Glowing: Difference between revisions

Jump to navigation Jump to search
Content added Content deleted
No edit summary
Tag: 2017 source edit
mNo edit summary
Line 5: Line 5:
|title={{EffectSprite|glowing}} Glowing
|title={{EffectSprite|glowing}} Glowing
|image=Glowing.png
|image=Glowing.png
|group=Arrow (Spectral)
|1-1=Spectral Arrow.png
|sources=See [[#Causes]]
|sources=See [[#Causes]]
|particle= {{EffectSprite|particle-glowing}} #94A061 (olive)
|particle= {{EffectSprite|particle-glowing}} #94A061 (olive)

Revision as of 16:03, 20 June 2023

This article needs cleanup to comply with the style guide.
 [discuss]
Please help improve this page. The talk page may contain suggestions.
This feature is exclusive to Java Edition.
 
This article is about the status effect exclusive to Java Edition. For the NBT tag, see Entity format § Entity Format.
EffectSprite glowing.png: Sprite image for glowing in Minecraft Glowing
Sources

See #Causes

Particle

EffectSprite particle-glowing.png: Sprite image for particle-glowing in Minecraft #94A061 (olive)

Type

Neutral

Glowing is a status effect that shows entity positions through blocks.

Effect

The glowing effect added to entities by command

The Glowing effect causes entities to glow with an outline that can be seen through blocks and entities. This outline is white by default, but can be set to display other colors if the entity is part of a team. The outline displays around any holes in a mob's texture or model, though only when that part of the model can be seen all the way through. If multiple entities with glowing are near each other, the outlines merge to prevent overlapping.

This does not affect mob models as seen in the inventory, of either the player or ridden mobs.[1]

Causes

Cause Potency Length Notes
Spectral Arrow I 0:10 When shot by it.
Bell I 0:03 Hitting a bell applies the effect to any illagers or witches within 32 blocks of the bell.

Immune mobs

Withers and ender dragons are unaffected by Glowing.

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
How Did We Get Here?Have every effect applied at the same time

The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement.

This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.

Data values

ID

Error: Bad template syntax. Please use "edition".
NameIdentifierNumeric ID [hide]Translation key
EffectSprite glowing.png: Sprite image for glowing in Minecraft Glowingglowing24?

History

This section is missing information about: Did Bedrock Edition ever have the texture?.
 
Please expand the section to include this information. Further details may exist on the talk page.
[hide]Java Edition
1.9 Added Glowing effect.
1.14File:Glowing (texture) JE2.png The effect icon texture of Glowing has been changed.
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value).Hitting a bell now gives the glowing effect to raiders within a 32-block-radius of the bell.
1.17Glowing is now based on the outline of all layers on an entity, not just the base layer.
[hide]Legacy Console Edition
Xbox 360 Xbox One PS3 PS4 PS Vita Wii U Switch
TU57CU49Patch 271.0.7 Added the Glowing effect, but it's only obtainable via inventory editing.
File:Glowing (texture) JE2.png The effect icon texture of glowing has been changed.

Issues

Issues relating to "Glowing" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

References