Sounds.json/Java Edition values

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Also note the special case of intentionally_empty, a hardcoded empty sound event not shown in sounds.json.

Sound Event Sound File Used Subtitle Data Value Subtitle Displayed
ambient.basalt_deltas.additions ambient/nether/basalt_deltas/basaltground1, volume = 0.55, weight = 10
ambient/nether/basalt_deltas/basaltground2, volume = 0.55, weight = 10
ambient/nether/basalt_deltas/basaltground3, volume = 0.55, weight = 10
ambient/nether/basalt_deltas/click1, volume = 0.19, weight = 20
ambient/nether/basalt_deltas/click2, volume = 0.19, weight = 20
ambient/nether/basalt_deltas/click3, volume = 0.19, weight = 20
ambient/nether/basalt_deltas/click4, volume = 0.25, weight = 20
ambient/nether/basalt_deltas/click5, volume = 0.25, weight = 20
ambient/nether/basalt_deltas/click6, volume = 0.01, weight = 20
ambient/nether/basalt_deltas/click7, volume = 0.01, weight = 25
ambient/nether/basalt_deltas/click8, volume = 0.01, weight = 25
ambient/nether/basalt_deltas/debris1, volume = 0.35, weight = 40
ambient/nether/basalt_deltas/debris2, volume = 0.35, weight = 40
ambient/nether/basalt_deltas/debris3, volume = 0.35, weight = 40
ambient/nether/basalt_deltas/heavy_click1, volume = 0.25, weight = 20
ambient/nether/basalt_deltas/heavy_click2, volume = 0.25, weight = 20
ambient/nether/basalt_deltas/long_debris1, volume = 0.35, weight = 40
ambient/nether/basalt_deltas/long_debris2, volume = 0.35, weight = 40
ambient/nether/basalt_deltas/plode1, volume = 0.5, weight = 10
ambient/nether/basalt_deltas/plode2, volume = 0.5, weight = 10
ambient/nether/basalt_deltas/plode3, volume = 0.5, weight = 10
ambient/nether/basalt_deltas/twist1, volume = 0.66
ambient/nether/basalt_deltas/twist2, volume = 0.66
ambient/nether/basalt_deltas/twist3, volume = 0.77
ambient/nether/basalt_deltas/twist4, volume = 0.66
ambient/nether/soulsand_valley/wind1, volume = 0.3, weight = 25
ambient/nether/soulsand_valley/wind2, volume = 0.25, weight = 25
ambient/nether/soulsand_valley/wind3, volume = 0.25, weight = 25
ambient/nether/soulsand_valley/wind4, volume = 0.3, weight = 25
ambient.basalt_deltas.loop ambient/nether/basalt_deltas/ambience, stream = true, volume = 0.5
ambient.basalt_deltas.mood ambient/nether/nether_wastes/mood1
ambient/nether/nether_wastes/mood2
ambient/nether/nether_wastes/mood3
ambient/nether/nether_wastes/mood4
ambient/nether/nether_wastes/mood5
ambient.cave ambient/cave/cave1
ambient/cave/cave2
ambient/cave/cave3
ambient/cave/cave4
ambient/cave/cave5
ambient/cave/cave6
ambient/cave/cave7
ambient/cave/cave8
ambient/cave/cave9
ambient/cave/cave10
ambient/cave/cave11
ambient/cave/cave12
ambient/cave/cave13
ambient/cave/cave14
ambient/cave/cave15
ambient/cave/cave16
ambient/cave/cave17
ambient/cave/cave18
ambient/cave/cave19
ambient/cave/cave20
ambient/cave/cave21
ambient/cave/cave22
ambient/cave/cave23
subtitles.ambient.sound Eerie noise
ambient.crimson_forest.additions ambient/nether/crimson_forest/addition1, volume = 0.4, weight = 3
ambient/nether/crimson_forest/addition2, volume = 0.5, weight = 3
ambient/nether/crimson_forest/addition3, volume = 0.32, weight = 3
ambient/nether/crimson_forest/particles1, volume = 0.4, weight = 35
ambient/nether/crimson_forest/particles2, volume = 0.4, weight = 35
ambient/nether/crimson_forest/particles3, volume = 0.4, weight = 35
ambient/nether/crimson_forest/shine1, pitch = 0.5, volume = 0.1, weight = 6
ambient/nether/crimson_forest/shine2, pitch = 0.5, volume = 0.1, weight = 6
ambient/nether/crimson_forest/shine3, pitch = 0.5, volume = 0.1, weight = 6
ambient/nether/crimson_forest/shroom1, volume = 0.25, weight = 2
ambient/nether/crimson_forest/shroom2, volume = 0.25, weight = 2
ambient/nether/crimson_forest/shroom3, volume = 0.25, weight = 2
ambient/nether/crimson_forest/twang1, volume = 0.25, weight = 2
ambient/nether/crimson_forest/voom1, volume = 0.7, weight = 4
ambient/nether/crimson_forest/voom1, pitch = 0.8, volume = 0.7, weight = 4
ambient/nether/crimson_forest/voom2, volume = 0.7, weight = 4
ambient/nether/crimson_forest/voom2, pitch = 0.8, volume = 0.7, weight = 4
ambient.crimson_forest.loop ambient/nether/crimson_forest/ambience, stream = true, volume = 0.74
ambient.crimson_forest.mood ambient/nether/crimson_forest/mood1
ambient/nether/crimson_forest/mood2
ambient/nether/crimson_forest/mood3
ambient/nether/crimson_forest/mood4
ambient.nether_wastes.additions ambient/nether/nether_wastes/addition1, volume = 0.3
ambient/nether/nether_wastes/addition2, volume = 0.3
ambient/nether/nether_wastes/addition3, volume = 0.1
ambient/nether/nether_wastes/addition4, volume = 0.67, weight = 5
ambient/nether/nether_wastes/addition5, volume = 0.3
ambient/nether/nether_wastes/addition6, volume = 0.3
ambient/nether/nether_wastes/addition7, volume = 0.3
ambient/nether/nether_wastes/addition8, volume = 0.67, weight = 5
ambient/nether/nether_wastes/dark1, volume = 0.9, weight = 5
ambient/nether/nether_wastes/dark2, volume = 0.9, weight = 5
ambient/nether/nether_wastes/ground1, volume = 0.25, weight = 3
ambient/nether/nether_wastes/ground2, volume = 0.4
