Sounds.json/Java Edition values
Jump to navigation
Jump to search
Also note the special case of intentionally_empty
, a hardcoded empty sound event not shown in sounds.json.
Sound Event | Sound File Used | Subtitle Data Value | Subtitle Displayed |
---|---|---|---|
ambient.basalt_deltas.additions | ambient/nether/basalt_deltas/basaltground1, volume = 0.55, weight = 10 ambient/nether/basalt_deltas/basaltground2, volume = 0.55, weight = 10 ambient/nether/basalt_deltas/basaltground3, volume = 0.55, weight = 10 ambient/nether/basalt_deltas/click1, volume = 0.19, weight = 20 ambient/nether/basalt_deltas/click2, volume = 0.19, weight = 20 ambient/nether/basalt_deltas/click3, volume = 0.19, weight = 20 ambient/nether/basalt_deltas/click4, volume = 0.25, weight = 20 ambient/nether/basalt_deltas/click5, volume = 0.25, weight = 20 ambient/nether/basalt_deltas/click6, volume = 0.01, weight = 20 ambient/nether/basalt_deltas/click7, volume = 0.01, weight = 25 ambient/nether/basalt_deltas/click8, volume = 0.01, weight = 25 ambient/nether/basalt_deltas/debris1, volume = 0.35, weight = 40 ambient/nether/basalt_deltas/debris2, volume = 0.35, weight = 40 ambient/nether/basalt_deltas/debris3, volume = 0.35, weight = 40 ambient/nether/basalt_deltas/heavy_click1, volume = 0.25, weight = 20 ambient/nether/basalt_deltas/heavy_click2, volume = 0.25, weight = 20 ambient/nether/basalt_deltas/long_debris1, volume = 0.35, weight = 40 ambient/nether/basalt_deltas/long_debris2, volume = 0.35, weight = 40 ambient/nether/basalt_deltas/plode1, volume = 0.5, weight = 10 ambient/nether/basalt_deltas/plode2, volume = 0.5, weight = 10 ambient/nether/basalt_deltas/plode3, volume = 0.5, weight = 10 ambient/nether/basalt_deltas/twist1, volume = 0.66 ambient/nether/basalt_deltas/twist2, volume = 0.66 ambient/nether/basalt_deltas/twist3, volume = 0.77 ambient/nether/basalt_deltas/twist4, volume = 0.66 ambient/nether/soulsand_valley/wind1, volume = 0.3, weight = 25 ambient/nether/soulsand_valley/wind2, volume = 0.25, weight = 25 ambient/nether/soulsand_valley/wind3, volume = 0.25, weight = 25 ambient/nether/soulsand_valley/wind4, volume = 0.3, weight = 25 |
||
ambient.basalt_deltas.loop | ambient/nether/basalt_deltas/ambience, stream = true, volume = 0.5 | ||
ambient.basalt_deltas.mood | ambient/nether/nether_wastes/mood1 ambient/nether/nether_wastes/mood2 ambient/nether/nether_wastes/mood3 ambient/nether/nether_wastes/mood4 ambient/nether/nether_wastes/mood5 |
||
ambient.cave | ambient/cave/cave1 ambient/cave/cave2 ambient/cave/cave3 ambient/cave/cave4 ambient/cave/cave5 ambient/cave/cave6 ambient/cave/cave7 ambient/cave/cave8 ambient/cave/cave9 ambient/cave/cave10 ambient/cave/cave11 ambient/cave/cave12 ambient/cave/cave13 ambient/cave/cave14 ambient/cave/cave15 ambient/cave/cave16 ambient/cave/cave17 ambient/cave/cave18 ambient/cave/cave19 ambient/cave/cave20 ambient/cave/cave21 ambient/cave/cave22 ambient/cave/cave23 |
subtitles.ambient.sound | Eerie noise |
ambient.crimson_forest.additions | ambient/nether/crimson_forest/addition1, volume = 0.4, weight = 3 ambient/nether/crimson_forest/addition2, volume = 0.5, weight = 3 ambient/nether/crimson_forest/addition3, volume = 0.32, weight = 3 ambient/nether/crimson_forest/particles1, volume = 0.4, weight = 35 ambient/nether/crimson_forest/particles2, volume = 0.4, weight = 35 ambient/nether/crimson_forest/particles3, volume = 0.4, weight = 35 ambient/nether/crimson_forest/shine1, pitch = 0.5, volume = 0.1, weight = 6 ambient/nether/crimson_forest/shine2, pitch = 0.5, volume = 0.1, weight = 6 ambient/nether/crimson_forest/shine3, pitch = 0.5, volume = 0.1, weight = 6 ambient/nether/crimson_forest/shroom1, volume = 0.25, weight = 2 ambient/nether/crimson_forest/shroom2, volume = 0.25, weight = 2 ambient/nether/crimson_forest/shroom3, volume = 0.25, weight = 2 ambient/nether/crimson_forest/twang1, volume = 0.25, weight = 2 ambient/nether/crimson_forest/voom1, volume = 0.7, weight = 4 ambient/nether/crimson_forest/voom1, pitch = 0.8, volume = 0.7, weight = 4 ambient/nether/crimson_forest/voom2, volume = 0.7, weight = 4 ambient/nether/crimson_forest/voom2, pitch = 0.8, volume = 0.7, weight = 4 |
||
ambient.crimson_forest.loop | ambient/nether/crimson_forest/ambience, stream = true, volume = 0.74 | ||
ambient.crimson_forest.mood | ambient/nether/crimson_forest/mood1 ambient/nether/crimson_forest/mood2 ambient/nether/crimson_forest/mood3 ambient/nether/crimson_forest/mood4 |
||
ambient.nether_wastes.additions | ambient/nether/nether_wastes/addition1, volume = 0.3 ambient/nether/nether_wastes/addition2, volume = 0.3 ambient/nether/nether_wastes/addition3, volume = 0.1 ambient/nether/nether_wastes/addition4, volume = 0.67, weight = 5 ambient/nether/nether_wastes/addition5, volume = 0.3 ambient/nether/nether_wastes/addition6, volume = 0.3 ambient/nether/nether_wastes/addition7, volume = 0.3 ambient/nether/nether_wastes/addition8, volume = 0.67, weight = 5 ambient/nether/nether_wastes/dark1, volume = 0.9, weight = 5 ambient/nether/nether_wastes/dark2, volume = 0.9, weight = 5 ambient/nether/nether_wastes/ground1, volume = 0.25, weight = 3 ambient/nether/nether_wastes/ground2, volume = 0.4 ambient/nether/nether_wastes/ground3, volume = 0.4 ambient/nether/nether_wastes/ground4, volume = 0.4 |
||
ambient.nether_wastes.loop | ambient/nether/nether_wastes/ambience, stream = true, volume = 0.77 | ||
ambient.nether_wastes.mood | ambient/nether/nether_wastes/mood1 ambient/nether/nether_wastes/mood2 ambient/nether/nether_wastes/mood3 ambient/nether/nether_wastes/mood4 ambient/nether/nether_wastes/mood5 |
||
ambient.soul_sand_valley.additions | ambient/nether/soulsand_valley/sand1, volume = 0.2, weight = 25 ambient/nether/soulsand_valley/sand2, volume = 0.2, weight = 25 ambient/nether/soulsand_valley/sand3, volume = 0.4, weight = 2 ambient/nether/soulsand_valley/voices1, volume = 0.4, weight = 5 ambient/nether/soulsand_valley/voices2, volume = 0.4, weight = 5 ambient/nether/soulsand_valley/voices3, volume = 0.4, weight = 5 ambient/nether/soulsand_valley/voices4, volume = 0.8, weight = 5 ambient/nether/soulsand_valley/voices5, volume = 0.4, weight = 5 ambient/nether/soulsand_valley/voices5, pitch = 0.7, volume = 0.15, weight = 5 ambient/nether/soulsand_valley/whisper1, volume = 0.9, weight = 5 ambient/nether/soulsand_valley/whisper2, volume = 0.9, weight = 5 ambient/nether/soulsand_valley/whisper3, volume = 0.9, weight = 5 ambient/nether/soulsand_valley/whisper4, volume = 0.9, weight = 5 ambient/nether/soulsand_valley/whisper5, volume = 0.9, weight = 5 ambient/nether/soulsand_valley/whisper6, volume = 0.9, weight = 5 ambient/nether/soulsand_valley/whisper7, volume = 0.9, weight = 5 ambient/nether/soulsand_valley/whisper8, weight = 5 ambient/nether/soulsand_valley/wind1, volume = 0.3, weight = 25 ambient/nether/soulsand_valley/wind1, pitch = 0.75, volume = 0.3, weight = 25 ambient/nether/soulsand_valley/wind2, volume = 0.25, weight = 25 ambient/nether/soulsand_valley/wind2, pitch = 0.75, volume = 0.3, weight = 25 ambient/nether/soulsand_valley/wind3, volume = 0.25, weight = 25 ambient/nether/soulsand_valley/wind3, pitch = 0.75, volume = 0.3, weight = 25 ambient/nether/soulsand_valley/wind4, volume = 0.3, weight = 25 ambient/nether/soulsand_valley/wind4, pitch = 0.75, volume = 0.3, weight = 25 ambient/nether/soulsand_valley/with1, volume = 0.6, weight = 4 |
||
ambient.soul_sand_valley.loop | ambient/nether/soulsand_valley/ambience, stream = true, volume = 0.85 | ||
ambient.soul_sand_valley.mood | ambient/nether/soulsand_valley/mood1 ambient/nether/soulsand_valley/mood2 ambient/nether/soulsand_valley/mood3 ambient/nether/soulsand_valley/mood4 |
||
ambient.underwater.enter | ambient/underwater/enter1, volume = 0.5 ambient/underwater/enter2, volume = 0.5 ambient/underwater/enter3, volume = 0.5 |
||
ambient.underwater.exit | ambient/underwater/exit1, volume = 0.3 ambient/underwater/exit2, volume = 0.3 ambient/underwater/exit3, volume = 0.3 |
||
ambient.underwater.loop | ambient/underwater/underwater_ambience, stream = true, volume = 0.65 | ||
ambient.underwater.loop.additions | ambient/underwater/additions/bubbles1 ambient/underwater/additions/bubbles2 ambient/underwater/additions/bubbles3 ambient/underwater/additions/bubbles4 ambient/underwater/additions/bubbles5 ambient/underwater/additions/bubbles6 ambient/underwater/additions/water1 ambient/underwater/additions/water2 |
||
ambient.underwater.loop.additions.rare | ambient/underwater/additions/animal1 ambient/underwater/additions/bass_whale1, volume = 0.45 ambient/underwater/additions/bass_whale2, volume = 0.5 ambient/underwater/additions/crackles1, volume = 0.7 ambient/underwater/additions/crackles2 ambient/underwater/additions/driplets1, volume = 0.5 ambient/underwater/additions/driplets2, volume = 0.5 ambient/underwater/additions/earth_crack |
||
ambient.underwater.loop.additions.ultra_rare | ambient/underwater/additions/animal2 ambient/underwater/additions/dark1 ambient/underwater/additions/dark2, volume = 0.7 ambient/underwater/additions/dark3 ambient/underwater/additions/dark4 |
||
ambient.warped_forest.additions | ambient/nether/crimson_forest/addition1, volume = 0.3 ambient/nether/crimson_forest/particles1, pitch = 0.8, volume = 0.4, weight = 40 ambient/nether/crimson_forest/particles2, pitch = 0.8, volume = 0.3, weight = 40 ambient/nether/crimson_forest/particles3, pitch = 0.8, volume = 0.3, weight = 40 ambient/nether/warped_forest/addition1, pitch = 0.8, volume = 0.06, weight = 3 ambient/nether/warped_forest/addition2, pitch = 0.7, volume = 0.06, weight = 3 ambient/nether/warped_forest/addition3, pitch = 0.1, volume = 0.06, weight = 3 ambient/nether/warped_forest/addition4, volume = 0.07, weight = 3 ambient/nether/warped_forest/addition5, volume = 0.07, weight = 3 ambient/nether/warped_forest/addition6, volume = 0.15 ambient/nether/warped_forest/enish1, pitch = 0.2, volume = 0.1, weight = 10 ambient/nether/warped_forest/enish2, pitch = 0.2, volume = 0.1, weight = 6 ambient/nether/warped_forest/enish3, pitch = 0.2, volume = 0.07, weight = 6 ambient/nether/warped_forest/help1, volume = 0.2 ambient/nether/warped_forest/help2, volume = 0.2 ambient/nether/warped_forest/here1, volume = 0.1, weight = 2 ambient/nether/warped_forest/here1, pitch = 0.7, volume = 0.1, weight = 2 ambient/nether/warped_forest/here2, volume = 0.2, weight = 3 ambient/nether/warped_forest/here2, pitch = 0.7, volume = 0.2, weight = 3 ambient/nether/warped_forest/here3, volume = 0.2, weight = 3 |
||
ambient.warped_forest.loop | ambient/nether/warped_forest/ambience, stream = true, volume = 0.71 | ||
ambient.warped_forest.mood | ambient/nether/warped_forest/creak1 ambient/nether/warped_forest/creak2 ambient/nether/warped_forest/creak3 ambient/nether/warped_forest/creak4 ambient/nether/warped_forest/creak5 ambient/nether/warped_forest/mood1 ambient/nether/warped_forest/mood2 ambient/nether/warped_forest/mood3 ambient/nether/warped_forest/mood4 ambient/nether/warped_forest/mood5 ambient/nether/warped_forest/mood6 ambient/nether/warped_forest/mood7 |
||
block.amethyst_block.break | block/amethyst/break1 block/amethyst/break2 block/amethyst/break3 block/amethyst/break4 |
subtitles.block.generic.break | Block broken |
block.amethyst_block.chime | block/amethyst/shimmer, volume = 0.2 | subtitles.block.amethyst_block.chime | Amethyst chimes |
block.amethyst_block.fall | block/amethyst/step1 block/amethyst/step2 block/amethyst/step3 block/amethyst/step4 block/amethyst/step5 block/amethyst/step6 block/amethyst/step7 block/amethyst/step8 block/amethyst/step9 block/amethyst/step10 block/amethyst/step11 block/amethyst/step12 block/amethyst/step14 |
subtitles.block.generic.fall | Something falls on a block |
block.amethyst_block.hit | block/amethyst/step1 block/amethyst/step2 block/amethyst/step3 block/amethyst/step4 block/amethyst/step5 block/amethyst/step6 block/amethyst/step7 block/amethyst/step8 block/amethyst/step9 block/amethyst/step10 block/amethyst/step11 block/amethyst/step12 |
subtitles.block.generic.hit | Block breaking |
block.amethyst_block.place | block/amethyst/place1 block/amethyst/place2 block/amethyst/place3 block/amethyst/place4 |
subtitles.block.generic.place | Block placed |
block.amethyst_block.resonate | block/amethyst/resonate1, attenuation_distance = 48 block/amethyst/resonate2, attenuation_distance = 48 block/amethyst/resonate3, attenuation_distance = 48 block/amethyst/resonate4, attenuation_distance = 48 |
subtitles.block.amethyst_block.resonate | Amethyst resonates |
block.amethyst_block.step | block/amethyst/step1 block/amethyst/step2 block/amethyst/step3 block/amethyst/step4 block/amethyst/step5 block/amethyst/step6 block/amethyst/step7 block/amethyst/step8 block/amethyst/step9 block/amethyst/step10 block/amethyst/step11 block/amethyst/step12 block/amethyst/step13 block/amethyst/step14 |
subtitles.block.generic.footsteps | Footsteps |
block.amethyst_cluster.break | block/amethyst_cluster/break1, pitch = 0.8, volume = 0.8 block/amethyst_cluster/break2, pitch = 0.8, volume = 0.8 block/amethyst_cluster/break3, pitch = 0.8, volume = 0.8 block/amethyst_cluster/break4, pitch = 0.8, volume = 0.8 |
subtitles.block.generic.break | Block broken |
block.amethyst_cluster.fall | block/amethyst/step1 block/amethyst/step2 block/amethyst/step3 block/amethyst/step4 block/amethyst/step5 block/amethyst/step6 block/amethyst/step7 block/amethyst/step8 block/amethyst/step9 block/amethyst/step10 block/amethyst/step11 block/amethyst/step12 block/amethyst/step14 |
subtitles.block.generic.fall | Something falls on a block |
block.amethyst_cluster.hit | block/amethyst/step1 block/amethyst/step2 block/amethyst/step3 block/amethyst/step4 block/amethyst/step5 block/amethyst/step6 block/amethyst/step7 block/amethyst/step8 block/amethyst/step9 block/amethyst/step10 block/amethyst/step11 block/amethyst/step12 |
subtitles.block.generic.hit | Block breaking |
block.amethyst_cluster.place | block/amethyst_cluster/place1, volume = 0.9 block/amethyst_cluster/place2, volume = 0.9 block/amethyst_cluster/place3, volume = 0.9 block/amethyst_cluster/place4, volume = 0.9 |
subtitles.block.generic.place | Block placed |
block.amethyst_cluster.step | block/amethyst/step1 block/amethyst/step2 block/amethyst/step3 block/amethyst/step4 block/amethyst/step5 block/amethyst/step6 block/amethyst/step7 block/amethyst/step8 block/amethyst/step9 block/amethyst/step10 block/amethyst/step11 block/amethyst/step12 block/amethyst/step13 block/amethyst/step14 |
subtitles.block.generic.footsteps | Footsteps |
block.ancient_debris.break | block/ancient_debris/break1 block/ancient_debris/break2 block/ancient_debris/break3 block/ancient_debris/break4 block/ancient_debris/break5 |
subtitles.block.generic.break | Block broken |
block.ancient_debris.fall | block/basalt/step1 block/basalt/step2 block/basalt/step3 block/basalt/step4 block/basalt/step5 block/basalt/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.ancient_debris.hit | block/basalt/step1 block/basalt/step2 block/basalt/step3 block/basalt/step4 block/basalt/step5 block/basalt/step6 |
subtitles.block.generic.hit | Block breaking |
block.ancient_debris.place | block/ancient_debris/break1 block/ancient_debris/break2 block/ancient_debris/break3 block/ancient_debris/break4 block/ancient_debris/break5 |
subtitles.block.generic.place | Block placed |
block.ancient_debris.step | block/basalt/step1 block/basalt/step2 block/basalt/step3 block/basalt/step4 block/basalt/step5 block/basalt/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.anvil.break | dig/stone1 dig/stone2 dig/stone3 dig/stone4 |
subtitles.block.generic.break | Block broken |
block.anvil.destroy | random/anvil_break | subtitles.block.anvil.destroy | Anvil destroyed |
block.anvil.fall | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.fall | Something falls on a block |
block.anvil.hit | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.hit | Block breaking |
block.anvil.land | random/anvil_land | subtitles.block.anvil.land | Anvil landed |
block.anvil.place | random/anvil_land | subtitles.block.generic.place | Block placed |
block.anvil.step | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.footsteps | Footsteps |
block.anvil.use | random/anvil_use | subtitles.block.anvil.use | Anvil used |
block.azalea.break | block/azalea/break1 block/azalea/break2 block/azalea/break3 block/azalea/break4 block/azalea/break5 block/azalea/break6 |
subtitles.block.generic.break | Block broken |
block.azalea.fall | block/azalea/step1 block/azalea/step2 block/azalea/step3 block/azalea/step4 block/azalea/step5 block/azalea/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.azalea.hit | block/azalea/step1 block/azalea/step2 block/azalea/step3 block/azalea/step4 block/azalea/step5 block/azalea/step6 |
subtitles.block.generic.hit | Block breaking |
block.azalea.place | block/azalea/break1 block/azalea/break2 block/azalea/break3 block/azalea/break4 block/azalea/break5 block/azalea/break6 |
subtitles.block.generic.place | Block placed |
block.azalea.step | block/azalea/step1 block/azalea/step2 block/azalea/step3 block/azalea/step4 block/azalea/step5 block/azalea/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.azalea_leaves.break | block/azalea_leaves/break1, volume = 0.85 block/azalea_leaves/break1, pitch = 0.92, volume = 0.85 block/azalea_leaves/break2, volume = 0.85 block/azalea_leaves/break2, pitch = 0.92, volume = 0.85 block/azalea_leaves/break3, volume = 0.85 block/azalea_leaves/break3, pitch = 0.92, volume = 0.85 block/azalea_leaves/break4, volume = 0.85 block/azalea_leaves/break4, pitch = 0.92, volume = 0.85 block/azalea_leaves/break5, volume = 0.85 block/azalea_leaves/break5, pitch = 0.92, volume = 0.85 block/azalea_leaves/break6, volume = 0.85 block/azalea_leaves/break6, pitch = 0.92, volume = 0.85 block/azalea_leaves/break7, volume = 0.85 block/azalea_leaves/break7, pitch = 0.92, volume = 0.85 |
subtitles.block.generic.break | Block broken |
block.azalea_leaves.fall | block/azalea_leaves/step1 block/azalea_leaves/step2 block/azalea_leaves/step3 block/azalea_leaves/step4 block/azalea_leaves/step5 |
subtitles.block.generic.fall | Something falls on a block |
block.azalea_leaves.hit | block/azalea_leaves/step1, volume = 0.8 block/azalea_leaves/step2, volume = 0.8 block/azalea_leaves/step3, volume = 0.8 block/azalea_leaves/step4, volume = 0.8 block/azalea_leaves/step5, volume = 0.8 |
subtitles.block.generic.hit | Block breaking |
block.azalea_leaves.place | block/azalea_leaves/break1, volume = 0.85 block/azalea_leaves/break1, pitch = 0.92, volume = 0.85 block/azalea_leaves/break2, volume = 0.85 block/azalea_leaves/break2, pitch = 0.92, volume = 0.85 block/azalea_leaves/break3, volume = 0.85 block/azalea_leaves/break3, pitch = 0.92, volume = 0.85 block/azalea_leaves/break4, volume = 0.85 block/azalea_leaves/break4, pitch = 0.92, volume = 0.85 block/azalea_leaves/break5, volume = 0.85 block/azalea_leaves/break5, pitch = 0.92, volume = 0.85 block/azalea_leaves/break6, volume = 0.85 block/azalea_leaves/break6, pitch = 0.92, volume = 0.85 block/azalea_leaves/break7, volume = 0.85 block/azalea_leaves/break7, pitch = 0.92, volume = 0.85 |
subtitles.block.generic.place | Block placed |
block.azalea_leaves.step | block/azalea_leaves/step1, volume = 0.85 block/azalea_leaves/step2, volume = 0.85 block/azalea_leaves/step3, volume = 0.85 block/azalea_leaves/step4, volume = 0.85 block/azalea_leaves/step5, volume = 0.85 |
subtitles.block.generic.footsteps | Footsteps |
block.bamboo.break | block/bamboo/place1, volume = 0.8 block/bamboo/place2, volume = 0.8 block/bamboo/place3, volume = 0.8 block/bamboo/place4, volume = 0.8 block/bamboo/place5, volume = 0.8 block/bamboo/place6, volume = 0.8 |
subtitles.block.generic.break | Block broken |
block.bamboo.fall | block/bamboo/step1 block/bamboo/step2 block/bamboo/step3 block/bamboo/step4 block/bamboo/step5 block/bamboo/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.bamboo.hit | block/bamboo/step1 block/bamboo/step2 block/bamboo/step3 block/bamboo/step4 block/bamboo/step5 block/bamboo/step6 |
subtitles.block.generic.hit | Block breaking |
block.bamboo.place | block/bamboo/place1, volume = 0.8 block/bamboo/place2, volume = 0.8 block/bamboo/place3, volume = 0.8 block/bamboo/place4, volume = 0.8 block/bamboo/place5, volume = 0.8 block/bamboo/place6, volume = 0.8 |
subtitles.block.generic.place | Block placed |
block.bamboo.step | block/bamboo/step1 block/bamboo/step2, pitch = 0.7 block/bamboo/step3 block/bamboo/step4, pitch = 0.7 block/bamboo/step5 block/bamboo/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.bamboo_sapling.break | block/bamboo/sapling_place1, volume = 0.9 block/bamboo/sapling_place2, volume = 0.9 block/bamboo/sapling_place3, volume = 0.9 block/bamboo/sapling_place4, volume = 0.9 block/bamboo/sapling_place5, volume = 0.9 block/bamboo/sapling_place6, volume = 0.9 |
subtitles.block.generic.break | Block broken |
block.bamboo_sapling.hit | block/bamboo/sapling_hit1, volume = 0.8 block/bamboo/sapling_hit2, volume = 0.8 block/bamboo/sapling_hit3, volume = 0.8 block/bamboo/sapling_hit4, volume = 0.8 block/bamboo/sapling_hit5, volume = 0.8 |
subtitles.block.generic.hit | Block breaking |
block.bamboo_sapling.place | block/bamboo/sapling_place1, volume = 0.85 block/bamboo/sapling_place2, volume = 0.85 block/bamboo/sapling_place3, volume = 0.85 block/bamboo/sapling_place4, volume = 0.85 block/bamboo/sapling_place5, volume = 0.85 block/bamboo/sapling_place6, volume = 0.85 |
subtitles.block.generic.place | Block placed |
block.bamboo_wood.break | block/bamboo_wood/break1, volume = 0.9 block/bamboo_wood/break2, volume = 0.9 block/bamboo_wood/break3, volume = 0.9 block/bamboo_wood/break4, volume = 0.9 block/bamboo_wood/break5, volume = 0.9 |
subtitles.block.generic.break | Block broken |
block.bamboo_wood.fall | block/bamboo_wood/step1 block/bamboo_wood/step2 block/bamboo_wood/step3 block/bamboo_wood/step4 block/bamboo_wood/step5 block/bamboo_wood/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.bamboo_wood.hit | block/bamboo_wood/step1, volume = 0.9 block/bamboo_wood/step2, volume = 0.9 block/bamboo_wood/step3, volume = 0.9 block/bamboo_wood/step4, volume = 0.9 block/bamboo_wood/step5, volume = 0.9 block/bamboo_wood/step6, volume = 0.9 |
subtitles.block.generic.hit | Block breaking |
block.bamboo_wood.place | block/bamboo_wood/break1, volume = 0.9 block/bamboo_wood/break2, volume = 0.9 block/bamboo_wood/break3, volume = 0.9 block/bamboo_wood/break4, volume = 0.9 block/bamboo_wood/break5, volume = 0.9 |
subtitles.block.generic.place | Block placed |
block.bamboo_wood.step | block/bamboo_wood/step1 block/bamboo_wood/step2 block/bamboo_wood/step3 block/bamboo_wood/step4 block/bamboo_wood/step5 block/bamboo_wood/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.bamboo_wood_button.click_off | block/bamboo_wood_button/bamboo_wood_button, pitch = 0.5, volume = 0.3 | subtitles.block.button.click | Button clicks |
block.bamboo_wood_button.click_on | block/bamboo_wood_button/bamboo_wood_button, pitch = 0.6, volume = 0.3 | subtitles.block.button.click | Button clicks |
block.bamboo_wood_door.close | block/bamboo_wood_door/toggle1, volume = 0.9 block/bamboo_wood_door/toggle2, volume = 0.9 block/bamboo_wood_door/toggle3, volume = 0.9 block/bamboo_wood_door/toggle4, volume = 0.9 |
subtitles.block.door.toggle | Door creaks |
block.bamboo_wood_door.open | block/bamboo_wood_door/toggle1, volume = 0.9 block/bamboo_wood_door/toggle2, volume = 0.9 block/bamboo_wood_door/toggle3, volume = 0.9 block/bamboo_wood_door/toggle4, volume = 0.9 |
subtitles.block.door.toggle | Door creaks |
block.bamboo_wood_fence_gate.close | block/bamboo_wood_fence/toggle1, pitch = 1.1, volume = 0.9 block/bamboo_wood_fence/toggle2, pitch = 1.1, volume = 0.9 block/bamboo_wood_fence/toggle3, pitch = 1.1, volume = 0.9 block/bamboo_wood_fence/toggle4, pitch = 1.1, volume = 0.9 |
subtitles.block.fence_gate.toggle | Fence Gate creaks |
block.bamboo_wood_fence_gate.open | block/bamboo_wood_fence/toggle1, pitch = 1.1, volume = 0.9 block/bamboo_wood_fence/toggle2, pitch = 1.1, volume = 0.9 block/bamboo_wood_fence/toggle3, pitch = 1.1, volume = 0.9 block/bamboo_wood_fence/toggle4, pitch = 1.1, volume = 0.9 |
subtitles.block.fence_gate.toggle | Fence Gate creaks |
block.bamboo_wood_hanging_sign.break | block/bamboo_wood_hanging_sign/break1, volume = 0.8 block/bamboo_wood_hanging_sign/break2, volume = 0.8 block/bamboo_wood_hanging_sign/break3, volume = 0.8 block/bamboo_wood_hanging_sign/break4, volume = 0.8 |
subtitles.block.generic.break | Block broken |
block.bamboo_wood_hanging_sign.fall | block/bamboo_wood_hanging_sign/step1 block/bamboo_wood_hanging_sign/step2 block/bamboo_wood_hanging_sign/step3 block/bamboo_wood_hanging_sign/step4 |
subtitles.block.generic.fall | Something falls on a block |
block.bamboo_wood_hanging_sign.hit | block/bamboo_wood_hanging_sign/step1, pitch = 1.1, volume = 0.7 block/bamboo_wood_hanging_sign/step2, pitch = 1.1, volume = 0.7 block/bamboo_wood_hanging_sign/step3, pitch = 1.1, volume = 0.7 block/bamboo_wood_hanging_sign/step4, pitch = 1.1, volume = 0.7 |
subtitles.block.generic.hit | Block breaking |
block.bamboo_wood_hanging_sign.place | block/bamboo_wood_hanging_sign/break1, volume = 0.8 block/bamboo_wood_hanging_sign/break2, volume = 0.8 block/bamboo_wood_hanging_sign/break3, volume = 0.8 block/bamboo_wood_hanging_sign/break4, volume = 0.8 |
subtitles.block.generic.place | Block placed |
block.bamboo_wood_hanging_sign.step | block/bamboo_wood_hanging_sign/step1 block/bamboo_wood_hanging_sign/step2 block/bamboo_wood_hanging_sign/step3 block/bamboo_wood_hanging_sign/step4 |
subtitles.block.generic.footsteps | Footsteps |
block.bamboo_wood_pressure_plate.click_off | random/click, pitch = 0.7, volume = 0.3 | subtitles.block.pressure_plate.click | Pressure Plate clicks |
block.bamboo_wood_pressure_plate.click_on | random/click, pitch = 0.8, volume = 0.3 | subtitles.block.pressure_plate.click | Pressure Plate clicks |
block.bamboo_wood_trapdoor.close | block/bamboo_wood_trapdoor/toggle1 block/bamboo_wood_trapdoor/toggle2 block/bamboo_wood_trapdoor/toggle3 block/bamboo_wood_trapdoor/toggle4 |
subtitles.block.trapdoor.toggle | Trapdoor creaks |
block.bamboo_wood_trapdoor.open | block/bamboo_wood_trapdoor/toggle1 block/bamboo_wood_trapdoor/toggle2 block/bamboo_wood_trapdoor/toggle3 block/bamboo_wood_trapdoor/toggle4 |
subtitles.block.trapdoor.toggle | Trapdoor creaks |
block.barrel.close | block/barrel/close | subtitles.block.barrel.close | Barrel closes |
block.barrel.open | block/barrel/open1 block/barrel/open2 |
subtitles.block.barrel.open | Barrel opens |
block.basalt.break | block/basalt/break1 block/basalt/break2 block/basalt/break3 block/basalt/break4 block/basalt/break5 |
subtitles.block.generic.break | Block broken |
block.basalt.fall | block/basalt/step1 block/basalt/step2 block/basalt/step3 block/basalt/step4 block/basalt/step5 block/basalt/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.basalt.hit | block/basalt/step1 block/basalt/step2 block/basalt/step3 block/basalt/step4 block/basalt/step5 block/basalt/step6 |
subtitles.block.generic.hit | Block breaking |
block.basalt.place | block/basalt/break1 block/basalt/break2 block/basalt/break3 block/basalt/break4 block/basalt/break5 |
subtitles.block.generic.place | Block placed |
block.basalt.step | block/basalt/step1 block/basalt/step2 block/basalt/step3 block/basalt/step4 block/basalt/step5 block/basalt/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.beacon.activate | block/beacon/activate | subtitles.block.beacon.activate | Beacon activates |
block.beacon.ambient | block/beacon/ambient, attenuation_distance = 7, volume = 0.9 | subtitles.block.beacon.ambient | Beacon hums |
block.beacon.deactivate | block/beacon/deactivate | subtitles.block.beacon.deactivate | Beacon deactivates |
block.beacon.power_select | block/beacon/power1 block/beacon/power2 block/beacon/power3 |
subtitles.block.beacon.power_select | Beacon power selected |
block.beehive.drip | block/beehive/drip1, attenuation_distance = 8, pitch = 0.7, volume = 0.3 block/beehive/drip1, attenuation_distance = 8, pitch = 0.9, volume = 0.3 block/beehive/drip2, attenuation_distance = 8, pitch = 0.7, volume = 0.3 block/beehive/drip2, attenuation_distance = 8, pitch = 0.9, volume = 0.3 block/beehive/drip3, attenuation_distance = 8, pitch = 0.7, volume = 0.3 block/beehive/drip3, attenuation_distance = 8, pitch = 0.9, volume = 0.3 block/beehive/drip4, attenuation_distance = 8, pitch = 0.7, volume = 0.3 block/beehive/drip4, attenuation_distance = 8, pitch = 0.9, volume = 0.3 block/beehive/drip5, attenuation_distance = 8, pitch = 0.7, volume = 0.3 block/beehive/drip5, attenuation_distance = 8, pitch = 0.9, volume = 0.3 block/beehive/drip6, attenuation_distance = 8, pitch = 0.7, volume = 0.3 block/beehive/drip6, attenuation_distance = 8, pitch = 0.9, volume = 0.3 |
subtitles.block.beehive.drip | Honey drips |
block.beehive.enter | block/beehive/enter, attenuation_distance = 14, pitch = 0.7 block/beehive/enter, attenuation_distance = 14, pitch = 0.8 |
subtitles.block.beehive.enter | Bee enters hive |
block.beehive.exit | block/beehive/exit, attenuation_distance = 14 block/beehive/exit, attenuation_distance = 14, pitch = 0.9 block/beehive/exit, attenuation_distance = 14, pitch = 1.1 |
subtitles.block.beehive.exit | Bee leaves hive |
block.beehive.shear | block/beehive/shear, volume = 0.8 block/beehive/shear, pitch = 0.8, volume = 0.8 block/beehive/shear, pitch = 0.9, volume = 0.8 |
subtitles.block.beehive.shear | Shears scrape |
block.beehive.work | block/beehive/work1, attenuation_distance = 12, volume = 0.6 block/beehive/work2, attenuation_distance = 12, volume = 0.6 block/beehive/work3, attenuation_distance = 12, volume = 0.6 block/beehive/work4, attenuation_distance = 12, volume = 0.6 |
subtitles.block.beehive.work | Bees work |
block.bell.resonate | block/bell/resonate block/bell/resonate, pitch = 0.85 block/bell/resonate, pitch = 0.9 |
subtitles.block.bell.resonate | Bell resonates |
block.bell.use | block/bell/bell_use01, pitch = 0.93, volume = 12.0 block/bell/bell_use01, pitch = 0.95, volume = 12.0 block/bell/bell_use01, pitch = 0.97, volume = 12.0 block/bell/bell_use02, pitch = 0.93, volume = 12.0 block/bell/bell_use02, pitch = 0.95, volume = 12.0 block/bell/bell_use02, pitch = 0.97, volume = 12.0 |
subtitles.block.bell.use | Bell rings |
block.big_dripleaf.break | block/big_dripleaf/break1 block/big_dripleaf/break2 block/big_dripleaf/break3 block/big_dripleaf/break4 block/big_dripleaf/break5 block/big_dripleaf/break6 |
subtitles.block.generic.break | Block broken |
block.big_dripleaf.fall | block/big_dripleaf/step1 block/big_dripleaf/step2 block/big_dripleaf/step3 block/big_dripleaf/step4 block/big_dripleaf/step5 block/big_dripleaf/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.big_dripleaf.hit | block/big_dripleaf/step1 block/big_dripleaf/step2 block/big_dripleaf/step3 block/big_dripleaf/step4 block/big_dripleaf/step5 block/big_dripleaf/step6 |
subtitles.block.generic.hit | Block breaking |
block.big_dripleaf.place | block/big_dripleaf/break1 block/big_dripleaf/break2 block/big_dripleaf/break3 block/big_dripleaf/break4 block/big_dripleaf/break5 block/big_dripleaf/break6 |
subtitles.block.generic.place | Block placed |
block.big_dripleaf.step | block/big_dripleaf/step1 block/big_dripleaf/step2 block/big_dripleaf/step3 block/big_dripleaf/step4 block/big_dripleaf/step5 block/big_dripleaf/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.big_dripleaf.tilt_down | block/big_dripleaf/tilt_down1 block/big_dripleaf/tilt_down2 block/big_dripleaf/tilt_down3 block/big_dripleaf/tilt_down4 block/big_dripleaf/tilt_down5 |
subtitles.block.big_dripleaf.tilt_down | Dripleaf tilts down |
block.big_dripleaf.tilt_up | block/big_dripleaf/tilt_up1 block/big_dripleaf/tilt_up2 block/big_dripleaf/tilt_up3 block/big_dripleaf/tilt_up4 |
subtitles.block.big_dripleaf.tilt_up | Dripleaf tilts up |
block.blastfurnace.fire_crackle | block/blastfurnace/blastfurnace1 block/blastfurnace/blastfurnace2 block/blastfurnace/blastfurnace3 block/blastfurnace/blastfurnace4 block/blastfurnace/blastfurnace5 |
subtitles.block.blastfurnace.fire_crackle | Blast Furnace crackles |
block.bone_block.break | block/bone_block/break1, volume = 0.9 block/bone_block/break2, volume = 0.9 block/bone_block/break3, volume = 0.9 block/bone_block/break4, volume = 0.9 block/bone_block/break5, volume = 0.9 |
subtitles.block.generic.break | Block broken |
block.bone_block.fall | block/bone_block/step1 block/bone_block/step2 block/bone_block/step3 block/bone_block/step4 block/bone_block/step5 |
subtitles.block.generic.fall | Something falls on a block |
block.bone_block.hit | block/bone_block/step1 block/bone_block/step2 block/bone_block/step3 block/bone_block/step4 block/bone_block/step5 |
subtitles.block.generic.hit | Block breaking |
block.bone_block.place | block/bone_block/break1, volume = 0.9 block/bone_block/break2, volume = 0.9 block/bone_block/break3, volume = 0.9 block/bone_block/break4, volume = 0.9 block/bone_block/break5, volume = 0.9 |
subtitles.block.generic.place | Block placed |
block.bone_block.step | block/bone_block/step1 block/bone_block/step2 block/bone_block/step3 block/bone_block/step4 block/bone_block/step5 |
subtitles.block.generic.footsteps | Footsteps |
block.brewing_stand.brew | block/brewing_stand/brew1 block/brewing_stand/brew2 |
subtitles.block.brewing_stand.brew | Brewing Stand bubbles |
block.bubble_column.bubble_pop | block/bubble_column/bubble1, volume = 0.1 block/bubble_column/bubble2, volume = 0.1 block/bubble_column/bubble3, volume = 0.1 |
subtitles.block.bubble_column.bubble_pop | Bubbles pop |
block.bubble_column.upwards_ambient | block/bubble_column/upwards_ambient1, volume = 0.6 block/bubble_column/upwards_ambient2, volume = 0.6 block/bubble_column/upwards_ambient3, volume = 0.6 block/bubble_column/upwards_ambient4, volume = 0.6 block/bubble_column/upwards_ambient5, volume = 0.6 |
subtitles.block.bubble_column.upwards_ambient | Bubbles flow |
block.bubble_column.upwards_inside | block/bubble_column/upwards_inside, volume = 0.7 | subtitles.block.bubble_column.upwards_inside | Bubbles woosh |
block.bubble_column.whirlpool_ambient | block/bubble_column/whirlpool_ambient1, volume = 0.6 block/bubble_column/whirlpool_ambient2, volume = 0.6 block/bubble_column/whirlpool_ambient3, volume = 0.6 block/bubble_column/whirlpool_ambient4, volume = 0.6 block/bubble_column/whirlpool_ambient5, volume = 0.6 |
subtitles.block.bubble_column.whirlpool_ambient | Bubbles whirl |
block.bubble_column.whirlpool_inside | block/bubble_column/whirlpool_inside, volume = 0.7 | subtitles.block.bubble_column.whirlpool_inside | Bubbles zoom |
block.cake.add_candle | block/cake/add_candle1 block/cake/add_candle2 block/cake/add_candle3 |
subtitles.block.cake.add_candle | Cake squishes |
block.calcite.break | block/calcite/break1, volume = 0.9 block/calcite/break2, volume = 0.9 block/calcite/break3, volume = 0.9 block/calcite/break4, volume = 0.9 |
subtitles.block.generic.break | Block broken |
block.calcite.fall | block/calcite/step1 block/calcite/step2 block/calcite/step3 block/calcite/step4 block/calcite/step5 block/calcite/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.calcite.hit | block/calcite/step1 block/calcite/step2 block/calcite/step3 block/calcite/step4 block/calcite/step5 block/calcite/step6 |
subtitles.block.generic.hit | Block breaking |
block.calcite.place | block/calcite/place1, volume = 0.94 block/calcite/place2, volume = 0.94 block/calcite/place3, volume = 0.94 block/calcite/place4, volume = 0.94 |
subtitles.block.generic.place | Block placed |
block.calcite.step | block/calcite/step1 block/calcite/step2 block/calcite/step3 block/calcite/step4 block/calcite/step5 block/calcite/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.campfire.crackle | block/campfire/crackle1 block/campfire/crackle2 block/campfire/crackle3 block/campfire/crackle4 block/campfire/crackle5 block/campfire/crackle6 |
subtitles.block.campfire.crackle | Campfire crackles |
block.candle.ambient | block/candle/ambient1, attenuation_distance = 3 block/candle/ambient1, attenuation_distance = 3, pitch = 0.8, volume = 0.7 block/candle/ambient1, attenuation_distance = 3, pitch = 0.9, volume = 0.8 block/candle/ambient2, attenuation_distance = 3 block/candle/ambient2, attenuation_distance = 3, pitch = 0.8, volume = 0.7 block/candle/ambient2, attenuation_distance = 3, pitch = 0.9, volume = 0.8 block/candle/ambient3, attenuation_distance = 3 block/candle/ambient3, attenuation_distance = 3, pitch = 0.8, volume = 0.7 block/candle/ambient3, attenuation_distance = 3, pitch = 0.9, volume = 0.8 block/candle/ambient4, attenuation_distance = 3 block/candle/ambient4, attenuation_distance = 3, pitch = 0.8, volume = 0.7 block/candle/ambient4, attenuation_distance = 3, pitch = 0.9, volume = 0.8 block/candle/ambient5, attenuation_distance = 3 block/candle/ambient5, attenuation_distance = 3, pitch = 0.8, volume = 0.7 block/candle/ambient5, attenuation_distance = 3, pitch = 0.9, volume = 0.8 block/candle/ambient6, attenuation_distance = 3 block/candle/ambient6, attenuation_distance = 3, pitch = 0.8, volume = 0.7 block/candle/ambient6, attenuation_distance = 3, pitch = 0.9, volume = 0.8 block/candle/ambient7, attenuation_distance = 3 block/candle/ambient7, attenuation_distance = 3, pitch = 0.8, volume = 0.7 block/candle/ambient7, attenuation_distance = 3, pitch = 0.9, volume = 0.8 block/candle/ambient8, attenuation_distance = 3 block/candle/ambient8, attenuation_distance = 3, pitch = 0.8, volume = 0.7 block/candle/ambient8, attenuation_distance = 3, pitch = 0.9, volume = 0.8 block/candle/ambient9, attenuation_distance = 3 block/candle/ambient9, attenuation_distance = 3, pitch = 0.8, volume = 0.7 block/candle/ambient9, attenuation_distance = 3, pitch = 0.9, volume = 0.8 |
subtitles.block.candle.crackle | Candle crackles |
block.candle.break | block/candle/break1 block/candle/break2 block/candle/break3 block/candle/break4 block/candle/break5 |
subtitles.block.generic.break | Block broken |
block.candle.extinguish | block/candle/extinguish1, attenuation_distance = 8 block/candle/extinguish1, attenuation_distance = 8, volume = 0.9 block/candle/extinguish1, attenuation_distance = 8, pitch = 0.9 block/candle/extinguish1, attenuation_distance = 8, pitch = 0.9, volume = 0.9 block/candle/extinguish1, attenuation_distance = 8, pitch = 1.1 block/candle/extinguish1, attenuation_distance = 8, pitch = 1.1, volume = 0.9 block/candle/extinguish2, attenuation_distance = 8 block/candle/extinguish2, attenuation_distance = 8, volume = 0.9 block/candle/extinguish2, attenuation_distance = 8, pitch = 0.9 block/candle/extinguish2, attenuation_distance = 8, pitch = 0.9, volume = 0.9 block/candle/extinguish2, attenuation_distance = 8, pitch = 1.1 block/candle/extinguish2, attenuation_distance = 8, pitch = 1.1, volume = 0.9 block/candle/extinguish3, attenuation_distance = 8 block/candle/extinguish3, attenuation_distance = 8, volume = 0.9 block/candle/extinguish3, attenuation_distance = 8, pitch = 0.9 block/candle/extinguish3, attenuation_distance = 8, pitch = 0.9, volume = 0.9 block/candle/extinguish3, attenuation_distance = 8, pitch = 1.1 block/candle/extinguish3, attenuation_distance = 8, pitch = 1.1, volume = 0.9 |
subtitles.block.candle.extinguish | Candle extinguishes |
block.candle.fall | block/candle/step1 block/candle/step2 block/candle/step3 block/candle/step4 block/candle/step5 |
subtitles.block.generic.fall | Something falls on a block |
block.candle.hit | block/candle/step1 block/candle/step2 block/candle/step3 block/candle/step4 block/candle/step5 |
subtitles.block.generic.hit | Block breaking |
block.candle.place | block/candle/break1 block/candle/break2 block/candle/break3 block/candle/break4 block/candle/break5 |
subtitles.block.generic.place | Block placed |
block.candle.step | block/candle/step1 block/candle/step2 block/candle/step3 block/candle/step4 block/candle/step5 |
subtitles.block.generic.footsteps | Footsteps |
block.cave_vines.break | block/cave_vines/break1 block/cave_vines/break2 block/cave_vines/break3 block/cave_vines/break4 block/cave_vines/break5 |
subtitles.block.generic.break | Block broken |
block.cave_vines.fall | block/vine/climb1 block/vine/climb2 block/vine/climb3 block/vine/climb4 block/vine/climb5 |
subtitles.block.generic.fall | Something falls on a block |
block.cave_vines.hit | block/vine/climb1 block/vine/climb2 block/vine/climb3 block/vine/climb4 block/vine/climb5 |
subtitles.block.generic.hit | Block breaking |
block.cave_vines.pick_berries | block.sweet_berry_bush.pick_berries, type = event | subtitles.block.sweet_berry_bush.pick_berries | Berries pop |
block.cave_vines.place | block/cave_vines/break1 block/cave_vines/break2 block/cave_vines/break3 block/cave_vines/break4 block/cave_vines/break5 |
subtitles.block.generic.place | Block placed |
