24|Changed the biome ID to <code>meadow</code> from <code>mountain_meadow</code>.}}
}}
 
==Issues==
{{issue list}}
 
== Gallery ==
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Meadow Mountain Valley.jpg|A village in a valley surrounded by meadows.
Meadow Mountains.jpg|A meadow with mountains in the distance.
MeadowGradient.png|An example of the [[Flower#Flower gradients|gradients]] that control flower generation.
</gallery>
 
=== In other media ===
<gallery>
File:Meadow Shirt Art.png|Artwork of [[Steve]] and [[Alex]] in a meadow biome.
</gallery>
 
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== External links ==
*[https://www.minecraft.net/en-us/article/{{Mcnet|around-block--meadow |Around the Block: Meadow] – Minecraft.net on |April 14, 2022|Duncan Geere}}
 
== Navigation ==
{{BiomesNavbox biomes|overworld}}
 
[[Category:Biomes]]
 
[[es:Prado]]
[[fr:Prairie]]
[[pt:Pradaria]]
[[uk:Лука]]