ambient/nether/nether_wastes/ground3, volume = 0.4
ambient/nether/nether_wastes/ground4, volume = 0.4
ambient.nether_wastes.loop ambient/nether/nether_wastes/ambience, stream = true, volume = 0.77
ambient.nether_wastes.mood ambient/nether/nether_wastes/mood1
ambient/nether/nether_wastes/mood2
ambient/nether/nether_wastes/mood3
ambient/nether/nether_wastes/mood4
ambient/nether/nether_wastes/mood5
ambient.soul_sand_valley.additions ambient/nether/soulsand_valley/sand1, volume = 0.2, weight = 25
ambient/nether/soulsand_valley/sand2, volume = 0.2, weight = 25
ambient/nether/soulsand_valley/sand3, volume = 0.4, weight = 2
ambient/nether/soulsand_valley/voices1, volume = 0.4, weight = 5
ambient/nether/soulsand_valley/voices2, volume = 0.4, weight = 5
ambient/nether/soulsand_valley/voices3, volume = 0.4, weight = 5
ambient/nether/soulsand_valley/voices4, volume = 0.8, weight = 5
ambient/nether/soulsand_valley/voices5, volume = 0.4, weight = 5
ambient/nether/soulsand_valley/voices5, pitch = 0.7, volume = 0.15, weight = 5
ambient/nether/soulsand_valley/whisper1, volume = 0.9, weight = 5
ambient/nether/soulsand_valley/whisper2, volume = 0.9, weight = 5
ambient/nether/soulsand_valley/whisper3, volume = 0.9, weight = 5
ambient/nether/soulsand_valley/whisper4, volume = 0.9, weight = 5
ambient/nether/soulsand_valley/whisper5, volume = 0.9, weight = 5
ambient/nether/soulsand_valley/whisper6, volume = 0.9, weight = 5
ambient/nether/soulsand_valley/whisper7, volume = 0.9, weight = 5
ambient/nether/soulsand_valley/whisper8, weight = 5
ambient/nether/soulsand_valley/wind1, volume = 0.3, weight = 25
ambient/nether/soulsand_valley/wind1, pitch = 0.75, volume = 0.3, weight = 25
ambient/nether/soulsand_valley/wind2, volume = 0.25, weight = 25
ambient/nether/soulsand_valley/wind2, pitch = 0.75, volume = 0.3, weight = 25
ambient/nether/soulsand_valley/wind3, volume = 0.25, weight = 25
ambient/nether/soulsand_valley/wind3, pitch = 0.75, volume = 0.3, weight = 25
ambient/nether/soulsand_valley/wind4, volume = 0.3, weight = 25
ambient/nether/soulsand_valley/wind4, pitch = 0.75, volume = 0.3, weight = 25
ambient/nether/soulsand_valley/with1, volume = 0.6, weight = 4
ambient.soul_sand_valley.loop ambient/nether/soulsand_valley/ambience, stream = true, volume = 0.85
ambient.soul_sand_valley.mood ambient/nether/soulsand_valley/mood1
ambient/nether/soulsand_valley/mood2
ambient/nether/soulsand_valley/mood3
ambient/nether/soulsand_valley/mood4
ambient.underwater.enter ambient/underwater/enter1, volume = 0.5
ambient/underwater/enter2, volume = 0.5
ambient/underwater/enter3, volume = 0.5
ambient.underwater.exit ambient/underwater/exit1, volume = 0.3
ambient/underwater/exit2, volume = 0.3
ambient/underwater/exit3, volume = 0.3
ambient.underwater.loop ambient/underwater/underwater_ambience, stream = true, volume = 0.65
ambient.underwater.loop.additions ambient/underwater/additions/bubbles1
ambient/underwater/additions/bubbles2
ambient/underwater/additions/bubbles3
ambient/underwater/additions/bubbles4
ambient/underwater/additions/bubbles5
ambient/underwater/additions/bubbles6
ambient/underwater/additions/water1
ambient/underwater/additions/water2
ambient.underwater.loop.additions.rare ambient/underwater/additions/animal1
ambient/underwater/additions/bass_whale1, volume = 0.45
ambient/underwater/additions/bass_whale2, volume = 0.5
ambient/underwater/additions/crackles1, volume = 0.7
ambient/underwater/additions/crackles2
ambient/underwater/additions/driplets1, volume = 0.5
ambient/underwater/additions/driplets2, volume = 0.5
ambient/underwater/additions/earth_crack
ambient.underwater.loop.additions.ultra_rare ambient/underwater/additions/animal2
ambient/underwater/additions/dark1
ambient/underwater/additions/dark2, volume = 0.7
ambient/underwater/additions/dark3
ambient/underwater/additions/dark4
ambient.warped_forest.additions ambient/nether/crimson_forest/addition1, volume = 0.3
ambient/nether/crimson_forest/particles1, pitch = 0.8, volume = 0.4, weight = 40
ambient/nether/crimson_forest/particles2, pitch = 0.8, volume = 0.3, weight = 40
ambient/nether/crimson_forest/particles3, pitch = 0.8, volume = 0.3, weight = 40
ambient/nether/warped_forest/addition1, pitch = 0.8, volume = 0.06, weight = 3
ambient/nether/warped_forest/addition2, pitch = 0.7, volume = 0.06, weight = 3
ambient/nether/warped_forest/addition3, pitch = 0.1, volume = 0.06, weight = 3
ambient/nether/warped_forest/addition4, volume = 0.07, weight = 3
ambient/nether/warped_forest/addition5, volume = 0.07, weight = 3
ambient/nether/warped_forest/addition6, volume = 0.15
ambient/nether/warped_forest/enish1, pitch = 0.2, volume = 0.1, weight = 10
ambient/nether/warped_forest/enish2, pitch = 0.2, volume = 0.1, weight = 6
ambient/nether/warped_forest/enish3, pitch = 0.2, volume = 0.07, weight = 6
ambient/nether/warped_forest/help1, volume = 0.2
ambient/nether/warped_forest/help2, volume = 0.2
ambient/nether/warped_forest/here1, volume = 0.1, weight = 2
ambient/nether/warped_forest/here1, pitch = 0.7, volume = 0.1, weight = 2
ambient/nether/warped_forest/here2, volume = 0.2, weight = 3