block.cave_vines.step | block/vine/climb1 block/vine/climb2 block/vine/climb3 block/vine/climb4 block/vine/climb5 |
subtitles.block.generic.footsteps | Footsteps |
block.chain.break | block/chain/break1, volume = 0.5 block/chain/break2, volume = 0.5 block/chain/break3, volume = 0.5 block/chain/break4, volume = 0.5 |
subtitles.block.generic.break | Block broken |
block.chain.fall | block/chain/step1 block/chain/step2 block/chain/step3 block/chain/step4 block/chain/step5 block/chain/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.chain.hit | block/chain/step1, volume = 0.8 block/chain/step2, volume = 0.8 block/chain/step3, volume = 0.8 block/chain/step4, volume = 0.8 block/chain/step5, volume = 0.8 block/chain/step6, volume = 0.8 |
subtitles.block.generic.hit | Block breaking |
block.chain.place | block/chain/break1, volume = 0.5 block/chain/break2, volume = 0.5 block/chain/break3, volume = 0.5 block/chain/break4, volume = 0.5 |
subtitles.block.generic.place | Block placed |
block.chain.step | block/chain/step1 block/chain/step2 block/chain/step3 block/chain/step4 block/chain/step5 block/chain/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.cherry_leaves.break | block/cherry_leaves/break1 block/cherry_leaves/break2 block/cherry_leaves/break3 block/cherry_leaves/break4 block/cherry_leaves/break5 |
subtitles.block.generic.break | Block broken |
block.cherry_leaves.fall | block/cherry_leaves/step1 block/cherry_leaves/step2 block/cherry_leaves/step3 block/cherry_leaves/step4 block/cherry_leaves/step5 |
subtitles.block.generic.fall | Something falls on a block |
block.cherry_leaves.hit | block/cherry_leaves/step1, volume = 0.8 block/cherry_leaves/step2, volume = 0.8 block/cherry_leaves/step3, volume = 0.8 block/cherry_leaves/step4, volume = 0.8 block/cherry_leaves/step5, volume = 0.8 |
subtitles.block.generic.hit | Block breaking |
block.cherry_leaves.place | block/cherry_leaves/break1 block/cherry_leaves/break2 block/cherry_leaves/break3 block/cherry_leaves/break4 block/cherry_leaves/break5 |
subtitles.block.generic.place | Block placed |
block.cherry_leaves.step | block/cherry_leaves/step1 block/cherry_leaves/step2 block/cherry_leaves/step3 block/cherry_leaves/step4 block/cherry_leaves/step5 |
subtitles.block.generic.footsteps | Footsteps |
block.cherry_sapling.break | block/bamboo/sapling_place1 block/bamboo/sapling_place2 block/bamboo/sapling_place3 block/bamboo/sapling_place4 block/bamboo/sapling_place5 block/bamboo/sapling_place6 |
subtitles.block.generic.break | Block broken |
block.cherry_sapling.fall | block/bamboo/sapling_hit1 block/bamboo/sapling_hit2 block/bamboo/sapling_hit3 block/bamboo/sapling_hit4 block/bamboo/sapling_hit5 |
subtitles.block.generic.fall | Something falls on a block |
block.cherry_sapling.hit | block/bamboo/sapling_hit1 block/bamboo/sapling_hit2 block/bamboo/sapling_hit3 block/bamboo/sapling_hit4 block/bamboo/sapling_hit5 |
subtitles.block.generic.hit | Block breaking |
block.cherry_sapling.place | block/bamboo/sapling_place1 block/bamboo/sapling_place2 block/bamboo/sapling_place3 block/bamboo/sapling_place4 block/bamboo/sapling_place5 block/bamboo/sapling_place6 |
subtitles.block.generic.place | Block placed |
block.cherry_sapling.step | block/bamboo/sapling_hit1 block/bamboo/sapling_hit2 block/bamboo/sapling_hit3 block/bamboo/sapling_hit4 block/bamboo/sapling_hit5 |
subtitles.block.generic.footsteps | Footsteps |
block.cherry_wood.break | block/cherry_wood/break1 block/cherry_wood/break2 block/cherry_wood/break3 block/cherry_wood/break4 block/cherry_wood/break5 |
subtitles.block.generic.break | Block broken |
block.cherry_wood.fall | block/cherry_wood/step1 block/cherry_wood/step2 block/cherry_wood/step3 block/cherry_wood/step4 block/cherry_wood/step5 block/cherry_wood/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.cherry_wood.hit | block/cherry_wood/step1 block/cherry_wood/step2 block/cherry_wood/step3 block/cherry_wood/step4 block/cherry_wood/step5 block/cherry_wood/step6 |
subtitles.block.generic.hit | Block breaking |
block.cherry_wood.place | block/cherry_wood/break1 block/cherry_wood/break2 block/cherry_wood/break3 block/cherry_wood/break4 block/cherry_wood/break5 |
subtitles.block.generic.place | Block placed |
block.cherry_wood.step | block/cherry_wood/step1 block/cherry_wood/step2 block/cherry_wood/step3 block/cherry_wood/step4 block/cherry_wood/step5 block/cherry_wood/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.cherry_wood_button.click_off | block/cherrywood_button/cherrywood_click, pitch = 0.5, volume = 0.4 | subtitles.block.button.click | Button clicks |
block.cherry_wood_button.click_on | block/cherrywood_button/cherrywood_click, pitch = 0.6, volume = 0.4 | subtitles.block.button.click | Button clicks |
block.cherry_wood_door.close | block/cherrywood_door/toggle1 block/cherrywood_door/toggle2 block/cherrywood_door/toggle3 block/cherrywood_door/toggle4 |
subtitles.block.door.toggle | Door creaks |
block.cherry_wood_door.open | block/cherrywood_door/toggle1 block/cherrywood_door/toggle2 block/cherrywood_door/toggle3 block/cherrywood_door/toggle4 |
subtitles.block.door.toggle | Door creaks |
block.cherry_wood_fence_gate.close | block/cherrywood_fence_gate/toggle1 block/cherrywood_fence_gate/toggle2 block/cherrywood_fence_gate/toggle3 |
subtitles.block.fence_gate.toggle | Fence Gate creaks |
block.cherry_wood_fence_gate.open | block/cherrywood_fence_gate/toggle1 block/cherrywood_fence_gate/toggle2 block/cherrywood_fence_gate/toggle3 |
subtitles.block.fence_gate.toggle | Fence Gate creaks |
block.cherry_wood_hanging_sign.break | block/cherry_wood_hanging_sign/break1 block/cherry_wood_hanging_sign/break2 block/cherry_wood_hanging_sign/break3 block/cherry_wood_hanging_sign/break4 |
subtitles.block.generic.break | Block broken |
block.cherry_wood_hanging_sign.fall | block/cherry_wood_hanging_sign/step1 block/cherry_wood_hanging_sign/step2 block/cherry_wood_hanging_sign/step3 block/cherry_wood_hanging_sign/step4 |
subtitles.block.generic.fall | Something falls on a block |
block.cherry_wood_hanging_sign.hit | block/cherry_wood_hanging_sign/step1 block/cherry_wood_hanging_sign/step2 block/cherry_wood_hanging_sign/step3 block/cherry_wood_hanging_sign/step4 |
subtitles.block.generic.hit | Block breaking |
block.cherry_wood_hanging_sign.place | block/cherry_wood_hanging_sign/break1 block/cherry_wood_hanging_sign/break2 block/cherry_wood_hanging_sign/break3 block/cherry_wood_hanging_sign/break4 |
subtitles.block.generic.place | Block placed |
block.cherry_wood_hanging_sign.step | block/cherry_wood_hanging_sign/step1 block/cherry_wood_hanging_sign/step2 block/cherry_wood_hanging_sign/step3 block/cherry_wood_hanging_sign/step4 |
subtitles.block.generic.footsteps | Footsteps |
block.cherry_wood_pressure_plate.click_off | random/click, pitch = 0.7, volume = 0.3 | subtitles.block.pressure_plate.click | Pressure Plate clicks |
block.cherry_wood_pressure_plate.click_on | random/click, pitch = 0.8, volume = 0.3 | subtitles.block.pressure_plate.click | Pressure Plate clicks |
block.cherry_wood_trapdoor.close | block/cherrywood_trapdoor/toggle1 block/cherrywood_trapdoor/toggle2 block/cherrywood_trapdoor/toggle3 |
subtitles.block.trapdoor.toggle | Trapdoor creaks |
block.cherry_wood_trapdoor.open | block/cherrywood_trapdoor/toggle1 block/cherrywood_trapdoor/toggle2 block/cherrywood_trapdoor/toggle3 |
subtitles.block.trapdoor.toggle | Trapdoor creaks |
block.chest.close | block/chest/close1 block/chest/close2 block/chest/close3 |
subtitles.block.chest.close | Chest closes |
block.chest.locked | block/chest/close_locked block/chest/open_locked |
subtitles.block.chest.locked | Chest locked |
block.chest.open | block/chest/open | subtitles.block.chest.open | Chest opens |
block.chiseled_bookshelf.break | block/chiseled_bookshelf/break1 block/chiseled_bookshelf/break2 block/chiseled_bookshelf/break3 block/chiseled_bookshelf/break4 block/chiseled_bookshelf/break5 block/chiseled_bookshelf/break6 |
subtitles.block.generic.break | Block broken |
block.chiseled_bookshelf.fall | block/chiseled_bookshelf/step1 block/chiseled_bookshelf/step2 block/chiseled_bookshelf/step3 block/chiseled_bookshelf/step4 block/chiseled_bookshelf/step5 |
subtitles.block.generic.fall | Something falls on a block |
block.chiseled_bookshelf.hit | block/chiseled_bookshelf/step1 block/chiseled_bookshelf/step2 block/chiseled_bookshelf/step3 block/chiseled_bookshelf/step4 block/chiseled_bookshelf/step5 |
subtitles.block.generic.hit | Block breaking |
block.chiseled_bookshelf.insert | block/chiseled_bookshelf/insert1, volume = 0.8 block/chiseled_bookshelf/insert1, pitch = 0.85, volume = 0.8 block/chiseled_bookshelf/insert1, pitch = 1.1, volume = 0.8 block/chiseled_bookshelf/insert2, volume = 0.8 block/chiseled_bookshelf/insert2, pitch = 0.85, volume = 0.8 block/chiseled_bookshelf/insert2, pitch = 1.1, volume = 0.8 block/chiseled_bookshelf/insert3, volume = 0.8 block/chiseled_bookshelf/insert3, pitch = 0.85, volume = 0.8 block/chiseled_bookshelf/insert3, pitch = 1.1, volume = 0.8 block/chiseled_bookshelf/insert4, volume = 0.8 block/chiseled_bookshelf/insert4, pitch = 0.85, volume = 0.8 block/chiseled_bookshelf/insert4, pitch = 1.1, volume = 0.8 |
subtitles.chiseled_bookshelf.insert | Book placed |
block.chiseled_bookshelf.insert.enchanted | block/chiseled_bookshelf/insert_enchanted1, volume = 0.8 block/chiseled_bookshelf/insert_enchanted1, pitch = 0.85, volume = 0.8 block/chiseled_bookshelf/insert_enchanted1, pitch = 1.1, volume = 0.8 block/chiseled_bookshelf/insert_enchanted2, volume = 0.8 block/chiseled_bookshelf/insert_enchanted2, pitch = 0.85, volume = 0.8 block/chiseled_bookshelf/insert_enchanted2, pitch = 1.1, volume = 0.8 block/chiseled_bookshelf/insert_enchanted3, volume = 0.8 block/chiseled_bookshelf/insert_enchanted3, pitch = 0.85, volume = 0.8 block/chiseled_bookshelf/insert_enchanted3, pitch = 1.1, volume = 0.8 block/chiseled_bookshelf/insert_enchanted4, volume = 0.8 block/chiseled_bookshelf/insert_enchanted4, pitch = 0.85, volume = 0.8 block/chiseled_bookshelf/insert_enchanted4, pitch = 1.1, volume = 0.8 |
subtitles.chiseled_bookshelf.insert_enchanted | Enchanted Book placed |
block.chiseled_bookshelf.pickup | block/chiseled_bookshelf/pickup1, volume = 0.8 block/chiseled_bookshelf/pickup1, pitch = 0.8, volume = 0.8 block/chiseled_bookshelf/pickup1, pitch = 1.1, volume = 0.8 block/chiseled_bookshelf/pickup2, volume = 0.8 block/chiseled_bookshelf/pickup2, pitch = 0.8, volume = 0.8 block/chiseled_bookshelf/pickup2, pitch = 1.1, volume = 0.8 block/chiseled_bookshelf/pickup3, volume = 0.8 block/chiseled_bookshelf/pickup3, pitch = 0.8, volume = 0.8 block/chiseled_bookshelf/pickup3, pitch = 1.1, volume = 0.8 |
subtitles.chiseled_bookshelf.take | Book taken |
block.chiseled_bookshelf.pickup.enchanted | block/chiseled_bookshelf/pickup_enchanted1, volume = 0.8 block/chiseled_bookshelf/pickup_enchanted1, pitch = 0.8, volume = 0.8 block/chiseled_bookshelf/pickup_enchanted1, pitch = 1.1, volume = 0.8 block/chiseled_bookshelf/pickup_enchanted2, volume = 0.8 block/chiseled_bookshelf/pickup_enchanted2, pitch = 0.8, volume = 0.8 block/chiseled_bookshelf/pickup_enchanted2, pitch = 1.1, volume = 0.8 block/chiseled_bookshelf/pickup_enchanted3, volume = 0.8 block/chiseled_bookshelf/pickup_enchanted3, pitch = 0.8, volume = 0.8 block/chiseled_bookshelf/pickup_enchanted3, pitch = 1.1, volume = 0.8 |
subtitles.chiseled_bookshelf.take_enchanted | Enchanted Book taken |
block.chiseled_bookshelf.place | block/chiseled_bookshelf/break1 block/chiseled_bookshelf/break2 block/chiseled_bookshelf/break3 block/chiseled_bookshelf/break4 block/chiseled_bookshelf/break5 block/chiseled_bookshelf/break6 |
subtitles.block.generic.place | Block placed |
block.chiseled_bookshelf.step | block/chiseled_bookshelf/step1 block/chiseled_bookshelf/step2 block/chiseled_bookshelf/step3 block/chiseled_bookshelf/step4 block/chiseled_bookshelf/step5 |
subtitles.block.generic.footsteps | Footsteps |
block.chorus_flower.death | block/chorus_flower/death1 block/chorus_flower/death2 block/chorus_flower/death3 |
subtitles.block.chorus_flower.death | Chorus Flower withers |
block.chorus_flower.grow | block/chorus_flower/grow1 block/chorus_flower/grow2 block/chorus_flower/grow3 block/chorus_flower/grow4 |
subtitles.block.chorus_flower.grow | Chorus Flower grows |
block.cobweb.break | block/cobweb/break1 block/cobweb/break2 block/cobweb/break3 block/cobweb/break4 block/cobweb/break5 block/cobweb/break6 |
subtitles.block.generic.break | Block broken |
block.cobweb.fall | block/cobweb/step1 block/cobweb/step2 block/cobweb/step3 block/cobweb/step4 block/cobweb/step5 block/cobweb/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.cobweb.hit | block/cobweb/step1 block/cobweb/step2 block/cobweb/step3 block/cobweb/step4 block/cobweb/step5 block/cobweb/step6 |
subtitles.block.generic.hit | Block breaking |
block.cobweb.place | block/cobweb/break1 block/cobweb/break2 block/cobweb/break3 block/cobweb/break4 block/cobweb/break5 block/cobweb/break6 |
subtitles.block.generic.place | Block placed |
block.cobweb.step | block/cobweb/step1 block/cobweb/step2 block/cobweb/step3 block/cobweb/step4 block/cobweb/step5 block/cobweb/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.comparator.click | random/click | subtitles.block.comparator.click | Comparator clicks |
block.composter.empty | block/composter/empty1 block/composter/empty2 block/composter/empty3 |
subtitles.block.composter.empty | Composter emptied |
block.composter.fill | block/composter/fill1, pitch = 0.8, volume = 0.3 block/composter/fill2, pitch = 0.8, volume = 0.3 block/composter/fill3, pitch = 0.8, volume = 0.3 block/composter/fill4, pitch = 0.8, volume = 0.3 |
subtitles.block.composter.fill | Composter filled |
block.composter.fill_success | block/composter/fill_success1 block/composter/fill_success2 block/composter/fill_success3 block/composter/fill_success4 |
subtitles.block.composter.fill | Composter filled |
block.composter.ready | block/composter/ready1 block/composter/ready2 block/composter/ready3 block/composter/ready4 |
subtitles.block.composter.ready | Composter composts |
block.conduit.activate | block/conduit/activate, volume = 0.9 | subtitles.block.conduit.activate | Conduit activates |
block.conduit.ambient | block/conduit/ambient, attenuation_distance = 8 | subtitles.block.conduit.ambient | Conduit pulses |
block.conduit.ambient.short | block/conduit/short1, attenuation_distance = 8 block/conduit/short2, attenuation_distance = 8 block/conduit/short3, attenuation_distance = 8 block/conduit/short4, attenuation_distance = 8 block/conduit/short5, attenuation_distance = 8 block/conduit/short6, attenuation_distance = 8 block/conduit/short7, attenuation_distance = 8 block/conduit/short8, attenuation_distance = 8 block/conduit/short9, attenuation_distance = 8 |
||
block.conduit.attack.target | block/conduit/attack1 block/conduit/attack2 block/conduit/attack3 |
subtitles.block.conduit.attack.target | Conduit attacks |
block.conduit.deactivate | block/conduit/deactivate, volume = 0.7 | subtitles.block.conduit.deactivate | Conduit deactivates |
block.copper.break | block/copper/break1 block/copper/break2 block/copper/break3 block/copper/break4 |
subtitles.block.generic.break | Block broken |
block.copper.fall | block/copper/step1 block/copper/step2 block/copper/step3 block/copper/step4 block/copper/step5 block/copper/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.copper.hit | block/copper/step1 block/copper/step2 block/copper/step3 block/copper/step4 block/copper/step5 block/copper/step6 |
subtitles.block.generic.hit | Block breaking |
block.copper.place | block/copper/break1 block/copper/break2 block/copper/break3 block/copper/break4 |
subtitles.block.generic.place | Block placed |
block.copper.step | block/copper/step1 block/copper/step2 block/copper/step3 block/copper/step4 block/copper/step5 block/copper/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.copper_bulb.break | block/copper_bulb/break1 block/copper_bulb/break2 block/copper_bulb/break3 block/copper_bulb/break4 |
subtitles.block.generic.break | Block broken |
block.copper_bulb.fall | block/copper_bulb/step1 block/copper_bulb/step2 block/copper_bulb/step3 block/copper_bulb/step4 block/copper_bulb/step5 block/copper_bulb/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.copper_bulb.hit | block/copper_bulb/step1 block/copper_bulb/step2 block/copper_bulb/step3 block/copper_bulb/step4 block/copper_bulb/step5 block/copper_bulb/step6 |
subtitles.block.generic.hit | Block breaking |
block.copper_bulb.place | block/copper_bulb/place1 block/copper_bulb/place2 block/copper_bulb/place3 block/copper_bulb/place4 |
subtitles.block.generic.place | Block placed |
block.copper_bulb.step | block/copper_bulb/step1 block/copper_bulb/step2 block/copper_bulb/step3 block/copper_bulb/step4 block/copper_bulb/step5 block/copper_bulb/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.copper_bulb.turn_off | block/copper_bulb/toggle, attenuation_distance = 6, pitch = 0.75 | subtitles.block.copper_bulb.turn_off | Copper Bulb turns off |
block.copper_bulb.turn_on | block/copper_bulb/toggle, attenuation_distance = 6 | subtitles.block.copper_bulb.turn_on | Copper Bulb turns on |
block.copper_door.close | block/copper_door/toggle1 block/copper_door/toggle2 block/copper_door/toggle3 |
subtitles.block.door.toggle | Door creaks |
block.copper_door.open | block/copper_door/toggle1 block/copper_door/toggle2 block/copper_door/toggle2, pitch = 1.1 block/copper_door/toggle3 block/copper_door/toggle3, pitch = 1.1 |
subtitles.block.door.toggle | Door creaks |
block.copper_grate.break | block/copper_grate/break1 block/copper_grate/break2 block/copper_grate/break3 block/copper_grate/break4 |
subtitles.block.generic.break | Block broken |
block.copper_grate.fall | block/copper_grate/step1 block/copper_grate/step2 block/copper_grate/step3 block/copper_grate/step4 block/copper_grate/step5 block/copper_grate/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.copper_grate.hit | block/copper_grate/step1 block/copper_grate/step2 block/copper_grate/step3 block/copper_grate/step4 block/copper_grate/step5 block/copper_grate/step6 |
subtitles.block.generic.hit | Block breaking |
block.copper_grate.place | block/copper_grate/break1 block/copper_grate/break1, pitch = 0.95 block/copper_grate/break2 block/copper_grate/break3 block/copper_grate/break4 |
subtitles.block.generic.place | Block placed |
block.copper_grate.step | block/copper_grate/step1 block/copper_grate/step2 block/copper_grate/step3 block/copper_grate/step4 block/copper_grate/step5 block/copper_grate/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.copper_trapdoor.close | block/copper_trapdoor/toggle1 block/copper_trapdoor/toggle2 block/copper_trapdoor/toggle3 block/copper_trapdoor/toggle4 |
subtitles.block.copper_trapdoor.close | Trapdoor closes |
block.copper_trapdoor.open | block/copper_trapdoor/toggle1 block/copper_trapdoor/toggle2 block/copper_trapdoor/toggle3 block/copper_trapdoor/toggle4 |
subtitles.block.copper_trapdoor.open | Trapdoor opens |
block.coral_block.break | dig/coral1 dig/coral2 dig/coral3 dig/coral4 |
subtitles.block.generic.break | Block broken |
block.coral_block.fall | step/coral1 step/coral2 step/coral3 step/coral4 step/coral5 step/coral6 |
subtitles.block.generic.fall | Something falls on a block |
block.coral_block.hit | step/coral1 step/coral2 step/coral3 step/coral4 step/coral5 step/coral6 |
subtitles.block.generic.hit | Block breaking |
block.coral_block.place | dig/coral1 dig/coral2 dig/coral3 dig/coral4 |
subtitles.block.generic.place | Block placed |
block.coral_block.step | step/coral1 step/coral2 step/coral3 step/coral4 step/coral5 step/coral6 |
subtitles.block.generic.footsteps | Footsteps |
block.crafter.craft | block/crafter/craft, attenuation_distance = 5 block/crafter/craft, attenuation_distance = 5, pitch = 0.96 block/crafter/craft, attenuation_distance = 5, pitch = 1.04 |
subtitles.block.crafter.craft | Crafter crafts |
block.crafter.fail | block/crafter/fail, attenuation_distance = 3 block/crafter/fail, attenuation_distance = 3, pitch = 0.96 block/crafter/fail, attenuation_distance = 3, pitch = 1.04 |
subtitles.block.crafter.fail | Crafter fails crafting |
block.creaking_heart.break | block/creaking_heart/break/creaking_heart_break, volume = 0.5 | subtitles.block.generic.break | Block broken |
block.creaking_heart.fall | block/creaking_heart/fall/creaking_heart_fall | subtitles.block.generic.fall | Something falls on a block |
block.creaking_heart.hit | block/creaking_heart/hit/creaking_heart_hit1 block/creaking_heart/hit/creaking_heart_hit2 block/creaking_heart/hit/creaking_heart_hit3 block/creaking_heart/hit/creaking_heart_hit4 block/creaking_heart/hit/creaking_heart_hit5 |
subtitles.block.generic.hit | Block breaking |
block.creaking_heart.hurt | block/creaking_heart/hurt/trail1 block/creaking_heart/hurt/trail2 block/creaking_heart/hurt/trail3 block/creaking_heart/hurt/trail4 block/creaking_heart/hurt/trail5 block/creaking_heart/hurt/trail6 block/creaking_heart/hurt/trail7 |
subtitles.block.creaking_heart.hurt | Creaking Heart grumbles |
block.creaking_heart.idle | block/creaking_heart/idle/creaking_heart_idle1 block/creaking_heart/idle/creaking_heart_idle2 block/creaking_heart/idle/creaking_heart_idle3 block/creaking_heart/idle/creaking_heart_idle4 |
subtitles.ambient.sound | Eerie noise |
block.creaking_heart.place | block/creaking_heart/place/creaking_heart_place1 block/creaking_heart/place/creaking_heart_place2 block/creaking_heart/place/creaking_heart_place3 block/creaking_heart/place/creaking_heart_place4 |
subtitles.block.generic.place | Block placed |
block.creaking_heart.spawn | block/creaking_heart/spawnmob/creaking_heart_spawnmob | subtitles.block.creaking_heart.spawn | Creaking Heart awakens |
block.creaking_heart.step | block/creaking_heart/step/creaking_heart_step1 block/creaking_heart/step/creaking_heart_step2 block/creaking_heart/step/creaking_heart_step3 block/creaking_heart/step/creaking_heart_step4 block/creaking_heart/step/creaking_heart_step5 block/creaking_heart/step/creaking_heart_step6 |
subtitles.block.generic.footsteps | Footsteps |
block.crop.break | block/bamboo/sapling_place1, volume = 0.9 block/bamboo/sapling_place2, volume = 0.9 block/bamboo/sapling_place3, volume = 0.9 block/bamboo/sapling_place4, volume = 0.9 block/bamboo/sapling_place5, volume = 0.9 block/bamboo/sapling_place6, volume = 0.9 |
subtitles.block.generic.break | Block broken |
block.decorated_pot.break | block/decorated_pot/break1 block/decorated_pot/break2 block/decorated_pot/break3 block/decorated_pot/break4 |
subtitles.block.generic.break | Block broken |
block.decorated_pot.fall | block/decorated_pot/step1 block/decorated_pot/step2 block/decorated_pot/step3 block/decorated_pot/step4 block/decorated_pot/step5 |
subtitles.block.generic.fall | Something falls on a block |
block.decorated_pot.hit | block/decorated_pot/step1 block/decorated_pot/step2 block/decorated_pot/step3 block/decorated_pot/step4 block/decorated_pot/step5 |
subtitles.block.generic.hit | Block breaking |
block.decorated_pot.insert | block/decorated_pot/insert1, volume = 0.9 block/decorated_pot/insert2, volume = 0.9 block/decorated_pot/insert3, volume = 0.9 block/decorated_pot/insert4, volume = 0.9 |
subtitles.block.decorated_pot.insert | Decorated Pot fills |
block.decorated_pot.insert_fail | block/decorated_pot/insert_fail1, volume = 0.9 block/decorated_pot/insert_fail2, volume = 0.9 block/decorated_pot/insert_fail3, volume = 0.9 block/decorated_pot/insert_fail4, volume = 0.9 block/decorated_pot/insert_fail5, volume = 0.9 |
subtitles.block.decorated_pot.insert_fail | Decorated Pot wobbles |
block.decorated_pot.place | block/decorated_pot/break1 block/decorated_pot/break2 block/decorated_pot/break3 block/decorated_pot/break4 |
subtitles.block.generic.place | Block placed |
block.decorated_pot.shatter | block/decorated_pot/shatter1 block/decorated_pot/shatter2 block/decorated_pot/shatter3 block/decorated_pot/shatter4 block/decorated_pot/shatter5 |
subtitles.block.decorated_pot.shatter | Decorated Pot shatters |
block.decorated_pot.step | block/decorated_pot/step1 block/decorated_pot/step2 block/decorated_pot/step3 block/decorated_pot/step4 block/decorated_pot/step5 |
subtitles.block.generic.footsteps | Footsteps |
block.deepslate.break | block/deepslate/break1 block/deepslate/break2 block/deepslate/break3 block/deepslate/break4 |
subtitles.block.generic.break | Block broken |
block.deepslate.fall | block/deepslate/step1 block/deepslate/step2 block/deepslate/step3 block/deepslate/step4 block/deepslate/step5 block/deepslate/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.deepslate.hit | block/deepslate/step1 block/deepslate/step2 block/deepslate/step3 block/deepslate/step4 block/deepslate/step5 block/deepslate/step6 |
subtitles.block.generic.hit | Block breaking |
block.deepslate.place | block/deepslate/place1 block/deepslate/place2 block/deepslate/place3 block/deepslate/place4 block/deepslate/place5 block/deepslate/place6 |
subtitles.block.generic.place | Block placed |
block.deepslate.step | block/deepslate/step1 block/deepslate/step2 block/deepslate/step3 block/deepslate/step4 block/deepslate/step5 block/deepslate/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.deepslate_bricks.break | block/deepslate_bricks/place1, volume = 0.85 block/deepslate_bricks/place2, volume = 0.85 block/deepslate_bricks/place3, volume = 0.85 block/deepslate_bricks/place4, volume = 0.85 block/deepslate_bricks/place5, volume = 0.85 block/deepslate_bricks/place6, volume = 0.85 |
subtitles.block.generic.break | Block broken |
block.deepslate_bricks.fall | block/deepslate_bricks/step1 block/deepslate_bricks/step2 block/deepslate_bricks/step3 block/deepslate_bricks/step4 block/deepslate_bricks/step5 |
subtitles.block.generic.fall | Something falls on a block |
block.deepslate_bricks.hit | block/deepslate_bricks/step1 block/deepslate_bricks/step2 block/deepslate_bricks/step3 block/deepslate_bricks/step4 block/deepslate_bricks/step5 |
subtitles.block.generic.hit | Block breaking |
block.deepslate_bricks.place | block/deepslate_bricks/place1, volume = 0.85 block/deepslate_bricks/place2, volume = 0.85 block/deepslate_bricks/place3, volume = 0.85 block/deepslate_bricks/place4, volume = 0.85 block/deepslate_bricks/place5, volume = 0.85 block/deepslate_bricks/place6, volume = 0.85 |
subtitles.block.generic.place | Block placed |
block.deepslate_bricks.step | block/deepslate_bricks/step1, pitch = 0.9 block/deepslate_bricks/step2, pitch = 0.9 block/deepslate_bricks/step3, pitch = 0.9 block/deepslate_bricks/step4, pitch = 0.9 block/deepslate_bricks/step5, pitch = 0.9 |
subtitles.block.generic.footsteps | Footsteps |
block.deepslate_tiles.break | block/deepslate_bricks/place1, pitch = 1.3, volume = 0.92 block/deepslate_bricks/place2, pitch = 1.3, volume = 0.92 block/deepslate_bricks/place3, pitch = 1.3, volume = 0.92 block/deepslate_bricks/place4, pitch = 1.3, volume = 0.92 block/deepslate_bricks/place5, pitch = 1.3, volume = 0.92 block/deepslate_bricks/place6, pitch = 1.3, volume = 0.92 |
subtitles.block.generic.break | Block broken |
block.deepslate_tiles.fall | block/deepslate_bricks/step1, pitch = 1.3 block/deepslate_bricks/step2, pitch = 1.3 block/deepslate_bricks/step3, pitch = 1.3 block/deepslate_bricks/step4, pitch = 1.3 block/deepslate_bricks/step5, pitch = 1.3 |
subtitles.block.generic.fall | Something falls on a block |
block.deepslate_tiles.hit | block/deepslate_bricks/step1, pitch = 1.3 block/deepslate_bricks/step2, pitch = 1.3 block/deepslate_bricks/step3, pitch = 1.3 block/deepslate_bricks/step4, pitch = 1.3 block/deepslate_bricks/step5, pitch = 1.3 |
subtitles.block.generic.hit | Block breaking |
block.deepslate_tiles.place | block/deepslate_bricks/place1, pitch = 1.2, volume = 0.85 block/deepslate_bricks/place2, pitch = 1.2, volume = 0.85 block/deepslate_bricks/place3, pitch = 1.2, volume = 0.85 block/deepslate_bricks/place4, pitch = 1.2, volume = 0.85 block/deepslate_bricks/place5, pitch = 1.2, volume = 0.85 block/deepslate_bricks/place6, pitch = 1.2, volume = 0.85 |
subtitles.block.generic.place | Block placed |
block.deepslate_tiles.step | block/deepslate_bricks/step1, pitch = 1.2 block/deepslate_bricks/step2, pitch = 1.2 block/deepslate_bricks/step3, pitch = 1.2 block/deepslate_bricks/step4, pitch = 1.2 block/deepslate_bricks/step5, pitch = 1.2 |
subtitles.block.generic.footsteps | Footsteps |
block.dispenser.dispense | random/click | subtitles.block.dispenser.dispense | Dispensed item |
block.dispenser.fail | random/click | subtitles.block.dispenser.fail | Dispenser failed |
block.dispenser.launch | random/bow | subtitles.block.dispenser.dispense | Dispensed item |
block.dripstone_block.break | block/dripstone/break1 block/dripstone/break2 block/dripstone/break3 block/dripstone/break4 block/dripstone/break5 |
subtitles.block.generic.break | Block broken |
block.dripstone_block.fall | block/dripstone/step1 block/dripstone/step2 block/dripstone/step3 block/dripstone/step4 block/dripstone/step5 block/dripstone/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.dripstone_block.hit | block/dripstone/step1 block/dripstone/step2 block/dripstone/step3 block/dripstone/step4 block/dripstone/step5 block/dripstone/step6 |
subtitles.block.generic.hit | Block breaking |
block.dripstone_block.place | block/dripstone/break1 block/dripstone/break2 block/dripstone/break3 block/dripstone/break4 block/dripstone/break5 |
subtitles.block.generic.place | Block placed |
block.dripstone_block.step | block/dripstone/step1 block/dripstone/step2 block/dripstone/step3 block/dripstone/step4 block/dripstone/step5 block/dripstone/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.enchantment_table.use | block/enchantment_table/enchant1 block/enchantment_table/enchant2 block/enchantment_table/enchant3 |
subtitles.block.enchantment_table.use | Enchanting Table used |
block.end_gateway.spawn | random/explode1 random/explode2 random/explode3 random/explode4 |
subtitles.entity.generic.explode | Explosion |
block.end_portal.spawn | block/end_portal/endportal | subtitles.block.end_portal.spawn | End Portal opens |
block.end_portal_frame.fill | block/end_portal/eyeplace1 block/end_portal/eyeplace2 block/end_portal/eyeplace3 |
subtitles.block.end_portal_frame.fill | Eye of Ender attaches |
block.ender_chest.close | block/enderchest/close | subtitles.block.chest.close | Chest closes |
block.ender_chest.open | block/enderchest/open | subtitles.block.chest.open | Chest opens |
block.eyeblossom.close | block/eyeblossom/eyeblossom_close1 block/eyeblossom/eyeblossom_close2 block/eyeblossom/eyeblossom_close3 |
subtitles.block.eyeblossom.close | Eyeblossom closes |
block.eyeblossom.close_long | block/eyeblossom/eyeblossom_close_long | subtitles.block.eyeblossom.close | Eyeblossom closes |
block.eyeblossom.idle | block/eyeblossom/eyeblossom_idle1 block/eyeblossom/eyeblossom_idle2 block/eyeblossom/eyeblossom_idle3 block/eyeblossom/eyeblossom_idle4 block/eyeblossom/eyeblossom_idle5 block/eyeblossom/eyeblossom_idle6 |
subtitles.ambient.sound | Eerie noise |
block.eyeblossom.open | block/eyeblossom/eyeblossom_open1 block/eyeblossom/eyeblossom_open2 block/eyeblossom/eyeblossom_open3 block/eyeblossom/eyeblossom_open4 |
subtitles.block.eyeblossom.open | Eyeblossom opens |
block.eyeblossom.open_long | block/eyeblossom/eyeblossom_open_long | subtitles.block.eyeblossom.open | Eyeblossom opens |
block.fence_gate.close | block/fence_gate/close1, volume = 0.9 block/fence_gate/close2, volume = 0.9 |
subtitles.block.fence_gate.toggle | Fence Gate creaks |
block.fence_gate.open | block/fence_gate/open1, volume = 0.9 block/fence_gate/open2, volume = 0.9 |
subtitles.block.fence_gate.toggle | Fence Gate creaks |
block.fire.ambient | fire/fire | subtitles.block.fire.ambient | Fire crackles |
block.fire.extinguish | random/fizz | subtitles.block.fire.extinguish | Fire extinguished |
block.flowering_azalea.break | block/azalea/break1 block/azalea/break2 block/azalea/break3 block/azalea/break4 block/azalea/break5 block/azalea/break6 |
subtitles.block.generic.break | Block broken |
block.flowering_azalea.fall | block/azalea/step1 block/azalea/step2 block/azalea/step3 block/azalea/step4 block/azalea/step5 block/azalea/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.flowering_azalea.hit | block/azalea/step1 block/azalea/step2 block/azalea/step3 block/azalea/step4 block/azalea/step5 block/azalea/step6 |
subtitles.block.generic.hit | Block breaking |
block.flowering_azalea.place | block/azalea/break1 block/azalea/break2 block/azalea/break3 block/azalea/break4 block/azalea/break5 block/azalea/break6 |
subtitles.block.generic.place | Block placed |
block.flowering_azalea.step | block/azalea/step1 block/azalea/step2 block/azalea/step3 block/azalea/step4 block/azalea/step5 block/azalea/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.froglight.break | block/froglight/break1, volume = 0.8 block/froglight/break2, volume = 0.8 block/froglight/break3, volume = 0.8 block/froglight/break4, volume = 0.8 |
subtitles.block.generic.break | Block broken |
block.froglight.fall | block/froglight/step1 block/froglight/step2 block/froglight/step3 block/froglight/step4 block/froglight/step5 block/froglight/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.froglight.hit | block/froglight/step1, pitch = 1.3, volume = 0.83 block/froglight/step2, pitch = 1.3, volume = 0.83 block/froglight/step3, pitch = 1.3, volume = 0.83 block/froglight/step4, pitch = 1.3, volume = 0.83 block/froglight/step5, pitch = 1.3, volume = 0.83 block/froglight/step6, pitch = 1.3, volume = 0.83 |
subtitles.block.generic.hit | Block breaking |
block.froglight.place | block/froglight/break1, volume = 0.8 block/froglight/break2, volume = 0.8 block/froglight/break3, volume = 0.8 block/froglight/break4, volume = 0.8 |
subtitles.block.generic.place | Block placed |
block.froglight.step | block/froglight/step1 block/froglight/step2 block/froglight/step3 block/froglight/step4 block/froglight/step5 block/froglight/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.frogspawn.break | block/frogspawn/break1, pitch = 1.2, volume = 0.1 block/frogspawn/break2, pitch = 1.2, volume = 0.1 block/frogspawn/break3, pitch = 1.2, volume = 0.1 block/frogspawn/break4, pitch = 1.2, volume = 0.1 |
subtitles.block.generic.break | Block broken |
block.frogspawn.fall | block/frogspawn/step1, pitch = 1.3, volume = 0.3 block/frogspawn/step2, pitch = 1.3, volume = 0.3 block/frogspawn/step3, pitch = 1.3, volume = 0.3 block/frogspawn/step4, pitch = 1.3, volume = 0.3 block/frogspawn/step5, pitch = 1.3, volume = 0.3 block/frogspawn/step6, pitch = 1.3, volume = 0.3 |
subtitles.block.generic.fall | Something falls on a block |
block.frogspawn.hatch | block/frogspawn/hatch1, pitch = 1.2, volume = 0.6 block/frogspawn/hatch2, pitch = 1.2, volume = 0.6 block/frogspawn/hatch3, pitch = 1.2, volume = 0.6 block/frogspawn/hatch4, pitch = 1.2, volume = 0.6 |
subtitles.block.frogspawn.hatch | Tadpole hatches |
block.frogspawn.hit | block/frogspawn/step1, pitch = 1.3, volume = 0.3 block/frogspawn/step2, pitch = 1.3, volume = 0.3 block/frogspawn/step3, pitch = 1.3, volume = 0.3 block/frogspawn/step4, pitch = 1.3, volume = 0.3 block/frogspawn/step5, pitch = 1.3, volume = 0.3 block/frogspawn/step6, pitch = 1.3, volume = 0.3 |
subtitles.block.generic.hit | Block breaking |
block.frogspawn.place | block/frogspawn/break1, pitch = 1.5, volume = 0.2 block/frogspawn/break2, pitch = 1.5, volume = 0.2 block/frogspawn/break3, pitch = 1.5, volume = 0.2 block/frogspawn/break4, pitch = 1.5, volume = 0.2 |
subtitles.block.generic.place | Block placed |
block.frogspawn.step | block/frogspawn/step1, volume = 0.3 block/frogspawn/step2, volume = 0.3 block/frogspawn/step3, volume = 0.3 block/frogspawn/step4, volume = 0.3 block/frogspawn/step5, volume = 0.3 block/frogspawn/step6, volume = 0.3 |
subtitles.block.generic.footsteps | Footsteps |
block.fungus.break | block/fungus/break1 block/fungus/break2 block/fungus/break3 block/fungus/break4 block/fungus/break5 block/fungus/break6 |
subtitles.block.generic.break | Block broken |
block.fungus.fall | |||
block.fungus.hit | subtitles.block.generic.hit | Block breaking | |
block.fungus.place | block/fungus/break1 block/fungus/break2 block/fungus/break3 block/fungus/break4 block/fungus/break5 block/fungus/break6 |
subtitles.block.generic.place | Block placed |
block.fungus.step | item/plant/netherwart1, pitch = 0.9, volume = 0.9 item/plant/netherwart1, pitch = 1.12, volume = 0.9 item/plant/netherwart2, pitch = 0.9, volume = 0.9 item/plant/netherwart2, pitch = 1.12, volume = 0.9 item/plant/netherwart3, pitch = 0.9, volume = 0.9 item/plant/netherwart3, pitch = 1.12, volume = 0.9 item/plant/netherwart4, pitch = 0.9, volume = 0.9 item/plant/netherwart4, pitch = 1.12, volume = 0.9 item/plant/netherwart5, pitch = 0.9, volume = 0.9 item/plant/netherwart5, pitch = 1.12, volume = 0.9 item/plant/netherwart6, pitch = 0.9, volume = 0.9 item/plant/netherwart6, pitch = 1.12, volume = 0.9 |
subtitles.block.generic.footsteps | Footsteps |
block.furnace.fire_crackle | block/furnace/fire_crackle1 block/furnace/fire_crackle2 block/furnace/fire_crackle3 block/furnace/fire_crackle4 block/furnace/fire_crackle5 |
subtitles.block.furnace.fire_crackle | Furnace crackles |
block.gilded_blackstone.break | block/nether_ore/break1 block/nether_ore/break2 block/nether_ore/break3 block/nether_ore/break4 |
subtitles.block.generic.break | Block broken |
block.gilded_blackstone.fall | block/nether_ore/step1 block/nether_ore/step2 block/nether_ore/step3 block/nether_ore/step4 block/nether_ore/step5 |
subtitles.block.generic.fall | Something falls on a block |
block.gilded_blackstone.hit | block/nether_ore/step1 block/nether_ore/step2 block/nether_ore/step3 block/nether_ore/step4 block/nether_ore/step5 |
subtitles.block.generic.hit | Block breaking |
block.gilded_blackstone.place | block/nether_ore/break1 block/nether_ore/break2 block/nether_ore/break3 block/nether_ore/break4 |
subtitles.block.generic.place | Block placed |
block.gilded_blackstone.step | block/nether_ore/step1 block/nether_ore/step2 block/nether_ore/step3 block/nether_ore/step4 block/nether_ore/step5 |
subtitles.block.generic.footsteps | Footsteps |
block.glass.break | random/glass1 random/glass2 random/glass3 |
subtitles.block.generic.break | Block broken |
block.glass.fall | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.fall | Something falls on a block |
block.glass.hit | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.hit | Block breaking |
block.glass.place | dig/stone1 dig/stone2 dig/stone3 dig/stone4 |
subtitles.block.generic.place | Block placed |
block.glass.step | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.footsteps | Footsteps |
block.grass.break | dig/grass1 dig/grass2 dig/grass3 dig/grass4 |
subtitles.block.generic.break | Block broken |
block.grass.fall | step/grass1 step/grass2 step/grass3 step/grass4 step/grass5 step/grass6 |
subtitles.block.generic.fall | Something falls on a block |
block.grass.hit | step/grass1 step/grass2 step/grass3 step/grass4 step/grass5 step/grass6 |
subtitles.block.generic.hit | Block breaking |
block.grass.place | dig/grass1 dig/grass2 dig/grass3 dig/grass4 |
subtitles.block.generic.place | Block placed |
block.grass.step | step/grass1 step/grass2 step/grass3 step/grass4 step/grass5 step/grass6 |
subtitles.block.generic.footsteps | Footsteps |
block.gravel.break | dig/gravel1 dig/gravel2 dig/gravel3 dig/gravel4 |
subtitles.block.generic.break | Block broken |
block.gravel.fall | step/gravel1 step/gravel2 step/gravel3 step/gravel4 |
subtitles.block.generic.fall | Something falls on a block |
block.gravel.hit | step/gravel1 step/gravel2 step/gravel3 step/gravel4 |
subtitles.block.generic.hit | Block breaking |
block.gravel.place | dig/gravel1 dig/gravel2 dig/gravel3 dig/gravel4 |
subtitles.block.generic.place | Block placed |
block.gravel.step | step/gravel1 step/gravel2 step/gravel3 step/gravel4 |
subtitles.block.generic.footsteps | Footsteps |
block.grindstone.use | block/grindstone/grindstone1, volume = 0.5 block/grindstone/grindstone2, volume = 0.5 block/grindstone/grindstone3, volume = 0.5 |
subtitles.block.grindstone.use | Grindstone used |
block.growing_plant.crop | mob/sheep/shear | subtitles.block.growing_plant.crop | Plant cropped |
block.hanging_roots.break | block/hanging_roots/break1 block/hanging_roots/break2 block/hanging_roots/break3 block/hanging_roots/break4 |
subtitles.block.generic.break | Block broken |
block.hanging_roots.fall | block/hanging_roots/step1 block/hanging_roots/step2 block/hanging_roots/step3 block/hanging_roots/step4 block/hanging_roots/step5 block/hanging_roots/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.hanging_roots.hit | block/hanging_roots/step1 block/hanging_roots/step2 block/hanging_roots/step3 block/hanging_roots/step4 block/hanging_roots/step5 block/hanging_roots/step6 |