ambient/nether/warped_forest/here2, pitch = 0.7, volume = 0.2, weight = 3
ambient/nether/warped_forest/here3, volume = 0.2, weight = 3
ambient.warped_forest.loop ambient/nether/warped_forest/ambience, stream = true, volume = 0.71
ambient.warped_forest.mood ambient/nether/warped_forest/creak1
ambient/nether/warped_forest/creak2
ambient/nether/warped_forest/creak3
ambient/nether/warped_forest/creak4
ambient/nether/warped_forest/creak5
ambient/nether/warped_forest/mood1
ambient/nether/warped_forest/mood2
ambient/nether/warped_forest/mood3
ambient/nether/warped_forest/mood4
ambient/nether/warped_forest/mood5
ambient/nether/warped_forest/mood6
ambient/nether/warped_forest/mood7
block.amethyst_block.break block/amethyst/break1
block/amethyst/break2
block/amethyst/break3
block/amethyst/break4
subtitles.block.generic.break Block broken
block.amethyst_block.chime block/amethyst/shimmer, volume = 0.2 subtitles.block.amethyst_block.chime Amethyst chimes
block.amethyst_block.fall block/amethyst/step1
block/amethyst/step2
block/amethyst/step3
block/amethyst/step4
block/amethyst/step5
block/amethyst/step6
block/amethyst/step7
block/amethyst/step8
block/amethyst/step9
block/amethyst/step10
block/amethyst/step11
block/amethyst/step12
block/amethyst/step14
subtitles.block.generic.fall Something falls on a block
block.amethyst_block.hit block/amethyst/step1
block/amethyst/step2
block/amethyst/step3
block/amethyst/step4
block/amethyst/step5
block/amethyst/step6
block/amethyst/step7
block/amethyst/step8
block/amethyst/step9
block/amethyst/step10
block/amethyst/step11
block/amethyst/step12
subtitles.block.generic.hit Block breaking
block.amethyst_block.place block/amethyst/place1
block/amethyst/place2
block/amethyst/place3
block/amethyst/place4
subtitles.block.generic.place Block placed
block.amethyst_block.resonate block/amethyst/resonate1, attenuation_distance = 48
block/amethyst/resonate2, attenuation_distance = 48
block/amethyst/resonate3, attenuation_distance = 48
block/amethyst/resonate4, attenuation_distance = 48
subtitles.block.amethyst_block.resonate Amethyst resonates
block.amethyst_block.step block/amethyst/step1
block/amethyst/step2
block/amethyst/step3
block/amethyst/step4
block/amethyst/step5
block/amethyst/step6
block/amethyst/step7
block/amethyst/step8
block/amethyst/step9
block/amethyst/step10
block/amethyst/step11
block/amethyst/step12
block/amethyst/step13
block/amethyst/step14
subtitles.block.generic.footsteps Footsteps
block.amethyst_cluster.break block/amethyst_cluster/break1, pitch = 0.8, volume = 0.8
block/amethyst_cluster/break2, pitch = 0.8, volume = 0.8
block/amethyst_cluster/break3, pitch = 0.8, volume = 0.8
block/amethyst_cluster/break4, pitch = 0.8, volume = 0.8
subtitles.block.generic.break Block broken
block.amethyst_cluster.fall block/amethyst/step1
block/amethyst/step2
block/amethyst/step3
block/amethyst/step4
block/amethyst/step5
block/amethyst/step6
block/amethyst/step7
block/amethyst/step8
block/amethyst/step9
block/amethyst/step10
block/amethyst/step11
block/amethyst/step12
block/amethyst/step14
subtitles.block.generic.fall Something falls on a block
block.amethyst_cluster.hit block/amethyst/step1
block/amethyst/step2
block/amethyst/step3
block/amethyst/step4
block/amethyst/step5
block/amethyst/step6
block/amethyst/step7
block/amethyst/step8
block/amethyst/step9
block/amethyst/step10
block/amethyst/step11
block/amethyst/step12
subtitles.block.generic.hit Block breaking
block.amethyst_cluster.place block/amethyst_cluster/place1, volume = 0.9
block/amethyst_cluster/place2, volume = 0.9
block/amethyst_cluster/place3, volume = 0.9
block/amethyst_cluster/place4, volume = 0.9
subtitles.block.generic.place Block placed
block.amethyst_cluster.step block/amethyst/step1
block/amethyst/step2
block/amethyst/step3
block/amethyst/step4
block/amethyst/step5
block/amethyst/step6
block/amethyst/step7
block/amethyst/step8
block/amethyst/step9
block/amethyst/step10
block/amethyst/step11
block/amethyst/step12
block/amethyst/step13
block/amethyst/step14
subtitles.block.generic.footsteps Footsteps
block.ancient_debris.break block/ancient_debris/break1
block/ancient_debris/break2
block/ancient_debris/break3
block/ancient_debris/break4
block/ancient_debris/break5
subtitles.block.generic.break Block broken
block.ancient_debris.fall block/basalt/step1
block/basalt/step2
block/basalt/step3
block/basalt/step4
block/basalt/step5
block/basalt/step6
subtitles.block.generic.fall Something falls on a block
block.ancient_debris.hit block/basalt/step1
block/basalt/step2
block/basalt/step3
block/basalt/step4
block/basalt/step5
block/basalt/step6
subtitles.block.generic.hit Block breaking
block.ancient_debris.place block/ancient_debris/break1
block/ancient_debris/break2
block/ancient_debris/break3
block/ancient_debris/break4
block/ancient_debris/break5
subtitles.block.generic.place Block placed
block.ancient_debris.step block/basalt/step1
block/basalt/step2
block/basalt/step3
block/basalt/step4
block/basalt/step5
block/basalt/step6
subtitles.block.generic.footsteps Footsteps
block.anvil.break dig/stone1
dig/stone2
dig/stone3
dig/stone4
subtitles.block.generic.break Block broken