subtitles.block.generic.hit | Block breaking |
block.hanging_roots.place | block/hanging_roots/break1 block/hanging_roots/break2 block/hanging_roots/break3 block/hanging_roots/break4 |
subtitles.block.generic.place | Block placed |
block.hanging_roots.step | block/hanging_roots/step1 block/hanging_roots/step2 block/hanging_roots/step3 block/hanging_roots/step4 block/hanging_roots/step5 block/hanging_roots/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.hanging_sign.break | block/hanging_sign/break1 block/hanging_sign/break2 block/hanging_sign/break3 block/hanging_sign/break4 |
subtitles.block.generic.break | Block broken |
block.hanging_sign.fall | block/hanging_sign/step1 block/hanging_sign/step2 block/hanging_sign/step3 block/hanging_sign/step4 |
subtitles.block.generic.fall | Something falls on a block |
block.hanging_sign.hit | block/hanging_sign/step1 block/hanging_sign/step2 block/hanging_sign/step3 block/hanging_sign/step4 |
subtitles.block.generic.hit | Block breaking |
block.hanging_sign.place | block/hanging_sign/break1 block/hanging_sign/break2 block/hanging_sign/break3 block/hanging_sign/break4 |
subtitles.block.generic.place | Block placed |
block.hanging_sign.step | block/hanging_sign/step1 block/hanging_sign/step2 block/hanging_sign/step3 block/hanging_sign/step4 |
subtitles.block.generic.footsteps | Footsteps |
block.hanging_sign.waxed_interact_fail | block.sign.waxed_interact_fail, type = event | subtitles.block.hanging_sign.waxed_interact_fail | Sign wobbles |
block.heavy_core.break | block/heavy_core/break1 block/heavy_core/break2 block/heavy_core/break3 block/heavy_core/break4 |
subtitles.block.generic.break | Block broken |
block.heavy_core.fall | block/heavy_core/step1 block/heavy_core/step2 block/heavy_core/step3 block/heavy_core/step4 |
subtitles.block.generic.fall | Something falls on a block |
block.heavy_core.hit | block/heavy_core/step1 block/heavy_core/step2 block/heavy_core/step3 block/heavy_core/step4 |
subtitles.block.generic.hit | Block breaking |
block.heavy_core.place | block/heavy_core/break1 block/heavy_core/break2 block/heavy_core/break3 block/heavy_core/break4 |
subtitles.block.generic.place | Block placed |
block.heavy_core.step | block/heavy_core/step1 block/heavy_core/step2 block/heavy_core/step3 block/heavy_core/step4 |
subtitles.block.generic.footsteps | Footsteps |
block.honey_block.break | block/honeyblock/break1 block/honeyblock/break2 block/honeyblock/break3 block/honeyblock/break4 block/honeyblock/break5 |
subtitles.block.generic.break | Block broken |
block.honey_block.fall | block/honeyblock/step1 block/honeyblock/step2 block/honeyblock/step3 block/honeyblock/step4 block/honeyblock/step5 |
subtitles.block.generic.fall | Something falls on a block |
block.honey_block.hit | block/honeyblock/step1 block/honeyblock/step2 block/honeyblock/step3 block/honeyblock/step4 block/honeyblock/step5 |
subtitles.block.generic.hit | Block breaking |
block.honey_block.place | block/honeyblock/break1 block/honeyblock/break2 block/honeyblock/break3 block/honeyblock/break4 block/honeyblock/break5 |
subtitles.block.generic.place | Block placed |
block.honey_block.slide | block/honeyblock/slide1, volume = 0.8 block/honeyblock/slide1, pitch = 0.9, volume = 0.8 block/honeyblock/slide2, volume = 0.8 block/honeyblock/slide2, pitch = 0.8, volume = 0.8 block/honeyblock/slide3, volume = 0.8 block/honeyblock/slide3, pitch = 0.8, volume = 0.8 block/honeyblock/slide4, volume = 0.8 block/honeyblock/slide4, pitch = 0.8, volume = 0.8 |
subtitles.block.honey_block.slide | Sliding down a honey block |
block.honey_block.step | block/honeyblock/step1 block/honeyblock/step2 block/honeyblock/step3 block/honeyblock/step4 block/honeyblock/step5 |
subtitles.block.generic.footsteps | Footsteps |
block.iron.break | block/iron/break1 block/iron/break2 block/iron/break3 block/iron/break4 block/iron/break5 block/iron/break6 block/iron/break7 block/iron/break8 |
subtitles.block.generic.break | Block broken |
block.iron.fall | block/iron/step1 block/iron/step2 block/iron/step3 block/iron/step4 |
subtitles.block.generic.fall | Something falls on a block |
block.iron.hit | block/iron/step1 block/iron/step2 block/iron/step3 block/iron/step4 |
subtitles.block.generic.hit | Block breaking |
block.iron.place | block/iron/break1 block/iron/break2 block/iron/break3 block/iron/break4 block/iron/break5 block/iron/break6 block/iron/break7 block/iron/break8 |
subtitles.block.generic.place | Block placed |
block.iron.step | block/iron/step1 block/iron/step2 block/iron/step3 block/iron/step4 |
subtitles.block.generic.footsteps | Footsteps |
block.iron_door.close | block/iron_door/close1, volume = 0.9 block/iron_door/close2, volume = 0.9 block/iron_door/close3, volume = 0.9 block/iron_door/close4, volume = 0.9 |
subtitles.block.door.toggle | Door creaks |
block.iron_door.open | block/iron_door/open1, volume = 0.9 block/iron_door/open2, volume = 0.9 block/iron_door/open3, volume = 0.9 block/iron_door/open4, volume = 0.9 |
subtitles.block.door.toggle | Door creaks |
block.iron_trapdoor.close | block/iron_trapdoor/close1, volume = 0.9 block/iron_trapdoor/close2, volume = 0.9 block/iron_trapdoor/close3, volume = 0.9 block/iron_trapdoor/close4, volume = 0.9 |
subtitles.block.iron_trapdoor.close | Trapdoor closes |
block.iron_trapdoor.open | block/iron_trapdoor/open1, volume = 0.9 block/iron_trapdoor/open2, volume = 0.9 block/iron_trapdoor/open3, volume = 0.9 block/iron_trapdoor/open4, volume = 0.9 |
subtitles.block.iron_trapdoor.open | Trapdoor opens |
block.ladder.break | dig/wood1 dig/wood2 dig/wood3 dig/wood4 |
subtitles.block.generic.break | Block broken |
block.ladder.fall | step/ladder1 step/ladder2 step/ladder3 step/ladder4 step/ladder5 |
subtitles.block.generic.fall | Something falls on a block |
block.ladder.hit | step/ladder1 step/ladder2 step/ladder3 step/ladder4 step/ladder5 |
subtitles.block.generic.hit | Block breaking |
block.ladder.place | dig/wood1 dig/wood2 dig/wood3 dig/wood4 |
subtitles.block.generic.place | Block placed |
block.ladder.step | step/ladder1 step/ladder2 step/ladder3 step/ladder4 step/ladder5 |
subtitles.block.generic.footsteps | Footsteps |
block.lantern.break | block/lantern/break1 block/lantern/break2 block/lantern/break3 block/lantern/break4 block/lantern/break5 block/lantern/break6 |
subtitles.block.generic.break | Block broken |
block.lantern.fall | block/lantern/break1 block/lantern/break2 block/lantern/break3 block/lantern/break4 block/lantern/break5 block/lantern/break6 |
subtitles.block.generic.fall | Something falls on a block |
block.lantern.hit | block/lantern/place1 block/lantern/place2 block/lantern/place3 block/lantern/place4 block/lantern/place5 block/lantern/place6 |
subtitles.block.generic.hit | Block breaking |
block.lantern.place | block/lantern/place1, pitch = 1.1 block/lantern/place2, pitch = 1.1 block/lantern/place3, pitch = 1.1 block/lantern/place4, pitch = 1.1 block/lantern/place5, pitch = 1.1 block/lantern/place6, pitch = 1.1 |
subtitles.block.generic.place | Block placed |
block.lantern.step | block/lantern/break1 block/lantern/break2 block/lantern/break3 block/lantern/break4 block/lantern/break5 block/lantern/break6 |
subtitles.block.generic.footsteps | Footsteps |
block.large_amethyst_bud.break | block/amethyst_cluster/break1, pitch = 0.85, volume = 0.7 block/amethyst_cluster/break2, pitch = 0.85, volume = 0.7 block/amethyst_cluster/break3, pitch = 0.85, volume = 0.7 block/amethyst_cluster/break4, pitch = 0.85, volume = 0.7 |
subtitles.block.generic.break | Block broken |
block.large_amethyst_bud.place | block/amethyst_cluster/place1, volume = 0.75 block/amethyst_cluster/place2, volume = 0.75 block/amethyst_cluster/place3, volume = 0.75 block/amethyst_cluster/place4, volume = 0.75 |
subtitles.block.generic.place | Block placed |
block.lava.ambient | liquid/lava | subtitles.block.lava.ambient | Lava pops |
block.lava.extinguish | random/fizz | subtitles.block.lava.extinguish | Lava hisses |
block.lava.pop | liquid/lavapop | subtitles.block.lava.ambient | Lava pops |
block.leaf_litter.break | block/leaf_litter/leaf_litter_break1 block/leaf_litter/leaf_litter_break2 block/leaf_litter/leaf_litter_break3 block/leaf_litter/leaf_litter_break4 block/leaf_litter/leaf_litter_break5 |
subtitles.block.generic.break | Block broken |
block.leaf_litter.fall | block/leaf_litter/leaf_litter_step1 block/leaf_litter/leaf_litter_step2 block/leaf_litter/leaf_litter_step3 block/leaf_litter/leaf_litter_step4 block/leaf_litter/leaf_litter_step5 |
subtitles.block.generic.fall | Something falls on a block |
block.leaf_litter.hit | block/leaf_litter/leaf_litter_step1 block/leaf_litter/leaf_litter_step2 block/leaf_litter/leaf_litter_step3 block/leaf_litter/leaf_litter_step4 block/leaf_litter/leaf_litter_step5 |
subtitles.block.generic.hit | Block breaking |
block.leaf_litter.place | block/leaf_litter/leaf_litter_place1 block/leaf_litter/leaf_litter_place2 block/leaf_litter/leaf_litter_place3 block/leaf_litter/leaf_litter_place4 block/leaf_litter/leaf_litter_place5 |
subtitles.block.generic.place | Block placed |
block.leaf_litter.step | block/leaf_litter/leaf_litter_step1 block/leaf_litter/leaf_litter_step2 block/leaf_litter/leaf_litter_step3 block/leaf_litter/leaf_litter_step4 block/leaf_litter/leaf_litter_step5 block/leaf_litter/leaf_litter_step6 |
subtitles.block.generic.footsteps | Footsteps |
block.lever.click | random/click | subtitles.block.lever.click | Lever clicks |
block.lily_pad.place | block/waterlily/place1 block/waterlily/place2 block/waterlily/place3 block/waterlily/place4 |
subtitles.block.generic.place | Block placed |
block.lodestone.break | dig/stone1 dig/stone2 dig/stone3 dig/stone4 |
subtitles.block.generic.break | Block broken |
block.lodestone.fall | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.fall | Something falls on a block |
block.lodestone.hit | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.hit | Block breaking |
block.lodestone.place | block/lodestone/place1 block/lodestone/place2 block/lodestone/place3 block/lodestone/place4 |
subtitles.block.generic.place | Block placed |
block.lodestone.step | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
||
block.mangrove_roots.break | block/mangrove_roots/break1, pitch = 1.2, volume = 0.25 block/mangrove_roots/break2, pitch = 1.2, volume = 0.25 block/mangrove_roots/break3, pitch = 1.2, volume = 0.25 block/mangrove_roots/break4, pitch = 1.2, volume = 0.25 block/mangrove_roots/break5, pitch = 1.2, volume = 0.25 block/mangrove_roots/break6, pitch = 1.2, volume = 0.25 |
subtitles.block.generic.break | Block broken |
block.mangrove_roots.fall | block/mangrove_roots/step1, volume = 0.25 block/mangrove_roots/step2, volume = 0.25 block/mangrove_roots/step3, volume = 0.25 block/mangrove_roots/step4, volume = 0.25 block/mangrove_roots/step5, volume = 0.25 block/mangrove_roots/step6, volume = 0.25 |
subtitles.block.generic.fall | Something falls on a block |
block.mangrove_roots.hit | block/mangrove_roots/step1, volume = 0.25 block/mangrove_roots/step2, volume = 0.25 block/mangrove_roots/step3, volume = 0.25 block/mangrove_roots/step4, volume = 0.25 block/mangrove_roots/step5, volume = 0.25 block/mangrove_roots/step6, volume = 0.25 |
subtitles.block.generic.hit | Block breaking |
block.mangrove_roots.place | block/mangrove_roots/break1, pitch = 1.2, volume = 0.25 block/mangrove_roots/break2, pitch = 1.2, volume = 0.25 block/mangrove_roots/break3, pitch = 1.2, volume = 0.25 block/mangrove_roots/break4, pitch = 1.2, volume = 0.25 block/mangrove_roots/break5, pitch = 1.2, volume = 0.25 block/mangrove_roots/break6, pitch = 1.2, volume = 0.25 |
subtitles.block.generic.place | Block placed |
block.mangrove_roots.step | block/mangrove_roots/step1, volume = 0.25 block/mangrove_roots/step2, volume = 0.25 block/mangrove_roots/step3, volume = 0.25 block/mangrove_roots/step4, volume = 0.25 block/mangrove_roots/step5, volume = 0.25 block/mangrove_roots/step6, volume = 0.25 |
subtitles.block.generic.footsteps | Footsteps |
block.medium_amethyst_bud.break | block/amethyst_cluster/break1, pitch = 0.95, volume = 0.55 block/amethyst_cluster/break2, pitch = 0.95, volume = 0.55 block/amethyst_cluster/break3, pitch = 0.95, volume = 0.55 block/amethyst_cluster/break4, pitch = 0.95, volume = 0.55 |
subtitles.block.generic.break | Block broken |
block.medium_amethyst_bud.place | block/amethyst_cluster/place1, pitch = 1.1, volume = 0.5 block/amethyst_cluster/place2, pitch = 1.1, volume = 0.5 block/amethyst_cluster/place3, pitch = 1.1, volume = 0.5 block/amethyst_cluster/place4, pitch = 1.1, volume = 0.5 |
subtitles.block.generic.place | Block placed |
block.metal.break | dig/stone1 dig/stone2 dig/stone3 dig/stone4 |
subtitles.block.generic.break | Block broken |
block.metal.fall | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.fall | Something falls on a block |
block.metal.hit | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.hit | Block breaking |
block.metal.place | dig/stone1 dig/stone2 dig/stone3 dig/stone4 |
subtitles.block.generic.place | Block placed |
block.metal.step | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.footsteps | Footsteps |
block.metal_pressure_plate.click_off | random/click, pitch = 0.65, volume = 0.3 | subtitles.block.pressure_plate.click | Pressure Plate clicks |
block.metal_pressure_plate.click_on | random/click, pitch = 0.75, volume = 0.3 | subtitles.block.pressure_plate.click | Pressure Plate clicks |
block.moss.break | block/moss/break1, volume = 0.95 block/moss/break2, volume = 0.93 block/moss/break3, volume = 0.93 block/moss/break4, volume = 0.93 block/moss/break5, volume = 0.93 |
subtitles.block.generic.break | Block broken |
block.moss.fall | block/moss/step1 block/moss/step2 block/moss/step3 block/moss/step4 block/moss/step5 block/moss/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.moss.hit | block/moss/step1 block/moss/step2 block/moss/step3 block/moss/step4 block/moss/step5 block/moss/step6 |
subtitles.block.generic.hit | Block breaking |
block.moss.place | block/moss/break1, volume = 0.93 block/moss/break2, volume = 0.93 block/moss/break3, volume = 0.93 block/moss/break4, volume = 0.93 block/moss/break5, volume = 0.93 |
subtitles.block.generic.place | Block placed |
block.moss.step | block/moss/step1 block/moss/step2 block/moss/step3 block/moss/step4 block/moss/step5 block/moss/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.moss_carpet.break | block/moss/break1, pitch = 1.1, volume = 0.9 block/moss/break2, pitch = 1.1, volume = 0.9 block/moss/break3, pitch = 1.1, volume = 0.9 block/moss/break4, pitch = 1.1, volume = 0.9 block/moss/break5, pitch = 1.1, volume = 0.9 |
subtitles.block.generic.break | Block broken |
block.moss_carpet.fall | block/moss/step1, pitch = 1.1, volume = 0.9 block/moss/step2, pitch = 1.1, volume = 0.9 block/moss/step3, pitch = 1.1, volume = 0.9 block/moss/step4, pitch = 1.1, volume = 0.9 block/moss/step5, pitch = 1.1, volume = 0.9 block/moss/step6, pitch = 1.1, volume = 0.9 |
subtitles.block.generic.fall | Something falls on a block |
block.moss_carpet.hit | block/moss/step1, pitch = 1.1, volume = 0.9 block/moss/step2, pitch = 1.1, volume = 0.9 block/moss/step3, pitch = 1.1, volume = 0.9 block/moss/step4, pitch = 1.1, volume = 0.9 block/moss/step5, pitch = 1.1, volume = 0.9 block/moss/step6, pitch = 1.1, volume = 0.9 |
subtitles.block.generic.hit | Block breaking |
block.moss_carpet.place | block/moss/break1, pitch = 1.1, volume = 0.9 block/moss/break2, pitch = 1.1, volume = 0.9 block/moss/break3, pitch = 1.1, volume = 0.9 block/moss/break4, pitch = 1.1, volume = 0.9 block/moss/break5, pitch = 1.1, volume = 0.9 |
subtitles.block.generic.place | Block placed |
block.moss_carpet.step | block/moss/step1, pitch = 1.1, volume = 0.9 block/moss/step2, pitch = 1.1, volume = 0.9 block/moss/step3, pitch = 1.1, volume = 0.9 block/moss/step4, pitch = 1.1, volume = 0.9 block/moss/step5, pitch = 1.1, volume = 0.9 block/moss/step6, pitch = 1.1, volume = 0.9 |
subtitles.block.generic.footsteps | Footsteps |
block.mud.break | block/mud/break1, volume = 0.5 block/mud/break2, volume = 0.5 block/mud/break3, volume = 0.5 block/mud/break4, volume = 0.5 block/mud/break5, volume = 0.5 block/mud/break6, volume = 0.5 |
subtitles.block.generic.break | Block broken |
block.mud.fall | block/mud/step1, volume = 0.5 block/mud/step2, volume = 0.5 block/mud/step3, volume = 0.5 block/mud/step4, volume = 0.5 block/mud/step5, volume = 0.5 block/mud/step6, volume = 0.5 |
subtitles.block.generic.fall | Something falls on a block |
block.mud.hit | block/mud/step1, volume = 0.5 block/mud/step2, volume = 0.5 block/mud/step3, volume = 0.5 block/mud/step4, volume = 0.5 block/mud/step5, volume = 0.5 block/mud/step6, volume = 0.5 |
subtitles.block.generic.hit | Block breaking |
block.mud.place | block/mud/break1, volume = 0.5 block/mud/break2, volume = 0.5 block/mud/break3, volume = 0.5 block/mud/break4, volume = 0.5 block/mud/break5, volume = 0.5 block/mud/break6, volume = 0.5 |
subtitles.block.generic.place | Block placed |
block.mud.step | block/mud/step1, volume = 0.5 block/mud/step2, volume = 0.5 block/mud/step3, volume = 0.5 block/mud/step4, volume = 0.5 block/mud/step5, volume = 0.5 block/mud/step6, volume = 0.5 |
subtitles.block.generic.footsteps | Footsteps |
block.mud_bricks.break | block/mud_bricks/break1, volume = 0.5 block/mud_bricks/break2, volume = 0.5 block/mud_bricks/break3, volume = 0.5 block/mud_bricks/break4, volume = 0.5 block/mud_bricks/break5, volume = 0.5 block/mud_bricks/break6, volume = 0.5 |
subtitles.block.generic.break | Block broken |
block.mud_bricks.fall | block/mud_bricks/step1, volume = 0.5 block/mud_bricks/step2, volume = 0.5 block/mud_bricks/step3, volume = 0.5 block/mud_bricks/step4, volume = 0.5 block/mud_bricks/step5, volume = 0.5 block/mud_bricks/step6, volume = 0.5 |
subtitles.block.generic.fall | Something falls on a block |
block.mud_bricks.hit | block/mud_bricks/step1, volume = 0.5 block/mud_bricks/step2, volume = 0.5 block/mud_bricks/step3, volume = 0.5 block/mud_bricks/step4, volume = 0.5 block/mud_bricks/step5, volume = 0.5 block/mud_bricks/step6, volume = 0.5 |
subtitles.block.generic.hit | Block breaking |
block.mud_bricks.place | block/mud_bricks/break1, volume = 0.5 block/mud_bricks/break2, volume = 0.5 block/mud_bricks/break3, volume = 0.5 block/mud_bricks/break4, volume = 0.5 block/mud_bricks/break5, volume = 0.5 block/mud_bricks/break6, volume = 0.5 |
subtitles.block.generic.place | Block placed |
block.mud_bricks.step | block/mud_bricks/step1, volume = 0.5 block/mud_bricks/step2, volume = 0.5 block/mud_bricks/step3, volume = 0.5 block/mud_bricks/step4, volume = 0.5 block/mud_bricks/step5, volume = 0.5 block/mud_bricks/step6, volume = 0.5 |
subtitles.block.generic.footsteps | Footsteps |
block.muddy_mangrove_roots.break | block/muddy_mangrove_roots/break1, volume = 0.25 block/muddy_mangrove_roots/break2, volume = 0.25 block/muddy_mangrove_roots/break3, volume = 0.25 block/muddy_mangrove_roots/break4, volume = 0.25 block/muddy_mangrove_roots/break5, volume = 0.25 block/muddy_mangrove_roots/break6, volume = 0.25 |
subtitles.block.generic.break | Block broken |
block.muddy_mangrove_roots.fall | block/muddy_mangrove_roots/step1, volume = 0.25 block/muddy_mangrove_roots/step2, volume = 0.25 block/muddy_mangrove_roots/step3, volume = 0.25 block/muddy_mangrove_roots/step4, volume = 0.25 block/muddy_mangrove_roots/step5, volume = 0.25 block/muddy_mangrove_roots/step6, volume = 0.25 |
subtitles.block.generic.fall | Something falls on a block |
block.muddy_mangrove_roots.hit | block/muddy_mangrove_roots/step1, volume = 0.25 block/muddy_mangrove_roots/step2, volume = 0.25 block/muddy_mangrove_roots/step3, volume = 0.25 block/muddy_mangrove_roots/step4, volume = 0.25 block/muddy_mangrove_roots/step5, volume = 0.25 block/muddy_mangrove_roots/step6, volume = 0.25 |
subtitles.block.generic.hit | Block breaking |
block.muddy_mangrove_roots.place | block/muddy_mangrove_roots/break1, volume = 0.25 block/muddy_mangrove_roots/break2, volume = 0.25 block/muddy_mangrove_roots/break3, volume = 0.25 block/muddy_mangrove_roots/break4, volume = 0.25 block/muddy_mangrove_roots/break5, volume = 0.25 block/muddy_mangrove_roots/break6, volume = 0.25 |
subtitles.block.generic.place | Block placed |
block.muddy_mangrove_roots.step | block/muddy_mangrove_roots/step1, volume = 0.25 block/muddy_mangrove_roots/step2, volume = 0.25 block/muddy_mangrove_roots/step3, volume = 0.25 block/muddy_mangrove_roots/step4, volume = 0.25 block/muddy_mangrove_roots/step5, volume = 0.25 block/muddy_mangrove_roots/step6, volume = 0.25 |
subtitles.block.generic.footsteps | Footsteps |
block.nether_bricks.break | block/nether_bricks/break1, volume = 0.8 block/nether_bricks/break2, volume = 0.8 block/nether_bricks/break3, volume = 0.8 block/nether_bricks/break4, volume = 0.8 block/nether_bricks/break5, volume = 0.8 block/nether_bricks/break6, volume = 0.8 |
subtitles.block.generic.break | Block broken |
block.nether_bricks.fall | block/nether_bricks/step1 block/nether_bricks/step2 block/nether_bricks/step3 block/nether_bricks/step4 block/nether_bricks/step5 block/nether_bricks/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.nether_bricks.hit | block/nether_bricks/step1 block/nether_bricks/step2 block/nether_bricks/step3 block/nether_bricks/step4 block/nether_bricks/step5 block/nether_bricks/step6 |
subtitles.block.generic.hit | Block breaking |
block.nether_bricks.place | block/nether_bricks/break1, volume = 0.8 block/nether_bricks/break2, volume = 0.8 block/nether_bricks/break3, volume = 0.8 block/nether_bricks/break4, volume = 0.8 block/nether_bricks/break5, volume = 0.8 block/nether_bricks/break6, volume = 0.8 |
subtitles.block.generic.place | Block placed |
block.nether_bricks.step | block/nether_bricks/step1 block/nether_bricks/step2 block/nether_bricks/step3 block/nether_bricks/step4 block/nether_bricks/step5 block/nether_bricks/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.nether_gold_ore.break | block/nether_ore/break1 block/nether_ore/break2 block/nether_ore/break3 block/nether_ore/break4 |
subtitles.block.generic.break | Block broken |
block.nether_gold_ore.fall | block/nether_ore/step1 block/nether_ore/step2 block/nether_ore/step3 block/nether_ore/step4 block/nether_ore/step5 |
subtitles.block.generic.fall | Something falls on a block |
block.nether_gold_ore.hit | block/nether_ore/step1 block/nether_ore/step2 block/nether_ore/step3 block/nether_ore/step4 block/nether_ore/step5 |
subtitles.block.generic.hit | Block breaking |
block.nether_gold_ore.place | block/nether_ore/break1 block/nether_ore/break2 block/nether_ore/break3 block/nether_ore/break4 |
subtitles.block.generic.place | Block placed |
block.nether_gold_ore.step | block/nether_ore/step1 block/nether_ore/step2 block/nether_ore/step3 block/nether_ore/step4 block/nether_ore/step5 |
subtitles.block.generic.footsteps | Footsteps |
block.nether_ore.break | block/nether_ore/break1 block/nether_ore/break2 block/nether_ore/break3 block/nether_ore/break4 |
subtitles.block.generic.break | Block broken |
block.nether_ore.fall | block/nether_ore/step1 block/nether_ore/step2 block/nether_ore/step3 block/nether_ore/step4 block/nether_ore/step5 |
subtitles.block.generic.fall | Something falls on a block |
block.nether_ore.hit | block/nether_ore/step1 block/nether_ore/step2 block/nether_ore/step3 block/nether_ore/step4 block/nether_ore/step5 |
subtitles.block.generic.hit | Block breaking |
block.nether_ore.place | block/nether_ore/break1 block/nether_ore/break2 block/nether_ore/break3 block/nether_ore/break4 |
subtitles.block.generic.place | Block placed |
block.nether_ore.step | block/nether_ore/step1 block/nether_ore/step2 block/nether_ore/step3 block/nether_ore/step4 block/nether_ore/step5 |
subtitles.block.generic.footsteps | Footsteps |
block.nether_sprouts.break | block/nether_sprouts/break1, volume = 0.7 block/nether_sprouts/break2, volume = 0.7 block/nether_sprouts/break3, volume = 0.7 block/nether_sprouts/break4, volume = 0.7 |
subtitles.block.generic.break | Block broken |
block.nether_sprouts.fall | block/nether_sprouts/step1 block/nether_sprouts/step2 block/nether_sprouts/step3 block/nether_sprouts/step4 block/nether_sprouts/step5 |
subtitles.block.generic.fall | Something falls on a block |
block.nether_sprouts.hit | block/nether_sprouts/step1 block/nether_sprouts/step2 block/nether_sprouts/step3 block/nether_sprouts/step4 block/nether_sprouts/step5 |
subtitles.block.generic.hit | Block breaking |
block.nether_sprouts.place | block/nether_sprouts/break1, volume = 0.7 block/nether_sprouts/break2, volume = 0.7 block/nether_sprouts/break3, volume = 0.7 block/nether_sprouts/break4, volume = 0.7 |
subtitles.block.generic.place | Block placed |
block.nether_sprouts.step | block/nether_sprouts/step1, volume = 0.5 block/nether_sprouts/step2, volume = 0.5 block/nether_sprouts/step3, volume = 0.5 block/nether_sprouts/step4, volume = 0.5 block/nether_sprouts/step5, volume = 0.5 |
subtitles.block.generic.footsteps | Footsteps |
block.nether_wart.break | item/plant/netherwart1, pitch = 0.9, volume = 0.9 item/plant/netherwart2, pitch = 0.9, volume = 0.9 item/plant/netherwart3, pitch = 0.9, volume = 0.9 item/plant/netherwart4, pitch = 0.9, volume = 0.9 item/plant/netherwart5, pitch = 0.9, volume = 0.9 item/plant/netherwart6, pitch = 0.9, volume = 0.9 |
subtitles.block.generic.break | Block broken |
block.nether_wood.break | block/nether_wood/break1 block/nether_wood/break2 block/nether_wood/break3 block/nether_wood/break4 |
subtitles.block.generic.break | Block broken |
block.nether_wood.fall | block/nether_wood/step1 block/nether_wood/step2 block/nether_wood/step3 block/nether_wood/step4 block/nether_wood/step5 |
subtitles.block.generic.fall | Something falls on a block |
block.nether_wood.hit | block/nether_wood/step1 block/nether_wood/step2 block/nether_wood/step3 block/nether_wood/step4 block/nether_wood/step5 |
subtitles.block.generic.hit | Block breaking |
block.nether_wood.place | block/nether_wood/break1 block/nether_wood/break2 block/nether_wood/break3 block/nether_wood/break4 |
subtitles.block.generic.place | Block placed |
block.nether_wood.step | block/nether_wood/step1 block/nether_wood/step2 block/nether_wood/step3 block/nether_wood/step4 block/nether_wood/step5 |
subtitles.block.generic.footsteps | Footsteps |
block.nether_wood_button.click_off | block/nether_wood_button/nether_wood_button, pitch = 0.5, volume = 0.3 | subtitles.block.button.click | Button clicks |
block.nether_wood_button.click_on | block/nether_wood_button/nether_wood_button, pitch = 0.6, volume = 0.3 | subtitles.block.button.click | Button clicks |
block.nether_wood_door.close | block/nether_wood_door/toggle1 block/nether_wood_door/toggle2 block/nether_wood_door/toggle3 block/nether_wood_door/toggle4 |
subtitles.block.door.toggle | Door creaks |
block.nether_wood_door.open | block/nether_wood_door/toggle1 block/nether_wood_door/toggle2 block/nether_wood_door/toggle3 block/nether_wood_door/toggle4 |
subtitles.block.door.toggle | Door creaks |
block.nether_wood_fence_gate.close | block/nether_wood_fence/toggle1 block/nether_wood_fence/toggle2 block/nether_wood_fence/toggle3 block/nether_wood_fence/toggle4 |
subtitles.block.fence_gate.toggle | Fence Gate creaks |
block.nether_wood_fence_gate.open | block/nether_wood_fence/toggle1 block/nether_wood_fence/toggle2 block/nether_wood_fence/toggle3 block/nether_wood_fence/toggle4 |
subtitles.block.fence_gate.toggle | Fence Gate creaks |
block.nether_wood_hanging_sign.break | block/nether_wood_hanging_sign/break1 block/nether_wood_hanging_sign/break2 block/nether_wood_hanging_sign/break3 block/nether_wood_hanging_sign/break4 |
subtitles.block.generic.break | Block broken |
block.nether_wood_hanging_sign.fall | block/nether_wood_hanging_sign/step1 block/nether_wood_hanging_sign/step2 block/nether_wood_hanging_sign/step3 block/nether_wood_hanging_sign/step4 |
subtitles.block.generic.fall | Something falls on a block |
block.nether_wood_hanging_sign.hit | block/nether_wood_hanging_sign/step1, volume = 0.8 block/nether_wood_hanging_sign/step2, volume = 0.8 block/nether_wood_hanging_sign/step3, volume = 0.8 block/nether_wood_hanging_sign/step4, volume = 0.8 |
subtitles.block.generic.hit | Block breaking |
block.nether_wood_hanging_sign.place | block/nether_wood_hanging_sign/break1 block/nether_wood_hanging_sign/break2 block/nether_wood_hanging_sign/break3 block/nether_wood_hanging_sign/break4 |
subtitles.block.generic.place | Block placed |
block.nether_wood_hanging_sign.step | block/nether_wood_hanging_sign/step1 block/nether_wood_hanging_sign/step2 block/nether_wood_hanging_sign/step3 block/nether_wood_hanging_sign/step4 |
subtitles.block.generic.footsteps | Footsteps |
block.nether_wood_pressure_plate.click_off | random/click, pitch = 0.7, volume = 0.3 | subtitles.block.pressure_plate.click | Pressure Plate clicks |
block.nether_wood_pressure_plate.click_on | random/click, pitch = 0.8, volume = 0.3 | subtitles.block.pressure_plate.click | Pressure Plate clicks |
block.nether_wood_trapdoor.close | block/nether_wood_trapdoor/toggle1 block/nether_wood_trapdoor/toggle2 block/nether_wood_trapdoor/toggle3 block/nether_wood_trapdoor/toggle4 |
subtitles.block.trapdoor.toggle | Trapdoor creaks |
block.nether_wood_trapdoor.open | block/nether_wood_trapdoor/toggle1 block/nether_wood_trapdoor/toggle2 block/nether_wood_trapdoor/toggle3 block/nether_wood_trapdoor/toggle4 |
subtitles.block.trapdoor.toggle | Trapdoor creaks |
block.netherite_block.break | block/netherite/break1, volume = 0.95 block/netherite/break1, pitch = 0.9, volume = 0.95 block/netherite/break2, volume = 0.95 block/netherite/break2, pitch = 0.9, volume = 0.95 block/netherite/break3, volume = 0.95 block/netherite/break3, pitch = 0.9, volume = 0.95 block/netherite/break4, volume = 0.95 block/netherite/break4, pitch = 0.9, volume = 0.95 |
subtitles.block.generic.break | Block broken |
block.netherite_block.fall | block/netherite/step1 block/netherite/step2 block/netherite/step3 block/netherite/step4 block/netherite/step5 block/netherite/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.netherite_block.hit | block/netherite/step1 block/netherite/step2 block/netherite/step3 block/netherite/step4 block/netherite/step5 block/netherite/step6 |
subtitles.block.generic.hit | Block breaking |
block.netherite_block.place | block/netherite/break1, volume = 0.95 block/netherite/break1, pitch = 0.9, volume = 0.95 block/netherite/break2, volume = 0.95 block/netherite/break2, pitch = 0.9, volume = 0.95 block/netherite/break3, volume = 0.95 block/netherite/break3, pitch = 0.9, volume = 0.95 block/netherite/break4, volume = 0.95 block/netherite/break4, pitch = 0.9, volume = 0.95 |
subtitles.block.generic.place | Block placed |
block.netherite_block.step | block/netherite/step1 block/netherite/step2 block/netherite/step3 block/netherite/step4 block/netherite/step5 block/netherite/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.netherrack.break | block/netherrack/break1 block/netherrack/break2 block/netherrack/break3 block/netherrack/break4 block/netherrack/break5 block/netherrack/break6 |
subtitles.block.generic.break | Block broken |
block.netherrack.fall | block/netherrack/step1 block/netherrack/step2 block/netherrack/step3 block/netherrack/step4 block/netherrack/step5 block/netherrack/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.netherrack.hit | block/netherrack/step1, volume = 0.55 block/netherrack/step2, volume = 0.55 block/netherrack/step3, volume = 0.55 block/netherrack/step4, volume = 0.55 block/netherrack/step5, volume = 0.55 block/netherrack/step6, volume = 0.55 |
subtitles.block.generic.hit | Block breaking |
block.netherrack.place | block/netherrack/break1 block/netherrack/break2 block/netherrack/break3 block/netherrack/break4 block/netherrack/break5 block/netherrack/break6 |
subtitles.block.generic.place | Block placed |
block.netherrack.step | block/netherrack/step1 block/netherrack/step2 block/netherrack/step3 block/netherrack/step4 block/netherrack/step5 block/netherrack/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.note_block.banjo | note/banjo | subtitles.block.note_block.note | Note Block plays |
block.note_block.basedrum | note/bd | subtitles.block.note_block.note | Note Block plays |
block.note_block.bass | note/bassattack | subtitles.block.note_block.note | Note Block plays |
block.note_block.bell | note/bell | subtitles.block.note_block.note | Note Block plays |
block.note_block.bit | note/bit | subtitles.block.note_block.note | Note Block plays |
block.note_block.chime | note/icechime | subtitles.block.note_block.note | Note Block plays |
block.note_block.cow_bell | note/cow_bell | subtitles.block.note_block.note | Note Block plays |
block.note_block.didgeridoo | note/didgeridoo | subtitles.block.note_block.note | Note Block plays |
block.note_block.flute | note/flute | subtitles.block.note_block.note | Note Block plays |
block.note_block.guitar | note/guitar | subtitles.block.note_block.note | Note Block plays |
block.note_block.harp | note/harp2 | subtitles.block.note_block.note | Note Block plays |
block.note_block.hat | note/hat | subtitles.block.note_block.note | Note Block plays |
block.note_block.imitate.creeper | entity.creeper.primed, pitch = 0.5, type = event | subtitles.entity.creeper.primed | Creeper hisses |
block.note_block.imitate.ender_dragon | entity.ender_dragon.ambient, type = event | subtitles.entity.ender_dragon.ambient | Dragon roars |
block.note_block.imitate.piglin | entity.piglin.ambient, type = event | subtitles.entity.piglin.ambient | Piglin snorts |
block.note_block.imitate.skeleton | entity.skeleton.ambient, type = event | subtitles.entity.skeleton.ambient | Skeleton rattles |
block.note_block.imitate.wither_skeleton | entity.wither_skeleton.ambient, type = event | subtitles.entity.wither_skeleton.ambient | Wither Skeleton rattles |
block.note_block.imitate.zombie | entity.zombie.ambient, type = event | subtitles.entity.zombie.ambient | Zombie groans |
block.note_block.iron_xylophone | note/iron_xylophone | subtitles.block.note_block.note | Note Block plays |
block.note_block.pling | note/pling | subtitles.block.note_block.note | Note Block plays |
block.note_block.snare | note/snare | subtitles.block.note_block.note | Note Block plays |
block.note_block.xylophone | note/xylobone | subtitles.block.note_block.note | Note Block plays |
block.nylium.break | block/nylium/break1, volume = 0.85 block/nylium/break2, volume = 0.85 block/nylium/break3, volume = 0.85 block/nylium/break4, volume = 0.85 block/nylium/break5, volume = 0.85 block/nylium/break6, volume = 0.85 |
subtitles.block.generic.break | Block broken |
block.nylium.fall | block/nylium/step1 block/nylium/step2 block/nylium/step3 block/nylium/step4 block/nylium/step5 block/nylium/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.nylium.hit | block/nylium/step1 block/nylium/step2 block/nylium/step3 block/nylium/step4 block/nylium/step5 block/nylium/step6 |
subtitles.block.generic.hit | Block breaking |
block.nylium.place | block/nylium/break1, volume = 0.85 block/nylium/break2, volume = 0.85 block/nylium/break3, volume = 0.85 block/nylium/break4, volume = 0.85 block/nylium/break5, volume = 0.85 block/nylium/break6, volume = 0.85 |
subtitles.block.generic.place | Block placed |
block.nylium.step | block/nylium/step1 block/nylium/step2 block/nylium/step3 block/nylium/step4 block/nylium/step5 block/nylium/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.packed_mud.break | block/packed_mud/break1, volume = 0.3 block/packed_mud/break2, volume = 0.3 block/packed_mud/break3, volume = 0.3 block/packed_mud/break4, volume = 0.3 block/packed_mud/break5, volume = 0.3 block/packed_mud/break6, volume = 0.3 |
subtitles.block.generic.break | Block broken |
block.packed_mud.fall | block/packed_mud/step1, volume = 0.3 block/packed_mud/step2, volume = 0.3 block/packed_mud/step3, volume = 0.3 block/packed_mud/step4, volume = 0.3 block/packed_mud/step5, volume = 0.3 block/packed_mud/step6, volume = 0.3 |
subtitles.block.generic.fall | Something falls on a block |
block.packed_mud.hit | block/packed_mud/step1, volume = 0.3 block/packed_mud/step2, volume = 0.3 block/packed_mud/step3, volume = 0.3 block/packed_mud/step4, volume = 0.3 block/packed_mud/step5, volume = 0.3 block/packed_mud/step6, volume = 0.3 |
subtitles.block.generic.hit | Block breaking |
block.packed_mud.place | block/packed_mud/break1, volume = 0.3 block/packed_mud/break2, volume = 0.3 block/packed_mud/break3, volume = 0.3 block/packed_mud/break4, volume = 0.3 block/packed_mud/break5, volume = 0.3 block/packed_mud/break6, volume = 0.3 |
subtitles.block.generic.place | Block placed |
block.packed_mud.step | block/packed_mud/step1, pitch = 0.95, volume = 0.3 block/packed_mud/step2, pitch = 0.95, volume = 0.3 block/packed_mud/step3, pitch = 0.95, volume = 0.3 block/packed_mud/step4, pitch = 0.95, volume = 0.3 block/packed_mud/step5, pitch = 0.95, volume = 0.3 block/packed_mud/step6, pitch = 0.95, volume = 0.3 |
subtitles.block.generic.footsteps | Footsteps |
block.pale_hanging_moss.idle | block/pale_hanging_moss/pale_hanging_moss1 block/pale_hanging_moss/pale_hanging_moss2 block/pale_hanging_moss/pale_hanging_moss3 block/pale_hanging_moss/pale_hanging_moss4 block/pale_hanging_moss/pale_hanging_moss5 block/pale_hanging_moss/pale_hanging_moss6 block/pale_hanging_moss/pale_hanging_moss7 block/pale_hanging_moss/pale_hanging_moss8 block/pale_hanging_moss/pale_hanging_moss9 block/pale_hanging_moss/pale_hanging_moss10 block/pale_hanging_moss/pale_hanging_moss11 block/pale_hanging_moss/pale_hanging_moss12 block/pale_hanging_moss/pale_hanging_moss13 block/pale_hanging_moss/pale_hanging_moss14 block/pale_hanging_moss/pale_hanging_moss15 |
subtitles.ambient.sound | Eerie noise |
block.pink_petals.break | block/cherry_leaves/break1, pitch = 1.2, volume = 0.8 block/cherry_leaves/break2, pitch = 1.2, volume = 0.8 block/cherry_leaves/break3, pitch = 1.2, volume = 0.8 block/cherry_leaves/break4, pitch = 1.2, volume = 0.8 block/cherry_leaves/break5, pitch = 1.2, volume = 0.8 |
subtitles.block.generic.break | Block broken |
block.pink_petals.fall | block/cherry_leaves/step1, pitch = 1.2, volume = 0.8 block/cherry_leaves/step2, pitch = 1.2, volume = 0.8 block/cherry_leaves/step3, pitch = 1.2, volume = 0.8 block/cherry_leaves/step4, pitch = 1.2, volume = 0.8 block/cherry_leaves/step5, pitch = 1.2, volume = 0.8 |
subtitles.block.generic.fall | Something falls on a block |
block.pink_petals.hit | block/cherry_leaves/step1, pitch = 1.2, volume = 0.8 block/cherry_leaves/step2, pitch = 1.2, volume = 0.8 block/cherry_leaves/step3, pitch = 1.2, volume = 0.8 block/cherry_leaves/step4, pitch = 1.2, volume = 0.8 block/cherry_leaves/step5, pitch = 1.2, volume = 0.8 |
subtitles.block.generic.hit | Block breaking |
block.pink_petals.place | block/cherry_leaves/break1, pitch = 1.2, volume = 0.8 block/cherry_leaves/break2, pitch = 1.2, volume = 0.8 block/cherry_leaves/break3, pitch = 1.2, volume = 0.8 block/cherry_leaves/break4, pitch = 1.2, volume = 0.8 block/cherry_leaves/break5, pitch = 1.2, volume = 0.8 |
subtitles.block.generic.place | Block placed |
block.pink_petals.step | block/cherry_leaves/step1, pitch = 1.2, volume = 0.8 block/cherry_leaves/step2, pitch = 1.2, volume = 0.8 block/cherry_leaves/step3, pitch = 1.2, volume = 0.8 block/cherry_leaves/step4, pitch = 1.2, volume = 0.8 block/cherry_leaves/step5, pitch = 1.2, volume = 0.8 |
subtitles.block.generic.footsteps | Footsteps |
block.piston.contract | tile/piston/in, attenuation_distance = 8 | subtitles.block.piston.move | Piston moves |
block.piston.extend | tile/piston/out, attenuation_distance = 8 | subtitles.block.piston.move | Piston moves |
block.pointed_dripstone.break | block/dripstone/break1 block/dripstone/break2 block/dripstone/break3 block/dripstone/break4 block/dripstone/break5 |
subtitles.block.generic.break | Block broken |
block.pointed_dripstone.drip_lava | block/pointed_dripstone/drip_lava1 block/pointed_dripstone/drip_lava2 block/pointed_dripstone/drip_lava3 block/pointed_dripstone/drip_lava4 block/pointed_dripstone/drip_lava5 block/pointed_dripstone/drip_lava6 |
subtitles.block.pointed_dripstone.drip_lava | Lava drips |
block.pointed_dripstone.drip_lava_into_cauldron | block/pointed_dripstone/drip_lava_cauldron1 block/pointed_dripstone/drip_lava_cauldron2 block/pointed_dripstone/drip_lava_cauldron3 block/pointed_dripstone/drip_lava_cauldron4 |
subtitles.block.pointed_dripstone.drip_lava_into_cauldron | Lava drips into Cauldron |
block.pointed_dripstone.drip_water | block/pointed_dripstone/drip_water1 block/pointed_dripstone/drip_water2 block/pointed_dripstone/drip_water3 block/pointed_dripstone/drip_water4 block/pointed_dripstone/drip_water5 block/pointed_dripstone/drip_water6 block/pointed_dripstone/drip_water7 block/pointed_dripstone/drip_water8 block/pointed_dripstone/drip_water9 block/pointed_dripstone/drip_water10 block/pointed_dripstone/drip_water11 block/pointed_dripstone/drip_water12 block/pointed_dripstone/drip_water13 block/pointed_dripstone/drip_water14 block/pointed_dripstone/drip_water15 |