block.anvil.destroy random/anvil_break subtitles.block.anvil.destroy Anvil destroyed
block.anvil.fall step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.fall Something falls on a block
block.anvil.hit step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.hit Block breaking
block.anvil.land random/anvil_land subtitles.block.anvil.land Anvil landed
block.anvil.place random/anvil_land subtitles.block.generic.place Block placed
block.anvil.step step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.footsteps Footsteps
block.anvil.use random/anvil_use subtitles.block.anvil.use Anvil used
block.azalea.break block/azalea/break1
block/azalea/break2
block/azalea/break3
block/azalea/break4
block/azalea/break5
block/azalea/break6
subtitles.block.generic.break Block broken
block.azalea.fall block/azalea/step1
block/azalea/step2
block/azalea/step3
block/azalea/step4
block/azalea/step5
block/azalea/step6
subtitles.block.generic.fall Something falls on a block
block.azalea.hit block/azalea/step1
block/azalea/step2
block/azalea/step3
block/azalea/step4
block/azalea/step5
block/azalea/step6
subtitles.block.generic.hit Block breaking
block.azalea.place block/azalea/break1
block/azalea/break2
block/azalea/break3
block/azalea/break4
block/azalea/break5
block/azalea/break6
subtitles.block.generic.place Block placed
block.azalea.step block/azalea/step1
block/azalea/step2
block/azalea/step3
block/azalea/step4
block/azalea/step5
block/azalea/step6
subtitles.block.generic.footsteps Footsteps
block.azalea_leaves.break block/azalea_leaves/break1, volume = 0.85
block/azalea_leaves/break1, pitch = 0.92, volume = 0.85
block/azalea_leaves/break2, volume = 0.85
block/azalea_leaves/break2, pitch = 0.92, volume = 0.85
block/azalea_leaves/break3, volume = 0.85
block/azalea_leaves/break3, pitch = 0.92, volume = 0.85
block/azalea_leaves/break4, volume = 0.85
block/azalea_leaves/break4, pitch = 0.92, volume = 0.85
block/azalea_leaves/break5, volume = 0.85
block/azalea_leaves/break5, pitch = 0.92, volume = 0.85
block/azalea_leaves/break6, volume = 0.85
block/azalea_leaves/break6, pitch = 0.92, volume = 0.85
block/azalea_leaves/break7, volume = 0.85
block/azalea_leaves/break7, pitch = 0.92, volume = 0.85
subtitles.block.generic.break Block broken
block.azalea_leaves.fall block/azalea_leaves/step1
block/azalea_leaves/step2
block/azalea_leaves/step3
block/azalea_leaves/step4
block/azalea_leaves/step5
subtitles.block.generic.fall Something falls on a block
block.azalea_leaves.hit block/azalea_leaves/step1, volume = 0.8
block/azalea_leaves/step2, volume = 0.8
block/azalea_leaves/step3, volume = 0.8
block/azalea_leaves/step4, volume = 0.8
block/azalea_leaves/step5, volume = 0.8
subtitles.block.generic.hit Block breaking
block.azalea_leaves.place block/azalea_leaves/break1, volume = 0.85
block/azalea_leaves/break1, pitch = 0.92, volume = 0.85
block/azalea_leaves/break2, volume = 0.85
block/azalea_leaves/break2, pitch = 0.92, volume = 0.85
block/azalea_leaves/break3, volume = 0.85
block/azalea_leaves/break3, pitch = 0.92, volume = 0.85
block/azalea_leaves/break4, volume = 0.85
block/azalea_leaves/break4, pitch = 0.92, volume = 0.85
block/azalea_leaves/break5, volume = 0.85
block/azalea_leaves/break5, pitch = 0.92, volume = 0.85
block/azalea_leaves/break6, volume = 0.85
block/azalea_leaves/break6, pitch = 0.92, volume = 0.85
block/azalea_leaves/break7, volume = 0.85
block/azalea_leaves/break7, pitch = 0.92, volume = 0.85
subtitles.block.generic.place Block placed
block.azalea_leaves.step block/azalea_leaves/step1, volume = 0.85
block/azalea_leaves/step2, volume = 0.85
block/azalea_leaves/step3, volume = 0.85
block/azalea_leaves/step4, volume = 0.85
block/azalea_leaves/step5, volume = 0.85
subtitles.block.generic.footsteps Footsteps
block.bamboo.break block/bamboo/place1, volume = 0.8
block/bamboo/place2, volume = 0.8
block/bamboo/place3, volume = 0.8
block/bamboo/place4, volume = 0.8
block/bamboo/place5, volume = 0.8
block/bamboo/place6, volume = 0.8
subtitles.block.generic.break Block broken
block.bamboo.fall block/bamboo/step1
block/bamboo/step2
block/bamboo/step3
block/bamboo/step4
block/bamboo/step5
block/bamboo/step6
subtitles.block.generic.fall Something falls on a block
block.bamboo.hit block/bamboo/step1
block/bamboo/step2
block/bamboo/step3
block/bamboo/step4
block/bamboo/step5
block/bamboo/step6
subtitles.block.generic.hit Block breaking
block.bamboo.place block/bamboo/place1, volume = 0.8
block/bamboo/place2, volume = 0.8
block/bamboo/place3, volume = 0.8
block/bamboo/place4, volume = 0.8
block/bamboo/place5, volume = 0.8
block/bamboo/place6, volume = 0.8
subtitles.block.generic.place Block placed
block.bamboo.step block/bamboo/step1
block/bamboo/step2, pitch = 0.7
block/bamboo/step3
block/bamboo/step4, pitch = 0.7
block/bamboo/step5
block/bamboo/step6
subtitles.block.generic.footsteps Footsteps
block.bamboo_sapling.break block/bamboo/sapling_place1, volume = 0.9
block/bamboo/sapling_place2, volume = 0.9
block/bamboo/sapling_place3, volume = 0.9
block/bamboo/sapling_place4, volume = 0.9
block/bamboo/sapling_place5, volume = 0.9