subtitles.block.pointed_dripstone.drip_water | Water drips |
block.pointed_dripstone.drip_water_into_cauldron | block/pointed_dripstone/drip_water_cauldron1 block/pointed_dripstone/drip_water_cauldron2 block/pointed_dripstone/drip_water_cauldron3 block/pointed_dripstone/drip_water_cauldron4 block/pointed_dripstone/drip_water_cauldron5 block/pointed_dripstone/drip_water_cauldron6 block/pointed_dripstone/drip_water_cauldron7 block/pointed_dripstone/drip_water_cauldron8 |
subtitles.block.pointed_dripstone.drip_water_into_cauldron | Water drips into Cauldron |
block.pointed_dripstone.fall | block/dripstone/step1 block/dripstone/step2 block/dripstone/step3 block/dripstone/step4 block/dripstone/step5 block/dripstone/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.pointed_dripstone.hit | block/dripstone/step1 block/dripstone/step2 block/dripstone/step3 block/dripstone/step4 block/dripstone/step5 block/dripstone/step6 |
subtitles.block.generic.hit | Block breaking |
block.pointed_dripstone.land | block/pointed_dripstone/land1 block/pointed_dripstone/land2 block/pointed_dripstone/land3 block/pointed_dripstone/land4 block/pointed_dripstone/land5 |
||
block.pointed_dripstone.place | block/dripstone/break1 block/dripstone/break2 block/dripstone/break3 block/dripstone/break4 block/dripstone/break5 |
subtitles.block.generic.place | Block placed |
block.pointed_dripstone.step | block/dripstone/step1 block/dripstone/step2 block/dripstone/step3 block/dripstone/step4 block/dripstone/step5 block/dripstone/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.polished_deepslate.break | block/deepslate/break1 block/deepslate/break2 block/deepslate/break3 block/deepslate/break4 |
subtitles.block.generic.break | Block broken |
block.polished_deepslate.fall | block/deepslate/step1 block/deepslate/step2 block/deepslate/step3 block/deepslate/step4 block/deepslate/step5 block/deepslate/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.polished_deepslate.hit | block/deepslate/step1 block/deepslate/step2 block/deepslate/step3 block/deepslate/step4 block/deepslate/step5 block/deepslate/step6 |
subtitles.block.generic.hit | Block breaking |
block.polished_deepslate.place | block/deepslate/place1 block/deepslate/place2 block/deepslate/place3 block/deepslate/place4 block/deepslate/place5 block/deepslate/place6 |
subtitles.block.generic.place | Block placed |
block.polished_deepslate.step | block/deepslate/step1 block/deepslate/step2 block/deepslate/step3 block/deepslate/step4 block/deepslate/step5 block/deepslate/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.polished_tuff.break | block/tuff/break1, pitch = 1.2 block/tuff/break2, pitch = 1.2 block/tuff/break3, pitch = 1.2 block/tuff/break4, pitch = 1.2 block/tuff/break5, pitch = 1.2 |
subtitles.block.generic.break | Block broken |
block.polished_tuff.fall | block/tuff/step1, pitch = 1.2 block/tuff/step2, pitch = 1.2 block/tuff/step3, pitch = 1.2 block/tuff/step4, pitch = 1.2 block/tuff/step5, pitch = 1.2 block/tuff/step6, pitch = 1.2 |
subtitles.block.generic.fall | Something falls on a block |
block.polished_tuff.hit | block/tuff/step1, pitch = 1.2 block/tuff/step2, pitch = 1.2 block/tuff/step3, pitch = 1.2 block/tuff/step4, pitch = 1.2 block/tuff/step5, pitch = 1.2 block/tuff/step6, pitch = 1.2 |
subtitles.block.generic.hit | Block breaking |
block.polished_tuff.place | block/tuff/break1, pitch = 1.2 block/tuff/break2, pitch = 1.2 block/tuff/break3, pitch = 1.2 block/tuff/break4, pitch = 1.2 block/tuff/break5, pitch = 1.2 |
subtitles.block.generic.place | Block placed |
block.polished_tuff.step | block/tuff/step1, pitch = 1.2 block/tuff/step2, pitch = 1.2 block/tuff/step3, pitch = 1.2 block/tuff/step4, pitch = 1.2 block/tuff/step5, pitch = 1.2 block/tuff/step6, pitch = 1.2 |
subtitles.block.generic.footsteps | Footsteps |
block.portal.ambient | portal/portal, attenuation_distance = 10 | subtitles.block.portal.ambient | Portal whooshes |
block.portal.travel | portal/travel | subtitles.block.portal.travel | Portal noise fades |
block.portal.trigger | portal/trigger | subtitles.block.portal.trigger | Portal noise intensifies |
block.powder_snow.break | block/powder_snow/break1 block/powder_snow/break2 block/powder_snow/break3 block/powder_snow/break4 block/powder_snow/break5 block/powder_snow/break6 block/powder_snow/break7 |
subtitles.block.generic.break | Block broken |
block.powder_snow.fall | block/powder_snow/step1 block/powder_snow/step2 block/powder_snow/step3 block/powder_snow/step4 block/powder_snow/step5 block/powder_snow/step6 block/powder_snow/step7 block/powder_snow/step8 block/powder_snow/step9 block/powder_snow/step10 |
subtitles.block.generic.fall | Something falls on a block |
block.powder_snow.hit | block/powder_snow/step1, pitch = 1.3, volume = 0.83 block/powder_snow/step2, pitch = 1.3, volume = 0.83 block/powder_snow/step3, pitch = 1.3, volume = 0.83 block/powder_snow/step4, pitch = 1.3, volume = 0.83 block/powder_snow/step5, pitch = 1.3, volume = 0.83 block/powder_snow/step6, pitch = 1.3, volume = 0.83 block/powder_snow/step7, pitch = 1.3, volume = 0.83 block/powder_snow/step8, pitch = 1.3, volume = 0.83 block/powder_snow/step9, pitch = 1.3, volume = 0.83 block/powder_snow/step10, pitch = 1.3, volume = 0.83 |
subtitles.block.generic.hit | Block breaking |
block.powder_snow.place | block/powder_snow/break1 block/powder_snow/break2 block/powder_snow/break3 block/powder_snow/break4 block/powder_snow/break5 block/powder_snow/break6 block/powder_snow/break7 |
subtitles.block.generic.place | Block placed |
block.powder_snow.step | block/powder_snow/step1 block/powder_snow/step2 block/powder_snow/step3 block/powder_snow/step4 block/powder_snow/step5 block/powder_snow/step6 block/powder_snow/step7 block/powder_snow/step8 block/powder_snow/step9 block/powder_snow/step10 |
subtitles.block.generic.footsteps | Footsteps |
block.pumpkin.carve | block/pumpkin/carve1 block/pumpkin/carve2 |
subtitles.block.pumpkin.carve | Shears carve |
block.redstone_torch.burnout | random/fizz | subtitles.block.redstone_torch.burnout | Torch fizzes |
block.resin.break | block/resin/resin_break1 block/resin/resin_break2 block/resin/resin_break3 block/resin/resin_break4 block/resin/resin_break5 |
subtitles.block.generic.break | Block broken |
block.resin.fall | block/resin/resin_fall | subtitles.block.generic.fall | Something falls on a block |
block.resin.place | block/resin/resin_place1 block/resin/resin_place2 block/resin/resin_place3 block/resin/resin_place4 |
subtitles.block.generic.place | Block placed |
block.resin.step | block/resin/resin_step1 block/resin/resin_step2 block/resin/resin_step3 block/resin/resin_step4 block/resin/resin_step5 |
subtitles.block.generic.footsteps | Footsteps |
block.resin_bricks.break | block/resin_bricks/resin_brick_break | subtitles.block.generic.break | Block broken |
block.resin_bricks.fall | block/resin_bricks/resin_brick_fall | subtitles.block.generic.fall | Something falls on a block |
block.resin_bricks.hit | block/resin_bricks/resin_brick_hit1 block/resin_bricks/resin_brick_hit2 block/resin_bricks/resin_brick_hit3 block/resin_bricks/resin_brick_hit4 block/resin_bricks/resin_brick_hit5 |
subtitles.block.generic.hit | Block breaking |
block.resin_bricks.place | block/resin_bricks/resin_brick_place1 block/resin_bricks/resin_brick_place2 block/resin_bricks/resin_brick_place3 block/resin_bricks/resin_brick_place4 block/resin_bricks/resin_brick_place5 |
subtitles.block.generic.place | Block placed |
block.resin_bricks.step | block/resin_bricks/resin_brick_step1 block/resin_bricks/resin_brick_step2 block/resin_bricks/resin_brick_step3 block/resin_bricks/resin_brick_step4 block/resin_bricks/resin_brick_step5 |
subtitles.block.generic.footsteps | Footsteps |
block.respawn_anchor.ambient | block/respawn_anchor/ambient1, attenuation_distance = 7 block/respawn_anchor/ambient2, attenuation_distance = 7 block/respawn_anchor/ambient3, attenuation_distance = 7 |
subtitles.block.respawn_anchor.ambient | Respawn Anchor whooshes |
block.respawn_anchor.charge | block/respawn_anchor/charge1 block/respawn_anchor/charge2 block/respawn_anchor/charge3 |
subtitles.block.respawn_anchor.charge | Respawn Anchor is charged |
block.respawn_anchor.deplete | block/respawn_anchor/deplete1 block/respawn_anchor/deplete2 |
subtitles.block.respawn_anchor.deplete | Respawn Anchor depletes |
block.respawn_anchor.set_spawn | block/respawn_anchor/set_spawn1 block/respawn_anchor/set_spawn2 block/respawn_anchor/set_spawn3 |
subtitles.block.respawn_anchor.set_spawn | Respawn Anchor sets spawn |
block.rooted_dirt.break | block/rooted_dirt/break1 block/rooted_dirt/break2 block/rooted_dirt/break3 block/rooted_dirt/break4 |
subtitles.block.generic.break | Block broken |
block.rooted_dirt.fall | block/rooted_dirt/step1 block/rooted_dirt/step2 block/rooted_dirt/step3 block/rooted_dirt/step4 block/rooted_dirt/step5 block/rooted_dirt/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.rooted_dirt.hit | block/rooted_dirt/step1, volume = 0.8 block/rooted_dirt/step2, volume = 0.8 block/rooted_dirt/step3, volume = 0.8 block/rooted_dirt/step4, volume = 0.8 block/rooted_dirt/step5, volume = 0.8 block/rooted_dirt/step6, volume = 0.8 |
subtitles.block.generic.hit | Block breaking |
block.rooted_dirt.place | block/rooted_dirt/break1 block/rooted_dirt/break2 block/rooted_dirt/break3 block/rooted_dirt/break4 |
subtitles.block.generic.place | Block placed |
block.rooted_dirt.step | block/rooted_dirt/step1 block/rooted_dirt/step2 block/rooted_dirt/step3 block/rooted_dirt/step4 block/rooted_dirt/step5 block/rooted_dirt/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.roots.break | block/roots/break1 block/roots/break2 block/roots/break3 block/roots/break4 block/roots/break5 block/roots/break6 |
subtitles.block.generic.break | Block broken |
block.roots.fall | block/roots/step1 block/roots/step2 block/roots/step3 block/roots/step4 block/roots/step5 |
subtitles.block.generic.fall | Something falls on a block |
block.roots.hit | block/roots/step1 block/roots/step2 block/roots/step3 block/roots/step4 block/roots/step5 |
subtitles.block.generic.hit | Block breaking |
block.roots.place | block/roots/break1 block/roots/break2 block/roots/break3 block/roots/break4 block/roots/break5 block/roots/break6 |
subtitles.block.generic.place | Block placed |
block.roots.step | block/roots/step1 block/roots/step2 block/roots/step3 block/roots/step4 block/roots/step5 |
subtitles.block.generic.footsteps | Footsteps |
block.sand.break | dig/sand1 dig/sand2 dig/sand3 dig/sand4 |
subtitles.block.generic.break | Block broken |
block.sand.fall | step/sand1 step/sand2 step/sand3 step/sand4 step/sand5 |
subtitles.block.generic.fall | Something falls on a block |
block.sand.hit | step/sand1 step/sand2 step/sand3 step/sand4 step/sand5 |
subtitles.block.generic.hit | Block breaking |
block.sand.place | dig/sand1 dig/sand2 dig/sand3 dig/sand4 |
subtitles.block.generic.place | Block placed |
block.sand.step | step/sand1 step/sand2 step/sand3 step/sand4 step/sand5 |
subtitles.block.generic.footsteps | Footsteps |
block.scaffolding.break | block/scaffold/place1, pitch = 1.4, volume = 0.8 block/scaffold/place2, pitch = 1.4, volume = 0.8 block/scaffold/place3, pitch = 1.4, volume = 0.8 block/scaffold/place4, pitch = 1.4, volume = 0.8 |
subtitles.block.generic.break | Block broken |
block.scaffolding.fall | step/scaffold1 step/scaffold2 step/scaffold3 step/scaffold4 step/scaffold5 step/scaffold6 step/scaffold7 |
subtitles.block.generic.fall | Something falls on a block |
block.scaffolding.hit | step/scaffold1 step/scaffold2 step/scaffold3 step/scaffold4 step/scaffold5 step/scaffold6 step/scaffold7 |
subtitles.block.generic.hit | Block breaking |
block.scaffolding.place | block/scaffold/place1, volume = 0.9 block/scaffold/place2, volume = 0.9 block/scaffold/place3, volume = 0.9 block/scaffold/place4, volume = 0.9 |
subtitles.block.generic.place | Block placed |
block.scaffolding.step | step/scaffold1 step/scaffold2 step/scaffold3 step/scaffold4 step/scaffold5 step/scaffold6 step/scaffold7 |
subtitles.block.generic.footsteps | Footsteps |
block.sculk.break | block/sculk/break1 block/sculk/break2 block/sculk/break3 block/sculk/break4 block/sculk/break5 block/sculk/break6 block/sculk/break7 block/sculk/break8 block/sculk/break9 block/sculk/break10 block/sculk/break11 block/sculk/break12 block/sculk/break13 block/sculk/break14 |
subtitles.block.generic.break | Block broken |
block.sculk.charge | block/sculk/charge1 block/sculk/charge2 block/sculk/charge3 block/sculk/charge4 block/sculk/charge5 |
subtitles.block.sculk.charge | Sculk bubbles |
block.sculk.fall | block/sculk/step1 block/sculk/step2 block/sculk/step3 block/sculk/step4 block/sculk/step5 block/sculk/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.sculk.hit | block/sculk/step1 block/sculk/step2 block/sculk/step3 block/sculk/step4 block/sculk/step5 block/sculk/step6 |
subtitles.block.generic.hit | Block breaking |
block.sculk.place | block/sculk/place1 block/sculk/place2 block/sculk/place3 block/sculk/place4 block/sculk/place5 |
subtitles.block.generic.place | Block placed |
block.sculk.spread | block/sculk/spread1, pitch = 0.9 block/sculk/spread2, pitch = 0.9 block/sculk/spread3, pitch = 0.9 block/sculk/spread4, pitch = 0.9 block/sculk/spread5, pitch = 0.9 |
subtitles.block.sculk.spread | Sculk spreads |
block.sculk.step | block/sculk/step1 block/sculk/step2 block/sculk/step3 block/sculk/step4 block/sculk/step5 block/sculk/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.sculk_catalyst.bloom | enchant/soulspeed/soulspeed1, attenuation_distance = 12, volume = 0.25 enchant/soulspeed/soulspeed2, attenuation_distance = 12, volume = 0.25 enchant/soulspeed/soulspeed3, attenuation_distance = 12, volume = 0.25 enchant/soulspeed/soulspeed4, attenuation_distance = 12, volume = 0.25 enchant/soulspeed/soulspeed5, attenuation_distance = 12, volume = 0.25 enchant/soulspeed/soulspeed6, attenuation_distance = 12, volume = 0.25 enchant/soulspeed/soulspeed7, attenuation_distance = 12, volume = 0.25 enchant/soulspeed/soulspeed8, attenuation_distance = 12, volume = 0.25 enchant/soulspeed/soulspeed9, attenuation_distance = 12, volume = 0.25 enchant/soulspeed/soulspeed10, attenuation_distance = 12, volume = 0.25 enchant/soulspeed/soulspeed11, attenuation_distance = 12, volume = 0.25 enchant/soulspeed/soulspeed12, attenuation_distance = 12, volume = 0.25 enchant/soulspeed/soulspeed13, attenuation_distance = 12, volume = 0.25 |
subtitles.block.sculk_catalyst.bloom | Sculk Catalyst blooms |
block.sculk_catalyst.break | block/sculk_catalyst/break1 block/sculk_catalyst/break2 block/sculk_catalyst/break3 block/sculk_catalyst/break4 block/sculk_catalyst/break5 block/sculk_catalyst/break6 block/sculk_catalyst/break7 block/sculk_catalyst/break8 block/sculk_catalyst/break9 block/sculk_catalyst/break10 |
subtitles.block.generic.break | Block broken |
block.sculk_catalyst.fall | block/sculk_catalyst/step1 block/sculk_catalyst/step2 block/sculk_catalyst/step3 block/sculk_catalyst/step4 block/sculk_catalyst/step5 block/sculk_catalyst/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.sculk_catalyst.hit | block/sculk_catalyst/step1 block/sculk_catalyst/step2 block/sculk_catalyst/step3 block/sculk_catalyst/step4 block/sculk_catalyst/step5 block/sculk_catalyst/step6 |
subtitles.block.generic.hit | Block breaking |
block.sculk_catalyst.place | block/sculk_catalyst/place1 block/sculk_catalyst/place2 block/sculk_catalyst/place3 block/sculk_catalyst/place4 block/sculk_catalyst/place5 |
subtitles.block.generic.place | Block placed |
block.sculk_catalyst.step | block/sculk_catalyst/step1 block/sculk_catalyst/step2 block/sculk_catalyst/step3 block/sculk_catalyst/step4 block/sculk_catalyst/step5 block/sculk_catalyst/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.sculk_sensor.break | block/sculk_sensor/break1, pitch = 1.2, volume = 0.9 block/sculk_sensor/break2, pitch = 1.2, volume = 0.9 block/sculk_sensor/break3, pitch = 1.2, volume = 0.9 block/sculk_sensor/break4, pitch = 1.2, volume = 0.9 block/sculk_sensor/break5, pitch = 1.2, volume = 0.9 |
subtitles.block.generic.break | Block broken |
block.sculk_sensor.clicking | block/sculk_sensor/sculk_clicking1, volume = 0.73 block/sculk_sensor/sculk_clicking2, volume = 0.73 block/sculk_sensor/sculk_clicking3, volume = 0.73 block/sculk_sensor/sculk_clicking4, volume = 0.73 block/sculk_sensor/sculk_clicking5, volume = 0.73 block/sculk_sensor/sculk_clicking6, volume = 0.73 |
subtitles.block.sculk_sensor.clicking | Sculk Sensor clicks |
block.sculk_sensor.clicking_stop | block/sculk_sensor/sculk_clicking_stop1, volume = 0.62 block/sculk_sensor/sculk_clicking_stop2, volume = 0.62 block/sculk_sensor/sculk_clicking_stop3, volume = 0.62 block/sculk_sensor/sculk_clicking_stop4, volume = 0.62 block/sculk_sensor/sculk_clicking_stop5, volume = 0.62 |
subtitles.block.sculk_sensor.clicking_stop | Sculk Sensor stops clicking |
block.sculk_sensor.fall | block/sculk/step1 block/sculk/step2 block/sculk/step3 block/sculk/step4 block/sculk/step5 block/sculk/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.sculk_sensor.hit | block/sculk/step1 block/sculk/step2 block/sculk/step3 block/sculk/step4 block/sculk/step5 block/sculk/step6 |
subtitles.block.generic.hit | Block breaking |
block.sculk_sensor.place | block/sculk_sensor/place1, pitch = 1.2, volume = 0.8 block/sculk_sensor/place2, pitch = 1.2, volume = 0.8 block/sculk_sensor/place3, pitch = 1.2, volume = 0.8 block/sculk_sensor/place4, pitch = 1.2, volume = 0.8 block/sculk_sensor/place5, pitch = 1.2, volume = 0.8 |
subtitles.block.generic.place | Block placed |
block.sculk_sensor.step | block/sculk/step1 block/sculk/step2 block/sculk/step3 block/sculk/step4 block/sculk/step5 block/sculk/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.sculk_shrieker.break | block/sculk_shrieker/break1, volume = 0.9 block/sculk_shrieker/break2, volume = 0.9 block/sculk_shrieker/break3, volume = 0.9 block/sculk_shrieker/break4, volume = 0.9 block/sculk_shrieker/break5, volume = 0.9 block/sculk_shrieker/break6, volume = 0.9 |
subtitles.block.generic.break | Block broken |
block.sculk_shrieker.fall | block/sculk/step1 block/sculk/step2 block/sculk/step3 block/sculk/step4 block/sculk/step5 block/sculk/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.sculk_shrieker.hit | block/sculk/step1 block/sculk/step2 block/sculk/step3 block/sculk/step4 block/sculk/step5 block/sculk/step6 |
subtitles.block.generic.hit | Block breaking |
block.sculk_shrieker.place | block/sculk_shrieker/place1, volume = 0.9 block/sculk_shrieker/place2, volume = 0.9 block/sculk_shrieker/place3, volume = 0.9 block/sculk_shrieker/place4, volume = 0.9 block/sculk_shrieker/place5, volume = 0.9 |
subtitles.block.generic.place | Block placed |
block.sculk_shrieker.shriek | block/sculk_shrieker/shriek1, volume = 0.85 block/sculk_shrieker/shriek2, volume = 0.85 block/sculk_shrieker/shriek3, volume = 0.85 block/sculk_shrieker/shriek4, volume = 0.85 block/sculk_shrieker/shriek5, volume = 0.85 |
subtitles.block.sculk_shrieker.shriek | Sculk Shrieker shrieks |
block.sculk_shrieker.step | block/sculk/step1 block/sculk/step2 block/sculk/step3 block/sculk/step4 block/sculk/step5 block/sculk/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.sculk_vein.break | block/sculk_vein/break1, pitch = 1.1, volume = 0.8 block/sculk_vein/break2, pitch = 1.1, volume = 0.8 block/sculk_vein/break3, pitch = 1.1, volume = 0.8 block/sculk_vein/break4, pitch = 1.1, volume = 0.8 block/sculk_vein/break5, pitch = 1.1, volume = 0.8 |
subtitles.block.generic.break | Block broken |
block.sculk_vein.fall | block/sculk/step1 block/sculk/step2 block/sculk/step3 block/sculk/step4 block/sculk/step5 block/sculk/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.sculk_vein.hit | block/sculk/step1 block/sculk/step2 block/sculk/step3 block/sculk/step4 block/sculk/step5 block/sculk/step6 |
subtitles.block.generic.hit | Block breaking |
block.sculk_vein.place | block/sculk_vein/break1, pitch = 1.1, volume = 0.8 block/sculk_vein/break2, pitch = 1.1, volume = 0.8 block/sculk_vein/break3, pitch = 1.1, volume = 0.8 block/sculk_vein/break4, pitch = 1.1, volume = 0.8 block/sculk_vein/break5, pitch = 1.1, volume = 0.8 |
subtitles.block.generic.place | Block placed |
block.sculk_vein.step | block/sculk/step1 block/sculk/step2 block/sculk/step3 block/sculk/step4 block/sculk/step5 block/sculk/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.shroomlight.break | block/shroomlight/break1 block/shroomlight/break2 block/shroomlight/break3 block/shroomlight/break4 block/shroomlight/break5 |
subtitles.block.generic.break | Block broken |
block.shroomlight.fall | block/shroomlight/step1 block/shroomlight/step2 block/shroomlight/step3 block/shroomlight/step4 block/shroomlight/step5 block/shroomlight/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.shroomlight.hit | block/shroomlight/step1 block/shroomlight/step2 block/shroomlight/step3 block/shroomlight/step4 block/shroomlight/step5 block/shroomlight/step6 |
subtitles.block.generic.hit | Block breaking |
block.shroomlight.place | block/shroomlight/break1 block/shroomlight/break2 block/shroomlight/break3 block/shroomlight/break4 block/shroomlight/break5 |
subtitles.block.generic.place | Block placed |
block.shroomlight.step | block/shroomlight/step1 block/shroomlight/step2 block/shroomlight/step3 block/shroomlight/step4 block/shroomlight/step5 block/shroomlight/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.shulker_box.close | block/shulker_box/close | subtitles.block.shulker_box.close | Shulker box closes |
block.shulker_box.open | block/shulker_box/open | subtitles.block.shulker_box.open | Shulker box opens |
block.sign.waxed_interact_fail | block/sign/waxed_interact_fail1 block/sign/waxed_interact_fail1, pitch = 0.9 block/sign/waxed_interact_fail2, pitch = 0.8 block/sign/waxed_interact_fail2, pitch = 0.9 block/sign/waxed_interact_fail3, pitch = 0.8 block/sign/waxed_interact_fail3, pitch = 0.9 |
subtitles.block.sign.waxed_interact_fail | Sign wobbles |
block.slime_block.break | mob/slime/big1 mob/slime/big2 mob/slime/big3 mob/slime/big4 |
subtitles.block.generic.break | Block broken |
block.slime_block.fall | mob/slime/small1 mob/slime/small2 mob/slime/small3 mob/slime/small4 mob/slime/small5 |
subtitles.block.generic.fall | Something falls on a block |
block.slime_block.hit | mob/slime/small1 mob/slime/small2 mob/slime/small3 mob/slime/small4 mob/slime/small5 |
subtitles.block.generic.hit | Block breaking |
block.slime_block.place | mob/slime/big1 mob/slime/big2 mob/slime/big3 mob/slime/big4 |
subtitles.block.generic.place | Block placed |
block.slime_block.step | mob/slime/small1 mob/slime/small2 mob/slime/small3 mob/slime/small4 mob/slime/small5 |
subtitles.block.generic.footsteps | Footsteps |
block.small_amethyst_bud.break | block/amethyst_cluster/break1, volume = 0.4 block/amethyst_cluster/break2, volume = 0.4 block/amethyst_cluster/break3, volume = 0.4 block/amethyst_cluster/break4, volume = 0.4 |
subtitles.block.generic.break | Block broken |
block.small_amethyst_bud.place | block/amethyst_cluster/place1, pitch = 1.2, volume = 0.4 block/amethyst_cluster/place2, pitch = 1.2, volume = 0.4 block/amethyst_cluster/place3, pitch = 1.2, volume = 0.4 block/amethyst_cluster/place4, pitch = 1.2, volume = 0.4 |
subtitles.block.generic.place | Block placed |
block.small_dripleaf.break | block/big_dripleaf/break1, pitch = 1.2, volume = 0.9 block/big_dripleaf/break2, pitch = 1.2, volume = 0.9 block/big_dripleaf/break3, pitch = 1.2, volume = 0.9 block/big_dripleaf/break4, pitch = 1.2, volume = 0.9 block/big_dripleaf/break5, pitch = 1.2, volume = 0.9 block/big_dripleaf/break6, pitch = 1.2, volume = 0.9 |
subtitles.block.generic.break | Block broken |
block.small_dripleaf.fall | block/big_dripleaf/step1, pitch = 1.2, volume = 0.9 block/big_dripleaf/step2, pitch = 1.2, volume = 0.9 block/big_dripleaf/step3, pitch = 1.2, volume = 0.9 block/big_dripleaf/step4, pitch = 1.2, volume = 0.9 block/big_dripleaf/step5, pitch = 1.2, volume = 0.9 block/big_dripleaf/step6, pitch = 1.2, volume = 0.9 |
subtitles.block.generic.fall | Something falls on a block |
block.small_dripleaf.hit | block/big_dripleaf/step1, pitch = 1.2, volume = 0.9 block/big_dripleaf/step2, pitch = 1.2, volume = 0.9 block/big_dripleaf/step3, pitch = 1.2, volume = 0.9 block/big_dripleaf/step4, pitch = 1.2, volume = 0.9 block/big_dripleaf/step5, pitch = 1.2, volume = 0.9 block/big_dripleaf/step6, pitch = 1.2, volume = 0.9 |
subtitles.block.generic.hit | Block breaking |
block.small_dripleaf.place | block/big_dripleaf/break1, pitch = 1.2, volume = 0.9 block/big_dripleaf/break2, pitch = 1.2, volume = 0.9 block/big_dripleaf/break3, pitch = 1.2, volume = 0.9 block/big_dripleaf/break4, pitch = 1.2, volume = 0.9 block/big_dripleaf/break5, pitch = 1.2, volume = 0.9 block/big_dripleaf/break6, pitch = 1.2, volume = 0.9 |
subtitles.block.generic.place | Block placed |
block.small_dripleaf.step | block/big_dripleaf/step1, pitch = 1.2, volume = 0.9 block/big_dripleaf/step2, pitch = 1.2, volume = 0.9 block/big_dripleaf/step3, pitch = 1.2, volume = 0.9 block/big_dripleaf/step4, pitch = 1.2, volume = 0.9 block/big_dripleaf/step5, pitch = 1.2, volume = 0.9 block/big_dripleaf/step6, pitch = 1.2, volume = 0.9 |
subtitles.block.generic.footsteps | Footsteps |
block.smithing_table.use | block/smithing_table/smithing_table1 block/smithing_table/smithing_table2 block/smithing_table/smithing_table3 |
subtitles.block.smithing_table.use | Smithing Table used |
block.smoker.smoke | block/smoker/smoker1 block/smoker/smoker2 block/smoker/smoker3 block/smoker/smoker4 block/smoker/smoker5 |
subtitles.block.smoker.smoke | Smoker smokes |
block.sniffer_egg.crack | mob/turtle/egg/egg_crack1, pitch = 0.8 mob/turtle/egg/egg_crack2, pitch = 0.8 mob/turtle/egg/egg_crack3, pitch = 0.8 mob/turtle/egg/egg_crack4, pitch = 0.8 mob/turtle/egg/egg_crack5, pitch = 0.8 |
subtitles.block.sniffer_egg.crack | Sniffer Egg cracks |
block.sniffer_egg.hatch | mob/turtle/egg/egg_break1, pitch = 0.8 mob/turtle/egg/egg_break2, pitch = 0.8 |
subtitles.block.sniffer_egg.hatch | Sniffer Egg hatches |
block.sniffer_egg.plop | mob/chicken/plop, pitch = 0.6 mob/chicken/plop, pitch = 0.7 mob/chicken/plop, pitch = 0.8 |
subtitles.block.sniffer_egg.plop | Sniffer plops |
block.snow.break | dig/snow1 dig/snow2 dig/snow3 dig/snow4 |
subtitles.block.generic.break | Block broken |
block.snow.fall | step/snow1 step/snow2 step/snow3 step/snow4 |
subtitles.block.generic.fall | Something falls on a block |
block.snow.hit | step/snow1 step/snow2 step/snow3 step/snow4 |
subtitles.block.generic.hit | Block breaking |
block.snow.place | dig/snow1 dig/snow2 dig/snow3 dig/snow4 |
subtitles.block.generic.place | Block placed |
block.snow.step | step/snow1 step/snow2 step/snow3 step/snow4 |
subtitles.block.generic.footsteps | Footsteps |
block.soul_sand.break | block/soul_sand/break1 block/soul_sand/break2 block/soul_sand/break3 block/soul_sand/break4 block/soul_sand/break5 block/soul_sand/break6 block/soul_sand/break7 block/soul_sand/break8 block/soul_sand/break9 |
subtitles.block.generic.break | Block broken |
block.soul_sand.fall | block/soul_sand/step1 block/soul_sand/step2 block/soul_sand/step3 block/soul_sand/step4 block/soul_sand/step5 |
subtitles.block.generic.fall | Something falls on a block |
block.soul_sand.hit | block/soul_sand/step1, volume = 0.55 block/soul_sand/step2, volume = 0.55 block/soul_sand/step3, volume = 0.55 block/soul_sand/step4, volume = 0.55 block/soul_sand/step5, volume = 0.55 |
subtitles.block.generic.hit | Block breaking |
block.soul_sand.place | block/soul_sand/break1 block/soul_sand/break2 block/soul_sand/break3 block/soul_sand/break4 block/soul_sand/break5 block/soul_sand/break6 block/soul_sand/break7 block/soul_sand/break8 block/soul_sand/break9 |
subtitles.block.generic.place | Block placed |
block.soul_sand.step | block/soul_sand/step1 block/soul_sand/step2 block/soul_sand/step3 block/soul_sand/step4 block/soul_sand/step5 |
subtitles.block.generic.footsteps | Footsteps |
block.soul_soil.break | block/soul_soil/break1, volume = 0.8 block/soul_soil/break2, volume = 0.8 block/soul_soil/break3, volume = 0.8 block/soul_soil/break4, volume = 0.8 block/soul_soil/break5, volume = 0.8 block/soul_soil/break6, volume = 0.8 |
subtitles.block.generic.break | Block broken |
block.soul_soil.fall | block/soul_soil/step1 block/soul_soil/step2 block/soul_soil/step3 block/soul_soil/step4 block/soul_soil/step5 |
subtitles.block.generic.fall | Something falls on a block |
block.soul_soil.hit | block/soul_soil/step1, volume = 0.66 block/soul_soil/step2, volume = 0.66 block/soul_soil/step3, volume = 0.66 block/soul_soil/step4, volume = 0.66 block/soul_soil/step5, volume = 0.66 |
subtitles.block.generic.hit | Block breaking |
block.soul_soil.place | block/soul_soil/break1, volume = 0.8 block/soul_soil/break2, volume = 0.8 block/soul_soil/break3, volume = 0.8 block/soul_soil/break4, volume = 0.8 block/soul_soil/break5, volume = 0.8 block/soul_soil/break6, volume = 0.8 |
subtitles.block.generic.place | Block placed |
block.soul_soil.step | block/soul_soil/step1 block/soul_soil/step2 block/soul_soil/step3 block/soul_soil/step4 block/soul_soil/step5 |
subtitles.block.generic.footsteps | Footsteps |
block.spawner.break | block/spawner/break1 block/spawner/break2 block/spawner/break3 block/spawner/break4 |
subtitles.block.generic.break | Block broken |
block.spawner.fall | block/spawner/step1 block/spawner/step2 block/spawner/step3 block/spawner/step4 block/spawner/step5 |
subtitles.block.generic.fall | Something falls on a block |
block.spawner.hit | block/spawner/step1 block/spawner/step2 block/spawner/step3 block/spawner/step4 block/spawner/step5 |
subtitles.block.generic.hit | Block breaking |
block.spawner.place | block/spawner/break1 block/spawner/break2 block/spawner/break3 block/spawner/break4 |
subtitles.block.generic.place | Block placed |
block.spawner.step | block/spawner/step1 block/spawner/step2 block/spawner/step3 block/spawner/step4 block/spawner/step5 |
subtitles.block.generic.footsteps | Footsteps |
block.sponge.absorb | block/sponge/absorb1 block/sponge/absorb2 block/sponge/absorb3 |
subtitles.block.sponge.absorb | Sponge sucks |
block.sponge.break | block/sponge/break1 block/sponge/break2 block/sponge/break3 block/sponge/break4 |
subtitles.block.generic.break | Block broken |
block.sponge.fall | block/sponge/step1 block/sponge/step2 block/sponge/step3 block/sponge/step4 block/sponge/step5 block/sponge/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.sponge.hit | block/sponge/step1, volume = 0.8 block/sponge/step2, volume = 0.8 block/sponge/step3, volume = 0.8 block/sponge/step4, volume = 0.8 block/sponge/step5, volume = 0.8 block/sponge/step6, volume = 0.8 |
subtitles.block.generic.hit | Block breaking |
block.sponge.place | block/sponge/break1 block/sponge/break2 block/sponge/break3 block/sponge/break4 |
subtitles.block.generic.place | Block placed |
block.sponge.step | block/sponge/step1 block/sponge/step2 block/sponge/step3 block/sponge/step4 block/sponge/step5 block/sponge/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.spore_blossom.break | block/spore_blossom/break1 block/spore_blossom/break2 block/spore_blossom/break3 block/spore_blossom/break4 block/spore_blossom/break5 |
subtitles.block.generic.break | Block broken |
block.spore_blossom.fall | block/spore_blossom/step1 block/spore_blossom/step2 block/spore_blossom/step3 block/spore_blossom/step4 block/spore_blossom/step5 block/spore_blossom/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.spore_blossom.hit | block/spore_blossom/step1 block/spore_blossom/step2 block/spore_blossom/step3 block/spore_blossom/step4 block/spore_blossom/step5 block/spore_blossom/step6 |
subtitles.block.generic.hit | Block breaking |
block.spore_blossom.place | block/spore_blossom/break1 block/spore_blossom/break2 block/spore_blossom/break3 block/spore_blossom/break4 block/spore_blossom/break5 |
subtitles.block.generic.place | Block placed |
block.spore_blossom.step | block/spore_blossom/step1 block/spore_blossom/step2 block/spore_blossom/step3 block/spore_blossom/step4 block/spore_blossom/step5 block/spore_blossom/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.stem.break | block/stem/break1 block/stem/break2 block/stem/break3 block/stem/break4 block/stem/break5 block/stem/break6 |
subtitles.block.generic.break | Block broken |
block.stem.fall | block/stem/step1 block/stem/step2 block/stem/step3 block/stem/step4 block/stem/step5 block/stem/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.stem.hit | block/stem/step1, volume = 0.8 block/stem/step2, volume = 0.8 block/stem/step3, volume = 0.8 block/stem/step4, volume = 0.8 block/stem/step5, volume = 0.8 block/stem/step6, volume = 0.8 |
subtitles.block.generic.hit | Block breaking |
block.stem.place | block/stem/break1, pitch = 1.1, volume = 0.8 block/stem/break2, pitch = 1.1, volume = 0.8 block/stem/break3, pitch = 1.1, volume = 0.8 block/stem/break4, pitch = 1.1, volume = 0.8 block/stem/break5, pitch = 1.1, volume = 0.8 block/stem/break6, pitch = 1.1, volume = 0.8 |
subtitles.block.generic.place | Block placed |
block.stem.step | block/stem/step1 block/stem/step2 block/stem/step3 block/stem/step4 block/stem/step5 block/stem/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.stone.break | dig/stone1 dig/stone2 dig/stone3 dig/stone4 |
subtitles.block.generic.break | Block broken |
block.stone.fall | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.fall | Something falls on a block |
block.stone.hit | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.hit | Block breaking |
block.stone.place | dig/stone1 dig/stone2 dig/stone3 dig/stone4 |
subtitles.block.generic.place | Block placed |
block.stone.step | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.footsteps | Footsteps |
block.stone_button.click_off | random/click, pitch = 0.5, volume = 0.3 | subtitles.block.button.click | Button clicks |
block.stone_button.click_on | random/click, pitch = 0.6, volume = 0.3 | subtitles.block.button.click | Button clicks |
block.stone_pressure_plate.click_off | random/click, pitch = 0.5, volume = 0.3 | subtitles.block.pressure_plate.click | Pressure Plate clicks |
block.stone_pressure_plate.click_on | random/click, pitch = 0.6, volume = 0.3 | subtitles.block.pressure_plate.click | Pressure Plate clicks |
block.suspicious_gravel.break | block/suspicious_gravel/break1 block/suspicious_gravel/break2 block/suspicious_gravel/break3 block/suspicious_gravel/break4 block/suspicious_gravel/break5 block/suspicious_gravel/break6 |
subtitles.block.generic.break | Block broken |
block.suspicious_gravel.fall | block/suspicious_gravel/step1 block/suspicious_gravel/step2 block/suspicious_gravel/step3 block/suspicious_gravel/step4 |
subtitles.block.generic.fall | Something falls on a block |
block.suspicious_gravel.hit | block/suspicious_gravel/step1, volume = 0.8 block/suspicious_gravel/step2, volume = 0.8 block/suspicious_gravel/step3, volume = 0.8 block/suspicious_gravel/step4, volume = 0.8 |
subtitles.block.generic.hit | Block breaking |
block.suspicious_gravel.place | block/suspicious_gravel/place1 block/suspicious_gravel/place2 block/suspicious_gravel/place3 block/suspicious_gravel/place4 |
subtitles.block.generic.place | Block placed |
block.suspicious_gravel.step | block/suspicious_gravel/step1 block/suspicious_gravel/step2 block/suspicious_gravel/step3 block/suspicious_gravel/step4 |
subtitles.block.generic.footsteps | Footsteps |
block.suspicious_sand.break | block/suspicious_sand/break1 block/suspicious_sand/break2 block/suspicious_sand/break3 block/suspicious_sand/break4 block/suspicious_sand/break5 block/suspicious_sand/break6 |
subtitles.block.generic.break | Block broken |
block.suspicious_sand.fall | block/suspicious_sand/step1 block/suspicious_sand/step2 block/suspicious_sand/step3 block/suspicious_sand/step4 block/suspicious_sand/step5 |
subtitles.block.generic.fall | Something falls on a block |
block.suspicious_sand.hit | block/suspicious_sand/step1 block/suspicious_sand/step2 block/suspicious_sand/step3 block/suspicious_sand/step4 block/suspicious_sand/step5 |
subtitles.block.generic.hit | Block breaking |
block.suspicious_sand.place | block/suspicious_sand/place1 block/suspicious_sand/place2 block/suspicious_sand/place3 block/suspicious_sand/place4 block/suspicious_sand/place5 |
subtitles.block.generic.place | Block placed |
block.suspicious_sand.step | block/suspicious_sand/step1 block/suspicious_sand/step2 block/suspicious_sand/step3 block/suspicious_sand/step4 block/suspicious_sand/step5 |
subtitles.block.generic.footsteps | Footsteps |
block.sweet_berry_bush.break | block/sweet_berry_bush/break1, volume = 0.8 block/sweet_berry_bush/break2, volume = 0.8 block/sweet_berry_bush/break3, volume = 0.8 block/sweet_berry_bush/break4, volume = 0.8 |
subtitles.block.generic.break | Block broken |
block.sweet_berry_bush.pick_berries | item/sweet_berries/pick_from_bush1 item/sweet_berries/pick_from_bush2 |
subtitles.block.sweet_berry_bush.pick_berries | Berries pop |
block.sweet_berry_bush.place | block/sweet_berry_bush/place1, volume = 0.8 block/sweet_berry_bush/place2, volume = 0.8 block/sweet_berry_bush/place3, volume = 0.8 block/sweet_berry_bush/place4, volume = 0.8 block/sweet_berry_bush/place5, volume = 0.8 block/sweet_berry_bush/place6, volume = 0.8 |
subtitles.block.generic.place | Block placed |
block.trial_spawner.about_to_spawn_item | block/trial_spawner/about_to_spawn_item | subtitles.block.trial_spawner.about_to_spawn_item | Ominous item prepares |
block.trial_spawner.ambient | block/trial_spawner/ambient1 block/trial_spawner/ambient2 block/trial_spawner/ambient3 block/trial_spawner/ambient4 block/trial_spawner/ambient5 |
subtitles.block.trial_spawner.ambient | Trial Spawner crackles |
block.trial_spawner.ambient_ominous | block/trial_spawner/ambient_ominous1 block/trial_spawner/ambient_ominous2 block/trial_spawner/ambient_ominous3 block/trial_spawner/ambient_ominous4 block/trial_spawner/ambient_ominous5 |
subtitles.block.trial_spawner.ambient_ominous | Ominous crackling |
block.trial_spawner.break | block/trial_spawner/break1, volume = 0.9 block/trial_spawner/break2, volume = 0.9 block/trial_spawner/break3, volume = 0.9 |
subtitles.block.generic.break | Block broken |
block.trial_spawner.close_shutter | block/trial_spawner/close_shutter | subtitles.block.trial_spawner.close_shutter | Trial Spawner closes |
block.trial_spawner.detect_player | block/trial_spawner/detect_player1 block/trial_spawner/detect_player1, pitch = 0.95 block/trial_spawner/detect_player2 block/trial_spawner/detect_player2, pitch = 0.95 block/trial_spawner/detect_player3 block/trial_spawner/detect_player3, pitch = 0.95 |
subtitles.block.trial_spawner.detect_player | Trial Spawner charges up |
block.trial_spawner.eject_item | block/trial_spawner/eject_item1 | subtitles.block.trial_spawner.eject_item | Trial Spawner ejects items |
block.trial_spawner.fall | block/trial_spawner/step1 block/trial_spawner/step2 block/trial_spawner/step3 block/trial_spawner/step4 block/trial_spawner/step5 |
subtitles.block.generic.fall | Something falls on a block |
block.trial_spawner.hit | block/trial_spawner/step1 block/trial_spawner/step2 block/trial_spawner/step3 block/trial_spawner/step4 block/trial_spawner/step5 |
subtitles.block.generic.hit | Block breaking |
block.trial_spawner.ominous_activate | block/trial_spawner/ominous_activate | subtitles.block.trial_spawner.ominous_activate | Omen engulfs Trial Spawner |
block.trial_spawner.open_shutter | block/trial_spawner/open_shutter | subtitles.block.trial_spawner.open_shutter | Trial Spawner opens |
block.trial_spawner.place | block/trial_spawner/place1 block/trial_spawner/place2 block/trial_spawner/place3 |
subtitles.block.generic.place | Block placed |
block.trial_spawner.spawn_item | block/trial_spawner/spawn_item1 block/trial_spawner/spawn_item2 block/trial_spawner/spawn_item3 |
subtitles.block.trial_spawner.spawn_item | Ominous item drops |
block.trial_spawner.spawn_item_begin | block/trial_spawner/spawn_item_begin1 block/trial_spawner/spawn_item_begin2 block/trial_spawner/spawn_item_begin3 |
subtitles.block.trial_spawner.spawn_item_begin | Ominous item appears |
block.trial_spawner.spawn_mob | block/trial_spawner/spawn1 block/trial_spawner/spawn2 block/trial_spawner/spawn3 block/trial_spawner/spawn4 |
subtitles.block.trial_spawner.spawn_mob | Trial Spawner spawns a mob |
block.trial_spawner.step | block/trial_spawner/step1 block/trial_spawner/step2 block/trial_spawner/step3 block/trial_spawner/step4 block/trial_spawner/step5 |
subtitles.block.generic.footsteps | Footsteps |