block/bamboo/sapling_place6, volume = 0.9
subtitles.block.generic.break Block broken
block.bamboo_sapling.hit block/bamboo/sapling_hit1, volume = 0.8
block/bamboo/sapling_hit2, volume = 0.8
block/bamboo/sapling_hit3, volume = 0.8
block/bamboo/sapling_hit4, volume = 0.8
block/bamboo/sapling_hit5, volume = 0.8
subtitles.block.generic.hit Block breaking
block.bamboo_sapling.place block/bamboo/sapling_place1, volume = 0.85
block/bamboo/sapling_place2, volume = 0.85
block/bamboo/sapling_place3, volume = 0.85
block/bamboo/sapling_place4, volume = 0.85
block/bamboo/sapling_place5, volume = 0.85
block/bamboo/sapling_place6, volume = 0.85
subtitles.block.generic.place Block placed
block.bamboo_wood.break block/bamboo_wood/break1, volume = 0.9
block/bamboo_wood/break2, volume = 0.9
block/bamboo_wood/break3, volume = 0.9
block/bamboo_wood/break4, volume = 0.9
block/bamboo_wood/break5, volume = 0.9
subtitles.block.generic.break Block broken
block.bamboo_wood.fall block/bamboo_wood/step1
block/bamboo_wood/step2
block/bamboo_wood/step3
block/bamboo_wood/step4
block/bamboo_wood/step5
block/bamboo_wood/step6
subtitles.block.generic.fall Something falls on a block
block.bamboo_wood.hit block/bamboo_wood/step1, volume = 0.9
block/bamboo_wood/step2, volume = 0.9
block/bamboo_wood/step3, volume = 0.9
block/bamboo_wood/step4, volume = 0.9
block/bamboo_wood/step5, volume = 0.9
block/bamboo_wood/step6, volume = 0.9
subtitles.block.generic.hit Block breaking
block.bamboo_wood.place block/bamboo_wood/break1, volume = 0.9
block/bamboo_wood/break2, volume = 0.9
block/bamboo_wood/break3, volume = 0.9
block/bamboo_wood/break4, volume = 0.9
block/bamboo_wood/break5, volume = 0.9
subtitles.block.generic.place Block placed
block.bamboo_wood.step block/bamboo_wood/step1
block/bamboo_wood/step2
block/bamboo_wood/step3
block/bamboo_wood/step4
block/bamboo_wood/step5
block/bamboo_wood/step6
subtitles.block.generic.footsteps Footsteps
block.bamboo_wood_button.click_off block/bamboo_wood_button/bamboo_wood_button, pitch = 0.5, volume = 0.3 subtitles.block.button.click Button clicks
block.bamboo_wood_button.click_on block/bamboo_wood_button/bamboo_wood_button, pitch = 0.6, volume = 0.3 subtitles.block.button.click Button clicks
block.bamboo_wood_door.close block/bamboo_wood_door/toggle1, volume = 0.9
block/bamboo_wood_door/toggle2, volume = 0.9
block/bamboo_wood_door/toggle3, volume = 0.9
block/bamboo_wood_door/toggle4, volume = 0.9
subtitles.block.door.toggle Door creaks
block.bamboo_wood_door.open block/bamboo_wood_door/toggle1, volume = 0.9
block/bamboo_wood_door/toggle2, volume = 0.9
block/bamboo_wood_door/toggle3, volume = 0.9
block/bamboo_wood_door/toggle4, volume = 0.9
subtitles.block.door.toggle Door creaks
block.bamboo_wood_fence_gate.close block/bamboo_wood_fence/toggle1, pitch = 1.1, volume = 0.9
block/bamboo_wood_fence/toggle2, pitch = 1.1, volume = 0.9
block/bamboo_wood_fence/toggle3, pitch = 1.1, volume = 0.9
block/bamboo_wood_fence/toggle4, pitch = 1.1, volume = 0.9
subtitles.block.fence_gate.toggle Fence Gate creaks
block.bamboo_wood_fence_gate.open block/bamboo_wood_fence/toggle1, pitch = 1.1, volume = 0.9
block/bamboo_wood_fence/toggle2, pitch = 1.1, volume = 0.9
block/bamboo_wood_fence/toggle3, pitch = 1.1, volume = 0.9
block/bamboo_wood_fence/toggle4, pitch = 1.1, volume = 0.9
subtitles.block.fence_gate.toggle Fence Gate creaks
block.bamboo_wood_hanging_sign.break block/bamboo_wood_hanging_sign/break1, volume = 0.8
block/bamboo_wood_hanging_sign/break2, volume = 0.8
block/bamboo_wood_hanging_sign/break3, volume = 0.8
block/bamboo_wood_hanging_sign/break4, volume = 0.8
subtitles.block.generic.break Block broken
block.bamboo_wood_hanging_sign.fall block/bamboo_wood_hanging_sign/step1
block/bamboo_wood_hanging_sign/step2
block/bamboo_wood_hanging_sign/step3
block/bamboo_wood_hanging_sign/step4
subtitles.block.generic.fall Something falls on a block
block.bamboo_wood_hanging_sign.hit block/bamboo_wood_hanging_sign/step1, pitch = 1.1, volume = 0.7
block/bamboo_wood_hanging_sign/step2, pitch = 1.1, volume = 0.7
block/bamboo_wood_hanging_sign/step3, pitch = 1.1, volume = 0.7
block/bamboo_wood_hanging_sign/step4, pitch = 1.1, volume = 0.7
subtitles.block.generic.hit Block breaking
block.bamboo_wood_hanging_sign.place block/bamboo_wood_hanging_sign/break1, volume = 0.8
block/bamboo_wood_hanging_sign/break2, volume = 0.8
block/bamboo_wood_hanging_sign/break3, volume = 0.8
block/bamboo_wood_hanging_sign/break4, volume = 0.8
subtitles.block.generic.place Block placed
block.bamboo_wood_hanging_sign.step block/bamboo_wood_hanging_sign/step1
block/bamboo_wood_hanging_sign/step2
block/bamboo_wood_hanging_sign/step3
block/bamboo_wood_hanging_sign/step4
subtitles.block.generic.footsteps Footsteps
block.bamboo_wood_pressure_plate.click_off random/click, pitch = 0.7, volume = 0.3 subtitles.block.pressure_plate.click Pressure Plate clicks
block.bamboo_wood_pressure_plate.click_on random/click, pitch = 0.8, volume = 0.3 subtitles.block.pressure_plate.click Pressure Plate clicks
block.bamboo_wood_trapdoor.close block/bamboo_wood_trapdoor/toggle1
block/bamboo_wood_trapdoor/toggle2