block.tripwire.attach | random/click | subtitles.block.tripwire.attach | Tripwire attaches |
block.tripwire.click_off | random/click | subtitles.block.tripwire.click | Tripwire clicks |
block.tripwire.click_on | random/click | subtitles.block.tripwire.click | Tripwire clicks |
block.tripwire.detach | random/bowhit1 random/bowhit2 random/bowhit3 random/bowhit4 |
subtitles.block.tripwire.detach | Tripwire detaches |
block.tuff.break | block/tuff/break1 block/tuff/break2 block/tuff/break3 block/tuff/break4 |
subtitles.block.generic.break | Block broken |
block.tuff.fall | block/tuff/step1 block/tuff/step2 block/tuff/step3 block/tuff/step4 block/tuff/step5 block/tuff/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.tuff.hit | block/tuff/step1 block/tuff/step2 block/tuff/step3 block/tuff/step4 block/tuff/step5 block/tuff/step6 |
subtitles.block.generic.hit | Block breaking |
block.tuff.place | block/tuff/break1 block/tuff/break2 block/tuff/break3 block/tuff/break4 |
subtitles.block.generic.place | Block placed |
block.tuff.step | block/tuff/step1 block/tuff/step2 block/tuff/step3 block/tuff/step4 block/tuff/step5 block/tuff/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.tuff_bricks.break | block/tuff_bricks/place1 block/tuff_bricks/place2 block/tuff_bricks/place3 block/tuff_bricks/place4 block/tuff_bricks/place5 |
subtitles.block.generic.break | Block broken |
block.tuff_bricks.fall | block/tuff_bricks/step1 block/tuff_bricks/step2 block/tuff_bricks/step3 block/tuff_bricks/step4 block/tuff_bricks/step5 block/tuff_bricks/step6 |
subtitles.block.generic.fall | Something falls on a block |
block.tuff_bricks.hit | block/tuff_bricks/step1 block/tuff_bricks/step2 block/tuff_bricks/step3 block/tuff_bricks/step4 block/tuff_bricks/step5 block/tuff_bricks/step6 |
subtitles.block.generic.hit | Block breaking |
block.tuff_bricks.place | block/tuff_bricks/place1 block/tuff_bricks/place2 block/tuff_bricks/place3 block/tuff_bricks/place4 block/tuff_bricks/place5 |
subtitles.block.generic.place | Block placed |
block.tuff_bricks.step | block/tuff_bricks/step1 block/tuff_bricks/step2 block/tuff_bricks/step3 block/tuff_bricks/step4 block/tuff_bricks/step5 block/tuff_bricks/step6 |
subtitles.block.generic.footsteps | Footsteps |
block.vault.activate | block/vault/activate | subtitles.block.vault.activate | Vault ignites |
block.vault.ambient | block/vault/ambient1 block/vault/ambient2 block/vault/ambient3 |
subtitles.block.vault.ambient | Vault crackles |
block.vault.break | block/vault/break1 block/vault/break2 block/vault/break3 block/vault/break4 |
subtitles.block.generic.break | Block broken |
block.vault.close_shutter | block/trial_spawner/close_shutter | subtitles.block.vault.close_shutter | Vault closes |
block.vault.deactivate | block/vault/deactivate | subtitles.block.vault.deactivate | Vault extinguishes |
block.vault.eject_item | block/vault/eject1 block/vault/eject2 block/vault/eject3 |
subtitles.block.vault.eject_item | Vault ejects item |
block.vault.fall | block/vault/step1 block/vault/step2 block/vault/step3 block/vault/step4 block/vault/step5 block/vault/step6 block/vault/step7 block/vault/step8 |
subtitles.block.generic.fall | Something falls on a block |
block.vault.hit | block/vault/step1 block/vault/step2 block/vault/step3 block/vault/step4 block/vault/step5 block/vault/step6 block/vault/step7 block/vault/step8 |
subtitles.block.generic.hit | Block breaking |
block.vault.insert_item | block/vault/insert | subtitles.block.vault.insert_item | Vault unlocks |
block.vault.insert_item_fail | block/vault/insert_fail | subtitles.block.vault.insert_item_fail | Vault rejects item |
block.vault.open_shutter | block/vault/open_shutter | subtitles.block.vault.open_shutter | Vault opens |
block.vault.place | block/vault/place1 block/vault/place2 block/vault/place3 block/vault/place4 |
subtitles.block.generic.place | Block placed |
block.vault.reject_rewarded_player | block/vault/reject_rewarded_player | subtitles.block.vault.reject_rewarded_player | Vault rejects player |
block.vault.step | block/vault/step1 block/vault/step2 block/vault/step3 block/vault/step4 block/vault/step5 block/vault/step6 block/vault/step7 block/vault/step8 |
subtitles.block.generic.footsteps | Footsteps |
block.vine.break | block/vine/break1, volume = 0.9 block/vine/break2, volume = 0.9 block/vine/break3, volume = 0.9 block/vine/break4, volume = 0.9 |
subtitles.block.generic.break | Block broken |
block.vine.fall | block/vine/climb1 block/vine/climb2 block/vine/climb3 block/vine/climb4 block/vine/climb5 |
subtitles.block.generic.fall | Something falls on a block |
block.vine.hit | step/grass1 step/grass2 step/grass3 step/grass4 step/grass5 step/grass6 |
subtitles.block.generic.hit | Block breaking |
block.vine.place | block/vine/break1, volume = 0.9 block/vine/break2, volume = 0.9 block/vine/break3, volume = 0.9 block/vine/break4, volume = 0.9 |
subtitles.block.generic.place | Block placed |
block.vine.step | block/vine/climb1 block/vine/climb2 block/vine/climb3 block/vine/climb4 block/vine/climb5 |
subtitles.block.generic.footsteps | Footsteps |
block.wart_block.break | block/netherwart/break1, volume = 0.8 block/netherwart/break2, volume = 0.8 block/netherwart/break3, volume = 0.8 block/netherwart/break4, volume = 0.8 block/netherwart/break5, volume = 0.8 block/netherwart/break6, volume = 0.8 |
subtitles.block.generic.break | Block broken |
block.wart_block.fall | block/netherwart/step1 block/netherwart/step2 block/netherwart/step3 block/netherwart/step4 block/netherwart/step5 |
subtitles.block.generic.fall | Something falls on a block |
block.wart_block.hit | block/netherwart/step1, volume = 0.7 block/netherwart/step2, volume = 0.7 block/netherwart/step3, volume = 0.7 block/netherwart/step4, volume = 0.7 block/netherwart/step5, volume = 0.7 |
subtitles.block.generic.hit | Block breaking |
block.wart_block.place | block/netherwart/break1, volume = 0.8 block/netherwart/break2, volume = 0.8 block/netherwart/break3, volume = 0.8 block/netherwart/break4, volume = 0.8 block/netherwart/break5, volume = 0.8 block/netherwart/break6, volume = 0.8 |
subtitles.block.generic.place | Block placed |
block.wart_block.step | block/netherwart/step1 block/netherwart/step2 block/netherwart/step3 block/netherwart/step4 block/netherwart/step5 |
subtitles.block.generic.footsteps | Footsteps |
block.water.ambient | liquid/water | subtitles.block.water.ambient | Water flows |
block.weeping_vines.break | block/roots/break1 block/roots/break2 block/roots/break3 block/roots/break4 block/roots/break5 block/roots/break6 |
subtitles.block.generic.break | Block broken |
block.weeping_vines.fall | block/roots/break1 block/roots/break2 block/roots/break3 block/roots/break4 block/roots/break5 block/roots/break6 |
subtitles.block.generic.fall | Something falls on a block |
block.weeping_vines.hit | block/roots/break1 block/roots/break2 block/roots/break3 block/roots/break4 block/roots/break5 block/roots/break6 |
subtitles.block.generic.hit | Block breaking |
block.weeping_vines.place | block/roots/break1 block/roots/break2 block/roots/break3 block/roots/break4 block/roots/break5 block/roots/break6 |
subtitles.block.generic.place | Block placed |
block.weeping_vines.step | block/roots/step1 block/roots/step2 block/roots/step3 block/roots/step4 block/roots/step5 |
subtitles.block.generic.footsteps | Footsteps |
block.wet_grass.break | dig/wet_grass1, volume = 0.8 dig/wet_grass2, volume = 0.8 dig/wet_grass3, volume = 0.8 dig/wet_grass4, volume = 0.8 |
subtitles.block.generic.break | Block broken |
block.wet_grass.fall | step/wet_grass1 step/wet_grass2 step/wet_grass3 step/wet_grass4 step/wet_grass5 step/wet_grass6 |
subtitles.block.generic.fall | Something falls on a block |
block.wet_grass.hit | step/wet_grass1 step/wet_grass2 step/wet_grass3 step/wet_grass4 step/wet_grass5 step/wet_grass6 |
subtitles.block.generic.hit | Block breaking |
block.wet_grass.place | dig/wet_grass1, volume = 0.8 dig/wet_grass2, volume = 0.8 dig/wet_grass3, volume = 0.8 dig/wet_grass4, volume = 0.8 |
subtitles.block.generic.place | Block placed |
block.wet_grass.step | step/wet_grass1 step/wet_grass2 step/wet_grass3 step/wet_grass4 step/wet_grass5 step/wet_grass6 |
subtitles.block.generic.footsteps | Footsteps |
block.wet_sponge.break | block/sponge/wet_sponge/break1 block/sponge/wet_sponge/break2 block/sponge/wet_sponge/break3 block/sponge/wet_sponge/break4 |
subtitles.block.generic.break | Block broken |
block.wet_sponge.dries | random/fizz | subtitles.block.wet_sponge.dries | Sponge dries |
block.wet_sponge.fall | block/sponge/wet_sponge/step1 block/sponge/wet_sponge/step2 block/sponge/wet_sponge/step3 block/sponge/wet_sponge/step4 |
subtitles.block.generic.fall | Something falls on a block |
block.wet_sponge.hit | block/sponge/wet_sponge/step1 block/sponge/wet_sponge/step2 block/sponge/wet_sponge/step3 block/sponge/wet_sponge/step4 |
subtitles.block.generic.hit | Block breaking |
block.wet_sponge.place | block/sponge/wet_sponge/break1 block/sponge/wet_sponge/break2 block/sponge/wet_sponge/break3 block/sponge/wet_sponge/break4 |
subtitles.block.generic.place | Block placed |
block.wet_sponge.step | block/sponge/wet_sponge/step1 block/sponge/wet_sponge/step2 block/sponge/wet_sponge/step3 block/sponge/wet_sponge/step4 |
subtitles.block.generic.footsteps | Footsteps |
block.wood.break | dig/wood1 dig/wood2 dig/wood3 dig/wood4 |
subtitles.block.generic.break | Block broken |
block.wood.fall | step/wood1 step/wood2 step/wood3 step/wood4 step/wood5 step/wood6 |
subtitles.block.generic.fall | Something falls on a block |
block.wood.hit | step/wood1 step/wood2 step/wood3 step/wood4 step/wood5 step/wood6 |
subtitles.block.generic.hit | Block breaking |
block.wood.place | dig/wood1 dig/wood2 dig/wood3 dig/wood4 |
subtitles.block.generic.place | Block placed |
block.wood.step | step/wood1 step/wood2 step/wood3 step/wood4 step/wood5 step/wood6 |
subtitles.block.generic.footsteps | Footsteps |
block.wooden_button.click_off | random/wood_click, pitch = 0.5, volume = 0.3 | subtitles.block.button.click | Button clicks |
block.wooden_button.click_on | random/wood_click, pitch = 0.6, volume = 0.3 | subtitles.block.button.click | Button clicks |
block.wooden_door.close | block/wooden_door/close1, volume = 0.9 block/wooden_door/close2, volume = 0.9 block/wooden_door/close3, volume = 0.9 |
subtitles.block.door.toggle | Door creaks |
block.wooden_door.open | block/wooden_door/open1, volume = 0.9 block/wooden_door/open2, volume = 0.9 |
subtitles.block.door.toggle | Door creaks |
block.wooden_pressure_plate.click_off | random/click, pitch = 0.7, volume = 0.3 | subtitles.block.pressure_plate.click | Pressure Plate clicks |
block.wooden_pressure_plate.click_on | random/click, pitch = 0.8, volume = 0.3 | subtitles.block.pressure_plate.click | Pressure Plate clicks |
block.wooden_trapdoor.close | block/wooden_trapdoor/close1, volume = 0.9 block/wooden_trapdoor/close2, volume = 0.9 block/wooden_trapdoor/close3, volume = 0.9 |
subtitles.block.trapdoor.toggle | Trapdoor creaks |
block.wooden_trapdoor.open | block/wooden_trapdoor/open1, volume = 0.9 block/wooden_trapdoor/open2, volume = 0.9 block/wooden_trapdoor/open3, volume = 0.9 block/wooden_trapdoor/open4, volume = 0.9 block/wooden_trapdoor/open5, volume = 0.9 |
subtitles.block.trapdoor.toggle | Trapdoor creaks |
block.wool.break | dig/cloth1 dig/cloth2 dig/cloth3 dig/cloth4 |
subtitles.block.generic.break | Block broken |
block.wool.fall | step/cloth1 step/cloth2 step/cloth3 step/cloth4 |
subtitles.block.generic.fall | Something falls on a block |
block.wool.hit | step/cloth1 step/cloth2 step/cloth3 step/cloth4 |
subtitles.block.generic.hit | Block breaking |
block.wool.place | dig/cloth1 dig/cloth2 dig/cloth3 dig/cloth4 |
subtitles.block.generic.place | Block placed |
block.wool.step | step/cloth1 step/cloth2 step/cloth3 step/cloth4 |
subtitles.block.generic.footsteps | Footsteps |
enchant.thorns.hit | enchant/thorns/hit1 enchant/thorns/hit2 enchant/thorns/hit3 enchant/thorns/hit4 |
subtitles.enchant.thorns.hit | Thorns prick |
entity.allay.ambient_with_item | mob/allay/idle_with_item1, pitch = 1.25, volume = 0.3 mob/allay/idle_with_item2, pitch = 1.25, volume = 0.3 mob/allay/idle_with_item3, pitch = 1.25, volume = 0.3 mob/allay/idle_with_item4, pitch = 1.25, volume = 0.3 |
subtitles.entity.allay.ambient_with_item | Allay seeks |
entity.allay.ambient_without_item | mob/allay/idle_without_item1, volume = 0.25 mob/allay/idle_without_item2, volume = 0.25 mob/allay/idle_without_item3, volume = 0.25 mob/allay/idle_without_item4, volume = 0.25 |
subtitles.entity.allay.ambient_without_item | Allay yearns |
entity.allay.death | mob/allay/death1, volume = 0.6 mob/allay/death2, volume = 0.6 |
subtitles.entity.allay.death | Allay dies |
entity.allay.hurt | mob/allay/hurt1, pitch = 1.5, volume = 0.8 mob/allay/hurt2, pitch = 1.5, volume = 0.8 |
subtitles.entity.allay.hurt | Allay hurts |
entity.allay.item_given | mob/allay/item_given1, volume = 0.1 mob/allay/item_given2, volume = 0.1 mob/allay/item_given3, volume = 0.1 mob/allay/item_given4, volume = 0.1 |
subtitles.entity.allay.item_given | Allay chortles |
entity.allay.item_taken | mob/allay/item_taken1, pitch = 1.25, volume = 0.1 mob/allay/item_taken2, pitch = 1.25, volume = 0.1 mob/allay/item_taken3, pitch = 1.25, volume = 0.1 mob/allay/item_taken4, pitch = 1.25, volume = 0.1 |
subtitles.entity.allay.item_taken | Allay allays |
entity.allay.item_thrown | mob/allay/item_thrown1, volume = 0.25 | subtitles.entity.allay.item_thrown | Allay tosses |
entity.armadillo.ambient | mob/armadillo/ambient1 mob/armadillo/ambient2 mob/armadillo/ambient3 mob/armadillo/ambient4 mob/armadillo/ambient5 mob/armadillo/ambient6 mob/armadillo/ambient7 mob/armadillo/ambient8 |
subtitles.entity.armadillo.ambient | Armadillo grunts |
entity.armadillo.brush | mob/armadillo/brush_armadillo1, volume = 0.9 mob/armadillo/brush_armadillo1, pitch = 0.8, volume = 0.9 mob/armadillo/brush_armadillo1, pitch = 0.9, volume = 0.9 mob/armadillo/brush_armadillo2, volume = 0.9 mob/armadillo/brush_armadillo2, pitch = 0.8, volume = 0.9 mob/armadillo/brush_armadillo2, pitch = 0.9, volume = 0.9 |
subtitles.entity.armadillo.brush | Scute is brushed off |
entity.armadillo.death | mob/armadillo/death1 mob/armadillo/death2 mob/armadillo/death3 mob/armadillo/death4 |
subtitles.entity.armadillo.death | Armadillo dies |
entity.armadillo.eat | mob/armadillo/eat1 mob/armadillo/eat2 mob/armadillo/eat3 |
subtitles.entity.armadillo.eat | Armadillo eats |
entity.armadillo.hurt | mob/armadillo/hurt1 mob/armadillo/hurt2 mob/armadillo/hurt3 mob/armadillo/hurt4 mob/armadillo/hurt5 |
subtitles.entity.armadillo.hurt | Armadillo hurts |
entity.armadillo.hurt_reduced | mob/armadillo/hurt_reduced1 mob/armadillo/hurt_reduced2 mob/armadillo/hurt_reduced3 mob/armadillo/hurt_reduced4 |
subtitles.entity.armadillo.hurt_reduced | Armadillo shields itself |
entity.armadillo.land | mob/armadillo/land1 mob/armadillo/land2 mob/armadillo/land3 mob/armadillo/land4 |
subtitles.entity.armadillo.land | Armadillo lands |
entity.armadillo.peek | mob/armadillo/peek | subtitles.entity.armadillo.peek | Armadillo peeks |
entity.armadillo.roll | mob/armadillo/roll1 mob/armadillo/roll2 mob/armadillo/roll3 mob/armadillo/roll4 |
subtitles.entity.armadillo.roll | Armadillo rolls up |
entity.armadillo.scute_drop | mob/armadillo/scute_drop1 mob/armadillo/scute_drop1, pitch = 0.9 mob/armadillo/scute_drop2 mob/armadillo/scute_drop2, pitch = 0.9 |
subtitles.entity.armadillo.scute_drop | Armadillo sheds scute |
entity.armadillo.step | mob/armadillo/step1 mob/armadillo/step2 mob/armadillo/step3 mob/armadillo/step4 mob/armadillo/step5 |
subtitles.block.generic.footsteps | Footsteps |
entity.armadillo.unroll_finish | mob/armadillo/unroll_finish1 mob/armadillo/unroll_finish2 |
subtitles.entity.armadillo.unroll_finish | Armadillo unrolls |
entity.armadillo.unroll_start | mob/armadillo/unroll_start | subtitles.entity.armadillo.unroll_start | Armadillo peeks |
entity.armor_stand.break | entity/armorstand/break1 entity/armorstand/break2 entity/armorstand/break3 entity/armorstand/break4 |
subtitles.block.generic.break | Block broken |
entity.armor_stand.fall | dig/wood1 dig/wood2 dig/wood3 dig/wood4 |
subtitles.entity.armor_stand.fall | Something fell |
entity.armor_stand.hit | entity/armorstand/hit1 entity/armorstand/hit2 entity/armorstand/hit3 entity/armorstand/hit4 |
subtitles.block.generic.hit | Block breaking |
entity.armor_stand.place | dig/stone1 dig/stone2 dig/stone3 dig/stone4 |
subtitles.block.generic.place | Block placed |
entity.arrow.hit | random/bowhit1 random/bowhit2 random/bowhit3 random/bowhit4 |
subtitles.entity.arrow.hit | Arrow hits |
entity.arrow.hit_player | random/successful_hit | subtitles.entity.arrow.hit_player | Player hit |
entity.arrow.shoot | random/bow | subtitles.entity.arrow.shoot | Arrow fired |
entity.axolotl.attack | mob/axolotl/attack1, volume = 0.5 mob/axolotl/attack2, volume = 0.5 mob/axolotl/attack3, volume = 0.5 mob/axolotl/attack4, volume = 0.5 |
subtitles.entity.axolotl.attack | Axolotl attacks |
entity.axolotl.death | mob/axolotl/death1 mob/axolotl/death2 |
subtitles.entity.axolotl.death | Axolotl dies |
entity.axolotl.hurt | mob/axolotl/hurt1 mob/axolotl/hurt2 mob/axolotl/hurt3 mob/axolotl/hurt4 |
subtitles.entity.axolotl.hurt | Axolotl hurts |
entity.axolotl.idle_air | mob/axolotl/idle_air1 mob/axolotl/idle_air2 mob/axolotl/idle_air3, pitch = 1.2, volume = 0.8 mob/axolotl/idle_air4 mob/axolotl/idle_air5 |
subtitles.entity.axolotl.idle_air | Axolotl chirps |
entity.axolotl.idle_water | mob/axolotl/idle1 mob/axolotl/idle2 mob/axolotl/idle3 mob/axolotl/idle4 mob/axolotl/idle5 |
subtitles.entity.axolotl.idle_water | Axolotl chirps |
entity.axolotl.splash | mob/dolphin/splash1, pitch = 1.2, volume = 0.9 mob/dolphin/splash2, pitch = 1.2, volume = 0.9 mob/dolphin/splash3, pitch = 1.2, volume = 0.9 |
subtitles.entity.axolotl.splash | Axolotl splashes |
entity.axolotl.swim | entity/fish/swim5 entity/fish/swim6 entity/fish/swim7 mob/dolphin/swim1 mob/dolphin/swim2 mob/dolphin/swim3 mob/dolphin/swim4 |
subtitles.entity.axolotl.swim | Axolotl swims |
entity.bat.ambient | mob/bat/idle1 mob/bat/idle2 mob/bat/idle3 mob/bat/idle4 |
subtitles.entity.bat.ambient | Bat screeches |
entity.bat.death | mob/bat/death | subtitles.entity.bat.death | Bat dies |
entity.bat.hurt | mob/bat/hurt1 mob/bat/hurt2 mob/bat/hurt3 mob/bat/hurt4 |
subtitles.entity.bat.hurt | Bat hurts |
entity.bat.loop | mob/bat/loop | ||
entity.bat.takeoff | mob/bat/takeoff | subtitles.entity.bat.takeoff | Bat takes off |
entity.bee.death | mob/bee/death1 mob/bee/death2 |
subtitles.entity.bee.death | Bee dies |
entity.bee.hurt | mob/bee/hurt1 mob/bee/hurt1, pitch = 1.2 mob/bee/hurt2 mob/bee/hurt2, pitch = 1.2 mob/bee/hurt3 mob/bee/hurt3, pitch = 1.2 |
subtitles.entity.bee.hurt | Bee hurts |
entity.bee.loop | mob/bee/loop1, attenuation_distance = 6, volume = 0.6 mob/bee/loop2, attenuation_distance = 6, volume = 0.6 mob/bee/loop3, attenuation_distance = 6, volume = 0.65 mob/bee/loop4, attenuation_distance = 6, volume = 0.65 mob/bee/loop5, attenuation_distance = 6, volume = 0.7 mob/bee/loop5, attenuation_distance = 6, volume = 0.75 |
subtitles.entity.bee.loop | Bee buzzes |
entity.bee.loop_aggressive | mob/bee/aggressive1, attenuation_distance = 10, volume = 0.8 mob/bee/aggressive2, attenuation_distance = 10, volume = 0.8 mob/bee/aggressive3, attenuation_distance = 10, volume = 0.8 |
subtitles.entity.bee.loop_aggressive | Bee buzzes angrily |
entity.bee.pollinate | mob/bee/pollinate1, attenuation_distance = 12, volume = 0.8 mob/bee/pollinate2, attenuation_distance = 12, volume = 0.8 mob/bee/pollinate3, attenuation_distance = 12, volume = 0.8 mob/bee/pollinate4, attenuation_distance = 12, volume = 0.8 |
subtitles.entity.bee.pollinate | Bee buzzes happily |
entity.bee.sting | mob/bee/sting mob/bee/sting, pitch = 0.8 |
subtitles.entity.bee.sting | Bee stings |
entity.blaze.ambient | mob/blaze/breathe1 mob/blaze/breathe2 mob/blaze/breathe3 mob/blaze/breathe4 |
subtitles.entity.blaze.ambient | Blaze breathes |
entity.blaze.burn | fire/fire | subtitles.entity.blaze.burn | Blaze crackles |
entity.blaze.death | mob/blaze/death | subtitles.entity.blaze.death | Blaze dies |
entity.blaze.hurt | mob/blaze/hit1 mob/blaze/hit2 mob/blaze/hit3 mob/blaze/hit4 |
subtitles.entity.blaze.hurt | Blaze hurts |
entity.blaze.shoot | mob/ghast/fireball4 | subtitles.entity.blaze.shoot | Blaze shoots |
entity.boat.paddle_land | entity/boat/paddle_land1 entity/boat/paddle_land2 entity/boat/paddle_land3 entity/boat/paddle_land4 entity/boat/paddle_land5 entity/boat/paddle_land6 |
subtitles.entity.boat.paddle_land | Rowing |
entity.boat.paddle_water | entity/boat/paddle_water1, volume = 0.8 entity/boat/paddle_water2, volume = 0.8 entity/boat/paddle_water3, volume = 0.8 entity/boat/paddle_water4, volume = 0.8 entity/boat/paddle_water5, volume = 0.8 entity/boat/paddle_water6, volume = 0.8 entity/boat/paddle_water7, volume = 0.8 entity/boat/paddle_water8, volume = 0.8 |
subtitles.entity.boat.paddle_water | Rowing |
entity.bogged.ambient | mob/bogged/ambient1 mob/bogged/ambient2 mob/bogged/ambient3 mob/bogged/ambient4 |
subtitles.entity.bogged.ambient | Bogged rattles |
entity.bogged.death | mob/bogged/death | subtitles.entity.bogged.death | Bogged dies |
entity.bogged.hurt | mob/bogged/hurt1 mob/bogged/hurt2 mob/bogged/hurt3 mob/bogged/hurt4 |
subtitles.entity.bogged.hurt | Bogged hurts |
entity.bogged.shear | mob/sheep/shear | subtitles.item.shears.shear | Shears click |
entity.bogged.step | mob/bogged/step1 mob/bogged/step2 mob/bogged/step3 mob/bogged/step4 |
subtitles.block.generic.footsteps | Footsteps |
entity.breeze.charge | mob/breeze/charge1 mob/breeze/charge2 mob/breeze/charge3 |
subtitles.entity.breeze.charge | Breeze charges |
entity.breeze.death | mob/breeze/death1 mob/breeze/death2 |
subtitles.entity.breeze.death | Breeze dies |
entity.breeze.deflect | mob/breeze/deflect1 mob/breeze/deflect2 mob/breeze/deflect3 |
subtitles.entity.breeze.deflect | Breeze deflects |
entity.breeze.hurt | mob/breeze/hurt1 mob/breeze/hurt2 mob/breeze/hurt3 |
subtitles.entity.breeze.hurt | Breeze hurts |
entity.breeze.idle_air | mob/breeze/idle_air1 mob/breeze/idle_air2 mob/breeze/idle_air3 mob/breeze/idle_air4 |
subtitles.entity.breeze.idle_air | Breeze flies |
entity.breeze.idle_ground | mob/breeze/idle1 mob/breeze/idle2 mob/breeze/idle3 mob/breeze/idle4 |
subtitles.entity.breeze.idle_ground | Breeze whirs |
entity.breeze.inhale | mob/breeze/inhale1 mob/breeze/inhale1, pitch = 1.1 mob/breeze/inhale2 mob/breeze/inhale2, pitch = 1.1 |
subtitles.entity.breeze.inhale | Breeze inhales |
entity.breeze.jump | mob/breeze/jump1 mob/breeze/jump2 |
subtitles.entity.breeze.jump | Breeze jumps |
entity.breeze.land | mob/breeze/land1 mob/breeze/land2 |
subtitles.entity.breeze.land | Breeze lands |
entity.breeze.shoot | mob/breeze/shoot mob/breeze/shoot, pitch = 1.1 mob/breeze/shoot, pitch = 1.2 |
subtitles.entity.breeze.shoot | Breeze shoots |
entity.breeze.slide | mob/breeze/slide1 mob/breeze/slide2 mob/breeze/slide3 mob/breeze/slide4 |
subtitles.entity.breeze.slide | Breeze slides |
entity.breeze.whirl | mob/breeze/whirl | subtitles.entity.breeze.whirl | Breeze whirls |
entity.breeze.wind_burst | mob/breeze/wind_burst1, pitch = 1.2 mob/breeze/wind_burst2, pitch = 1.2 mob/breeze/wind_burst3, pitch = 1.2 |
subtitles.entity.breeze.wind_burst | Wind Charge bursts |
entity.camel.ambient | mob/camel/ambient1, volume = 0.45 mob/camel/ambient2, volume = 0.45 mob/camel/ambient3, volume = 0.5 mob/camel/ambient4, volume = 0.5 mob/camel/ambient5, volume = 0.5 mob/camel/ambient6, volume = 0.5 mob/camel/ambient7, volume = 0.3 mob/camel/ambient8, volume = 0.3 |
subtitles.entity.camel.ambient | Camel grunts |
entity.camel.dash | mob/camel/dash1 mob/camel/dash2 mob/camel/dash3 mob/camel/dash4 mob/camel/dash5 mob/camel/dash6 |
subtitles.entity.camel.dash | Camel yeets |
entity.camel.dash_ready | mob/camel/dash_ready1, volume = 0.25 | subtitles.entity.camel.dash_ready | Camel recovers |
entity.camel.death | mob/camel/death1 mob/camel/death2 |
subtitles.entity.camel.death | Camel dies |
entity.camel.eat | mob/camel/eat1, volume = 0.2 mob/camel/eat2, volume = 0.2 mob/camel/eat3, volume = 0.2 mob/camel/eat4, volume = 0.2 mob/camel/eat5, volume = 0.2 |
subtitles.entity.camel.eat | Camel eats |
entity.camel.hurt | mob/camel/hurt1 mob/camel/hurt2 mob/camel/hurt3 mob/camel/hurt4 |
subtitles.entity.camel.hurt | Camel hurts |
entity.camel.saddle | entity.horse.saddle, pitch = 0.8, type = event | subtitles.entity.camel.saddle | Saddle equips |
entity.camel.sit | mob/camel/sit1, volume = 0.3 mob/camel/sit2, volume = 0.3 mob/camel/sit3, volume = 0.3 mob/camel/sit4, volume = 0.3 |
subtitles.entity.camel.sit | Camel sits down |
entity.camel.stand | mob/camel/stand1, volume = 0.3 mob/camel/stand2, volume = 0.3 mob/camel/stand3, volume = 0.3 mob/camel/stand4, volume = 0.3 mob/camel/stand5, volume = 0.3 |
subtitles.entity.camel.stand | Camel stands up |
entity.camel.step | mob/camel/step1, volume = 0.5 mob/camel/step2, volume = 0.5 mob/camel/step3, volume = 0.5 mob/camel/step4, volume = 0.5 mob/camel/step5, volume = 0.5 mob/camel/step6, volume = 0.5 |
subtitles.block.generic.footsteps | Footsteps |
entity.camel.step_sand | mob/camel/step_sand1, volume = 0.45 mob/camel/step_sand2, volume = 0.45 mob/camel/step_sand3, volume = 0.45 mob/camel/step_sand4, volume = 0.45 mob/camel/step_sand5, volume = 0.45 mob/camel/step_sand6, volume = 0.45 |
subtitles.block.generic.footsteps | Footsteps |
entity.cat.ambient | mob/cat/meow1, volume = 0.6 mob/cat/meow2, volume = 0.5 mob/cat/meow3, volume = 0.6 mob/cat/meow4, volume = 0.5 |
subtitles.entity.cat.ambient | Cat meows |
entity.cat.beg_for_food | mob/cat/beg1, volume = 0.7 mob/cat/beg2, volume = 0.7 mob/cat/beg3, volume = 0.7 |
subtitles.entity.cat.beg_for_food | Cat begs |
entity.cat.death | mob/cat/hitt1, pitch = 0.9, volume = 0.75 mob/cat/hitt2, pitch = 0.9, volume = 0.75 mob/cat/hitt3, pitch = 0.9, volume = 0.75 |
subtitles.entity.cat.death | Cat dies |
entity.cat.eat | mob/cat/eat1 mob/cat/eat2 |
subtitles.entity.cat.eat | Cat eats |
entity.cat.hiss | mob/cat/hiss1, volume = 0.4 mob/cat/hiss2, volume = 0.4 mob/cat/hiss3, volume = 0.4 |
subtitles.entity.cat.hiss | Cat hisses |
entity.cat.hurt | mob/cat/hitt1, volume = 0.65 mob/cat/hitt2, volume = 0.65 mob/cat/hitt3, volume = 0.65 |
subtitles.entity.cat.hurt | Cat hurts |
entity.cat.purr | mob/cat/purr1, volume = 0.7 mob/cat/purr2, volume = 0.7 mob/cat/purr3, volume = 0.7 |
subtitles.entity.cat.purr | Cat purrs |
entity.cat.purreow | mob/cat/purreow1, volume = 0.5 mob/cat/purreow2, volume = 0.5 |
subtitles.entity.cat.ambient | Cat meows |
entity.cat.stray_ambient | mob/cat/stray/idle1, volume = 0.35 mob/cat/stray/idle2, volume = 0.35 mob/cat/stray/idle3, volume = 0.35 mob/cat/stray/idle4, volume = 0.35 |
subtitles.entity.cat.ambient | Cat meows |
entity.chicken.ambient | mob/chicken/say1 mob/chicken/say2 mob/chicken/say3 |
subtitles.entity.chicken.ambient | Chicken clucks |
entity.chicken.death | mob/chicken/hurt1 mob/chicken/hurt2 |
subtitles.entity.chicken.death | Chicken dies |
entity.chicken.egg | mob/chicken/plop | subtitles.entity.chicken.egg | Chicken plops |
entity.chicken.hurt | mob/chicken/hurt1 mob/chicken/hurt2 |
subtitles.entity.chicken.hurt | Chicken hurts |
entity.chicken.step | mob/chicken/step1 mob/chicken/step2 |
subtitles.block.generic.footsteps | Footsteps |
entity.cod.ambient | |||
entity.cod.death | entity/fish/hurt1 entity/fish/hurt2 entity/fish/hurt3 entity/fish/hurt4 |
subtitles.entity.cod.death | Cod dies |
entity.cod.flop | entity/fish/flop1, volume = 0.3 entity/fish/flop2, volume = 0.3 entity/fish/flop3, volume = 0.3 entity/fish/flop4, volume = 0.3 |
subtitles.entity.cod.flop | Cod flops |
entity.cod.hurt | entity/fish/hurt1 entity/fish/hurt2 entity/fish/hurt3 entity/fish/hurt4 |
subtitles.entity.cod.hurt | Cod hurts |
entity.cow.ambient | mob/cow/say1 mob/cow/say2 mob/cow/say3 mob/cow/say4 |
subtitles.entity.cow.ambient | Cow moos |
entity.cow.death | mob/cow/hurt1 mob/cow/hurt2 mob/cow/hurt3 |
subtitles.entity.cow.death | Cow dies |
entity.cow.hurt | mob/cow/hurt1 mob/cow/hurt2 mob/cow/hurt3 |
subtitles.entity.cow.hurt | Cow hurts |
entity.cow.milk | entity/cow/milk1 entity/cow/milk2 entity/cow/milk3 |
subtitles.entity.cow.milk | Cow gets milked |
entity.cow.step | mob/cow/step1 mob/cow/step2 mob/cow/step3 mob/cow/step4 |
subtitles.block.generic.footsteps | Footsteps |
entity.creaking.activate | mob/creaking/creaking_activate | subtitles.entity.creaking.activate | Creaking watches |
entity.creaking.ambient | mob/creaking/creaking_idle1 mob/creaking/creaking_idle2 mob/creaking/creaking_idle3 mob/creaking/creaking_idle4 mob/creaking/creaking_idle5 mob/creaking/creaking_idle6 |
subtitles.entity.creaking.ambient | Creaking creaks |
entity.creaking.attack | mob/creaking/creaking_attack1 mob/creaking/creaking_attack2 mob/creaking/creaking_attack3 mob/creaking/creaking_attack4 |
subtitles.entity.creaking.attack | Creaking attacks |
entity.creaking.deactivate | mob/creaking/creaking_deactivate | subtitles.entity.creaking.deactivate | Creaking calms |
entity.creaking.death | mob/creaking/creaking_death | subtitles.entity.creaking.death | Creaking crumbles |
entity.creaking.freeze | mob/creaking/creaking_freeze1 mob/creaking/creaking_freeze2 mob/creaking/creaking_freeze3 mob/creaking/creaking_freeze4 |
subtitles.entity.creaking.freeze | Creaking stops |
entity.creaking.spawn | mob/creaking/creaking_spawn | subtitles.entity.creaking.spawn | Creaking manifests |
entity.creaking.step | mob/creaking/creaking_step1 mob/creaking/creaking_step2 mob/creaking/creaking_step3 mob/creaking/creaking_step4 mob/creaking/creaking_step5 |
subtitles.block.generic.footsteps | Footsteps |
entity.creaking.sway | mob/creaking/creaking_sway1 mob/creaking/creaking_sway2 mob/creaking/creaking_sway3 mob/creaking/creaking_sway4 |
subtitles.entity.creaking.sway | Creaking is hit |
entity.creaking.twitch | mob/creaking/creaking_twitch | subtitles.entity.creaking.twitch | Creaking twitches |
entity.creaking.unfreeze | mob/creaking/creaking_unfreeze1 mob/creaking/creaking_unfreeze2 mob/creaking/creaking_unfreeze3 |
subtitles.entity.creaking.unfreeze | Creaking moves |
entity.creeper.death | mob/creeper/death | subtitles.entity.creeper.death | Creeper dies |
entity.creeper.hurt | mob/creeper/say1 mob/creeper/say2 mob/creeper/say3 mob/creeper/say4 |
subtitles.entity.creeper.hurt | Creeper hurts |
entity.creeper.primed | random/fuse | subtitles.entity.creeper.primed | Creeper hisses |
entity.dolphin.ambient | mob/dolphin/blowhole1 mob/dolphin/blowhole2 mob/dolphin/idle1 mob/dolphin/idle2 mob/dolphin/idle3 mob/dolphin/idle4 mob/dolphin/idle5 mob/dolphin/idle6 |
subtitles.entity.dolphin.ambient | Dolphin chirps |
entity.dolphin.ambient_water | mob/dolphin/idle_water1, volume = 0.8 mob/dolphin/idle_water2 mob/dolphin/idle_water3 mob/dolphin/idle_water4 mob/dolphin/idle_water5 mob/dolphin/idle_water6 mob/dolphin/idle_water7, volume = 0.75 mob/dolphin/idle_water8, volume = 0.75 mob/dolphin/idle_water9 mob/dolphin/idle_water10, volume = 0.8 |
subtitles.entity.dolphin.ambient_water | Dolphin whistles |
entity.dolphin.attack | mob/dolphin/attack1 mob/dolphin/attack2 mob/dolphin/attack3 |
subtitles.entity.dolphin.attack | Dolphin attacks |
entity.dolphin.death | mob/dolphin/death1 mob/dolphin/death2 |
subtitles.entity.dolphin.death | Dolphin dies |
entity.dolphin.eat | mob/dolphin/eat1, volume = 0.75 mob/dolphin/eat2, volume = 0.75 mob/dolphin/eat3, volume = 0.75 |
subtitles.entity.dolphin.eat | Dolphin eats |
entity.dolphin.hurt | mob/dolphin/hurt1 mob/dolphin/hurt2 mob/dolphin/hurt3 |
subtitles.entity.dolphin.hurt | Dolphin hurts |
entity.dolphin.jump | mob/dolphin/jump1, volume = 0.75 mob/dolphin/jump2, volume = 0.75 mob/dolphin/jump3, volume = 0.75 |
subtitles.entity.dolphin.jump | Dolphin jumps |
entity.dolphin.play | mob/dolphin/play1 mob/dolphin/play2 |
subtitles.entity.dolphin.play | Dolphin plays |
entity.dolphin.splash | mob/dolphin/splash1 mob/dolphin/splash2 mob/dolphin/splash3 |
subtitles.entity.dolphin.splash | Dolphin splashes |
entity.dolphin.swim | entity/fish/swim5 entity/fish/swim6 entity/fish/swim7 mob/dolphin/swim1 mob/dolphin/swim2 mob/dolphin/swim3 mob/dolphin/swim4 |
subtitles.entity.dolphin.swim | Dolphin swims |
entity.donkey.ambient | mob/horse/donkey/idle1 mob/horse/donkey/idle2 mob/horse/donkey/idle3 |
subtitles.entity.donkey.ambient | Donkey hee-haws |
entity.donkey.angry | mob/horse/donkey/angry1 mob/horse/donkey/angry2 |
subtitles.entity.donkey.angry | Donkey neighs |
entity.donkey.chest | mob/chicken/plop | subtitles.entity.donkey.chest | Donkey Chest equips |
entity.donkey.death | mob/horse/donkey/death | subtitles.entity.donkey.death | Donkey dies |
entity.donkey.eat | entity/horse/eat1 entity/horse/eat2 entity/horse/eat3 entity/horse/eat4 entity/horse/eat5 |
subtitles.entity.donkey.eat | Donkey eats |
entity.donkey.hurt | mob/horse/donkey/hit1 mob/horse/donkey/hit2 mob/horse/donkey/hit3 |
subtitles.entity.donkey.hurt | Donkey hurts |
entity.donkey.jump | mob/horse/jump | subtitles.entity.donkey.jump | Donkey jumps |
entity.dragon_fireball.explode | random/explode1 random/explode2 random/explode3 random/explode4 |
subtitles.entity.generic.explode | Explosion |
entity.drowned.ambient | mob/drowned/idle1, volume = 0.9 mob/drowned/idle2, volume = 0.9 mob/drowned/idle3, volume = 0.9 mob/drowned/idle4, volume = 0.9 mob/drowned/idle5, volume = 0.9 |
subtitles.entity.drowned.ambient | Drowned gurgles |
entity.drowned.ambient_water | mob/drowned/water/idle1, volume = 0.9 mob/drowned/water/idle2, volume = 0.9 mob/drowned/water/idle3, volume = 0.9 mob/drowned/water/idle4, volume = 0.9 |
subtitles.entity.drowned.ambient_water | Drowned gurgles |
entity.drowned.death | mob/drowned/death1, volume = 0.9 mob/drowned/death2, volume = 0.9 |
subtitles.entity.drowned.death | Drowned dies |
entity.drowned.death_water | mob/drowned/water/death1, volume = 0.9 mob/drowned/water/death2, volume = 0.9 |
subtitles.entity.drowned.death | Drowned dies |
entity.drowned.hurt | mob/drowned/hurt1, volume = 0.9 mob/drowned/hurt2, volume = 0.9 mob/drowned/hurt3, volume = 0.9 |
subtitles.entity.drowned.hurt | Drowned hurts |
entity.drowned.hurt_water | mob/drowned/water/hurt1, volume = 0.9 mob/drowned/water/hurt2, volume = 0.9 mob/drowned/water/hurt3, volume = 0.9 |
subtitles.entity.drowned.hurt | Drowned hurts |
entity.drowned.shoot | item/trident/throw1 item/trident/throw2 |
subtitles.entity.drowned.shoot | Drowned throws Trident |
entity.drowned.step | mob/drowned/step1 mob/drowned/step2 mob/drowned/step3 mob/drowned/step4 mob/drowned/step5 |
subtitles.block.generic.footsteps | Footsteps |
entity.drowned.swim | liquid/swim1 liquid/swim2 liquid/swim3 liquid/swim4 liquid/swim5 |
subtitles.entity.drowned.swim | Drowned swims |
entity.egg.throw | random/bow | subtitles.entity.egg.throw | Egg flies |
entity.elder_guardian.ambient | mob/guardian/elder_idle1 mob/guardian/elder_idle2 mob/guardian/elder_idle3 mob/guardian/elder_idle4 |
subtitles.entity.elder_guardian.ambient | Elder Guardian moans |
entity.elder_guardian.ambient_land | mob/guardian/land_idle1 mob/guardian/land_idle2 mob/guardian/land_idle3 mob/guardian/land_idle4 |
subtitles.entity.elder_guardian.ambient_land | Elder Guardian flaps |
entity.elder_guardian.curse | mob/guardian/curse | subtitles.entity.elder_guardian.curse | Elder Guardian curses |
entity.elder_guardian.death | mob/guardian/elder_death | subtitles.entity.elder_guardian.death | Elder Guardian dies |
entity.elder_guardian.death_land | mob/guardian/land_death | subtitles.entity.elder_guardian.death | Elder Guardian dies |
entity.elder_guardian.flop | mob/guardian/flop1 mob/guardian/flop2 mob/guardian/flop3 mob/guardian/flop4 |
subtitles.entity.elder_guardian.flop | Elder Guardian flops |
entity.elder_guardian.hurt | mob/guardian/elder_hit1 mob/guardian/elder_hit2 mob/guardian/elder_hit3 mob/guardian/elder_hit4 |
subtitles.entity.elder_guardian.hurt | Elder Guardian hurts |
entity.elder_guardian.hurt_land | mob/guardian/land_hit1 mob/guardian/land_hit2 mob/guardian/land_hit3 mob/guardian/land_hit4 |
subtitles.entity.elder_guardian.hurt | Elder Guardian hurts |
entity.ender_dragon.ambient | mob/enderdragon/growl1 mob/enderdragon/growl2 mob/enderdragon/growl3 mob/enderdragon/growl4 |
subtitles.entity.ender_dragon.ambient | Dragon roars |
entity.ender_dragon.death | mob/enderdragon/end | subtitles.entity.ender_dragon.death | Dragon dies |
entity.ender_dragon.flap | mob/enderdragon/wings1 mob/enderdragon/wings2 mob/enderdragon/wings3 mob/enderdragon/wings4 mob/enderdragon/wings5 mob/enderdragon/wings6 |
subtitles.entity.ender_dragon.flap | Dragon flaps |
entity.ender_dragon.growl | mob/enderdragon/growl1 mob/enderdragon/growl2 mob/enderdragon/growl3 mob/enderdragon/growl4 |
subtitles.entity.ender_dragon.growl | Dragon growls |
entity.ender_dragon.hurt | mob/enderdragon/hit1 mob/enderdragon/hit2 mob/enderdragon/hit3 mob/enderdragon/hit4 |
subtitles.entity.ender_dragon.hurt | Dragon hurts |
entity.ender_dragon.shoot | mob/ghast/fireball4 | subtitles.entity.ender_dragon.shoot | Dragon shoots |
entity.ender_eye.death | entity/endereye/dead1, volume = 1.3 entity/endereye/dead2, volume = 1.3 |
subtitles.entity.ender_eye.death | Eye of Ender falls |
entity.ender_eye.launch | entity/endereye/endereye_launch1 entity/endereye/endereye_launch2 |
subtitles.entity.ender_eye.launch | Eye of Ender shoots |
entity.ender_pearl.throw | random/bow | subtitles.entity.ender_pearl.throw | Ender Pearl flies |
entity.enderman.ambient | mob/endermen/idle1 mob/endermen/idle2 mob/endermen/idle3 mob/endermen/idle4 mob/endermen/idle5 |
subtitles.entity.enderman.ambient | Enderman vwoops |
entity.enderman.death | mob/endermen/death | subtitles.entity.enderman.death | Enderman dies |
entity.enderman.hurt | mob/endermen/hit1 mob/endermen/hit2 mob/endermen/hit3 mob/endermen/hit4 |
subtitles.entity.enderman.hurt | Enderman hurts |
entity.enderman.scream | mob/endermen/scream1 mob/endermen/scream2 mob/endermen/scream3 mob/endermen/scream4 |
subtitles.entity.enderman.scream | Enderman screams |
entity.enderman.stare | mob/endermen/stare | subtitles.entity.enderman.stare | Enderman cries out |
entity.enderman.teleport | mob/endermen/portal mob/endermen/portal2 |
subtitles.entity.enderman.teleport | Enderman teleports |
entity.endermite.ambient | mob/silverfish/say1 mob/silverfish/say2 mob/silverfish/say3 mob/silverfish/say4 |
subtitles.entity.endermite.ambient | Endermite scuttles |
entity.endermite.death | mob/silverfish/kill | subtitles.entity.endermite.death | Endermite dies |
entity.endermite.hurt | mob/silverfish/hit1 mob/silverfish/hit2 mob/silverfish/hit3 |
subtitles.entity.endermite.hurt | Endermite hurts |
entity.endermite.step | mob/silverfish/step1 mob/silverfish/step2 mob/silverfish/step3 mob/silverfish/step4 |
subtitles.block.generic.footsteps | Footsteps |
entity.evoker.ambient | mob/evocation_illager/idle1 mob/evocation_illager/idle2 mob/evocation_illager/idle3 mob/evocation_illager/idle4 |
subtitles.entity.evoker.ambient | Evoker murmurs |
entity.evoker.cast_spell | mob/evocation_illager/cast1 mob/evocation_illager/cast2 |
subtitles.entity.evoker.cast_spell | Evoker casts spell |
entity.evoker.celebrate | mob/evocation_illager/celebrate mob/evocation_illager/idle1 mob/evocation_illager/idle2 |
subtitles.entity.evoker.celebrate | Evoker cheers |
entity.evoker.death | mob/evocation_illager/death1 mob/evocation_illager/death2 |
subtitles.entity.evoker.death | Evoker dies |
entity.evoker.hurt | mob/evocation_illager/hurt1 mob/evocation_illager/hurt2 |
subtitles.entity.evoker.hurt | Evoker hurts |
entity.evoker.prepare_attack | mob/evocation_illager/prepare_attack1 mob/evocation_illager/prepare_attack2 |
subtitles.entity.evoker.prepare_attack | Evoker prepares attack |
entity.evoker.prepare_summon | mob/evocation_illager/prepare_summon | subtitles.entity.evoker.prepare_summon | Evoker prepares summoning |
entity.evoker.prepare_wololo | mob/evocation_illager/prepare_wololo | subtitles.entity.evoker.prepare_wololo | Evoker prepares charming |
entity.evoker_fangs.attack | mob/evocation_illager/fangs | subtitles.entity.evoker_fangs.attack | Fangs snap |
entity.experience_bottle.throw | random/bow | subtitles.entity.potion.throw | Bottle thrown |
entity.experience_orb.pickup | random/orb | subtitles.entity.experience_orb.pickup | Experience gained |
entity.firework_rocket.blast | fireworks/blast1 | subtitles.entity.firework_rocket.blast | Firework blasts |
entity.firework_rocket.blast_far | fireworks/blast_far1 | subtitles.entity.firework_rocket.blast | Firework blasts |
entity.firework_rocket.large_blast | fireworks/largeblast1 | subtitles.entity.firework_rocket.blast | Firework blasts |