block/bamboo_wood_trapdoor/toggle3
block/bamboo_wood_trapdoor/toggle4
subtitles.block.trapdoor.toggle Trapdoor creaks
block.bamboo_wood_trapdoor.open block/bamboo_wood_trapdoor/toggle1
block/bamboo_wood_trapdoor/toggle2
block/bamboo_wood_trapdoor/toggle3
block/bamboo_wood_trapdoor/toggle4
subtitles.block.trapdoor.toggle Trapdoor creaks
block.barrel.close block/barrel/close subtitles.block.barrel.close Barrel closes
block.barrel.open block/barrel/open1
block/barrel/open2
subtitles.block.barrel.open Barrel opens
block.basalt.break block/basalt/break1
block/basalt/break2
block/basalt/break3
block/basalt/break4
block/basalt/break5
subtitles.block.generic.break Block broken
block.basalt.fall block/basalt/step1
block/basalt/step2
block/basalt/step3
block/basalt/step4
block/basalt/step5
block/basalt/step6
subtitles.block.generic.fall Something falls on a block
block.basalt.hit block/basalt/step1
block/basalt/step2
block/basalt/step3
block/basalt/step4
block/basalt/step5
block/basalt/step6
subtitles.block.generic.hit Block breaking
block.basalt.place block/basalt/break1
block/basalt/break2
block/basalt/break3
block/basalt/break4
block/basalt/break5
subtitles.block.generic.place Block placed
block.basalt.step block/basalt/step1
block/basalt/step2
block/basalt/step3
block/basalt/step4
block/basalt/step5
block/basalt/step6
subtitles.block.generic.footsteps Footsteps
block.beacon.activate block/beacon/activate subtitles.block.beacon.activate Beacon activates
block.beacon.ambient block/beacon/ambient, attenuation_distance = 7, volume = 0.9 subtitles.block.beacon.ambient Beacon hums
block.beacon.deactivate block/beacon/deactivate subtitles.block.beacon.deactivate Beacon deactivates
block.beacon.power_select block/beacon/power1
block/beacon/power2
block/beacon/power3
subtitles.block.beacon.power_select Beacon power selected
block.beehive.drip block/beehive/drip1, attenuation_distance = 8, pitch = 0.7, volume = 0.3
block/beehive/drip1, attenuation_distance = 8, pitch = 0.9, volume = 0.3
block/beehive/drip2, attenuation_distance = 8, pitch = 0.7, volume = 0.3
block/beehive/drip2, attenuation_distance = 8, pitch = 0.9, volume = 0.3
block/beehive/drip3, attenuation_distance = 8, pitch = 0.7, volume = 0.3
block/beehive/drip3, attenuation_distance = 8, pitch = 0.9, volume = 0.3
block/beehive/drip4, attenuation_distance = 8, pitch = 0.7, volume = 0.3
block/beehive/drip4, attenuation_distance = 8, pitch = 0.9, volume = 0.3
block/beehive/drip5, attenuation_distance = 8, pitch = 0.7, volume = 0.3
block/beehive/drip5, attenuation_distance = 8, pitch = 0.9, volume = 0.3
block/beehive/drip6, attenuation_distance = 8, pitch = 0.7, volume = 0.3
block/beehive/drip6, attenuation_distance = 8, pitch = 0.9, volume = 0.3
subtitles.block.beehive.drip Honey drips
block.beehive.enter block/beehive/enter, attenuation_distance = 14, pitch = 0.7
block/beehive/enter, attenuation_distance = 14, pitch = 0.8
subtitles.block.beehive.enter Bee enters hive
block.beehive.exit block/beehive/exit, attenuation_distance = 14
block/beehive/exit, attenuation_distance = 14, pitch = 0.9
block/beehive/exit, attenuation_distance = 14, pitch = 1.1
subtitles.block.beehive.exit Bee leaves hive
block.beehive.shear block/beehive/shear, volume = 0.8
block/beehive/shear, pitch = 0.8, volume = 0.8
block/beehive/shear, pitch = 0.9, volume = 0.8
subtitles.block.beehive.shear Shears scrape
block.beehive.work block/beehive/work1, attenuation_distance = 12, volume = 0.6
block/beehive/work2, attenuation_distance = 12, volume = 0.6
block/beehive/work3, attenuation_distance = 12, volume = 0.6
block/beehive/work4, attenuation_distance = 12, volume = 0.6
subtitles.block.beehive.work Bees work
block.bell.resonate block/bell/resonate
block/bell/resonate, pitch = 0.85
block/bell/resonate, pitch = 0.9
subtitles.block.bell.resonate Bell resonates
block.bell.use block/bell/bell_use01, pitch = 0.93, volume = 12.0
block/bell/bell_use01, pitch = 0.95, volume = 12.0
block/bell/bell_use01, pitch = 0.97, volume = 12.0
block/bell/bell_use02, pitch = 0.93, volume = 12.0
block/bell/bell_use02, pitch = 0.95, volume = 12.0
block/bell/bell_use02, pitch = 0.97, volume = 12.0
subtitles.block.bell.use Bell rings
block.big_dripleaf.break block/big_dripleaf/break1
block/big_dripleaf/break2
block/big_dripleaf/break3
block/big_dripleaf/break4
block/big_dripleaf/break5
block/big_dripleaf/break6
subtitles.block.generic.break Block broken
block.big_dripleaf.fall block/big_dripleaf/step1
block/big_dripleaf/step2
block/big_dripleaf/step3
block/big_dripleaf/step4
block/big_dripleaf/step5
block/big_dripleaf/step6
subtitles.block.generic.fall Something falls on a block
block.big_dripleaf.hit block/big_dripleaf/step1
block/big_dripleaf/step2
block/big_dripleaf/step3
block/big_dripleaf/step4
block/big_dripleaf/step5
block/big_dripleaf/step6
subtitles.block.generic.hit Block breaking
block.big_dripleaf.place block/big_dripleaf/break1
block/big_dripleaf/break2
block/big_dripleaf/break3
block/big_dripleaf/break4
block/big_dripleaf/break5
block/big_dripleaf/break6
subtitles.block.generic.place Block placed
block.big_dripleaf.step block/big_dripleaf/step1