entity.firework_rocket.large_blast_far | fireworks/largeblast_far1 | subtitles.entity.firework_rocket.blast | Firework blasts |
entity.firework_rocket.launch | fireworks/launch1 | subtitles.entity.firework_rocket.launch | Firework launches |
entity.firework_rocket.shoot | random/bow | subtitles.entity.firework_rocket.launch | Firework launches |
entity.firework_rocket.twinkle | fireworks/twinkle1 | subtitles.entity.firework_rocket.twinkle | Firework twinkles |
entity.firework_rocket.twinkle_far | fireworks/twinkle_far1 | subtitles.entity.firework_rocket.twinkle | Firework twinkles |
entity.fish.swim | entity/fish/swim1 entity/fish/swim2 entity/fish/swim3 entity/fish/swim4 entity/fish/swim5 entity/fish/swim6 entity/fish/swim7 |
subtitles.entity.fish.swim | Splashes |
entity.fishing_bobber.retrieve | entity/bobber/retrieve1, pitch = 2.4 entity/bobber/retrieve2, pitch = 2.4 |
subtitles.entity.fishing_bobber.retrieve | Bobber retrieved |
entity.fishing_bobber.splash | random/splash | subtitles.entity.fishing_bobber.splash | Fishing Bobber splashes |
entity.fishing_bobber.throw | entity/bobber/castfast | subtitles.entity.fishing_bobber.throw | Bobber thrown |
entity.fox.aggro | mob/fox/aggro1, volume = 0.65 mob/fox/aggro2, volume = 0.65 mob/fox/aggro3, volume = 0.65 mob/fox/aggro4, volume = 0.65 mob/fox/aggro5, volume = 0.65 mob/fox/aggro6, volume = 0.65 mob/fox/aggro7, volume = 0.65 |
subtitles.entity.fox.aggro | Fox angers |
entity.fox.ambient | mob/fox/idle1, volume = 0.8 mob/fox/idle2 mob/fox/idle3 mob/fox/idle4 mob/fox/idle5 mob/fox/idle6 |
subtitles.entity.fox.ambient | Fox squeaks |
entity.fox.bite | mob/fox/bite1, pitch = 1.1, volume = 0.6 mob/fox/bite2, pitch = 1.1, volume = 0.6 mob/fox/bite3, pitch = 1.1, volume = 0.6 |
subtitles.entity.fox.bite | Fox bites |
entity.fox.death | mob/fox/death1, volume = 0.9 mob/fox/death2, volume = 0.9 |
subtitles.entity.fox.death | Fox dies |
entity.fox.eat | mob/fox/eat1, volume = 0.65 mob/fox/eat2, volume = 0.65 mob/fox/eat3, volume = 0.65 |
subtitles.entity.fox.eat | Fox eats |
entity.fox.hurt | mob/fox/hurt1, volume = 0.75 mob/fox/hurt2, volume = 0.75 mob/fox/hurt3, volume = 0.75 mob/fox/hurt4, volume = 0.75 |
subtitles.entity.fox.hurt | Fox hurts |
entity.fox.screech | mob/fox/screech1, attenuation_distance = 32, volume = 0.45 mob/fox/screech2, attenuation_distance = 32, volume = 0.45 mob/fox/screech3, attenuation_distance = 32, volume = 0.45 mob/fox/screech4, attenuation_distance = 32, volume = 0.4 |
subtitles.entity.fox.screech | Fox screeches |
entity.fox.sleep | mob/fox/sleep1, volume = 0.8 mob/fox/sleep2, volume = 0.8 mob/fox/sleep3, volume = 0.8 mob/fox/sleep4, volume = 0.8 mob/fox/sleep5, volume = 0.8 |
subtitles.entity.fox.sleep | Fox snores |
entity.fox.sniff | mob/fox/sniff1, volume = 0.6 mob/fox/sniff2, volume = 0.6 mob/fox/sniff3, volume = 0.6 mob/fox/sniff4, volume = 0.6 |
subtitles.entity.fox.sniff | Fox sniffs |
entity.fox.spit | mob/fox/spit1, volume = 0.7 mob/fox/spit2, volume = 0.7 mob/fox/spit3, volume = 0.7 |
subtitles.entity.fox.spit | Fox spits |
entity.fox.teleport | mob/endermen/portal mob/endermen/portal2 |
subtitles.entity.fox.teleport | Fox teleports |
entity.frog.ambient | mob/frog/idle1, pitch = 0.95, volume = 0.8 mob/frog/idle2, pitch = 0.9 mob/frog/idle3, pitch = 0.9, volume = 0.9 mob/frog/idle4, pitch = 0.95, volume = 0.8 mob/frog/idle5, pitch = 0.9, volume = 0.85 mob/frog/idle6, pitch = 0.9, volume = 0.9 mob/frog/idle7, pitch = 0.9, volume = 0.7 mob/frog/idle8, pitch = 0.9, volume = 0.3 |
subtitles.entity.frog.ambient | Frog croaks |
entity.frog.death | mob/frog/death1 mob/frog/death2 mob/frog/death3 |
subtitles.entity.frog.death | Frog dies |
entity.frog.eat | mob/frog/eat1, volume = 0.6 mob/frog/eat1, pitch = 0.9, volume = 0.6 mob/frog/eat2, volume = 0.6 mob/frog/eat2, pitch = 0.9, volume = 0.6 mob/frog/eat3, volume = 0.6 mob/frog/eat3, pitch = 0.9, volume = 0.6 mob/frog/eat4, volume = 0.6 mob/frog/eat4, pitch = 0.9, volume = 0.6 |
subtitles.entity.frog.eat | Frog eats |
entity.frog.hurt | mob/frog/hurt1 mob/frog/hurt2 mob/frog/hurt3 mob/frog/hurt4 mob/frog/hurt5 |
subtitles.entity.frog.hurt | Frog hurts |
entity.frog.lay_spawn | mob/frog/lay_spawn1, volume = 0.25 mob/frog/lay_spawn2, volume = 0.25 |
subtitles.entity.frog.lay_spawn | Frog lays spawn |
entity.frog.long_jump | mob/frog/long_jump1, volume = 0.12 mob/frog/long_jump1, pitch = 0.8, volume = 0.12 mob/frog/long_jump2, volume = 0.12 mob/frog/long_jump2, pitch = 0.8, volume = 0.12 mob/frog/long_jump3, volume = 0.12 mob/frog/long_jump3, pitch = 0.8, volume = 0.12 mob/frog/long_jump4, volume = 0.12 mob/frog/long_jump4, pitch = 0.8, volume = 0.12 |
subtitles.entity.frog.long_jump | Frog jumps |
entity.frog.step | mob/frog/step1 mob/frog/step2 mob/frog/step3 mob/frog/step4 |
subtitles.block.generic.footsteps | Footsteps |
entity.frog.tongue | mob/frog/tongue1, volume = 0.5 mob/frog/tongue2, volume = 0.5 mob/frog/tongue3, volume = 0.5 mob/frog/tongue4, volume = 0.5 |
||
entity.generic.big_fall | damage/fallbig | subtitles.entity.generic.big_fall | Something fell |
entity.generic.burn | random/fizz | subtitles.entity.generic.burn | Burning |
entity.generic.death | damage/hit1 damage/hit2 damage/hit3 |
subtitles.entity.generic.death | Dying |
entity.generic.drink | random/drink | subtitles.entity.generic.drink | Sipping |
entity.generic.eat | random/eat1 random/eat2 random/eat3 |
subtitles.entity.generic.eat | Eating |
entity.generic.explode | random/explode1 random/explode2 random/explode3 random/explode4 |
subtitles.entity.generic.explode | Explosion |
entity.generic.extinguish_fire | random/fizz | subtitles.entity.generic.extinguish_fire | Fire extinguishes |
entity.generic.hurt | damage/hit1 damage/hit2 damage/hit3 |
subtitles.entity.generic.hurt | Something hurts |
entity.generic.small_fall | damage/fallsmall | subtitles.entity.generic.small_fall | Something trips |
entity.generic.splash | liquid/splash liquid/splash2 |
subtitles.entity.generic.splash | Splashing |
entity.generic.swim | liquid/swim1 liquid/swim2 liquid/swim3 liquid/swim4 |
subtitles.entity.generic.swim | Swimming |
entity.ghast.ambient | mob/ghast/moan1 mob/ghast/moan2 mob/ghast/moan3 mob/ghast/moan4 mob/ghast/moan5 mob/ghast/moan6 mob/ghast/moan7 |
subtitles.entity.ghast.ambient | Ghast cries |
entity.ghast.death | mob/ghast/death | subtitles.entity.ghast.death | Ghast dies |
entity.ghast.hurt | mob/ghast/scream1 mob/ghast/scream2 mob/ghast/scream3 mob/ghast/scream4 mob/ghast/scream5 |
subtitles.entity.ghast.hurt | Ghast hurts |
entity.ghast.scream | mob/ghast/affectionate_scream | ||
entity.ghast.shoot | mob/ghast/fireball4 | subtitles.entity.ghast.shoot | Ghast shoots |
entity.ghast.warn | mob/ghast/charge | subtitles.entity.ghast.shoot | Ghast shoots |
entity.glow_item_frame.add_item | entity/itemframe/add_item1 entity/itemframe/add_item2 entity/itemframe/add_item3 entity/itemframe/add_item4 |
subtitles.entity.glow_item_frame.add_item | Glow Item Frame fills |
entity.glow_item_frame.break | entity/itemframe/break1 entity/itemframe/break2 entity/itemframe/break3 |
subtitles.entity.glow_item_frame.break | Glow Item Frame broken |
entity.glow_item_frame.place | entity/itemframe/place1 entity/itemframe/place2 entity/itemframe/place3 entity/itemframe/place4 |
subtitles.entity.glow_item_frame.place | Glow Item Frame placed |
entity.glow_item_frame.remove_item | entity/itemframe/remove_item1 entity/itemframe/remove_item2 entity/itemframe/remove_item3 entity/itemframe/remove_item4 |
subtitles.entity.glow_item_frame.remove_item | Glow Item Frame empties |
entity.glow_item_frame.rotate_item | entity/itemframe/rotate_item1 entity/itemframe/rotate_item2 entity/itemframe/rotate_item3 entity/itemframe/rotate_item4 |
subtitles.entity.glow_item_frame.rotate_item | Glow Item Frame clicks |
entity.glow_squid.ambient | entity/glow_squid/ambient1 entity/glow_squid/ambient2 entity/glow_squid/ambient3 entity/glow_squid/ambient4 entity/glow_squid/ambient5 |
subtitles.entity.glow_squid.ambient | Glow Squid swims |
entity.glow_squid.death | entity/glow_squid/death1 entity/glow_squid/death2 entity/glow_squid/death3 |
subtitles.entity.glow_squid.death | Glow Squid dies |
entity.glow_squid.hurt | entity/glow_squid/hurt1 entity/glow_squid/hurt2 entity/glow_squid/hurt3 entity/glow_squid/hurt4 |
subtitles.entity.glow_squid.hurt | Glow Squid hurts |
entity.glow_squid.squirt | entity/glow_squid/squirt1 entity/glow_squid/squirt2 entity/glow_squid/squirt3 |
subtitles.entity.glow_squid.squirt | Glow Squid shoots ink |
entity.goat.ambient | mob/goat/idle1, volume = 0.82 mob/goat/idle2, volume = 0.82 mob/goat/idle3, volume = 0.84 mob/goat/idle4, volume = 0.84 mob/goat/idle5, volume = 0.84 mob/goat/idle6, volume = 0.84 mob/goat/idle7, volume = 0.83 mob/goat/idle8, volume = 0.84 |
subtitles.entity.goat.ambient | Goat bleats |
entity.goat.death | mob/goat/death1, volume = 0.65 mob/goat/death2, volume = 0.65 mob/goat/death3, volume = 0.65 mob/goat/death4, volume = 0.65 mob/goat/death5, volume = 0.65 |
subtitles.entity.goat.death | Goat dies |
entity.goat.eat | mob/goat/eat1 mob/goat/eat2 mob/goat/eat3 |
subtitles.entity.goat.eat | Goat eats |
entity.goat.horn_break | mob/goat/horn_break1, volume = 0.9 mob/goat/horn_break2, volume = 0.9 mob/goat/horn_break3, volume = 0.9 mob/goat/horn_break4, volume = 0.9 |
subtitles.entity.goat.horn_break | Goat Horn breaks off |
entity.goat.hurt | mob/goat/hurt1, volume = 0.65 mob/goat/hurt2, volume = 0.65 mob/goat/hurt3, volume = 0.65 mob/goat/hurt4, volume = 0.65 |
subtitles.entity.goat.hurt | Goat hurts |
entity.goat.long_jump | mob/goat/jump1, volume = 0.8 mob/goat/jump1, pitch = 0.8, volume = 0.8 mob/goat/jump2, volume = 0.8 mob/goat/jump2, pitch = 0.8, volume = 0.8 |
subtitles.entity.goat.long_jump | Goat leaps |
entity.goat.milk | mob/mooshroom/milk1 mob/mooshroom/milk2 mob/mooshroom/milk3 |
subtitles.entity.goat.milk | Goat gets milked |
entity.goat.prepare_ram | mob/goat/pre_ram1, volume = 0.8 mob/goat/pre_ram2, volume = 0.8 mob/goat/pre_ram3, volume = 0.8 mob/goat/pre_ram4, volume = 0.8 |
subtitles.entity.goat.prepare_ram | Goat stomps |
entity.goat.ram_impact | mob/goat/impact1, volume = 0.8 mob/goat/impact2, volume = 0.8 mob/goat/impact2, volume = 0.8 |
subtitles.entity.goat.ram_impact | Goat rams |
entity.goat.screaming.ambient | mob/goat/idle1, volume = 0.82 mob/goat/idle2, volume = 0.82 mob/goat/idle3, volume = 0.84 mob/goat/idle4, volume = 0.84 mob/goat/idle5, volume = 0.84 mob/goat/idle6, volume = 0.84 mob/goat/idle7, volume = 0.83 mob/goat/idle8, volume = 0.84 mob/goat/scream1, volume = 0.9 mob/goat/scream2, volume = 0.9 mob/goat/scream3, volume = 0.9 mob/goat/scream4, volume = 0.9 mob/goat/scream5, volume = 0.9 mob/goat/scream6, volume = 0.9 mob/goat/scream7, volume = 0.9 mob/goat/scream8, volume = 0.9 mob/goat/scream9, volume = 0.9 |
subtitles.entity.goat.screaming.ambient | Goat bellows |
entity.goat.screaming.death | mob/goat/screaming_death1, volume = 0.65 mob/goat/screaming_death2, volume = 0.65 mob/goat/screaming_death3, volume = 0.65 |
subtitles.entity.goat.death | Goat dies |
entity.goat.screaming.eat | mob/goat/eat1 mob/goat/eat2 mob/goat/eat3 |
subtitles.entity.goat.eat | Goat eats |
entity.goat.screaming.hurt | mob/goat/screaming_hurt1, volume = 0.65 mob/goat/screaming_hurt2, volume = 0.65 mob/goat/screaming_hurt3, volume = 0.65 |
subtitles.entity.goat.hurt | Goat hurts |
entity.goat.screaming.long_jump | mob/goat/jump1, volume = 0.8 mob/goat/jump1, pitch = 0.8, volume = 0.8 mob/goat/jump2, volume = 0.8 mob/goat/jump2, pitch = 0.8, volume = 0.8 |
subtitles.entity.goat.long_jump | Goat leaps |
entity.goat.screaming.milk | mob/goat/screaming_milk1 mob/goat/screaming_milk2 mob/goat/screaming_milk3 mob/goat/screaming_milk4 mob/goat/screaming_milk5 |
subtitles.entity.goat.milk | Goat gets milked |
entity.goat.screaming.prepare_ram | mob/goat/screaming_pre_ram1, volume = 0.8 mob/goat/screaming_pre_ram2, volume = 0.8 mob/goat/screaming_pre_ram3, volume = 0.8 mob/goat/screaming_pre_ram4, volume = 0.8 mob/goat/screaming_pre_ram5, volume = 0.8 |
subtitles.entity.goat.prepare_ram | Goat stomps |
entity.goat.screaming.ram_impact | mob/goat/impact1, volume = 0.8 mob/goat/impact2, volume = 0.8 mob/goat/impact2, volume = 0.8 |
subtitles.entity.goat.ram_impact | Goat rams |
entity.goat.step | mob/goat/step1 mob/goat/step2 mob/goat/step3 mob/goat/step4 mob/goat/step5 mob/goat/step6 |
subtitles.block.generic.footsteps | Footsteps |
entity.guardian.ambient | entity/guardian/ambient1, volume = 0.1 entity/guardian/ambient2, volume = 0.1 entity/guardian/ambient3, volume = 0.1 entity/guardian/ambient4, volume = 0.1 |
subtitles.entity.guardian.ambient | Guardian moans |
entity.guardian.ambient_land | mob/guardian/land_idle1 mob/guardian/land_idle2 mob/guardian/land_idle3 mob/guardian/land_idle4 |
subtitles.entity.guardian.ambient_land | Guardian flaps |
entity.guardian.attack | mob/guardian/attack_loop | subtitles.entity.guardian.attack | Guardian shoots |
entity.guardian.death | mob/guardian/guardian_death | subtitles.entity.guardian.death | Guardian dies |
entity.guardian.death_land | mob/guardian/land_death | subtitles.entity.guardian.death | Guardian dies |
entity.guardian.flop | mob/guardian/flop1 mob/guardian/flop2 mob/guardian/flop3 mob/guardian/flop4 |
subtitles.entity.guardian.flop | Guardian flops |
entity.guardian.hurt | mob/guardian/guardian_hit1 mob/guardian/guardian_hit2 mob/guardian/guardian_hit3 mob/guardian/guardian_hit4 |
subtitles.entity.guardian.hurt | Guardian hurts |
entity.guardian.hurt_land | mob/guardian/land_hit1 mob/guardian/land_hit2 mob/guardian/land_hit3 mob/guardian/land_hit4 |
subtitles.entity.guardian.hurt | Guardian hurts |
entity.hoglin.ambient | mob/hoglin/idle1, volume = 0.65 mob/hoglin/idle2, volume = 0.9 mob/hoglin/idle3, volume = 0.9 mob/hoglin/idle4, volume = 0.7 mob/hoglin/idle5, volume = 0.9 mob/hoglin/idle6, volume = 0.9 mob/hoglin/idle7, volume = 0.9 mob/hoglin/idle8, volume = 0.9 mob/hoglin/idle9, volume = 0.9 mob/hoglin/idle10, volume = 0.9 mob/hoglin/idle11, volume = 0.9 |
subtitles.entity.hoglin.ambient | Hoglin growls |
entity.hoglin.angry | mob/hoglin/angry1 mob/hoglin/angry2 mob/hoglin/angry3 mob/hoglin/angry4 mob/hoglin/angry5 mob/hoglin/angry6 |
subtitles.entity.hoglin.angry | Hoglin growls angrily |
entity.hoglin.attack | mob/hoglin/attack1, volume = 0.8 mob/hoglin/attack1, pitch = 0.8, volume = 0.8 mob/hoglin/attack2, volume = 0.8 mob/hoglin/attack2, pitch = 0.8, volume = 0.8 |
subtitles.entity.hoglin.attack | Hoglin attacks |
entity.hoglin.converted_to_zombified | mob/hoglin/converted1, volume = 0.8 mob/hoglin/converted2, volume = 0.8 |
subtitles.entity.hoglin.converted_to_zombified | Hoglin converts to Zoglin |
entity.hoglin.death | mob/hoglin/death1, volume = 0.9 mob/hoglin/death2, volume = 0.9 mob/hoglin/death3, volume = 0.9 |
subtitles.entity.hoglin.death | Hoglin dies |
entity.hoglin.hurt | mob/hoglin/hurt1, volume = 0.8 mob/hoglin/hurt2, volume = 0.8 mob/hoglin/hurt3, volume = 0.8 mob/hoglin/hurt4, volume = 0.8 |
subtitles.entity.hoglin.hurt | Hoglin hurts |
entity.hoglin.retreat | mob/hoglin/idle11, volume = 0.8 mob/hoglin/retreat1, volume = 0.7 mob/hoglin/retreat2, volume = 0.8 mob/hoglin/retreat3, volume = 0.8 |
subtitles.entity.hoglin.retreat | Hoglin retreats |
entity.hoglin.step | mob/hoglin/step1 mob/hoglin/step2 mob/hoglin/step3 mob/hoglin/step4 mob/hoglin/step5 mob/hoglin/step6 |
subtitles.block.generic.footsteps | Footsteps |
entity.horse.ambient | mob/horse/idle1 mob/horse/idle2 mob/horse/idle3 |
subtitles.entity.horse.ambient | Horse neighs |
entity.horse.angry | mob/horse/angry1 | subtitles.entity.horse.angry | Horse neighs |
entity.horse.armor | mob/horse/armor, volume = 0.5 | subtitles.entity.horse.armor | Horse armor equips |
entity.horse.breathe | mob/horse/breathe1 mob/horse/breathe2 mob/horse/breathe3 |
subtitles.entity.horse.breathe | Horse breathes |
entity.horse.death | mob/horse/death | subtitles.entity.horse.death | Horse dies |
entity.horse.eat | entity/horse/eat1 entity/horse/eat2 entity/horse/eat3 entity/horse/eat4 entity/horse/eat5 |
subtitles.entity.horse.eat | Horse eats |
entity.horse.gallop | mob/horse/gallop1 mob/horse/gallop2 mob/horse/gallop3 mob/horse/gallop4 |
subtitles.entity.horse.gallop | Horse gallops |
entity.horse.hurt | mob/horse/hit1 mob/horse/hit2 mob/horse/hit3 mob/horse/hit4 |
subtitles.entity.horse.hurt | Horse hurts |
entity.horse.jump | mob/horse/jump | subtitles.entity.horse.jump | Horse jumps |
entity.horse.land | mob/horse/land | subtitles.entity.generic.big_fall | Something fell |
entity.horse.saddle | mob/horse/leather | subtitles.entity.horse.saddle | Saddle equips |
entity.horse.step | mob/horse/soft1 mob/horse/soft2 mob/horse/soft3 mob/horse/soft4 mob/horse/soft5 mob/horse/soft6 |
subtitles.block.generic.footsteps | Footsteps |
entity.horse.step_wood | mob/horse/wood1 mob/horse/wood2 mob/horse/wood3 mob/horse/wood4 mob/horse/wood5 mob/horse/wood6 |
subtitles.block.generic.footsteps | Footsteps |
entity.hostile.big_fall | damage/fallbig | subtitles.entity.generic.big_fall | Something fell |
entity.hostile.death | damage/hit1 damage/hit2 damage/hit3 |
subtitles.entity.generic.death | Dying |
entity.hostile.hurt | damage/hit1 damage/hit2 damage/hit3 |
subtitles.entity.generic.hurt | Something hurts |
entity.hostile.small_fall | damage/fallsmall | subtitles.entity.generic.small_fall | Something trips |
entity.hostile.splash | liquid/splash liquid/splash2 |
subtitles.entity.generic.splash | Splashing |
entity.hostile.swim | liquid/swim1 liquid/swim2 liquid/swim3 liquid/swim4 |
subtitles.entity.generic.swim | Swimming |
entity.husk.ambient | mob/husk/idle1 mob/husk/idle2 mob/husk/idle3 |
subtitles.entity.husk.ambient | Husk groans |
entity.husk.converted_to_zombie | mob/husk/convert1, volume = 0.8 mob/husk/convert2, volume = 0.8 |
subtitles.entity.husk.converted_to_zombie | Husk converts to Zombie |
entity.husk.death | mob/husk/death1 mob/husk/death2 |
subtitles.entity.husk.death | Husk dies |
entity.husk.hurt | mob/husk/hurt1 mob/husk/hurt2 |
subtitles.entity.husk.hurt | Husk hurts |
entity.husk.step | mob/husk/step1 mob/husk/step2 mob/husk/step3 mob/husk/step4 mob/husk/step5 |
subtitles.block.generic.footsteps | Footsteps |
entity.illusioner.ambient | mob/illusion_illager/idle1 mob/illusion_illager/idle2 mob/illusion_illager/idle3 mob/illusion_illager/idle4 |
subtitles.entity.illusioner.ambient | Illusioner murmurs |
entity.illusioner.cast_spell | mob/evocation_illager/cast1 mob/evocation_illager/cast2 |
subtitles.entity.illusioner.cast_spell | Illusioner casts spell |
entity.illusioner.death | mob/illusion_illager/death1 mob/illusion_illager/death2 |
subtitles.entity.illusioner.death | Illusioner dies |
entity.illusioner.hurt | mob/illusion_illager/hurt1 mob/illusion_illager/hurt2 mob/illusion_illager/hurt3 |
subtitles.entity.illusioner.hurt | Illusioner hurts |
entity.illusioner.mirror_move | mob/illusion_illager/mirror_move1 mob/illusion_illager/mirror_move2 |
subtitles.entity.illusioner.mirror_move | Illusioner displaces |
entity.illusioner.prepare_blindness | mob/illusion_illager/prepare_blind | subtitles.entity.illusioner.prepare_blindness | Illusioner prepares blindness |
entity.illusioner.prepare_mirror | mob/illusion_illager/prepare_mirror | subtitles.entity.illusioner.prepare_mirror | Illusioner prepares mirror image |
entity.iron_golem.attack | mob/irongolem/throw | subtitles.entity.iron_golem.attack | Iron Golem attacks |
entity.iron_golem.damage | mob/irongolem/damage1, volume = 0.8 mob/irongolem/damage1, pitch = 0.8, volume = 0.8 mob/irongolem/damage2, volume = 0.8 mob/irongolem/damage2, pitch = 0.8, volume = 0.8 |
subtitles.entity.iron_golem.damage | Iron Golem breaks |
entity.iron_golem.death | mob/irongolem/death | subtitles.entity.iron_golem.death | Iron Golem dies |
entity.iron_golem.hurt | mob/irongolem/hit1 mob/irongolem/hit2 mob/irongolem/hit3 mob/irongolem/hit4 |
subtitles.entity.iron_golem.hurt | Iron Golem hurts |
entity.iron_golem.repair | mob/irongolem/repair | subtitles.entity.iron_golem.repair | Iron Golem repaired |
entity.iron_golem.step | mob/irongolem/walk1 mob/irongolem/walk2 mob/irongolem/walk3 mob/irongolem/walk4 |
subtitles.block.generic.footsteps | Footsteps |
entity.item.break | random/break | subtitles.entity.item.break | Item breaks |
entity.item.pickup | random/pop | subtitles.entity.item.pickup | Item plops |
entity.item_frame.add_item | entity/itemframe/add_item1 entity/itemframe/add_item2 entity/itemframe/add_item3 entity/itemframe/add_item4 |
subtitles.entity.item_frame.add_item | Item Frame fills |
entity.item_frame.break | entity/itemframe/break1 entity/itemframe/break2 entity/itemframe/break3 |
subtitles.entity.item_frame.break | Item Frame broken |
entity.item_frame.place | entity/itemframe/place1 entity/itemframe/place2 entity/itemframe/place3 entity/itemframe/place4 |
subtitles.entity.item_frame.place | Item Frame placed |
entity.item_frame.remove_item | entity/itemframe/remove_item1 entity/itemframe/remove_item2 entity/itemframe/remove_item3 entity/itemframe/remove_item4 |
subtitles.entity.item_frame.remove_item | Item Frame empties |
entity.item_frame.rotate_item | entity/itemframe/rotate_item1 entity/itemframe/rotate_item2 entity/itemframe/rotate_item3 entity/itemframe/rotate_item4 |
subtitles.entity.item_frame.rotate_item | Item Frame clicks |
entity.leash_knot.break | entity/leashknot/break1 entity/leashknot/break2 entity/leashknot/break3 |
subtitles.entity.leash_knot.break | Leash Knot broken |
entity.leash_knot.place | entity/leashknot/place1 entity/leashknot/place2 entity/leashknot/place3 |
subtitles.entity.leash_knot.place | Leash Knot tied |
entity.lightning_bolt.impact | random/explode1 random/explode2 random/explode3 random/explode4 |
subtitles.entity.lightning_bolt.impact | Lightning strikes |
entity.lightning_bolt.thunder | ambient/weather/thunder1 ambient/weather/thunder2 ambient/weather/thunder3 |
subtitles.entity.lightning_bolt.thunder | Thunder roars |
entity.lingering_potion.throw | random/bow | subtitles.entity.potion.throw | Bottle thrown |
entity.llama.ambient | mob/llama/idle1 mob/llama/idle2 mob/llama/idle3 mob/llama/idle4 mob/llama/idle5 |
subtitles.entity.llama.ambient | Llama bleats |
entity.llama.angry | mob/llama/angry1 | subtitles.entity.llama.angry | Llama bleats angrily |
entity.llama.chest | mob/chicken/plop | subtitles.entity.llama.chest | Llama Chest equips |
entity.llama.death | mob/llama/death1 mob/llama/death2 |
subtitles.entity.llama.death | Llama dies |
entity.llama.eat | mob/llama/eat1 mob/llama/eat2 mob/llama/eat3 |
subtitles.entity.llama.eat | Llama eats |
entity.llama.hurt | mob/llama/hurt1 mob/llama/hurt2 mob/llama/hurt3 |
subtitles.entity.llama.hurt | Llama hurts |
entity.llama.spit | mob/llama/spit1 mob/llama/spit2 |
subtitles.entity.llama.spit | Llama spits |
entity.llama.step | mob/llama/step1 mob/llama/step2 mob/llama/step3 mob/llama/step4 mob/llama/step5 |
subtitles.block.generic.footsteps | Footsteps |
entity.llama.swag | mob/llama/swag | subtitles.entity.llama.swag | Llama is decorated |
entity.magma_cube.death | mob/slime/big1 mob/slime/big2 mob/slime/big3 mob/slime/big4 |
subtitles.entity.magma_cube.death | Magma Cube dies |
entity.magma_cube.death_small | mob/slime/small1 mob/slime/small2 mob/slime/small3 mob/slime/small4 mob/slime/small5 |
subtitles.entity.magma_cube.death | Magma Cube dies |
entity.magma_cube.hurt | mob/slime/big1 mob/slime/big2 mob/slime/big3 mob/slime/big4 |
subtitles.entity.magma_cube.hurt | Magma Cube hurts |
entity.magma_cube.hurt_small | mob/slime/small1 mob/slime/small2 mob/slime/small3 mob/slime/small4 mob/slime/small5 |
subtitles.entity.magma_cube.hurt | Magma Cube hurts |
entity.magma_cube.jump | mob/magmacube/jump1 mob/magmacube/jump2 mob/magmacube/jump3 mob/magmacube/jump4 |
subtitles.entity.magma_cube.squish | Magma Cube squishes |
entity.magma_cube.squish | mob/magmacube/big1 mob/magmacube/big2 mob/magmacube/big3 mob/magmacube/big4 |
subtitles.entity.magma_cube.squish | Magma Cube squishes |
entity.magma_cube.squish_small | mob/magmacube/small1 mob/magmacube/small2 mob/magmacube/small3 mob/magmacube/small4 mob/magmacube/small5 |
subtitles.entity.magma_cube.squish | Magma Cube squishes |
entity.minecart.inside | minecart/inside | ||
entity.minecart.inside.underwater | minecart/inside_underwater1 minecart/inside_underwater2 minecart/inside_underwater3 |
||
entity.minecart.riding | minecart/base | subtitles.entity.minecart.riding | Minecart rolls |
entity.mooshroom.convert | mob/mooshroom/convert1, volume = 0.75 mob/mooshroom/convert2, volume = 0.75 |
subtitles.entity.mooshroom.convert | Mooshroom transforms |
entity.mooshroom.eat | mob/mooshroom/eat1 mob/mooshroom/eat1, pitch = 0.95 mob/mooshroom/eat1, pitch = 1.05 mob/mooshroom/eat2 mob/mooshroom/eat2, pitch = 0.95 mob/mooshroom/eat2, pitch = 1.05 mob/mooshroom/eat3 mob/mooshroom/eat3, pitch = 0.95 mob/mooshroom/eat3, pitch = 1.05 mob/mooshroom/eat4 mob/mooshroom/eat4, pitch = 0.95 mob/mooshroom/eat4, pitch = 1.05 |
subtitles.entity.mooshroom.eat | Mooshroom eats |
entity.mooshroom.milk | mob/mooshroom/milk1 mob/mooshroom/milk1, pitch = 0.9 mob/mooshroom/milk1, pitch = 1.1 mob/mooshroom/milk2 mob/mooshroom/milk2, pitch = 0.9 mob/mooshroom/milk2, pitch = 1.1 mob/mooshroom/milk3 mob/mooshroom/milk3, pitch = 0.9 mob/mooshroom/milk3, pitch = 1.1 |
subtitles.entity.mooshroom.milk | Mooshroom gets milked |
entity.mooshroom.shear | mob/sheep/shear | subtitles.item.shears.shear | Shears click |
entity.mooshroom.suspicious_milk | mob/mooshroom/milk1 mob/mooshroom/milk1, pitch = 0.9 mob/mooshroom/milk1, pitch = 1.1 mob/mooshroom/milk2 mob/mooshroom/milk2, pitch = 0.9 mob/mooshroom/milk2, pitch = 1.1 mob/mooshroom/milk3 mob/mooshroom/milk3, pitch = 0.9 mob/mooshroom/milk3, pitch = 1.1 |
subtitles.entity.mooshroom.suspicious_milk | Mooshroom gets milked suspiciously |
entity.mule.ambient | mob/horse/donkey/idle1 mob/horse/donkey/idle2 mob/horse/donkey/idle3 |
subtitles.entity.mule.ambient | Mule hee-haws |
entity.mule.angry | mob/horse/donkey/angry1 mob/horse/donkey/angry2 |
subtitles.entity.mule.angry | Mule neighs |
entity.mule.chest | mob/chicken/plop | subtitles.entity.mule.chest | Mule Chest equips |
entity.mule.death | mob/horse/donkey/death | subtitles.entity.mule.death | Mule dies |
entity.mule.eat | entity/horse/eat1 entity/horse/eat2 entity/horse/eat3 entity/horse/eat4 entity/horse/eat5 |
subtitles.entity.mule.eat | Mule eats |
entity.mule.hurt | mob/horse/donkey/hit1 mob/horse/donkey/hit2 mob/horse/donkey/hit3 |
subtitles.entity.mule.hurt | Mule hurts |
entity.mule.jump | mob/horse/jump | subtitles.entity.mule.jump | Mule jumps |
entity.ocelot.ambient | mob/cat/ocelot/idle1, volume = 0.3 mob/cat/ocelot/idle2, volume = 0.3 mob/cat/ocelot/idle3, volume = 0.35 mob/cat/ocelot/idle4, volume = 0.45 |
subtitles.entity.cat.ambient | Cat meows |
entity.ocelot.death | mob/cat/ocelot/death1, volume = 0.45 mob/cat/ocelot/death2, volume = 0.45 mob/cat/ocelot/death3, volume = 0.45 |
subtitles.entity.cat.death | Cat dies |
entity.ocelot.hurt | mob/cat/hitt1, volume = 0.45 mob/cat/hitt2, volume = 0.45 mob/cat/hitt3, volume = 0.45 |
subtitles.entity.cat.hurt | Cat hurts |
entity.painting.break | entity/painting/break1 entity/painting/break2 entity/painting/break3 |
subtitles.entity.painting.break | Painting broken |
entity.painting.place | entity/painting/place1 entity/painting/place2 entity/painting/place3 entity/painting/place4 |
subtitles.entity.painting.place | Painting placed |
entity.panda.aggressive_ambient | mob/panda/aggressive/aggressive1 mob/panda/aggressive/aggressive2 mob/panda/aggressive/aggressive3 mob/panda/aggressive/aggressive4, volume = 0.8 mob/panda/nosebreath2 mob/panda/nosebreath3 mob/panda/pant1 mob/panda/pant2 |
subtitles.entity.panda.aggressive_ambient | Panda huffs |
entity.panda.ambient | mob/panda/idle1 mob/panda/idle2 mob/panda/idle3 mob/panda/idle4 mob/panda/nosebreath1 mob/panda/nosebreath2 mob/panda/nosebreath3 mob/panda/pant1 mob/panda/pant2 |
subtitles.entity.panda.ambient | Panda pants |
entity.panda.bite | mob/panda/bite1 mob/panda/bite2 mob/panda/bite3 |
subtitles.entity.panda.bite | Panda bites |
entity.panda.cant_breed | mob/panda/cant_breed1 mob/panda/cant_breed2 mob/panda/cant_breed3 mob/panda/cant_breed4 mob/panda/cant_breed5 |
subtitles.entity.panda.cant_breed | Panda bleats |
entity.panda.death | mob/panda/death1, volume = 0.82 mob/panda/death2, volume = 0.82 mob/panda/death3, volume = 0.82 mob/panda/death4, volume = 0.82 |
subtitles.entity.panda.death | Panda dies |
entity.panda.eat | mob/panda/eat1 mob/panda/eat2 mob/panda/eat3 mob/panda/eat4 mob/panda/eat5, volume = 0.85 mob/panda/eat6 mob/panda/eat7 mob/panda/eat8 mob/panda/eat9 mob/panda/eat10 mob/panda/eat11 mob/panda/eat12 |
subtitles.entity.panda.eat | Panda eats |
entity.panda.hurt | mob/panda/hurt1, volume = 0.82 mob/panda/hurt2, volume = 0.82 mob/panda/hurt3, volume = 0.82 mob/panda/hurt4, volume = 0.82 mob/panda/hurt5, volume = 0.82 mob/panda/hurt6, volume = 0.82 |
subtitles.entity.panda.hurt | Panda hurts |
entity.panda.pre_sneeze | mob/panda/pre_sneeze | subtitles.entity.panda.pre_sneeze | Panda's nose tickles |
entity.panda.sneeze | mob/panda/sneeze1 mob/panda/sneeze2 mob/panda/sneeze3 |
subtitles.entity.panda.sneeze | Panda sneezes |
entity.panda.step | mob/panda/step1 mob/panda/step2 mob/panda/step3 mob/panda/step4 mob/panda/step5 |
subtitles.block.generic.footsteps | Footsteps |
entity.panda.worried_ambient | mob/panda/pant2 mob/panda/worried/worried2 mob/panda/worried/worried3 mob/panda/worried/worried4 mob/panda/worried/worried5 mob/panda/worried/worried6 |
subtitles.entity.panda.worried_ambient | Panda whimpers |
entity.parrot.ambient | mob/parrot/idle1, volume = 0.7 mob/parrot/idle2, volume = 0.7 mob/parrot/idle3, volume = 0.7 mob/parrot/idle4, volume = 0.7 mob/parrot/idle5, volume = 0.7 mob/parrot/idle6, volume = 0.7 |
subtitles.entity.parrot.ambient | Parrot talks |
entity.parrot.death | mob/parrot/death1, pitch = 0.9 mob/parrot/death2, pitch = 0.9 mob/parrot/death3, pitch = 0.9 mob/parrot/death4, pitch = 0.7 |
subtitles.entity.parrot.death | Parrot dies |
entity.parrot.eat | mob/parrot/eat1 mob/parrot/eat2 mob/parrot/eat3 |
subtitles.entity.parrot.eats | Parrot eats |
entity.parrot.fly | mob/parrot/fly1 mob/parrot/fly2 mob/parrot/fly3 mob/parrot/fly4 mob/parrot/fly5 mob/parrot/fly6 mob/parrot/fly7 mob/parrot/fly8 |
subtitles.entity.parrot.fly | Parrot flutters |
entity.parrot.hurt | mob/parrot/hurt1, pitch = 0.8 mob/parrot/hurt1, pitch = 0.9 mob/parrot/hurt2, pitch = 0.9 |
subtitles.entity.parrot.hurts | Parrot hurts |
entity.parrot.imitate.blaze | entity.blaze.ambient, pitch = 1.8, type = event, volume = 0.4 | subtitles.entity.parrot.imitate.blaze | Parrot breathes |
entity.parrot.imitate.bogged | entity.bogged.ambient, pitch = 1.7, type = event | subtitles.entity.parrot.imitate.bogged | Parrot rattles |
entity.parrot.imitate.breeze | entity.breeze.idle_ground, pitch = 1.7, type = event, volume = 0.7 | subtitles.entity.parrot.imitate.breeze | Parrot whirs |
entity.parrot.imitate.creaking | mob/creaking/parrot_imitate_creaking | subtitles.entity.parrot.imitate.creaking | Parrot creaks |
entity.parrot.imitate.creeper | entity.creeper.primed, pitch = 1.8, type = event, volume = 0.6 | subtitles.entity.parrot.imitate.creeper | Parrot hisses |
entity.parrot.imitate.drowned | entity.drowned.ambient, pitch = 1.8, type = event, volume = 0.6 | subtitles.entity.parrot.imitate.drowned | Parrot gurgles |
entity.parrot.imitate.elder_guardian | entity.elder_guardian.ambient_land, pitch = 1.8, type = event, volume = 0.7 | subtitles.entity.parrot.imitate.elder_guardian | Parrot moans |
entity.parrot.imitate.ender_dragon | entity.ender_dragon.ambient, pitch = 1.8, type = event, volume = 0.2 | subtitles.entity.parrot.imitate.ender_dragon | Parrot roars |
entity.parrot.imitate.endermite | entity.endermite.ambient, pitch = 1.8, type = event, volume = 0.7 | subtitles.entity.parrot.imitate.endermite | Parrot scuttles |
entity.parrot.imitate.evoker | entity.evoker.cast_spell, pitch = 1.8, type = event, volume = 0.6 | subtitles.entity.parrot.imitate.evoker | Parrot murmurs |
entity.parrot.imitate.ghast | entity.ghast.ambient, pitch = 1.8, type = event, volume = 0.7 | subtitles.entity.parrot.imitate.ghast | Parrot cries |
entity.parrot.imitate.guardian | entity.guardian.ambient, pitch = 1.8, type = event, volume = 0.4 | subtitles.entity.parrot.imitate.guardian | Parrot moans |
entity.parrot.imitate.hoglin | entity.hoglin.ambient, pitch = 1.9, type = event, volume = 0.6 | subtitles.entity.parrot.imitate.hoglin | Parrot growls |
entity.parrot.imitate.husk | entity.husk.ambient, pitch = 1.8, type = event, volume = 0.6 | subtitles.entity.parrot.imitate.husk | Parrot groans |
entity.parrot.imitate.illusioner | entity.illusioner.ambient, pitch = 1.8, type = event, volume = 0.7 | subtitles.entity.parrot.imitate.illusioner | Parrot murmurs |
entity.parrot.imitate.magma_cube | entity.magma_cube.squish, pitch = 1.8, type = event, volume = 0.6 | subtitles.entity.parrot.imitate.magma_cube | Parrot squishes |
entity.parrot.imitate.phantom | entity.phantom.ambient, pitch = 1.7, type = event, volume = 0.6 | subtitles.entity.parrot.imitate.phantom | Parrot screeches |
entity.parrot.imitate.piglin | entity.piglin.ambient, pitch = 1.8, type = event, volume = 0.6 | subtitles.entity.parrot.imitate.piglin | Parrot snorts |
entity.parrot.imitate.piglin_brute | entity.piglin_brute.ambient, pitch = 1.8, type = event, volume = 0.6 | subtitles.entity.parrot.imitate.piglin_brute | Parrot snorts |
entity.parrot.imitate.pillager | entity.pillager.ambient, pitch = 1.8, type = event, volume = 0.4 | subtitles.entity.parrot.imitate.pillager | Parrot murmurs |
entity.parrot.imitate.ravager | entity.ravager.ambient, pitch = 1.8, type = event, volume = 0.2 | subtitles.entity.parrot.imitate.ravager | Parrot grunts |
entity.parrot.imitate.shulker | entity.shulker.ambient, pitch = 1.7, type = event, volume = 0.4 | subtitles.entity.parrot.imitate.shulker | Parrot lurks |
entity.parrot.imitate.silverfish | entity.silverfish.ambient, pitch = 1.8, type = event, volume = 0.7 | subtitles.entity.parrot.imitate.silverfish | Parrot hisses |
entity.parrot.imitate.skeleton | entity.skeleton.ambient, pitch = 1.7, type = event | subtitles.entity.parrot.imitate.skeleton | Parrot rattles |
entity.parrot.imitate.slime | entity.slime.squish, pitch = 1.8, type = event, volume = 0.6 | subtitles.entity.parrot.imitate.slime | Parrot squishes |
entity.parrot.imitate.spider | entity.spider.ambient, pitch = 1.8, type = event, volume = 0.6 | subtitles.entity.parrot.imitate.spider | Parrot hisses |
entity.parrot.imitate.stray | entity.stray.ambient, pitch = 1.6, type = event, volume = 0.6 | subtitles.entity.parrot.imitate.stray | Parrot rattles |
entity.parrot.imitate.vex | entity.vex.ambient, pitch = 1.6, type = event, volume = 0.8 | subtitles.entity.parrot.imitate.vex | Parrot vexes |
entity.parrot.imitate.vindicator | entity.vindicator.ambient, pitch = 1.7, type = event, volume = 0.6 | subtitles.entity.parrot.imitate.vindicator | Parrot mutters |
entity.parrot.imitate.warden | entity.warden.tendril_clicks, pitch = 2.0, type = event, volume = 0.8 | subtitles.entity.parrot.imitate.warden | Parrot whines |
entity.parrot.imitate.witch | entity.witch.ambient, pitch = 1.8, type = event, volume = 0.5 | subtitles.entity.parrot.imitate.witch | Parrot giggles |
entity.parrot.imitate.wither | entity.wither.ambient, pitch = 1.8, type = event, volume = 0.2 | subtitles.entity.parrot.imitate.wither | Parrot angers |
entity.parrot.imitate.wither_skeleton | entity.wither_skeleton.ambient, pitch = 1.8, type = event, volume = 0.7 | subtitles.entity.parrot.imitate.wither_skeleton | Parrot rattles |
entity.parrot.imitate.zoglin | entity.zoglin.ambient, pitch = 1.9, type = event, volume = 0.6 | subtitles.entity.parrot.imitate.zoglin | Parrot growls |
entity.parrot.imitate.zombie | entity.zombie.ambient, pitch = 1.8, type = event, volume = 0.6 | subtitles.entity.parrot.imitate.zombie | Parrot groans |
entity.parrot.imitate.zombie_villager | entity.zombie_villager.ambient, pitch = 1.8, type = event, volume = 0.6 | subtitles.entity.parrot.imitate.zombie_villager | Parrot groans |
entity.parrot.step | mob/parrot/step1 mob/parrot/step2 mob/parrot/step3 mob/parrot/step4 mob/parrot/step5 |
||
entity.phantom.ambient | mob/phantom/idle1, volume = 0.8 mob/phantom/idle2, volume = 0.8 mob/phantom/idle3, volume = 0.8 mob/phantom/idle4, volume = 0.8 mob/phantom/idle5, volume = 0.8 |
subtitles.entity.phantom.ambient | Phantom screeches |
entity.phantom.bite | mob/phantom/bite1 mob/phantom/bite2 |
subtitles.entity.phantom.bite | Phantom bites |
entity.phantom.death | mob/phantom/death1 mob/phantom/death2 mob/phantom/death3 |
subtitles.entity.phantom.death | Phantom dies |
entity.phantom.flap | mob/phantom/flap1, volume = 0.9 mob/phantom/flap2, volume = 0.9 mob/phantom/flap3, volume = 0.9 mob/phantom/flap4, volume = 0.9 mob/phantom/flap5, volume = 0.9 mob/phantom/flap6, volume = 0.9 |
subtitles.entity.phantom.flap | Phantom flaps |
entity.phantom.hurt | mob/phantom/hurt1, volume = 0.75 mob/phantom/hurt2, volume = 0.75 mob/phantom/hurt3, volume = 0.75 |
subtitles.entity.phantom.hurt | Phantom hurts |
entity.phantom.swoop | mob/phantom/swoop1, volume = 0.7 mob/phantom/swoop2, volume = 0.7 mob/phantom/swoop3, volume = 0.7 mob/phantom/swoop4, volume = 0.7 |
subtitles.entity.phantom.swoop | Phantom swoops |
entity.pig.ambient | mob/pig/say1 mob/pig/say2 mob/pig/say3 |
subtitles.entity.pig.ambient | Pig oinks |
entity.pig.death | mob/pig/death | subtitles.entity.pig.death | Pig dies |
entity.pig.hurt | mob/pig/say1 mob/pig/say2 mob/pig/say3 |
subtitles.entity.pig.hurt | Pig hurts |
entity.pig.saddle | mob/horse/leather | subtitles.entity.pig.saddle | Saddle equips |
entity.pig.step | mob/pig/step1 mob/pig/step2 mob/pig/step3 mob/pig/step4 mob/pig/step5 |
subtitles.block.generic.footsteps | Footsteps |
entity.piglin.admiring_item | mob/piglin/admire1, volume = 0.8 mob/piglin/admire2, volume = 0.8 mob/piglin/celebrate2, volume = 0.8 mob/piglin/celebrate4, volume = 0.85 |
subtitles.entity.piglin.admiring_item | Piglin admires item |
entity.piglin.ambient | mob/piglin/idle1, volume = 0.66 mob/piglin/idle2, volume = 0.66 mob/piglin/idle3, volume = 0.66 mob/piglin/idle4, volume = 0.66 mob/piglin/idle5, volume = 0.66 |
subtitles.entity.piglin.ambient | Piglin snorts |
entity.piglin.angry | mob/piglin/angry1, volume = 0.7 mob/piglin/angry2, volume = 0.7 mob/piglin/angry3, volume = 0.7 mob/piglin/angry4, volume = 0.7 |
subtitles.entity.piglin.angry | Piglin snorts angrily |
entity.piglin.celebrate | mob/piglin/celebrate1, volume = 0.8 mob/piglin/celebrate2, volume = 0.8 mob/piglin/celebrate3, volume = 0.75 mob/piglin/celebrate4, volume = 0.8 |
subtitles.entity.piglin.celebrate | Piglin celebrates |
entity.piglin.converted_to_zombified | mob/piglin/converted1 mob/piglin/converted2 |
subtitles.entity.piglin.converted_to_zombified | Piglin converts to Zombified Piglin |
entity.piglin.death | mob/piglin/death1, volume = 0.7 mob/piglin/death2, volume = 0.7 mob/piglin/death3, volume = 0.8 mob/piglin/death4, volume = 0.8 |
subtitles.entity.piglin.death | Piglin dies |
entity.piglin.hurt | mob/piglin/hurt1, volume = 0.7 mob/piglin/hurt2, volume = 0.7 mob/piglin/hurt3, volume = 0.7 |
subtitles.entity.piglin.hurt | Piglin hurts |
entity.piglin.jealous | mob/piglin/jealous1, volume = 0.8 mob/piglin/jealous2, volume = 0.8 mob/piglin/jealous3, volume = 0.8 mob/piglin/jealous4, volume = 0.8 mob/piglin/jealous5, volume = 0.8 |
subtitles.entity.piglin.jealous | Piglin snorts enviously |
entity.piglin.retreat | mob/piglin/retreat1, volume = 0.65 mob/piglin/retreat2, volume = 0.65 mob/piglin/retreat3, volume = 0.65 mob/piglin/retreat4, volume = 0.65 |
subtitles.entity.piglin.retreat | Piglin retreats |
entity.piglin.step | mob/piglin/step1, volume = 0.75 mob/piglin/step2, volume = 0.75 mob/piglin/step3, volume = 0.75 mob/piglin/step4, volume = 0.75 mob/piglin/step5, volume = 0.75 |
subtitles.block.generic.footsteps | Footsteps |
entity.piglin_brute.ambient | mob/piglin_brute/idle1, volume = 0.9 mob/piglin_brute/idle2, volume = 0.9 mob/piglin_brute/idle3, volume = 0.9 mob/piglin_brute/idle4, volume = 0.9 mob/piglin_brute/idle5, volume = 0.9 mob/piglin_brute/idle6, volume = 0.9 mob/piglin_brute/idle7, volume = 0.9 mob/piglin_brute/idle8, volume = 0.9 mob/piglin_brute/idle9, volume = 0.9 |
subtitles.entity.piglin_brute.ambient | Piglin Brute snorts |
entity.piglin_brute.angry | mob/piglin_brute/angry1, volume = 0.9 mob/piglin_brute/angry2, volume = 0.9 mob/piglin_brute/angry3, volume = 0.9 mob/piglin_brute/angry4, volume = 0.9 mob/piglin_brute/angry5, volume = 0.9 |
subtitles.entity.piglin_brute.angry | Piglin Brute snorts angrily |
entity.piglin_brute.converted_to_zombified | mob/piglin/converted1, pitch = 0.9 mob/piglin/converted2, pitch = 0.9 |