block/big_dripleaf/step2
block/big_dripleaf/step3
block/big_dripleaf/step4
block/big_dripleaf/step5
block/big_dripleaf/step6
subtitles.block.generic.footsteps Footsteps
block.big_dripleaf.tilt_down block/big_dripleaf/tilt_down1
block/big_dripleaf/tilt_down2
block/big_dripleaf/tilt_down3
block/big_dripleaf/tilt_down4
block/big_dripleaf/tilt_down5
subtitles.block.big_dripleaf.tilt_down Dripleaf tilts down
block.big_dripleaf.tilt_up block/big_dripleaf/tilt_up1
block/big_dripleaf/tilt_up2
block/big_dripleaf/tilt_up3
block/big_dripleaf/tilt_up4
subtitles.block.big_dripleaf.tilt_up Dripleaf tilts up
block.blastfurnace.fire_crackle block/blastfurnace/blastfurnace1
block/blastfurnace/blastfurnace2
block/blastfurnace/blastfurnace3
block/blastfurnace/blastfurnace4
block/blastfurnace/blastfurnace5
subtitles.block.blastfurnace.fire_crackle Blast Furnace crackles
block.bone_block.break block/bone_block/break1, volume = 0.9
block/bone_block/break2, volume = 0.9
block/bone_block/break3, volume = 0.9
block/bone_block/break4, volume = 0.9
block/bone_block/break5, volume = 0.9
subtitles.block.generic.break Block broken
block.bone_block.fall block/bone_block/step1
block/bone_block/step2
block/bone_block/step3
block/bone_block/step4
block/bone_block/step5
subtitles.block.generic.fall Something falls on a block
block.bone_block.hit block/bone_block/step1
block/bone_block/step2
block/bone_block/step3
block/bone_block/step4
block/bone_block/step5
subtitles.block.generic.hit Block breaking
block.bone_block.place block/bone_block/break1, volume = 0.9
block/bone_block/break2, volume = 0.9
block/bone_block/break3, volume = 0.9
block/bone_block/break4, volume = 0.9
block/bone_block/break5, volume = 0.9
subtitles.block.generic.place Block placed
block.bone_block.step block/bone_block/step1
block/bone_block/step2
block/bone_block/step3
block/bone_block/step4
block/bone_block/step5
subtitles.block.generic.footsteps Footsteps
block.brewing_stand.brew block/brewing_stand/brew1
block/brewing_stand/brew2
subtitles.block.brewing_stand.brew Brewing Stand bubbles
block.bubble_column.bubble_pop block/bubble_column/bubble1, volume = 0.1
block/bubble_column/bubble2, volume = 0.1
block/bubble_column/bubble3, volume = 0.1
subtitles.block.bubble_column.bubble_pop Bubbles pop
block.bubble_column.upwards_ambient block/bubble_column/upwards_ambient1, volume = 0.6
block/bubble_column/upwards_ambient2, volume = 0.6
block/bubble_column/upwards_ambient3, volume = 0.6
block/bubble_column/upwards_ambient4, volume = 0.6
block/bubble_column/upwards_ambient5, volume = 0.6
subtitles.block.bubble_column.upwards_ambient Bubbles flow
block.bubble_column.upwards_inside block/bubble_column/upwards_inside, volume = 0.7 subtitles.block.bubble_column.upwards_inside Bubbles woosh
block.bubble_column.whirlpool_ambient block/bubble_column/whirlpool_ambient1, volume = 0.6
block/bubble_column/whirlpool_ambient2, volume = 0.6
block/bubble_column/whirlpool_ambient3, volume = 0.6
block/bubble_column/whirlpool_ambient4, volume = 0.6
block/bubble_column/whirlpool_ambient5, volume = 0.6
subtitles.block.bubble_column.whirlpool_ambient Bubbles whirl
block.bubble_column.whirlpool_inside block/bubble_column/whirlpool_inside, volume = 0.7 subtitles.block.bubble_column.whirlpool_inside Bubbles zoom
block.cake.add_candle block/cake/add_candle1
block/cake/add_candle2
block/cake/add_candle3
subtitles.block.cake.add_candle Cake squishes
block.calcite.break block/calcite/break1, volume = 0.9
block/calcite/break2, volume = 0.9
block/calcite/break3, volume = 0.9
block/calcite/break4, volume = 0.9
subtitles.block.generic.break Block broken
block.calcite.fall block/calcite/step1
block/calcite/step2
block/calcite/step3
block/calcite/step4
block/calcite/step5
block/calcite/step6
subtitles.block.generic.fall Something falls on a block
block.calcite.hit block/calcite/step1
block/calcite/step2
block/calcite/step3
block/calcite/step4
block/calcite/step5
block/calcite/step6
subtitles.block.generic.hit Block breaking
block.calcite.place block/calcite/place1, volume = 0.94
block/calcite/place2, volume = 0.94
block/calcite/place3, volume = 0.94
block/calcite/place4, volume = 0.94
subtitles.block.generic.place Block placed
block.calcite.step block/calcite/step1
block/calcite/step2
block/calcite/step3
block/calcite/step4
block/calcite/step5
block/calcite/step6
subtitles.block.generic.footsteps Footsteps
block.campfire.crackle block/campfire/crackle1
block/campfire/crackle2
block/campfire/crackle3
block/campfire/crackle4
block/campfire/crackle5
block/campfire/crackle6
subtitles.block.campfire.crackle Campfire crackles
block.candle.ambient block/candle/ambient1, attenuation_distance = 3
block/candle/ambient1, attenuation_distance = 3, pitch = 0.8, volume = 0.7
block/candle/ambient1, attenuation_distance = 3, pitch = 0.9, volume = 0.8
block/candle/ambient2, attenuation_distance = 3
block/candle/ambient2, attenuation_distance = 3, pitch = 0.8, volume = 0.7
block/candle/ambient2, attenuation_distance = 3, pitch = 0.9, volume = 0.8
block/candle/ambient3, attenuation_distance = 3
block/candle/ambient3, attenuation_distance = 3, pitch = 0.8, volume = 0.7