subtitles.entity.piglin_brute.converted_to_zombified | Piglin Brute converts to Zombified Piglin |
entity.piglin_brute.death | mob/piglin_brute/death1, volume = 0.8 mob/piglin_brute/death2, volume = 0.8 mob/piglin_brute/death3, volume = 0.8 |
subtitles.entity.piglin_brute.death | Piglin Brute dies |
entity.piglin_brute.hurt | mob/piglin_brute/hurt1, volume = 0.64 mob/piglin_brute/hurt2, volume = 0.64 mob/piglin_brute/hurt3, volume = 0.64 mob/piglin_brute/hurt4, volume = 0.65 |
subtitles.entity.piglin_brute.hurt | Piglin Brute hurts |
entity.piglin_brute.step | mob/piglin_brute/step1, volume = 0.75 mob/piglin_brute/step2, volume = 0.75 mob/piglin_brute/step3, volume = 0.75 mob/piglin_brute/step4, volume = 0.75 mob/piglin_brute/step5, volume = 0.75 |
subtitles.block.generic.footsteps | Footsteps |
entity.pillager.ambient | mob/pillager/idle1 mob/pillager/idle2 mob/pillager/idle3 mob/pillager/idle4 |
subtitles.entity.pillager.ambient | Pillager murmurs |
entity.pillager.celebrate | mob/pillager/celebrate1 mob/pillager/celebrate2 mob/pillager/celebrate3 mob/pillager/celebrate4 mob/pillager/horn_celebrate |
subtitles.entity.pillager.celebrate | Pillager cheers |
entity.pillager.death | mob/pillager/death1 mob/pillager/death2 |
subtitles.entity.pillager.death | Pillager dies |
entity.pillager.hurt | mob/pillager/hurt1 mob/pillager/hurt2 mob/pillager/hurt3 |
subtitles.entity.pillager.hurt | Pillager hurts |
entity.player.attack.crit | entity/player/attack/crit1, volume = 0.7 entity/player/attack/crit2, volume = 0.7 entity/player/attack/crit3, volume = 0.7 |
subtitles.entity.player.attack.crit | Critical attack |
entity.player.attack.knockback | entity/player/attack/knockback1, volume = 0.7 entity/player/attack/knockback2, volume = 0.7 entity/player/attack/knockback3, volume = 0.7 entity/player/attack/knockback4, volume = 0.7 |
subtitles.entity.player.attack.knockback | Knockback attack |
entity.player.attack.nodamage | entity/player/attack/weak1, volume = 0.7 entity/player/attack/weak2, volume = 0.7 entity/player/attack/weak3, volume = 0.7 entity/player/attack/weak4, volume = 0.7 |
subtitles.entity.player.attack.weak | Weak attack |
entity.player.attack.strong | entity/player/attack/strong1, volume = 0.6 entity/player/attack/strong2, volume = 0.6 entity/player/attack/strong3, volume = 0.6 entity/player/attack/strong4, volume = 0.6 entity/player/attack/strong5, volume = 0.7 entity/player/attack/strong6, volume = 0.7 |
subtitles.entity.player.attack.strong | Strong attack |
entity.player.attack.sweep | entity/player/attack/sweep1, volume = 0.7 entity/player/attack/sweep2, volume = 0.7 entity/player/attack/sweep3, volume = 0.7 entity/player/attack/sweep4, volume = 0.7 entity/player/attack/sweep5, volume = 0.7 entity/player/attack/sweep6, volume = 0.7 entity/player/attack/sweep7, volume = 0.7 |
subtitles.entity.player.attack.sweep | Sweeping attack |
entity.player.attack.weak | entity/player/attack/weak1, volume = 0.7 entity/player/attack/weak2, volume = 0.7 entity/player/attack/weak3, volume = 0.7 entity/player/attack/weak4, volume = 0.7 |
subtitles.entity.player.attack.weak | Weak attack |
entity.player.big_fall | damage/fallbig | subtitles.entity.generic.big_fall | Something fell |
entity.player.breath | random/breath | ||
entity.player.burp | random/burp | subtitles.entity.player.burp | Burp |
entity.player.death | damage/hit1 damage/hit2 damage/hit3 |
subtitles.entity.player.death | Player dies |
entity.player.hurt | damage/hit1 damage/hit2 damage/hit3 |
subtitles.entity.player.hurt | Player hurts |
entity.player.hurt_drown | entity/player/hurt/drown1 entity/player/hurt/drown2 entity/player/hurt/drown3 entity/player/hurt/drown4 |
subtitles.entity.player.hurt_drown | Player drowning |
entity.player.hurt_freeze | entity/player/hurt/freeze_hurt1 entity/player/hurt/freeze_hurt2 entity/player/hurt/freeze_hurt3 entity/player/hurt/freeze_hurt4 entity/player/hurt/freeze_hurt5 |
subtitles.entity.player.freeze_hurt | Player freezes |
entity.player.hurt_on_fire | entity/player/hurt/fire_hurt1 entity/player/hurt/fire_hurt2 entity/player/hurt/fire_hurt3 |
subtitles.entity.player.hurt_on_fire | Player burns |
entity.player.hurt_sweet_berry_bush | entity/player/hurt/berrybush_hurt1 entity/player/hurt/berrybush_hurt2 |
subtitles.entity.player.hurt | Player hurts |
entity.player.levelup | random/levelup | subtitles.entity.player.levelup | Player dings |
entity.player.small_fall | damage/fallsmall | subtitles.entity.generic.small_fall | Something trips |
entity.player.splash | liquid/splash liquid/splash2 |
subtitles.entity.generic.splash | Splashing |
entity.player.splash.high_speed | liquid/heavy_splash | subtitles.entity.generic.splash | Splashing |
entity.player.swim | liquid/swim5 liquid/swim6 liquid/swim7 liquid/swim8 liquid/swim9 liquid/swim10 liquid/swim11 liquid/swim12 liquid/swim13 liquid/swim14 liquid/swim15 liquid/swim16 liquid/swim17 liquid/swim18 |
subtitles.entity.generic.swim | Swimming |
entity.player.teleport | mob/endermen/portal mob/endermen/portal2 |
subtitles.entity.player.teleport | Player teleports |
entity.polar_bear.ambient | mob/polarbear/idle1 mob/polarbear/idle2 mob/polarbear/idle3 mob/polarbear/idle4 |
subtitles.entity.polar_bear.ambient | Polar Bear groans |
entity.polar_bear.ambient_baby | mob/polarbear_baby/idle1 mob/polarbear_baby/idle2 mob/polarbear_baby/idle3 mob/polarbear_baby/idle4 |
subtitles.entity.polar_bear.ambient_baby | Baby Polar Bear hums |
entity.polar_bear.death | mob/polarbear/death1 mob/polarbear/death2 mob/polarbear/death3 |
subtitles.entity.polar_bear.death | Polar Bear dies |
entity.polar_bear.hurt | mob/polarbear/hurt1 mob/polarbear/hurt2 mob/polarbear/hurt3 mob/polarbear/hurt4 |
subtitles.entity.polar_bear.hurt | Polar Bear hurts |
entity.polar_bear.step | mob/polarbear/step1 mob/polarbear/step2 mob/polarbear/step3 mob/polarbear/step4 |
subtitles.block.generic.footsteps | Footsteps |
entity.polar_bear.warning | mob/polarbear/warning1 mob/polarbear/warning2 mob/polarbear/warning3 mob/polarbear/warning3, pitch = 0.9 |
subtitles.entity.polar_bear.warning | Polar Bear roars |
entity.puffer_fish.ambient | |||
entity.puffer_fish.blow_out | entity/pufferfish/blow_out1, volume = 0.7 entity/pufferfish/blow_out2, volume = 0.7 |
subtitles.entity.puffer_fish.blow_out | Pufferfish deflates |
entity.puffer_fish.blow_up | entity/pufferfish/blow_up1, volume = 0.45 entity/pufferfish/blow_up2, volume = 0.45 |
subtitles.entity.puffer_fish.blow_up | Pufferfish inflates |
entity.puffer_fish.death | entity/pufferfish/death1 entity/pufferfish/death2 |
subtitles.entity.puffer_fish.death | Pufferfish dies |
entity.puffer_fish.flop | entity/pufferfish/flop1, volume = 0.3 entity/pufferfish/flop2, volume = 0.3 entity/pufferfish/flop3, volume = 0.3 entity/pufferfish/flop4, volume = 0.3 |
subtitles.entity.puffer_fish.flop | Pufferfish flops |
entity.puffer_fish.hurt | entity/pufferfish/hurt1 entity/pufferfish/hurt2 |
subtitles.entity.puffer_fish.hurt | Pufferfish hurts |
entity.puffer_fish.sting | entity/pufferfish/sting1 entity/pufferfish/sting2 |
subtitles.entity.puffer_fish.sting | Pufferfish stings |
entity.rabbit.ambient | mob/rabbit/idle1, volume = 0.25 mob/rabbit/idle2, volume = 0.25 mob/rabbit/idle3, volume = 0.25 mob/rabbit/idle4, volume = 0.25 |
subtitles.entity.rabbit.ambient | Rabbit squeaks |
entity.rabbit.attack | entity/rabbit/attack1 entity/rabbit/attack2 entity/rabbit/attack3 entity/rabbit/attack4 |
subtitles.entity.rabbit.attack | Rabbit attacks |
entity.rabbit.death | mob/rabbit/bunnymurder, volume = 0.5 | subtitles.entity.rabbit.death | Rabbit dies |
entity.rabbit.hurt | mob/rabbit/hurt1, volume = 0.5 mob/rabbit/hurt2, volume = 0.5 mob/rabbit/hurt3, volume = 0.5 mob/rabbit/hurt4, volume = 0.5 |
subtitles.entity.rabbit.hurt | Rabbit hurts |
entity.rabbit.jump | mob/rabbit/hop1, volume = 0.1 mob/rabbit/hop2, volume = 0.1 mob/rabbit/hop3, volume = 0.1 mob/rabbit/hop4, volume = 0.1 |
subtitles.entity.rabbit.jump | Rabbit hops |
entity.ravager.ambient | mob/ravager/idle1 mob/ravager/idle2 mob/ravager/idle3 mob/ravager/idle4 mob/ravager/idle5 mob/ravager/idle6 mob/ravager/idle7 mob/ravager/idle8 |
subtitles.entity.ravager.ambient | Ravager grunts |
entity.ravager.attack | mob/ravager/bite1 mob/ravager/bite2 mob/ravager/bite3 |
subtitles.entity.ravager.attack | Ravager bites |
entity.ravager.celebrate | mob/ravager/celebrate1 mob/ravager/celebrate2 |
subtitles.entity.ravager.celebrate | Ravager cheers |
entity.ravager.death | mob/ravager/death1 mob/ravager/death2 mob/ravager/death3 |
subtitles.entity.ravager.death | Ravager dies |
entity.ravager.hurt | mob/ravager/hurt1 mob/ravager/hurt2 mob/ravager/hurt3 mob/ravager/hurt4 |
subtitles.entity.ravager.hurt | Ravager hurts |
entity.ravager.roar | mob/ravager/roar1, attenuation_distance = 35 mob/ravager/roar2, attenuation_distance = 35 mob/ravager/roar3, attenuation_distance = 35 mob/ravager/roar4, attenuation_distance = 35 |
subtitles.entity.ravager.roar | Ravager roars |
entity.ravager.step | mob/ravager/step1 mob/ravager/step2 mob/ravager/step3 mob/ravager/step4 mob/ravager/step5 |
subtitles.block.generic.footsteps | Footsteps |
entity.ravager.stunned | mob/ravager/stun1 mob/ravager/stun2 mob/ravager/stun3 |
subtitles.entity.ravager.stunned | Ravager stunned |
entity.salmon.ambient | |||
entity.salmon.death | entity/fish/hurt1, pitch = 0.8 entity/fish/hurt2, pitch = 0.8 entity/fish/hurt3, pitch = 0.8 entity/fish/hurt4, pitch = 0.8 |
subtitles.entity.salmon.death | Salmon dies |
entity.salmon.flop | entity/fish/flop1, pitch = 0.8, volume = 0.3 entity/fish/flop2, pitch = 0.8, volume = 0.3 entity/fish/flop3, pitch = 0.8, volume = 0.3 entity/fish/flop4, pitch = 0.8, volume = 0.3 |
subtitles.entity.salmon.flop | Salmon flops |
entity.salmon.hurt | entity/fish/hurt1, pitch = 0.8 entity/fish/hurt2, pitch = 0.8 entity/fish/hurt3, pitch = 0.8 entity/fish/hurt4, pitch = 0.8 |
subtitles.entity.salmon.hurt | Salmon hurts |
entity.sheep.ambient | mob/sheep/say1 mob/sheep/say2 mob/sheep/say3 |
subtitles.entity.sheep.ambient | Sheep baahs |
entity.sheep.death | mob/sheep/say1 mob/sheep/say2 mob/sheep/say3 |
subtitles.entity.sheep.death | Sheep dies |
entity.sheep.hurt | mob/sheep/say1 mob/sheep/say2 mob/sheep/say3 |
subtitles.entity.sheep.hurt | Sheep hurts |
entity.sheep.shear | mob/sheep/shear | subtitles.item.shears.shear | Shears click |
entity.sheep.step | mob/sheep/step1 mob/sheep/step2 mob/sheep/step3 mob/sheep/step4 mob/sheep/step5 |
subtitles.block.generic.footsteps | Footsteps |
entity.shulker.ambient | entity/shulker/ambient1 entity/shulker/ambient2 entity/shulker/ambient3 entity/shulker/ambient4 entity/shulker/ambient5 entity/shulker/ambient6 entity/shulker/ambient7 |
subtitles.entity.shulker.ambient | Shulker lurks |
entity.shulker.close | entity/shulker/close1 entity/shulker/close2 entity/shulker/close3 entity/shulker/close4 entity/shulker/close5 |
subtitles.entity.shulker.close | Shulker closes |
entity.shulker.death | entity/shulker/death1 entity/shulker/death2 entity/shulker/death3 entity/shulker/death4 |
subtitles.entity.shulker.death | Shulker dies |
entity.shulker.hurt | entity/shulker/hurt1 entity/shulker/hurt2 entity/shulker/hurt3 entity/shulker/hurt4 |
subtitles.entity.shulker.hurt | Shulker hurts |
entity.shulker.hurt_closed | entity/shulker/hurt_closed1 entity/shulker/hurt_closed2 entity/shulker/hurt_closed3 entity/shulker/hurt_closed4 entity/shulker/hurt_closed5 |
subtitles.entity.shulker.hurt | Shulker hurts |
entity.shulker.open | entity/shulker/open1 entity/shulker/open2 entity/shulker/open3 entity/shulker/open4 entity/shulker/open5 |
subtitles.entity.shulker.open | Shulker opens |
entity.shulker.shoot | entity/shulker/shoot1 entity/shulker/shoot2 entity/shulker/shoot3 entity/shulker/shoot4 |
subtitles.entity.shulker.shoot | Shulker shoots |
entity.shulker.teleport | mob/endermen/portal mob/endermen/portal2 |
subtitles.entity.shulker.teleport | Shulker teleports |
entity.shulker_bullet.hit | entity/shulker_bullet/hit1 entity/shulker_bullet/hit2 entity/shulker_bullet/hit3 entity/shulker_bullet/hit4 |
subtitles.entity.shulker_bullet.hit | Shulker Bullet explodes |
entity.shulker_bullet.hurt | entity/shulker_bullet/hit1 entity/shulker_bullet/hit2 entity/shulker_bullet/hit3 entity/shulker_bullet/hit4 |
subtitles.entity.shulker_bullet.hurt | Shulker Bullet breaks |
entity.silverfish.ambient | mob/silverfish/say1 mob/silverfish/say2 mob/silverfish/say3 mob/silverfish/say4 |
subtitles.entity.silverfish.ambient | Silverfish hisses |
entity.silverfish.death | mob/silverfish/kill | subtitles.entity.silverfish.death | Silverfish dies |
entity.silverfish.hurt | mob/silverfish/hit1 mob/silverfish/hit2 mob/silverfish/hit3 |
subtitles.entity.silverfish.hurt | Silverfish hurts |
entity.silverfish.step | mob/silverfish/step1 mob/silverfish/step2 mob/silverfish/step3 mob/silverfish/step4 |
subtitles.block.generic.footsteps | Footsteps |
entity.skeleton.ambient | mob/skeleton/say1 mob/skeleton/say2 mob/skeleton/say3 |
subtitles.entity.skeleton.ambient | Skeleton rattles |
entity.skeleton.converted_to_stray | mob/stray/convert1 mob/stray/convert2 mob/stray/convert3 |
subtitles.entity.skeleton.converted_to_stray | Skeleton converts to Stray |
entity.skeleton.death | mob/skeleton/death | subtitles.entity.skeleton.death | Skeleton dies |
entity.skeleton.hurt | mob/skeleton/hurt1 mob/skeleton/hurt2 mob/skeleton/hurt3 mob/skeleton/hurt4 |
subtitles.entity.skeleton.hurt | Skeleton hurts |
entity.skeleton.shoot | random/bow | subtitles.entity.skeleton.shoot | Skeleton shoots |
entity.skeleton.step | mob/skeleton/step1 mob/skeleton/step2 mob/skeleton/step3 mob/skeleton/step4 |
subtitles.block.generic.footsteps | Footsteps |
entity.skeleton_horse.ambient | mob/horse/skeleton/idle1 mob/horse/skeleton/idle2 mob/horse/skeleton/idle3 |
subtitles.entity.skeleton_horse.ambient | Skeleton Horse cries |
entity.skeleton_horse.ambient_water | mob/horse/skeleton/water/idle1 mob/horse/skeleton/water/idle2 mob/horse/skeleton/water/idle3 mob/horse/skeleton/water/idle4 mob/horse/skeleton/water/idle5 |
subtitles.entity.skeleton_horse.ambient | Skeleton Horse cries |
entity.skeleton_horse.death | mob/horse/skeleton/death | subtitles.entity.skeleton_horse.death | Skeleton Horse dies |
entity.skeleton_horse.gallop_water | mob/horse/skeleton/water/gallop1, volume = 0.45 mob/horse/skeleton/water/gallop2, volume = 0.45 mob/horse/skeleton/water/gallop3, volume = 0.45 mob/horse/skeleton/water/gallop4, volume = 0.45 |
subtitles.entity.horse.gallop | Horse gallops |
entity.skeleton_horse.hurt | mob/horse/skeleton/hit1 mob/horse/skeleton/hit2 mob/horse/skeleton/hit3 mob/horse/skeleton/hit4 |
subtitles.entity.skeleton_horse.hurt | Skeleton Horse hurts |
entity.skeleton_horse.jump_water | mob/horse/skeleton/water/jump, volume = 0.8 | subtitles.entity.skeleton_horse.jump_water | Skeleton Horse jumps |
entity.skeleton_horse.step_water | mob/horse/skeleton/water/soft1, volume = 0.6 mob/horse/skeleton/water/soft2, volume = 0.6 mob/horse/skeleton/water/soft3, volume = 0.6 mob/horse/skeleton/water/soft4, volume = 0.6 mob/horse/skeleton/water/soft5, volume = 0.6 mob/horse/skeleton/water/soft6, volume = 0.6 |
subtitles.block.generic.footsteps | Footsteps |
entity.skeleton_horse.swim | liquid/swim9, volume = 0.4 liquid/swim10, volume = 0.4 liquid/swim11, volume = 0.4 liquid/swim12, volume = 0.4 liquid/swim14, volume = 0.6 liquid/swim15, volume = 0.6 liquid/swim16, volume = 0.6 liquid/swim17, volume = 0.6 |
subtitles.entity.skeleton_horse.swim | Skeleton Horse swims |
entity.slime.attack | mob/slime/attack1 mob/slime/attack2 |
subtitles.entity.slime.attack | Slime attacks |
entity.slime.death | mob/slime/big1 mob/slime/big2 mob/slime/big3 mob/slime/big4 |
subtitles.entity.slime.death | Slime dies |
entity.slime.death_small | mob/slime/small1 mob/slime/small2 mob/slime/small3 mob/slime/small4 mob/slime/small5 |
subtitles.entity.slime.death | Slime dies |
entity.slime.hurt | mob/slime/big1 mob/slime/big2 mob/slime/big3 mob/slime/big4 |
subtitles.entity.slime.hurt | Slime hurts |
entity.slime.hurt_small | mob/slime/small1 mob/slime/small2 mob/slime/small3 mob/slime/small4 mob/slime/small5 |
subtitles.entity.slime.hurt | Slime hurts |
entity.slime.jump | mob/slime/big1 mob/slime/big2 mob/slime/big3 mob/slime/big4 |
subtitles.entity.slime.squish | Slime squishes |
entity.slime.jump_small | mob/slime/small1 mob/slime/small2 mob/slime/small3 mob/slime/small4 mob/slime/small5 |
subtitles.entity.slime.squish | Slime squishes |
entity.slime.squish | mob/slime/big1 mob/slime/big2 mob/slime/big3 mob/slime/big4 |
subtitles.entity.slime.squish | Slime squishes |
entity.slime.squish_small | mob/slime/small1 mob/slime/small2 mob/slime/small3 mob/slime/small4 mob/slime/small5 |
subtitles.entity.slime.squish | Slime squishes |
entity.sniffer.death | mob/sniffer/death1 mob/sniffer/death2 |
subtitles.entity.sniffer.death | Sniffer dies |
entity.sniffer.digging | mob/sniffer/longdig1 mob/sniffer/longdig2 |
subtitles.entity.sniffer.digging | Sniffer digs |
entity.sniffer.digging_stop | mob/sniffer/digging_stop1 mob/sniffer/digging_stop2 |
subtitles.entity.sniffer.digging_stop | Sniffer stands up |
entity.sniffer.drop_seed | random/pop, pitch = 0.6, volume = 0.8 random/pop, pitch = 0.7, volume = 0.8 random/pop, pitch = 0.8, volume = 0.8 |
subtitles.entity.sniffer.drop_seed | Sniffer drops seed |
entity.sniffer.eat | mob/sniffer/eat1, volume = 0.7 mob/sniffer/eat2, volume = 0.7 mob/sniffer/eat3, volume = 0.7 |
subtitles.entity.sniffer.eat | Sniffer eats |
entity.sniffer.happy | mob/sniffer/happy1 mob/sniffer/happy2 mob/sniffer/happy3 mob/sniffer/happy4 mob/sniffer/happy5 |
subtitles.entity.sniffer.happy | Sniffer delights |
entity.sniffer.hurt | mob/sniffer/hurt1 mob/sniffer/hurt2 mob/sniffer/hurt3 |
subtitles.entity.sniffer.hurt | Sniffer hurts |
entity.sniffer.idle | mob/sniffer/idle1 mob/sniffer/idle2 mob/sniffer/idle3 mob/sniffer/idle4 mob/sniffer/idle5 mob/sniffer/idle6 mob/sniffer/idle7 mob/sniffer/idle8 mob/sniffer/idle9 mob/sniffer/idle10 mob/sniffer/idle11 |
subtitles.entity.sniffer.idle | Sniffer grunts |
entity.sniffer.scenting | mob/sniffer/scenting1 mob/sniffer/scenting2 mob/sniffer/scenting3 |
subtitles.entity.sniffer.scenting | Sniffer scents |
entity.sniffer.searching | mob/sniffer/searching1 mob/sniffer/searching1, volume = 0.8 mob/sniffer/searching2 mob/sniffer/searching2, volume = 0.8 mob/sniffer/searching3 mob/sniffer/searching3, volume = 0.8 mob/sniffer/searching4 mob/sniffer/searching4, volume = 0.8 mob/sniffer/searching5 mob/sniffer/searching5, volume = 0.8 mob/sniffer/searching6 mob/sniffer/searching6, volume = 0.8 |
subtitles.entity.sniffer.searching | Sniffer searches |
entity.sniffer.sniffing | mob/sniffer/sniffing1 mob/sniffer/sniffing2 mob/sniffer/sniffing3 |
subtitles.entity.sniffer.sniffing | Sniffer sniffs |
entity.sniffer.step | mob/sniffer/step1 mob/sniffer/step2 mob/sniffer/step3 mob/sniffer/step4 mob/sniffer/step5 mob/sniffer/step6 |
subtitles.block.generic.footsteps | Footsteps |
entity.snow_golem.ambient | |||
entity.snow_golem.death | entity/snowman/death1 entity/snowman/death2 entity/snowman/death3 |
subtitles.entity.snow_golem.death | Snow Golem dies |
entity.snow_golem.hurt | entity/snowman/hurt1 entity/snowman/hurt2 entity/snowman/hurt3 |
subtitles.entity.snow_golem.hurt | Snow Golem hurts |
entity.snow_golem.shear | mob/sheep/shear | subtitles.item.shears.shear | Shears click |
entity.snow_golem.shoot | random/bow | subtitles.entity.snowball.throw | Snowball flies |
entity.snowball.throw | random/bow | subtitles.entity.snowball.throw | Snowball flies |
entity.spider.ambient | mob/spider/say1 mob/spider/say2 mob/spider/say3 mob/spider/say4 |
subtitles.entity.spider.ambient | Spider hisses |
entity.spider.death | mob/spider/death | subtitles.entity.spider.death | Spider dies |
entity.spider.hurt | mob/spider/say1 mob/spider/say2 mob/spider/say3 mob/spider/say4 |
subtitles.entity.spider.hurt | Spider hurts |
entity.spider.step | mob/spider/step1 mob/spider/step2 mob/spider/step3 mob/spider/step4 |
subtitles.block.generic.footsteps | Footsteps |
entity.splash_potion.break | random/glass1 random/glass2 random/glass3 |
subtitles.entity.potion.splash | Bottle smashes |
entity.splash_potion.throw | random/bow | subtitles.entity.potion.throw | Bottle thrown |
entity.squid.ambient | entity/squid/ambient1 entity/squid/ambient2 entity/squid/ambient3 entity/squid/ambient4 entity/squid/ambient5 |
subtitles.entity.squid.ambient | Squid swims |
entity.squid.death | entity/squid/death1 entity/squid/death2 entity/squid/death3 |
subtitles.entity.squid.death | Squid dies |
entity.squid.hurt | entity/squid/hurt1 entity/squid/hurt2 entity/squid/hurt3 entity/squid/hurt4 |
subtitles.entity.squid.hurt | Squid hurts |
entity.squid.squirt | entity/squid/squirt1 entity/squid/squirt2 entity/squid/squirt3 |
subtitles.entity.squid.squirt | Squid shoots ink |
entity.stray.ambient | mob/stray/idle1 mob/stray/idle2 mob/stray/idle3 mob/stray/idle4 |
subtitles.entity.stray.ambient | Stray rattles |
entity.stray.death | mob/stray/death1 mob/stray/death2 |
subtitles.entity.stray.death | Stray dies |
entity.stray.hurt | mob/stray/hurt1 mob/stray/hurt2 mob/stray/hurt3 mob/stray/hurt4 |
subtitles.entity.stray.hurt | Stray hurts |
entity.stray.step | mob/stray/step1 mob/stray/step2 mob/stray/step3 mob/stray/step4 |
subtitles.block.generic.footsteps | Footsteps |
entity.strider.ambient | mob/strider/idle1 mob/strider/idle2 mob/strider/idle3 mob/strider/idle4 mob/strider/idle5 mob/strider/idle6 |
subtitles.entity.strider.idle | Strider chirps |
entity.strider.death | mob/strider/death1 mob/strider/death2 mob/strider/death3 mob/strider/death4 |
subtitles.entity.strider.death | Strider dies |
entity.strider.eat | mob/strider/eat1 mob/strider/eat2 mob/strider/eat3 |
subtitles.entity.strider.eat | Strider eats |
entity.strider.happy | mob/strider/happy1 mob/strider/happy2 mob/strider/happy3 mob/strider/happy4 mob/strider/happy5 |
subtitles.entity.strider.happy | Strider warbles |
entity.strider.hurt | mob/strider/hurt1 mob/strider/hurt2 mob/strider/hurt3 mob/strider/hurt4 |
subtitles.entity.strider.hurt | Strider hurts |
entity.strider.retreat | mob/strider/retreat1, volume = 0.8 mob/strider/retreat2, volume = 0.8 mob/strider/retreat3, volume = 0.8 mob/strider/retreat4, volume = 0.8 mob/strider/retreat5, volume = 0.8 |
subtitles.entity.strider.retreat | Strider retreats |
entity.strider.saddle | mob/horse/leather | ||
entity.strider.step | mob/strider/step1, volume = 0.25 mob/strider/step2, volume = 0.25 mob/strider/step3, volume = 0.25 mob/strider/step4, volume = 0.25 mob/strider/step5, volume = 0.25 |
subtitles.block.generic.footsteps | Footsteps |
entity.strider.step_lava | mob/strider/step_lava1, volume = 0.2 mob/strider/step_lava2, volume = 0.2 mob/strider/step_lava3, volume = 0.2 mob/strider/step_lava4, volume = 0.2 mob/strider/step_lava5, volume = 0.2 mob/strider/step_lava6, volume = 0.2 |
subtitles.block.generic.footsteps | Footsteps |
entity.tadpole.death | mob/tadpole/death1 mob/tadpole/death2 |
subtitles.entity.tadpole.death | Tadpole dies |
entity.tadpole.flop | entity.tropical_fish.flop, type = event | subtitles.entity.tadpole.flop | Tadpole flops |
entity.tadpole.grow_up | mob/frog/idle1, pitch = 1.2, volume = 0.75 mob/frog/idle2, pitch = 1.2, volume = 0.75 mob/frog/idle3, pitch = 1.2, volume = 0.75 mob/frog/idle4, pitch = 1.2, volume = 0.75 mob/frog/idle5, pitch = 1.2, volume = 0.75 mob/frog/idle6, pitch = 1.2, volume = 0.75 mob/frog/idle7, pitch = 1.2, volume = 0.75 mob/frog/idle8, pitch = 1.2, volume = 0.75 |
subtitles.entity.tadpole.grow_up | Tadpole grows up |
entity.tadpole.hurt | mob/tadpole/hurt1 mob/tadpole/hurt2 mob/tadpole/hurt3 mob/tadpole/hurt4 |
subtitles.entity.tadpole.hurt | Tadpole hurts |
entity.tnt.primed | random/fuse | subtitles.entity.tnt.primed | TNT fizzes |
entity.tropical_fish.ambient | |||
entity.tropical_fish.death | entity/fish/hurt1, pitch = 0.8 entity/fish/hurt2, pitch = 0.8 entity/fish/hurt3, pitch = 0.8 entity/fish/hurt4, pitch = 0.8 |
subtitles.entity.tropical_fish.death | Tropical Fish dies |
entity.tropical_fish.flop | entity/fish/flop1, volume = 0.3 entity/fish/flop2, volume = 0.3 entity/fish/flop3, volume = 0.3 entity/fish/flop4, volume = 0.3 |
subtitles.entity.tropical_fish.flop | Tropical Fish flops |
entity.tropical_fish.hurt | entity/fish/hurt1 entity/fish/hurt2 entity/fish/hurt3 entity/fish/hurt4 |
subtitles.entity.tropical_fish.hurt | Tropical Fish hurts |
entity.turtle.ambient_land | mob/turtle/idle1, volume = 0.8 mob/turtle/idle2, volume = 0.7 mob/turtle/idle3, volume = 0.8 |
subtitles.entity.turtle.ambient_land | Turtle chirps |
entity.turtle.death | mob/turtle/death1 mob/turtle/death2 mob/turtle/death3 |
subtitles.entity.turtle.death | Turtle dies |
entity.turtle.death_baby | mob/turtle/baby/death1 mob/turtle/baby/death2 |
subtitles.entity.turtle.death_baby | Baby Turtle dies |
entity.turtle.egg_break | mob/turtle/egg/egg_break1 mob/turtle/egg/egg_break2 |
subtitles.entity.turtle.egg_break | Turtle Egg breaks |
entity.turtle.egg_crack | mob/turtle/egg/egg_crack1 mob/turtle/egg/egg_crack2 mob/turtle/egg/egg_crack3 mob/turtle/egg/egg_crack4 mob/turtle/egg/egg_crack5 |
subtitles.entity.turtle.egg_crack | Turtle Egg cracks |
entity.turtle.egg_hatch | mob/turtle/baby/egg_hatched1 mob/turtle/baby/egg_hatched2 mob/turtle/baby/egg_hatched3 |
subtitles.entity.turtle.egg_hatch | Turtle Egg hatches |
entity.turtle.hurt | mob/turtle/hurt1 mob/turtle/hurt2 mob/turtle/hurt3 mob/turtle/hurt4 mob/turtle/hurt5 |
subtitles.entity.turtle.hurt | Turtle hurts |
entity.turtle.hurt_baby | mob/turtle/baby/hurt1 mob/turtle/baby/hurt2 |
subtitles.entity.turtle.hurt_baby | Baby Turtle hurts |
entity.turtle.lay_egg | mob/turtle/egg/drop_egg1 mob/turtle/egg/drop_egg2 |
subtitles.entity.turtle.lay_egg | Turtle lays egg |
entity.turtle.shamble | mob/turtle/walk1 mob/turtle/walk2 mob/turtle/walk3 mob/turtle/walk4 mob/turtle/walk5 |
subtitles.entity.turtle.shamble | Turtle shambles |
entity.turtle.shamble_baby | mob/turtle/baby/shamble1 mob/turtle/baby/shamble2 mob/turtle/baby/shamble3 mob/turtle/baby/shamble4 |
subtitles.entity.turtle.shamble_baby | Baby Turtle shambles |
entity.turtle.swim | mob/turtle/swim/swim1, volume = 0.6 mob/turtle/swim/swim2, volume = 0.3 mob/turtle/swim/swim3, volume = 0.2 mob/turtle/swim/swim4, volume = 0.6 mob/turtle/swim/swim5, volume = 0.3 |
subtitles.entity.turtle.swim | Turtle swims |
entity.vex.ambient | mob/vex/idle1 mob/vex/idle2 mob/vex/idle3 mob/vex/idle4 |
subtitles.entity.vex.ambient | Vex vexes |
entity.vex.charge | mob/vex/charge1 mob/vex/charge2 mob/vex/charge3 |
subtitles.entity.vex.charge | Vex shrieks |
entity.vex.death | mob/vex/death1 mob/vex/death2 |
subtitles.entity.vex.death | Vex dies |
entity.vex.hurt | mob/vex/hurt1 mob/vex/hurt2 |
subtitles.entity.vex.hurt | Vex hurts |
entity.villager.ambient | mob/villager/idle1 mob/villager/idle2 mob/villager/idle3 |
subtitles.entity.villager.ambient | Villager mumbles |
entity.villager.celebrate | mob/villager/yes1 mob/villager/yes2 mob/villager/yes3 |
subtitles.entity.villager.celebrate | Villager cheers |
entity.villager.death | mob/villager/death | subtitles.entity.villager.death | Villager dies |
entity.villager.hurt | mob/villager/hit1 mob/villager/hit2 mob/villager/hit3 mob/villager/hit4 |
subtitles.entity.villager.hurt | Villager hurts |
entity.villager.no | mob/villager/no1 mob/villager/no2 mob/villager/no3 |
subtitles.entity.villager.no | Villager disagrees |
entity.villager.trade | mob/villager/haggle1 mob/villager/haggle2 mob/villager/haggle3 |
subtitles.entity.villager.trade | Villager trades |
entity.villager.work_armorer | block/blastfurnace/blastfurnace1 block/blastfurnace/blastfurnace2 block/blastfurnace/blastfurnace3 block/blastfurnace/blastfurnace4 block/blastfurnace/blastfurnace5 |
subtitles.entity.villager.work_armorer | Armorer works |
entity.villager.work_butcher | block/smoker/smoker1 block/smoker/smoker2 block/smoker/smoker3 block/smoker/smoker4 block/smoker/smoker5 |
subtitles.entity.villager.work_butcher | Butcher works |
entity.villager.work_cartographer | ui/cartography_table/drawmap1 ui/cartography_table/drawmap2 ui/cartography_table/drawmap3 |
subtitles.entity.villager.work_cartographer | Cartographer works |
entity.villager.work_cleric | block/brewing_stand/brew1 block/brewing_stand/brew2 |
subtitles.entity.villager.work_cleric | Cleric works |
entity.villager.work_farmer | block/composter/fill_success1 block/composter/fill_success2 block/composter/fill_success3 block/composter/fill_success4 |
subtitles.entity.villager.work_farmer | Farmer works |
entity.villager.work_fisherman | block/barrel/open1 block/barrel/open2 |
subtitles.entity.villager.work_fisherman | Fisherman works |
entity.villager.work_fletcher | block/fletching_table/fletching_table1 block/fletching_table/fletching_table2 |
subtitles.entity.villager.work_fletcher | Fletcher works |
entity.villager.work_leatherworker | block/cauldron/dye1, volume = 0.9 block/cauldron/dye2, volume = 0.9 block/cauldron/dye3, volume = 0.9 |
subtitles.entity.villager.work_leatherworker | Leatherworker works |
entity.villager.work_librarian | item/book/open_flip1, volume = 2.0 item/book/open_flip2, volume = 2.0 item/book/open_flip3, volume = 2.0 |
subtitles.entity.villager.work_librarian | Librarian works |
entity.villager.work_mason | ui/stonecutter/cut1 ui/stonecutter/cut1, pitch = 0.92 ui/stonecutter/cut2 ui/stonecutter/cut2, pitch = 0.92 |
subtitles.entity.villager.work_mason | Mason works |
entity.villager.work_shepherd | ui/loom/take_result1, volume = 0.5 ui/loom/take_result2, volume = 0.5 |
subtitles.entity.villager.work_shepherd | Shepherd works |
entity.villager.work_toolsmith | block/smithing_table/smithing_table1 block/smithing_table/smithing_table2 block/smithing_table/smithing_table3 |
subtitles.entity.villager.work_toolsmith | Toolsmith works |
entity.villager.work_weaponsmith | block/grindstone/grindstone1, volume = 0.5 block/grindstone/grindstone2, volume = 0.5 block/grindstone/grindstone3, volume = 0.5 |
subtitles.entity.villager.work_weaponsmith | Weaponsmith works |
entity.villager.yes | mob/villager/yes1 mob/villager/yes2 mob/villager/yes3 |
subtitles.entity.villager.yes | Villager agrees |
entity.vindicator.ambient | mob/vindication_illager/idle1 mob/vindication_illager/idle2 mob/vindication_illager/idle3 mob/vindication_illager/idle4 mob/vindication_illager/idle5 |
subtitles.entity.vindicator.ambient | Vindicator mutters |
entity.vindicator.celebrate | mob/vindication_illager/celebrate1 mob/vindication_illager/celebrate2 |
subtitles.entity.vindicator.celebrate | Vindicator cheers |
entity.vindicator.death | mob/vindication_illager/death1 mob/vindication_illager/death2 |
subtitles.entity.vindicator.death | Vindicator dies |
entity.vindicator.hurt | mob/vindication_illager/hurt1 mob/vindication_illager/hurt2 mob/vindication_illager/hurt3 |
subtitles.entity.vindicator.hurt | Vindicator hurts |
entity.wandering_trader.ambient | mob/wandering_trader/idle1 mob/wandering_trader/idle2 mob/wandering_trader/idle3 mob/wandering_trader/idle4 mob/wandering_trader/idle5 |
subtitles.entity.wandering_trader.ambient | Wandering Trader mumbles |
entity.wandering_trader.death | mob/wandering_trader/death | subtitles.entity.wandering_trader.death | Wandering Trader dies |
entity.wandering_trader.disappeared | mob/wandering_trader/disappeared1, volume = 0.8 mob/wandering_trader/disappeared2, volume = 0.8 |
subtitles.entity.wandering_trader.disappeared | Wandering Trader disappears |
entity.wandering_trader.drink_milk | mob/wandering_trader/drink_milk1 mob/wandering_trader/drink_milk2 mob/wandering_trader/drink_milk3 mob/wandering_trader/drink_milk4 mob/wandering_trader/drink_milk5 |
subtitles.entity.wandering_trader.drink_milk | Wandering Trader drinks milk |
entity.wandering_trader.drink_potion | mob/wandering_trader/drink_potion, volume = 0.7 random/drink, volume = 0.65 |
subtitles.entity.wandering_trader.drink_potion | Wandering Trader drinks potion |
entity.wandering_trader.hurt | mob/wandering_trader/hurt1 mob/wandering_trader/hurt2 mob/wandering_trader/hurt3 mob/wandering_trader/hurt4 |
subtitles.entity.wandering_trader.hurt | Wandering Trader hurts |
entity.wandering_trader.no | mob/wandering_trader/no1 mob/wandering_trader/no2 mob/wandering_trader/no3 mob/wandering_trader/no4 mob/wandering_trader/no5 |
subtitles.entity.wandering_trader.no | Wandering Trader disagrees |
entity.wandering_trader.reappeared | mob/wandering_trader/reappeared1, volume = 0.8 mob/wandering_trader/reappeared2, volume = 0.8 |
subtitles.entity.wandering_trader.reappeared | Wandering Trader appears |
entity.wandering_trader.trade | mob/wandering_trader/haggle1 mob/wandering_trader/haggle2 mob/wandering_trader/haggle3 |
subtitles.entity.wandering_trader.trade | Wandering Trader trades |
entity.wandering_trader.yes | mob/wandering_trader/yes1 mob/wandering_trader/yes2 mob/wandering_trader/yes3 mob/wandering_trader/yes4 |
subtitles.entity.wandering_trader.yes | Wandering Trader agrees |
entity.warden.agitated | mob/warden/agitated_1 mob/warden/agitated_2 mob/warden/agitated_3 mob/warden/agitated_4 mob/warden/agitated_5 mob/warden/agitated_6 |
subtitles.entity.warden.agitated | Warden groans angrily |
entity.warden.ambient | mob/warden/ambient_1 mob/warden/ambient_2 mob/warden/ambient_3 mob/warden/ambient_4 mob/warden/ambient_5 mob/warden/ambient_6 mob/warden/ambient_7 mob/warden/ambient_8 mob/warden/ambient_9 mob/warden/ambient_10 mob/warden/ambient_11 mob/warden/ambient_12 |
subtitles.entity.warden.ambient | Warden whines |
entity.warden.angry | mob/warden/angry_1 mob/warden/angry_2 mob/warden/angry_3 mob/warden/angry_4 mob/warden/angry_5 mob/warden/angry_6 |
subtitles.entity.warden.angry | Warden rages |
entity.warden.attack_impact | mob/warden/attack_impact_1 mob/warden/attack_impact_2 |
subtitles.entity.warden.attack_impact | Warden lands hit |
entity.warden.death | mob/warden/death_1 mob/warden/death_2 |
subtitles.entity.warden.death | Warden dies |
entity.warden.dig | mob/warden/dig | subtitles.entity.warden.dig | Warden digs |
entity.warden.emerge | mob/warden/emerge | subtitles.entity.warden.emerge | Warden emerges |
entity.warden.heartbeat | mob/warden/heartbeat_1 mob/warden/heartbeat_2 mob/warden/heartbeat_3 mob/warden/heartbeat_4 |
subtitles.entity.warden.heartbeat | Warden's heart beats |
entity.warden.hurt | mob/warden/hurt_1 mob/warden/hurt_2 mob/warden/hurt_3 mob/warden/hurt_4 |
subtitles.entity.warden.hurt | Warden hurts |
entity.warden.listening | mob/warden/listening_1 mob/warden/listening_2 mob/warden/listening_3 mob/warden/listening_4 mob/warden/listening_5 |
subtitles.entity.warden.listening | Warden takes notice |
entity.warden.listening_angry | mob/warden/listening_angry_1 mob/warden/listening_angry_2 mob/warden/listening_angry_3 mob/warden/listening_angry_4 mob/warden/listening_angry_5 |
subtitles.entity.warden.listening_angry | Warden takes notice angrily |
entity.warden.nearby_close | mob/warden/nearby_close_1 mob/warden/nearby_close_2 mob/warden/nearby_close_3 mob/warden/nearby_close_4 |
subtitles.entity.warden.nearby_close | Warden approaches |
entity.warden.nearby_closer | mob/warden/nearby_closer_1 mob/warden/nearby_closer_2 mob/warden/nearby_closer_3 |
subtitles.entity.warden.nearby_closer | Warden advances |
entity.warden.nearby_closest | mob/warden/nearby_closest_1 mob/warden/nearby_closest_2 mob/warden/nearby_closest_3 |
subtitles.entity.warden.nearby_closest | Warden draws close |
entity.warden.roar | mob/warden/roar_1 mob/warden/roar_2 mob/warden/roar_3 mob/warden/roar_4 mob/warden/roar_5 |
subtitles.entity.warden.roar | Warden roars |
entity.warden.sniff | mob/warden/sniff_1, volume = 0.75 mob/warden/sniff_2, volume = 0.75 mob/warden/sniff_3, volume = 0.75 mob/warden/sniff_4, volume = 0.75 |
subtitles.entity.warden.sniff | Warden sniffs |
entity.warden.sonic_boom | mob/warden/sonic_boom1 mob/warden/sonic_boom2 mob/warden/sonic_boom3 mob/warden/sonic_boom4 |
subtitles.entity.warden.sonic_boom | Warden booms |
entity.warden.sonic_charge | mob/warden/sonic_charge1 mob/warden/sonic_charge2 mob/warden/sonic_charge3 mob/warden/sonic_charge4 |
subtitles.entity.warden.sonic_charge | Warden charges |
entity.warden.step | mob/warden/step_1, volume = 0.3 mob/warden/step_2, volume = 0.3 mob/warden/step_3, volume = 0.3 mob/warden/step_4, volume = 0.3 |
subtitles.block.generic.footsteps | Footsteps |
entity.warden.tendril_clicks | mob/warden/tendril_clicks_1 mob/warden/tendril_clicks_2 mob/warden/tendril_clicks_3 mob/warden/tendril_clicks_4 mob/warden/tendril_clicks_5 mob/warden/tendril_clicks_6 |
subtitles.entity.warden.tendril_clicks | Warden's tendrils click |
entity.wind_charge.throw | random/bow | subtitles.entity.wind_charge.throw | Wind Charge flies |
entity.wind_charge.wind_burst | entity/wind_charge/wind_burst1, attenuation_distance = 8, pitch = 1.25 entity/wind_charge/wind_burst2, attenuation_distance = 8, pitch = 1.25 entity/wind_charge/wind_burst3, attenuation_distance = 8, pitch = 1.25 |
subtitles.entity.wind_charge.wind_burst | Wind Charge bursts |
entity.witch.ambient | entity/witch/ambient1 entity/witch/ambient2 entity/witch/ambient3 entity/witch/ambient4 entity/witch/ambient5 entity/witch/ambient5, pitch = 0.9 |
subtitles.entity.witch.ambient | Witch giggles |
entity.witch.celebrate | entity/witch/ambient1 entity/witch/ambient4 entity/witch/celebrate |
subtitles.entity.witch.celebrate | Witch cheers |
entity.witch.death | entity/witch/death1 entity/witch/death2 entity/witch/death3 |
subtitles.entity.witch.death | Witch dies |
entity.witch.drink | entity/witch/drink1 entity/witch/drink2 entity/witch/drink3 entity/witch/drink4 |
subtitles.entity.witch.drink | Witch drinks |
entity.witch.hurt | entity/witch/hurt1 entity/witch/hurt2 entity/witch/hurt3 |
subtitles.entity.witch.hurt | Witch hurts |
entity.witch.throw | entity/witch/throw1 entity/witch/throw2 entity/witch/throw3 |
subtitles.entity.witch.throw | Witch throws |
entity.wither.ambient | mob/wither/idle1 mob/wither/idle2 mob/wither/idle3 mob/wither/idle4 |
subtitles.entity.wither.ambient | Wither angers |
entity.wither.break_block | mob/zombie/woodbreak | subtitles.entity.wither.shoot | Wither attacks |
entity.wither.death | mob/wither/death | subtitles.entity.wither.death | Wither dies |
entity.wither.hurt | mob/wither/hurt1 mob/wither/hurt2 mob/wither/hurt3 mob/wither/hurt4 |
subtitles.entity.wither.hurt | Wither hurts |
entity.wither.shoot | mob/wither/shoot | subtitles.entity.wither.shoot | Wither attacks |
entity.wither.spawn | mob/wither/spawn | subtitles.entity.wither.spawn | Wither released |
entity.wither_skeleton.ambient | mob/wither_skeleton/idle1 mob/wither_skeleton/idle2 mob/wither_skeleton/idle3 |
subtitles.entity.wither_skeleton.ambient | Wither Skeleton rattles |
entity.wither_skeleton.death | mob/wither_skeleton/death1 mob/wither_skeleton/death2 |
subtitles.entity.wither_skeleton.death | Wither Skeleton dies |
entity.wither_skeleton.hurt | mob/wither_skeleton/hurt1 mob/wither_skeleton/hurt2 mob/wither_skeleton/hurt3 mob/wither_skeleton/hurt4 |
subtitles.entity.wither_skeleton.hurt | Wither Skeleton hurts |
entity.wither_skeleton.step | mob/wither_skeleton/step1 mob/wither_skeleton/step2 mob/wither_skeleton/step3 mob/wither_skeleton/step4 |
subtitles.block.generic.footsteps | Footsteps |
entity.wolf.ambient | mob/wolf/bark1 mob/wolf/bark2 mob/wolf/bark3 |
subtitles.entity.wolf.ambient | Wolf pants |
entity.wolf.death | mob/wolf/death | subtitles.entity.wolf.death | Wolf dies |
entity.wolf.growl | mob/wolf/growl1 mob/wolf/growl2 mob/wolf/growl3 |
subtitles.entity.wolf.growl | Wolf growls |
entity.wolf.howl | mob/wolf/howl1 mob/wolf/howl2 |
||
entity.wolf.hurt | mob/wolf/hurt1 mob/wolf/hurt2 mob/wolf/hurt3 |
subtitles.entity.wolf.hurt | Wolf hurts |
entity.wolf.pant | mob/wolf/panting | subtitles.entity.wolf.ambient | Wolf pants |
entity.wolf.shake | mob/wolf/shake | subtitles.entity.wolf.shake | Wolf shakes |
entity.wolf.step | mob/wolf/step1 mob/wolf/step2 mob/wolf/step3 mob/wolf/step4 mob/wolf/step5 |
subtitles.block.generic.footsteps | Footsteps |
entity.wolf.whine | mob/wolf/whine | subtitles.entity.wolf.ambient | Wolf pants |
entity.zoglin.ambient | mob/zoglin/idle1, volume = 0.9 mob/zoglin/idle1, pitch = 0.8, volume = 0.9 mob/zoglin/idle2, volume = 0.9 mob/zoglin/idle3, volume = 0.9 mob/zoglin/idle4, volume = 0.9 mob/zoglin/idle5, volume = 0.9 mob/zoglin/idle6, volume = 0.9 |
subtitles.entity.zoglin.ambient | Zoglin growls |
entity.zoglin.angry | mob/zoglin/angry1, volume = 0.8 mob/zoglin/angry2, volume = 0.8 mob/zoglin/angry3, volume = 0.8 |
subtitles.entity.zoglin.angry | Zoglin growls angrily |
entity.zoglin.attack | mob/zoglin/attack1, volume = 0.8 mob/zoglin/attack1, pitch = 0.8, volume = 0.8 mob/zoglin/attack2, volume = 0.8 mob/zoglin/attack2, pitch = 0.8, volume = 0.8 |
subtitles.entity.zoglin.attack | Zoglin attacks |
entity.zoglin.death | mob/zoglin/death1, volume = 0.93 mob/zoglin/death2, volume = 0.93 mob/zoglin/death3, volume = 0.93 |
subtitles.entity.zoglin.death | Zoglin dies |
entity.zoglin.hurt | mob/zoglin/hurt1, volume = 0.83 mob/zoglin/hurt2, volume = 0.9 mob/zoglin/hurt3, volume = 0.9 |
subtitles.entity.zoglin.hurt | Zoglin hurts |
entity.zoglin.step | mob/zoglin/step1 mob/zoglin/step2 mob/zoglin/step3 mob/zoglin/step4 mob/zoglin/step5 |
subtitles.block.generic.footsteps | Footsteps |
entity.zombie.ambient | mob/zombie/say1 mob/zombie/say2 mob/zombie/say3 |
subtitles.entity.zombie.ambient | Zombie groans |
entity.zombie.attack_iron_door | mob/zombie/metal1 mob/zombie/metal2 mob/zombie/metal3 |
subtitles.block.generic.break | Block broken |
entity.zombie.attack_wooden_door | mob/zombie/wood1 mob/zombie/wood2 mob/zombie/wood3 mob/zombie/wood4 |
subtitles.entity.zombie.attack_wooden_door | Door shakes |
entity.zombie.break_wooden_door | mob/zombie/woodbreak | subtitles.entity.zombie.break_wooden_door | Door breaks |
entity.zombie.converted_to_drowned | mob/drowned/convert1 mob/drowned/convert2 mob/drowned/convert3 |
subtitles.entity.zombie.converted_to_drowned | Zombie converts to Drowned |
entity.zombie.death | mob/zombie/death | subtitles.entity.zombie.death | Zombie dies |
entity.zombie.destroy_egg | mob/turtle/egg/jump_egg1 mob/turtle/egg/jump_egg2 mob/turtle/egg/jump_egg3 mob/turtle/egg/jump_egg4 |
subtitles.entity.zombie.destroy_egg | Turtle Egg stomped |
entity.zombie.hurt | mob/zombie/hurt1 mob/zombie/hurt2 |
subtitles.entity.zombie.hurt | Zombie hurts |
entity.zombie.infect | mob/zombie/infect | subtitles.entity.zombie.infect | Zombie infects |
entity.zombie.step | mob/zombie/step1 mob/zombie/step2 mob/zombie/step3 mob/zombie/step4 mob/zombie/step5 |
subtitles.block.generic.footsteps | Footsteps |
entity.zombie_horse.ambient | mob/horse/zombie/idle1 mob/horse/zombie/idle2 mob/horse/zombie/idle3 |
subtitles.entity.zombie_horse.ambient | Zombie Horse cries |
entity.zombie_horse.death | mob/horse/zombie/death | subtitles.entity.zombie_horse.death | Zombie Horse dies |
entity.zombie_horse.hurt | mob/horse/zombie/hit1 mob/horse/zombie/hit2 mob/horse/zombie/hit3 mob/horse/zombie/hit4 |
subtitles.entity.zombie_horse.hurt | Zombie Horse hurts |
entity.zombie_villager.ambient | mob/zombie_villager/say1 mob/zombie_villager/say2 mob/zombie_villager/say3 |
subtitles.entity.zombie_villager.ambient | Zombie Villager groans |
entity.zombie_villager.converted | mob/zombie/unfect | subtitles.entity.zombie_villager.converted | Zombie Villager vociferates |
entity.zombie_villager.cure | mob/zombie/remedy | subtitles.entity.zombie_villager.cure | Zombie Villager snuffles |
entity.zombie_villager.death | mob/zombie_villager/death | subtitles.entity.zombie_villager.death | Zombie Villager dies |
entity.zombie_villager.hurt | mob/zombie_villager/hurt1 mob/zombie_villager/hurt2 |
subtitles.entity.zombie_villager.hurt | Zombie Villager hurts |
entity.zombie_villager.step | mob/zombie/step1 mob/zombie/step2 mob/zombie/step3 mob/zombie/step4 mob/zombie/step5 |
subtitles.block.generic.footsteps | Footsteps |
entity.zombified_piglin.ambient | mob/zombified_piglin/zpig1 mob/zombified_piglin/zpig2 mob/zombified_piglin/zpig3 mob/zombified_piglin/zpig4 |
subtitles.entity.zombified_piglin.ambient | Zombified Piglin grunts |
entity.zombified_piglin.angry | mob/zombified_piglin/zpigangry1 mob/zombified_piglin/zpigangry2 mob/zombified_piglin/zpigangry3 mob/zombified_piglin/zpigangry4 |
subtitles.entity.zombified_piglin.angry | Zombified Piglin grunts angrily |
entity.zombified_piglin.death | mob/zombified_piglin/zpigdeath | subtitles.entity.zombified_piglin.death | Zombified Piglin dies |
entity.zombified_piglin.hurt | mob/zombified_piglin/zpighurt1 mob/zombified_piglin/zpighurt2 |
subtitles.entity.zombified_piglin.hurt | Zombified Piglin hurts |
event.mob_effect.bad_omen | event/mob_effects/bad_omen | subtitles.event.mob_effect.bad_omen | Omen takes hold |
event.mob_effect.raid_omen | event/mob_effects/raid_omen | subtitles.event.mob_effect.raid_omen | Raid looms nearby |
event.mob_effect.trial_omen | event/mob_effects/trial_omen | subtitles.event.mob_effect.trial_omen | Ominous trial looms nearby |
event.raid.horn | event/raid/raidhorn_01, volume = 0.01 event/raid/raidhorn_02, volume = 0.01 event/raid/raidhorn_03, volume = 0.01 event/raid/raidhorn_04, volume = 0.01 |
subtitles.event.raid.horn | Ominous horn blares |
item.armor.equip_chain | item/armor/equip_chain1 item/armor/equip_chain2 item/armor/equip_chain3 item/armor/equip_chain4 item/armor/equip_chain5 item/armor/equip_chain6 |
subtitles.item.armor.equip_chain | Chain armor jingles |
item.armor.equip_diamond | item/armor/equip_diamond1 item/armor/equip_diamond2 item/armor/equip_diamond3 item/armor/equip_diamond4 item/armor/equip_diamond5 item/armor/equip_diamond6 |
subtitles.item.armor.equip_diamond | Diamond armor clangs |
item.armor.equip_elytra | item/armor/equip_leather1 item/armor/equip_leather2 item/armor/equip_leather3 item/armor/equip_leather4 item/armor/equip_leather5 item/armor/equip_leather6 |
subtitles.item.armor.equip_elytra | Elytra rustle |
item.armor.equip_generic | item/armor/equip_generic1 item/armor/equip_generic2 item/armor/equip_generic3 item/armor/equip_generic4 item/armor/equip_generic5 item/armor/equip_generic6 |
subtitles.item.armor.equip | Gear equips |
item.armor.equip_gold | item/armor/equip_gold1 item/armor/equip_gold2 item/armor/equip_gold3 item/armor/equip_gold4 item/armor/equip_gold5 item/armor/equip_gold6 |
subtitles.item.armor.equip_gold | Gold armor clinks |
item.armor.equip_iron | item/armor/equip_iron1 item/armor/equip_iron2 item/armor/equip_iron3 item/armor/equip_iron4 item/armor/equip_iron5 item/armor/equip_iron6 |
subtitles.item.armor.equip_iron | Iron armor clanks |
item.armor.equip_leather | item/armor/equip_leather1 item/armor/equip_leather2 item/armor/equip_leather3 item/armor/equip_leather4 item/armor/equip_leather5 item/armor/equip_leather6 |
subtitles.item.armor.equip_leather | Leather armor rustles |
item.armor.equip_netherite | item/armor/equip_netherite1, volume = 0.8 item/armor/equip_netherite1, pitch = 0.9, volume = 0.8 item/armor/equip_netherite2, volume = 0.8 item/armor/equip_netherite2, pitch = 0.9, volume = 0.8 item/armor/equip_netherite3, volume = 0.8 item/armor/equip_netherite3, pitch = 0.9, volume = 0.8 item/armor/equip_netherite4, volume = 0.8 item/armor/equip_netherite4, pitch = 0.9, volume = 0.8 |
subtitles.item.armor.equip_netherite | Netherite armor clanks |
item.armor.equip_turtle | mob/turtle/armor mob/turtle/armor, pitch = 0.85 mob/turtle/armor, pitch = 1.1 |
subtitles.item.armor.equip_turtle | Turtle Shell thunks |
item.armor.equip_wolf | item/armor/equip_wolf1 item/armor/equip_wolf1, pitch = 1.1 item/armor/equip_wolf2 item/armor/equip_wolf2, pitch = 1.1 |
subtitles.item.armor.equip_wolf | Wolf Armor is fastened |
item.armor.unequip_wolf | item/armor/unequip_wolf1 item/armor/unequip_wolf2 |
subtitles.item.armor.unequip_wolf | Wolf Armor snips away |
item.axe.scrape | item/axe/scrape1 item/axe/scrape1, pitch = 0.9 item/axe/scrape1, pitch = 1.1 item/axe/scrape2 item/axe/scrape2, pitch = 0.9 item/axe/scrape2, pitch = 1.1 item/axe/scrape3 item/axe/scrape3, pitch = 0.9 item/axe/scrape3, pitch = 1.1 |
subtitles.item.axe.scrape | Axe scrapes |
item.axe.strip | item/axe/strip1, volume = 0.9 item/axe/strip1, pitch = 0.85, volume = 0.9 item/axe/strip2, volume = 0.9 item/axe/strip2, pitch = 0.85, volume = 0.9 item/axe/strip3, volume = 0.9 item/axe/strip3, pitch = 0.85, volume = 0.9 item/axe/strip4, volume = 0.9 item/axe/strip4, pitch = 0.85, volume = 0.9 |
subtitles.item.axe.strip | Axe strips |
item.axe.wax_off | item/axe/wax_off1 item/axe/wax_off1, pitch = 0.9 item/axe/wax_off1, pitch = 1.1 item/axe/wax_off2 item/axe/wax_off2, pitch = 0.9 item/axe/wax_off2, pitch = 1.1 item/axe/wax_off3 item/axe/wax_off3, pitch = 0.9 item/axe/wax_off3, pitch = 1.1 |
subtitles.item.axe.wax_off | Wax off |
item.bone_meal.use | item/bonemeal/bonemeal1 item/bonemeal/bonemeal1, pitch = 0.9 item/bonemeal/bonemeal1, pitch = 1.1 item/bonemeal/bonemeal2 item/bonemeal/bonemeal2, pitch = 0.9 item/bonemeal/bonemeal2, pitch = 1.1 item/bonemeal/bonemeal3 item/bonemeal/bonemeal3, pitch = 0.9 item/bonemeal/bonemeal3, pitch = 1.1 item/bonemeal/bonemeal4 item/bonemeal/bonemeal4, pitch = 0.9 item/bonemeal/bonemeal4, pitch = 1.1 item/bonemeal/bonemeal5 item/bonemeal/bonemeal5, pitch = 0.9 item/bonemeal/bonemeal5, pitch = 1.1 |
subtitles.item.bone_meal.use | Bone Meal crinkles |
item.book.page_turn | item/book/open_flip1, volume = 2.0 item/book/open_flip2, volume = 2.0 item/book/open_flip3, volume = 2.0 |
subtitles.item.book.page_turn | Page rustles |
item.book.put | item/book/close_put1 item/book/close_put2 |
subtitles.item.book.put | Book thumps |
item.bottle.empty | item/bottle/empty1 item/bottle/empty2 |
subtitles.item.bottle.empty | Bottle empties |
item.bottle.fill | item/bottle/fill1 item/bottle/fill2 item/bottle/fill3 item/bottle/fill4 |
subtitles.item.bottle.fill | Bottle fills |
item.bottle.fill_dragonbreath | item/bottle/fill_dragonbreath1 item/bottle/fill_dragonbreath2 |
subtitles.item.bottle.fill | Bottle fills |
item.brush.brushing.generic | item/brush/brushing_generic1, pitch = 0.8, volume = 0.4 item/brush/brushing_generic2, pitch = 0.8, volume = 0.4 item/brush/brushing_generic3, pitch = 0.8, volume = 0.4 item/brush/brushing_generic4, pitch = 0.8, volume = 0.4 |
subtitles.item.brush.brushing.generic | Brushing |
item.brush.brushing.gravel | item/brush/brushing_gravel1, pitch = 0.6, volume = 0.6 item/brush/brushing_gravel2, pitch = 0.6, volume = 0.6 item/brush/brushing_gravel3, pitch = 0.6, volume = 0.6 item/brush/brushing_gravel4, pitch = 0.6, volume = 0.6 |
subtitles.item.brush.brushing.gravel | Brushing Gravel |
item.brush.brushing.gravel.complete | item/brush/brushing_gravel_complete1 item/brush/brushing_gravel_complete2 item/brush/brushing_gravel_complete3 item/brush/brushing_gravel_complete4 |
subtitles.item.brush.brushing.gravel.complete | Brushing Gravel completed |
item.brush.brushing.sand | item/brush/brushing_sand1, pitch = 0.6, volume = 0.6 item/brush/brushing_sand2, pitch = 0.6, volume = 0.6 item/brush/brushing_sand3, pitch = 0.6, volume = 0.6 item/brush/brushing_sand4, pitch = 0.6, volume = 0.6 |
subtitles.item.brush.brushing.sand | Brushing Sand |
item.brush.brushing.sand.complete | item/brush/brush_sand_complete1 item/brush/brush_sand_complete2 item/brush/brush_sand_complete3 item/brush/brush_sand_complete4 item/brush/brush_sand_complete5 |
subtitles.item.brush.brushing.sand.complete | Brushing Sand completed |
item.bucket.empty | item/bucket/empty1 item/bucket/empty1, pitch = 0.9 item/bucket/empty2 item/bucket/empty3 |
subtitles.item.bucket.empty | Bucket empties |
item.bucket.empty_axolotl | item/bucket/empty_fish1 item/bucket/empty_fish2 item/bucket/empty_fish3 |
subtitles.item.bucket.empty | Bucket empties |
item.bucket.empty_fish | item/bucket/empty_fish1 item/bucket/empty_fish2 item/bucket/empty_fish3 |
subtitles.item.bucket.empty | Bucket empties |
item.bucket.empty_lava | item/bucket/empty_lava1 item/bucket/empty_lava2 item/bucket/empty_lava3 |
subtitles.item.bucket.empty | Bucket empties |
item.bucket.empty_powder_snow | item/bucket/empty_powder_snow1 item/bucket/empty_powder_snow1, pitch = 0.95 item/bucket/empty_powder_snow1, pitch = 1.1 item/bucket/empty_powder_snow2 item/bucket/empty_powder_snow2, pitch = 0.95 item/bucket/empty_powder_snow2, pitch = 1.1 |
subtitles.item.bucket.empty | Bucket empties |
item.bucket.empty_tadpole | item/bucket/empty_fish1, pitch = 1.5, volume = 0.5 item/bucket/empty_fish2, pitch = 1.5, volume = 0.5 item/bucket/empty_fish3, pitch = 1.5, volume = 0.5 |
subtitles.item.bucket.empty | Bucket empties |
item.bucket.fill | item/bucket/fill1 item/bucket/fill2 item/bucket/fill3 |
subtitles.item.bucket.fill | Bucket fills |
item.bucket.fill_axolotl | item/bucket/fill_axolotl1 item/bucket/fill_axolotl2 item/bucket/fill_axolotl3 |
subtitles.item.bucket.fill_axolotl | Axolotl scooped |
item.bucket.fill_fish | item/bucket/fill_fish1 item/bucket/fill_fish2 item/bucket/fill_fish3 |
subtitles.item.bucket.fill_fish | Fish captured |
item.bucket.fill_lava | item/bucket/fill_lava1 item/bucket/fill_lava2 item/bucket/fill_lava3 |
subtitles.item.bucket.fill | Bucket fills |
item.bucket.fill_powder_snow | item/bucket/fill_powder_snow1 item/bucket/fill_powder_snow1, pitch = 0.9 item/bucket/fill_powder_snow1, pitch = 1.1 item/bucket/fill_powder_snow2 item/bucket/fill_powder_snow2, pitch = 0.9 item/bucket/fill_powder_snow2, pitch = 1.1 |
subtitles.item.bucket.fill | Bucket fills |
item.bucket.fill_tadpole | item/bucket/fill_fish1, pitch = 1.5, volume = 0.5 item/bucket/fill_fish2, pitch = 1.5, volume = 0.5 item/bucket/fill_fish3, pitch = 1.5, volume = 0.5 |
subtitles.item.bucket.fill_tadpole | Tadpole captured |
item.bundle.drop_contents | item/bundle/drop_contents1 item/bundle/drop_contents1, pitch = 0.95 item/bundle/drop_contents2 item/bundle/drop_contents2, pitch = 0.95 item/bundle/drop_contents3 item/bundle/drop_contents3, pitch = 0.95 |
subtitles.item.bundle.drop_contents | Bundle empties |
item.bundle.insert | item/bundle/insert1 item/bundle/insert1, pitch = 0.95 item/bundle/insert1, pitch = 1.05 item/bundle/insert2 item/bundle/insert2, pitch = 0.95 item/bundle/insert2, pitch = 1.05 item/bundle/insert3 item/bundle/insert3, pitch = 0.95 item/bundle/insert3, pitch = 1.05 |
subtitles.item.bundle.insert | Item packed |
item.bundle.insert_fail | item/bundle/insert_fail | subtitles.item.bundle.insert_fail | Bundle full |
item.bundle.remove_one | item/bundle/remove_one1 item/bundle/remove_one1, pitch = 1.05 item/bundle/remove_one1, pitch = 1.1 item/bundle/remove_one2 item/bundle/remove_one2, pitch = 1.05 item/bundle/remove_one2, pitch = 1.1 item/bundle/remove_one3 item/bundle/remove_one3, pitch = 1.05 item/bundle/remove_one3, pitch = 1.1 |
subtitles.item.bundle.remove_one | Item unpacked |
item.chorus_fruit.teleport | mob/endermen/portal mob/endermen/portal2 |
subtitles.item.chorus_fruit.teleport | Player teleports |
item.crop.plant | item/plant/crop1, volume = 0.45 item/plant/crop1, pitch = 1.2, volume = 0.45 item/plant/crop2, volume = 0.45 item/plant/crop2, pitch = 1.2, volume = 0.45 item/plant/crop3, volume = 0.45 item/plant/crop3, pitch = 1.2, volume = 0.45 item/plant/crop4, volume = 0.45 item/plant/crop4, pitch = 1.2, volume = 0.45 item/plant/crop5, volume = 0.45 item/plant/crop5, pitch = 1.2, volume = 0.45 item/plant/crop6, volume = 0.45 item/plant/crop6, pitch = 1.2, volume = 0.45 |
subtitles.block.generic.place | Block placed |
item.crossbow.hit | random/bowhit1 random/bowhit2 random/bowhit3 random/bowhit4 |
subtitles.item.crossbow.hit | Arrow hits |
item.crossbow.loading_end | item/crossbow/loading_end | subtitles.item.crossbow.load | Crossbow loads |
item.crossbow.loading_middle | item/crossbow/loading_middle1, volume = 0.65 item/crossbow/loading_middle1, pitch = 0.95, volume = 0.65 item/crossbow/loading_middle1, pitch = 1.2, volume = 0.65 item/crossbow/loading_middle2, volume = 0.65 item/crossbow/loading_middle2, pitch = 0.9, volume = 0.65 item/crossbow/loading_middle2, pitch = 1.05, volume = 0.65 item/crossbow/loading_middle3, volume = 0.65 item/crossbow/loading_middle3, pitch = 0.9, volume = 0.65 item/crossbow/loading_middle3, pitch = 1.05, volume = 0.65 item/crossbow/loading_middle4, volume = 0.65 |
subtitles.item.crossbow.charge | Crossbow charges up |
item.crossbow.loading_start | item/crossbow/loading_start, volume = 0.3 | subtitles.item.crossbow.charge | Crossbow charges up |
item.crossbow.quick_charge_1 | item/crossbow/quick_charge/quick1_1, volume = 0.65 item/crossbow/quick_charge/quick1_1, pitch = 0.9, volume = 0.5 item/crossbow/quick_charge/quick1_2, volume = 0.65 item/crossbow/quick_charge/quick1_2, pitch = 0.95, volume = 0.65 item/crossbow/quick_charge/quick1_3, volume = 0.65 |
subtitles.item.crossbow.charge | Crossbow charges up |
item.crossbow.quick_charge_2 | item/crossbow/quick_charge/quick2_1, volume = 0.65 item/crossbow/quick_charge/quick2_1, pitch = 0.95, volume = 0.5 item/crossbow/quick_charge/quick2_2, volume = 0.65 item/crossbow/quick_charge/quick2_2, pitch = 0.95, volume = 0.65 item/crossbow/quick_charge/quick2_2, pitch = 1.05, volume = 0.65 item/crossbow/quick_charge/quick2_3, volume = 0.65 item/crossbow/quick_charge/quick2_3, pitch = 0.9, volume = 0.65 item/crossbow/quick_charge/quick2_3, pitch = 1.05, volume = 0.65 |
subtitles.item.crossbow.charge | Crossbow charges up |
item.crossbow.quick_charge_3 | item/crossbow/quick_charge/quick3_1, volume = 0.65 item/crossbow/quick_charge/quick3_1, pitch = 0.95, volume = 0.5 item/crossbow/quick_charge/quick3_2, volume = 0.65 item/crossbow/quick_charge/quick3_2, pitch = 0.95, volume = 0.65 item/crossbow/quick_charge/quick3_2, pitch = 1.05, volume = 0.65 item/crossbow/quick_charge/quick3_3, volume = 0.65 item/crossbow/quick_charge/quick3_3, pitch = 0.9, volume = 0.65 item/crossbow/quick_charge/quick3_3, pitch = 1.05, volume = 0.65 |
subtitles.item.crossbow.charge | Crossbow charges up |
item.crossbow.shoot | item/crossbow/shoot1, volume = 0.8 item/crossbow/shoot1, volume = 0.9 item/crossbow/shoot1, pitch = 0.9, volume = 0.9 item/crossbow/shoot2, volume = 0.8 item/crossbow/shoot2, volume = 0.9 item/crossbow/shoot2, pitch = 0.9, volume = 0.9 item/crossbow/shoot3, volume = 0.8 item/crossbow/shoot3, volume = 0.9 item/crossbow/shoot3, pitch = 0.9, volume = 0.9 |
subtitles.item.crossbow.shoot | Crossbow fires |
item.dye.use | item/dye/dye item/dye/dye, pitch = 0.9 item/dye/dye, pitch = 0.95 item/dye/dye, pitch = 1.1 |
subtitles.item.dye.use | Dye stains |
item.elytra.flying | item/elytra/elytra_loop, volume = 0.6 | subtitles.item.elytra.flying | Swoosh |
item.firecharge.use | mob/ghast/fireball4 | subtitles.item.firecharge.use | Fireball whooshes |
item.flintandsteel.use | fire/ignite | subtitles.item.flintandsteel.use | Flint and Steel click |
item.glow_ink_sac.use | item/ink_sac/ink_sac1 item/ink_sac/ink_sac1, pitch = 0.95 item/ink_sac/ink_sac1, pitch = 1.05 item/ink_sac/ink_sac2 item/ink_sac/ink_sac2, pitch = 0.95 item/ink_sac/ink_sac2, pitch = 1.05 item/ink_sac/ink_sac3 item/ink_sac/ink_sac3, pitch = 0.95 item/ink_sac/ink_sac3, pitch = 1.05 |
subtitles.item.glow_ink_sac.use | Glow Ink Sac splotches |
item.goat_horn.sound.0 | item/goat_horn/call0 | subtitles.item.goat_horn.play | Goat Horn plays |
item.goat_horn.sound.1 | item/goat_horn/call1 | subtitles.item.goat_horn.play | Goat Horn plays |
item.goat_horn.sound.2 | item/goat_horn/call2 | subtitles.item.goat_horn.play | Goat Horn plays |
item.goat_horn.sound.3 | item/goat_horn/call3 | subtitles.item.goat_horn.play | Goat Horn plays |
item.goat_horn.sound.4 | item/goat_horn/call4 | subtitles.item.goat_horn.play | Goat Horn plays |
item.goat_horn.sound.5 | item/goat_horn/call5 | subtitles.item.goat_horn.play | Goat Horn plays |
item.goat_horn.sound.6 | item/goat_horn/call6 | subtitles.item.goat_horn.play | Goat Horn plays |
item.goat_horn.sound.7 | item/goat_horn/call7 | subtitles.item.goat_horn.play | Goat Horn plays |
item.hoe.till | item/hoe/till1 item/hoe/till2 item/hoe/till3 item/hoe/till4 |
subtitles.item.hoe.till | Hoe tills |
item.honey_bottle.drink | item/bottle/drink_honey1 item/bottle/drink_honey2 item/bottle/drink_honey3, volume = 0.35 item/bottle/drink_honey3, volume = 0.75 |
subtitles.item.honey_bottle.drink | Gulping |
item.honeycomb.wax_on | item/honeycomb/wax_on1 item/honeycomb/wax_on1, pitch = 0.9 item/honeycomb/wax_on1, pitch = 1.1 item/honeycomb/wax_on2 item/honeycomb/wax_on2, pitch = 0.9 item/honeycomb/wax_on2, pitch = 1.1 item/honeycomb/wax_on3 item/honeycomb/wax_on3, pitch = 0.9 item/honeycomb/wax_on3, pitch = 1.1 |
subtitles.item.honeycomb.wax_on | Wax on |
item.ink_sac.use | item/ink_sac/ink_sac1, pitch = 0.85 item/ink_sac/ink_sac1, pitch = 0.88 item/ink_sac/ink_sac1, pitch = 0.9 item/ink_sac/ink_sac2, pitch = 0.85 item/ink_sac/ink_sac2, pitch = 0.88 item/ink_sac/ink_sac2, pitch = 0.9 item/ink_sac/ink_sac3, pitch = 0.85 item/ink_sac/ink_sac3, pitch = 0.88 item/ink_sac/ink_sac3, pitch = 0.9 |
subtitles.item.ink_sac.use | Ink Sac splotches |
item.lodestone_compass.lock | block/lodestone/lock1, pitch = 0.85 block/lodestone/lock1, pitch = 0.95 block/lodestone/lock2, pitch = 0.85 block/lodestone/lock2, pitch = 0.95 |
subtitles.item.lodestone_compass.lock | Lodestone Compass locks onto Lodestone |
item.mace.smash_air | item/mace/smash_air1 item/mace/smash_air2 item/mace/smash_air3 |
subtitles.item.mace.smash_air | Mace smashes |
item.mace.smash_ground | item/mace/smash_ground1 item/mace/smash_ground2 item/mace/smash_ground3 item/mace/smash_ground4 |
subtitles.item.mace.smash_ground | Mace smashes |
item.mace.smash_ground_heavy | item/mace/smash_ground_heavy | subtitles.item.mace.smash_ground | Mace smashes |
item.nether_wart.plant | item/plant/netherwart1, volume = 0.9 item/plant/netherwart1, pitch = 1.12, volume = 0.9 item/plant/netherwart2, volume = 0.9 item/plant/netherwart2, pitch = 1.12, volume = 0.9 item/plant/netherwart3, volume = 0.9 item/plant/netherwart3, pitch = 1.12, volume = 0.9 item/plant/netherwart4, volume = 0.9 item/plant/netherwart4, pitch = 1.12, volume = 0.9 item/plant/netherwart5, volume = 0.9 item/plant/netherwart5, pitch = 1.12, volume = 0.9 item/plant/netherwart6, volume = 0.9 item/plant/netherwart6, pitch = 1.12, volume = 0.9 |
subtitles.block.generic.place | Block placed |
item.ominous_bottle.dispose | item/ominous_bottle/dispose | subtitles.item.ominous_bottle.dispose | Bottle breaks |
item.shield.block | item/shield/block1 item/shield/block2 item/shield/block3 item/shield/block4 item/shield/block5 |
subtitles.item.shield.block | Shield blocks |
item.shield.break | random/break | subtitles.entity.item.break | Item breaks |
item.shovel.flatten | item/shovel/flatten1 item/shovel/flatten2 item/shovel/flatten3 item/shovel/flatten4 |
subtitles.item.shovel.flatten | Shovel flattens |
item.spyglass.stop_using | item/spyglass/stop, volume = 0.5 item/spyglass/stop, pitch = 0.8, volume = 0.5 item/spyglass/stop, pitch = 0.9, volume = 0.5 |
subtitles.item.spyglass.stop_using | Spyglass retracts |
item.spyglass.use | item/spyglass/use, pitch = 1.15, volume = 0.5 item/spyglass/use, pitch = 1.33, volume = 0.5 item/spyglass/use, pitch = 1.4, volume = 0.5 item/spyglass/use, pitch = 1.55, volume = 0.5 |
subtitles.item.spyglass.use | Spyglass expands |
item.totem.use | item/totem/use_totem | subtitles.item.totem.use | Totem activates |
item.trident.hit | item/trident/pierce1 item/trident/pierce2 item/trident/pierce3 |
subtitles.item.trident.hit | Trident stabs |
item.trident.hit_ground | item/trident/ground_impact1, volume = 0.9 item/trident/ground_impact2, volume = 0.9 item/trident/ground_impact3, volume = 0.9 item/trident/ground_impact4, volume = 0.9 |
subtitles.item.trident.hit_ground | Trident vibrates |
item.trident.return | item/trident/return1, volume = 0.8 item/trident/return2, volume = 0.8 item/trident/return2, pitch = 0.8, volume = 0.8 item/trident/return2, pitch = 1.2, volume = 0.8 item/trident/return2, pitch = 1.2, volume = 0.8 item/trident/return3, volume = 0.8 item/trident/return3, pitch = 0.8, volume = 0.8 item/trident/return3, pitch = 0.8, volume = 0.8 item/trident/return3, pitch = 1.2, volume = 0.8 |
subtitles.item.trident.return | Trident returns |
item.trident.riptide_1 | item/trident/riptide1 | subtitles.item.trident.riptide | Trident zooms |
item.trident.riptide_2 | item/trident/riptide2 | subtitles.item.trident.riptide | Trident zooms |
item.trident.riptide_3 | item/trident/riptide3 | subtitles.item.trident.riptide | Trident zooms |
item.trident.throw | item/trident/throw1 item/trident/throw2 |
subtitles.item.trident.throw | Trident clangs |
item.trident.thunder | item/trident/thunder1 item/trident/thunder2 |
subtitles.item.trident.thunder | Trident thunder cracks |
item.wolf_armor.break | item/armor/break_wolf | subtitles.item.wolf_armor.break | Wolf Armor breaks |
item.wolf_armor.crack | item/armor/crack_wolf1 item/armor/crack_wolf2 item/armor/crack_wolf3 item/armor/crack_wolf4 |
subtitles.item.wolf_armor.crack | Wolf Armor cracks |
item.wolf_armor.damage | item/armor/damage_wolf1 item/armor/damage_wolf2 item/armor/damage_wolf3 item/armor/damage_wolf4 |
subtitles.item.wolf_armor.damage | Wolf Armor takes damage |
item.wolf_armor.repair | item/armor/repair_wolf1 item/armor/repair_wolf2 item/armor/repair_wolf3 item/armor/repair_wolf4 |
subtitles.item.wolf_armor.repair | Wolf Armor is repaired |
music.creative | music.game, type = event music/game/creative/aria_math, stream = true music/game/creative/biome_fest, stream = true music/game/creative/blind_spots, stream = true music/game/creative/dreiton, stream = true music/game/creative/haunt_muskie, stream = true music/game/creative/taswell, stream = true |
||
music.credits | music/game/end/alpha, stream = true | ||
music.dragon | music/game/end/boss, stream = true | ||
music.end | music/game/end/the_end, stream = true | ||
music.game | music/game/a_familiar_room, stream = true, volume = 0.4 music/game/clark, stream = true music/game/comforting_memories, stream = true, volume = 0.4 music/game/danny, stream = true music/game/dry_hands, stream = true music/game/featherfall, stream = true, volume = 0.4 music/game/floating_dream, stream = true, volume = 0.4 music/game/haggstrom, stream = true music/game/key, stream = true music/game/komorebi, stream = true, volume = 0.8 music/game/left_to_bloom, stream = true, volume = 0.4 music/game/living_mice, stream = true music/game/mice_on_venus, stream = true music/game/minecraft, stream = true music/game/one_more_day, stream = true, volume = 0.4 music/game/oxygene, stream = true music/game/puzzlebox, stream = true, volume = 0.4 music/game/subwoofer_lullaby, stream = true music/game/sweden, stream = true music/game/watcher, stream = true, volume = 0.4 music/game/wet_hands, stream = true music/game/yakusoku, stream = true, volume = 0.8 |
||
music.menu | music/game/deeper, stream = true, volume = 0.4 music/game/eld_unknown, stream = true, volume = 0.4 music/game/endless, stream = true, volume = 0.4 music/game/featherfall, stream = true, volume = 0.4 music/game/komorebi, stream = true, volume = 0.8 music/game/pokopoko, stream = true, volume = 0.8 music/game/puzzlebox, stream = true, volume = 0.4 music/game/watcher, stream = true, volume = 0.4 music/game/yakusoku, stream = true, volume = 0.8 music/menu/beginning_2, stream = true music/menu/floating_trees, stream = true music/menu/moog_city_2, stream = true music/menu/mutation, stream = true |
||
music.nether.basalt_deltas | music/game/nether/ballad_of_the_cats, stream = true music/game/nether/concrete_halls, stream = true music/game/nether/dead_voxel, stream = true music/game/nether/soulsand_valley/so_below, stream = true, volume = 0.5, weight = 7 music/game/nether/warmth, stream = true |
||
music.nether.crimson_forest | music/game/nether/ballad_of_the_cats, stream = true music/game/nether/concrete_halls, stream = true music/game/nether/crimson_forest/chrysopoeia, stream = true, volume = 0.5, weight = 7 music/game/nether/dead_voxel, stream = true music/game/nether/warmth, stream = true |
||
music.nether.nether_wastes | music/game/nether/ballad_of_the_cats, stream = true music/game/nether/concrete_halls, stream = true music/game/nether/dead_voxel, stream = true music/game/nether/nether_wastes/rubedo, stream = true, volume = 0.5, weight = 6 music/game/nether/warmth, stream = true |
||
music.nether.soul_sand_valley | music/game/nether/ballad_of_the_cats, stream = true music/game/nether/concrete_halls, stream = true music/game/nether/dead_voxel, stream = true music/game/nether/soulsand_valley/so_below, stream = true, volume = 0.5, weight = 7 music/game/nether/warmth, stream = true |
||
music.nether.warped_forest | |||
music.overworld.badlands | music/game/crescent_dunes, stream = true, volume = 0.4, weight = 2 music/game/danny, stream = true music/game/dry_hands, stream = true music/game/echo_in_the_wind, stream = true, volume = 0.4 music/game/featherfall, stream = true, volume = 0.4 music/game/haggstrom, stream = true music/game/key, stream = true music/game/living_mice, stream = true music/game/mice_on_venus, stream = true music/game/one_more_day, stream = true, volume = 0.4 music/game/oxygene, stream = true music/game/subwoofer_lullaby, stream = true music/game/wet_hands, stream = true |
||
music.overworld.bamboo_jungle | music/game/bromeliad, stream = true, volume = 0.4, weight = 2 music/game/danny, stream = true music/game/dry_hands, stream = true music/game/haggstrom, stream = true music/game/key, stream = true music/game/left_to_bloom, stream = true, volume = 0.4 music/game/living_mice, stream = true music/game/mice_on_venus, stream = true music/game/oxygene, stream = true music/game/subwoofer_lullaby, stream = true music/game/wet_hands, stream = true |
||
music.overworld.cherry_grove | music/game/bromeliad, stream = true, volume = 0.4, weight = 3 music/game/clark, stream = true music/game/echo_in_the_wind, stream = true, volume = 0.4, weight = 3 music/game/featherfall, stream = true, volume = 0.4, weight = 3 music/game/left_to_bloom, stream = true, volume = 0.4 music/game/minecraft, stream = true music/game/sweden, stream = true |
||
music.overworld.deep_dark | music/game/ancestry, stream = true music/game/deeper, stream = true, volume = 0.4 |
||
music.overworld.desert | music/game/crescent_dunes, stream = true, volume = 0.4, weight = 3 music/game/danny, stream = true music/game/haggstrom, stream = true music/game/key, stream = true music/game/living_mice, stream = true music/game/one_more_day, stream = true, volume = 0.4 music/game/oxygene, stream = true music/game/subwoofer_lullaby, stream = true |
||
music.overworld.dripstone_caves | music/game/an_ordinary_day, stream = true music/game/danny, stream = true music/game/deeper, stream = true, volume = 0.4 music/game/eld_unknown, stream = true, volume = 0.4, weight = 2 music/game/endless, stream = true, volume = 0.4, weight = 2 music/game/infinite_amethyst, stream = true, volume = 0.4 music/game/key, stream = true music/game/oxygene, stream = true music/game/pokopoko, stream = true, volume = 0.8, weight = 2 music/game/subwoofer_lullaby, stream = true music/game/wending, stream = true, volume = 0.4, weight = 2 |
||
music.overworld.flower_forest | music/game/bromeliad, stream = true, volume = 0.4 music/game/danny, stream = true music/game/echo_in_the_wind, stream = true, volume = 0.4 music/game/featherfall, stream = true, volume = 0.4, weight = 2 music/game/haggstrom, stream = true music/game/key, stream = true music/game/left_to_bloom, stream = true, volume = 0.4 music/game/living_mice, stream = true music/game/oxygene, stream = true music/game/subwoofer_lullaby, stream = true |
||
music.overworld.forest | music/game/bromeliad, stream = true, volume = 0.4 music/game/clark, stream = true music/game/comforting_memories, stream = true, volume = 0.4 music/game/danny, stream = true music/game/dry_hands, stream = true music/game/floating_dream, stream = true, volume = 0.4 music/game/haggstrom, stream = true music/game/key, stream = true music/game/left_to_bloom, stream = true, volume = 0.4 music/game/living_mice, stream = true music/game/mice_on_venus, stream = true music/game/minecraft, stream = true music/game/one_more_day, stream = true, volume = 0.4 music/game/oxygene, stream = true music/game/subwoofer_lullaby, stream = true music/game/swamp/aerie, stream = true, volume = 0.4 music/game/swamp/firebugs, stream = true, volume = 0.4 music/game/swamp/labyrinthine, stream = true, volume = 0.4 music/game/sweden, stream = true music/game/wet_hands, stream = true |
||
music.overworld.frozen_peaks | music/game/danny, stream = true music/game/dry_hands, stream = true music/game/haggstrom, stream = true music/game/living_mice, stream = true music/game/mice_on_venus, stream = true music/game/stand_tall, stream = true, volume = 0.4, weight = 2 music/game/subwoofer_lullaby, stream = true music/game/wet_hands, stream = true |
||
music.overworld.grove | music/game/clark, stream = true music/game/comforting_memories, stream = true, volume = 0.4 music/game/eld_unknown, stream = true, volume = 0.4 music/game/endless, stream = true, volume = 0.4 music/game/infinite_amethyst, stream = true, volume = 0.4 music/game/key, stream = true music/game/mice_on_venus, stream = true music/game/minecraft, stream = true music/game/oxygene, stream = true music/game/pokopoko, stream = true, volume = 0.8 music/game/sweden, stream = true music/game/wending, stream = true, volume = 0.4 |
||
music.overworld.jagged_peaks | music/game/dry_hands, stream = true music/game/eld_unknown, stream = true, volume = 0.4 music/game/endless, stream = true, volume = 0.4 music/game/floating_dream, stream = true, volume = 0.4 music/game/key, stream = true music/game/living_mice, stream = true music/game/mice_on_venus, stream = true music/game/oxygene, stream = true music/game/pokopoko, stream = true, volume = 0.8 music/game/stand_tall, stream = true, volume = 0.4 music/game/subwoofer_lullaby, stream = true music/game/wending, stream = true, volume = 0.4 music/game/wet_hands, stream = true |
||
music.overworld.jungle | music/game/bromeliad, stream = true, volume = 0.4, weight = 3 music/game/danny, stream = true music/game/dry_hands, stream = true music/game/haggstrom, stream = true music/game/key, stream = true music/game/left_to_bloom, volume = 0.4 music/game/living_mice, stream = true music/game/mice_on_venus, stream = true music/game/oxygene, stream = true music/game/subwoofer_lullaby, stream = true music/game/wet_hands, stream = true |
||
music.overworld.lush_caves | music/game/an_ordinary_day, stream = true, weight = 2 music/game/clark, stream = true, weight = 2 music/game/echo_in_the_wind, stream = true, volume = 0.4, weight = 2 music/game/featherfall, stream = true, volume = 0.4, weight = 2 music/game/floating_dream, stream = true, weight = 2 music/game/left_to_bloom, stream = true, volume = 0.4, weight = 4 music/game/mice_on_venus, stream = true, weight = 2 music/game/minecraft, stream = true, weight = 2 music/game/one_more_day, stream = true, volume = 0.4, weight = 2 music/game/swamp/aerie, stream = true, volume = 0.4 music/game/swamp/firebugs, stream = true, volume = 0.4 music/game/swamp/labyrinthine, stream = true, volume = 0.4 music/game/sweden, stream = true, weight = 2 |
||
music.overworld.meadow | music/game/danny, stream = true music/game/haggstrom, stream = true music/game/left_to_bloom, stream = true, volume = 0.4 music/game/living_mice, stream = true music/game/one_more_day, stream = true, volume = 0.4, weight = 2 music/game/subwoofer_lullaby, stream = true |
||
music.overworld.old_growth_taiga | music/game/clark, stream = true, weight = 3 music/game/comforting_memories, stream = true, volume = 0.4, weight = 3 music/game/danny, stream = true, weight = 3 music/game/dry_hands, stream = true, weight = 3 music/game/floating_dream, stream = true, volume = 0.4, weight = 3 music/game/haggstrom, stream = true, weight = 3 music/game/key, stream = true, weight = 3 music/game/left_to_bloom, stream = true, volume = 0.4, weight = 3 music/game/living_mice, stream = true, weight = 3 music/game/mice_on_venus, stream = true, weight = 3 music/game/minecraft, stream = true, weight = 3 music/game/one_more_day, stream = true, volume = 0.4, weight = 3 music/game/oxygene, stream = true, weight = 3 music/game/subwoofer_lullaby, stream = true, weight = 3 music/game/swamp/aerie, stream = true, volume = 0.4 music/game/swamp/firebugs, stream = true, volume = 0.4 music/game/swamp/labyrinthine, stream = true, volume = 0.4 music/game/sweden, stream = true, weight = 3 music/game/wet_hands, stream = true, weight = 3 |
||
music.overworld.snowy_slopes | music/game/an_ordinary_day, stream = true, volume = 0.4 music/game/haggstrom, stream = true music/game/living_mice, stream = true music/game/one_more_day, stream = true, volume = 0.4 music/game/pokopoko, stream = true, volume = 0.8 music/game/stand_tall, stream = true, volume = 0.4 music/game/subwoofer_lullaby, stream = true |
||
music.overworld.sparse_jungle | music/game/bromeliad, stream = true, volume = 0.4, weight = 2 music/game/danny, stream = true music/game/dry_hands, stream = true music/game/haggstrom, stream = true music/game/key, stream = true music/game/left_to_bloom, stream = true, volume = 0.4 music/game/living_mice, stream = true music/game/mice_on_venus, stream = true music/game/oxygene, stream = true music/game/subwoofer_lullaby, stream = true music/game/wet_hands, stream = true |
||
music.overworld.stony_peaks | music/game/danny, stream = true music/game/dry_hands, stream = true music/game/eld_unknown, volume = 0.4, weight = 2 music/game/endless, stream = true, volume = 0.4 music/game/haggstrom, stream = true music/game/living_mice, stream = true music/game/mice_on_venus, stream = true music/game/stand_tall, stream = true, volume = 0.4, weight = 2 music/game/subwoofer_lullaby, stream = true music/game/wending, stream = true, volume = 0.4 music/game/wet_hands, stream = true |
||
music.overworld.swamp | music/game/swamp/aerie, stream = true, volume = 0.4 music/game/swamp/firebugs, stream = true, volume = 0.4 music/game/swamp/labyrinthine, stream = true, volume = 0.4 |
||
music.under_water | music/game/water/axolotl, stream = true, volume = 0.4 music/game/water/dragon_fish, stream = true, volume = 0.4 music/game/water/shuniji, stream = true, volume = 0.4 |
||
music_disc.11 | records/11, stream = true | ||
music_disc.13 | records/13, stream = true | ||
music_disc.5 | records/5, stream = true | ||
music_disc.blocks | records/blocks, stream = true | ||
music_disc.cat | records/cat, stream = true | ||
music_disc.chirp | records/chirp, stream = true | ||
music_disc.creator | records/creator, stream = true | ||
music_disc.creator_music_box | records/creator_music_box, stream = true | ||
music_disc.far | records/far, stream = true | ||
music_disc.mall | records/mall, stream = true | ||
music_disc.mellohi | records/mellohi, stream = true | ||
music_disc.otherside | records/otherside, stream = true | ||
music_disc.pigstep | records/pigstep, stream = true | ||
music_disc.precipice | records/precipice, stream = true | ||
music_disc.relic | records/relic, stream = true | ||
music_disc.stal | records/stal, stream = true | ||
music_disc.strad | records/strad, stream = true | ||
music_disc.wait | records/wait, stream = true | ||
music_disc.ward | records/ward, stream = true | ||
particle.soul_escape | enchant/soulspeed/soulspeed1, attenuation_distance = 12, volume = 0.25 enchant/soulspeed/soulspeed2, attenuation_distance = 12, volume = 0.25 enchant/soulspeed/soulspeed3, attenuation_distance = 12, volume = 0.25 enchant/soulspeed/soulspeed4, attenuation_distance = 12, volume = 0.25 enchant/soulspeed/soulspeed5, attenuation_distance = 12, volume = 0.25 enchant/soulspeed/soulspeed6, attenuation_distance = 12, volume = 0.25 enchant/soulspeed/soulspeed7, attenuation_distance = 12, volume = 0.25 enchant/soulspeed/soulspeed8, attenuation_distance = 12, volume = 0.25 enchant/soulspeed/soulspeed9, attenuation_distance = 12, volume = 0.25 enchant/soulspeed/soulspeed10, attenuation_distance = 12, volume = 0.25 enchant/soulspeed/soulspeed11, attenuation_distance = 12, volume = 0.25 enchant/soulspeed/soulspeed12, attenuation_distance = 12, volume = 0.25 enchant/soulspeed/soulspeed13, attenuation_distance = 12, volume = 0.25 |
subtitles.particle.soul_escape | Soul escapes |
ui.button.click | random/click_stereo | ||
ui.cartography_table.take_result | ui/cartography_table/drawmap1 ui/cartography_table/drawmap2 ui/cartography_table/drawmap3 |
subtitles.ui.cartography_table.take_result | Map drawn |
ui.hud.bubble_pop | ui/hud/hud_bubble | subtitles.ui.hud.bubble_pop | Breath meter dropping |
ui.loom.select_pattern | ui/loom/select_pattern1 ui/loom/select_pattern2 ui/loom/select_pattern3 ui/loom/select_pattern4 ui/loom/select_pattern5 |
||
ui.loom.take_result | ui/loom/take_result1, volume = 0.5 ui/loom/take_result2, volume = 0.5 |
subtitles.ui.loom.take_result | Loom used |
ui.stonecutter.select_recipe | random/click | ||
ui.stonecutter.take_result | ui/stonecutter/cut1 ui/stonecutter/cut1, pitch = 0.92 ui/stonecutter/cut2 ui/stonecutter/cut2, pitch = 0.92 |
subtitles.ui.stonecutter.take_result | Stonecutter used |
ui.toast.challenge_complete | ui/toast/challenge_complete, volume = 0.6 | ||
ui.toast.in | ui/toast/in, volume = 0.4 | ||
ui.toast.out | ui/toast/out, volume = 0.4 | ||
weather.rain | ambient/weather/rain1 ambient/weather/rain2 ambient/weather/rain3 ambient/weather/rain4 ambient/weather/rain5 ambient/weather/rain6 ambient/weather/rain7 ambient/weather/rain8 |
subtitles.weather.rain | Rain falls |
weather.rain.above | ambient/weather/rain1 ambient/weather/rain2 ambient/weather/rain3 ambient/weather/rain4 |
subtitles.weather.rain | Rain falls |