block/candle/ambient3, attenuation_distance = 3, pitch = 0.9, volume = 0.8
block/candle/ambient4, attenuation_distance = 3
block/candle/ambient4, attenuation_distance = 3, pitch = 0.8, volume = 0.7
block/candle/ambient4, attenuation_distance = 3, pitch = 0.9, volume = 0.8
block/candle/ambient5, attenuation_distance = 3
block/candle/ambient5, attenuation_distance = 3, pitch = 0.8, volume = 0.7
block/candle/ambient5, attenuation_distance = 3, pitch = 0.9, volume = 0.8
block/candle/ambient6, attenuation_distance = 3
block/candle/ambient6, attenuation_distance = 3, pitch = 0.8, volume = 0.7
block/candle/ambient6, attenuation_distance = 3, pitch = 0.9, volume = 0.8
block/candle/ambient7, attenuation_distance = 3
block/candle/ambient7, attenuation_distance = 3, pitch = 0.8, volume = 0.7
block/candle/ambient7, attenuation_distance = 3, pitch = 0.9, volume = 0.8
block/candle/ambient8, attenuation_distance = 3
block/candle/ambient8, attenuation_distance = 3, pitch = 0.8, volume = 0.7
block/candle/ambient8, attenuation_distance = 3, pitch = 0.9, volume = 0.8
block/candle/ambient9, attenuation_distance = 3
block/candle/ambient9, attenuation_distance = 3, pitch = 0.8, volume = 0.7
block/candle/ambient9, attenuation_distance = 3, pitch = 0.9, volume = 0.8
subtitles.block.candle.crackle Candle crackles
block.candle.break block/candle/break1
block/candle/break2
block/candle/break3
block/candle/break4
block/candle/break5
subtitles.block.generic.break Block broken
block.candle.extinguish block/candle/extinguish1, attenuation_distance = 8
block/candle/extinguish1, attenuation_distance = 8, volume = 0.9
block/candle/extinguish1, attenuation_distance = 8, pitch = 0.9
block/candle/extinguish1, attenuation_distance = 8, pitch = 0.9, volume = 0.9
block/candle/extinguish1, attenuation_distance = 8, pitch = 1.1
block/candle/extinguish1, attenuation_distance = 8, pitch = 1.1, volume = 0.9
block/candle/extinguish2, attenuation_distance = 8
block/candle/extinguish2, attenuation_distance = 8, volume = 0.9
block/candle/extinguish2, attenuation_distance = 8, pitch = 0.9
block/candle/extinguish2, attenuation_distance = 8, pitch = 0.9, volume = 0.9
block/candle/extinguish2, attenuation_distance = 8, pitch = 1.1
block/candle/extinguish2, attenuation_distance = 8, pitch = 1.1, volume = 0.9
block/candle/extinguish3, attenuation_distance = 8
block/candle/extinguish3, attenuation_distance = 8, volume = 0.9
block/candle/extinguish3, attenuation_distance = 8, pitch = 0.9
block/candle/extinguish3, attenuation_distance = 8, pitch = 0.9, volume = 0.9
block/candle/extinguish3, attenuation_distance = 8, pitch = 1.1
block/candle/extinguish3, attenuation_distance = 8, pitch = 1.1, volume = 0.9
subtitles.block.candle.extinguish Candle extinguishes
block.candle.fall block/candle/step1
block/candle/step2
block/candle/step3
block/candle/step4
block/candle/step5
subtitles.block.generic.fall Something falls on a block
block.candle.hit block/candle/step1
block/candle/step2
block/candle/step3
block/candle/step4
block/candle/step5
subtitles.block.generic.hit Block breaking
block.candle.place block/candle/break1
block/candle/break2
block/candle/break3
block/candle/break4
block/candle/break5
subtitles.block.generic.place Block placed
block.candle.step block/candle/step1
block/candle/step2
block/candle/step3
block/candle/step4
block/candle/step5
subtitles.block.generic.footsteps Footsteps
block.cave_vines.break block/cave_vines/break1
block/cave_vines/break2
block/cave_vines/break3
block/cave_vines/break4
block/cave_vines/break5
subtitles.block.generic.break Block broken
block.cave_vines.fall block/vine/climb1
block/vine/climb2
block/vine/climb3
block/vine/climb4
block/vine/climb5
subtitles.block.generic.fall Something falls on a block
block.cave_vines.hit block/vine/climb1
block/vine/climb2
block/vine/climb3
block/vine/climb4
block/vine/climb5
subtitles.block.generic.hit Block breaking
block.cave_vines.pick_berries block.sweet_berry_bush.pick_berries, type = event subtitles.block.sweet_berry_bush.pick_berries Berries pop
block.cave_vines.place block/cave_vines/break1
block/cave_vines/break2
block/cave_vines/break3
block/cave_vines/break4
block/cave_vines/break5
subtitles.block.generic.place Block placed
block.cave_vines.step block/vine/climb1
block/vine/climb2
block/vine/climb3
block/vine/climb4
block/vine/climb5
subtitles.block.generic.footsteps Footsteps
block.chain.break block/chain/break1, volume = 0.5
block/chain/break2, volume = 0.5
block/chain/break3, volume = 0.5
block/chain/break4, volume = 0.5
subtitles.block.generic.break Block broken
block.chain.fall block/chain/step1
block/chain/step2
block/chain/step3
block/chain/step4
block/chain/step5
block/chain/step6
subtitles.block.generic.fall Something falls on a block
block.chain.hit block/chain/step1, volume = 0.8
block/chain/step2, volume = 0.8
block/chain/step3, volume = 0.8
block/chain/step4, volume = 0.8
block/chain/step5, volume = 0.8
block/chain/step6, volume = 0.8
subtitles.block.generic.hit Block breaking
block.chain.place block/chain/break1, volume = 0.5
block/chain/break2, volume = 0.5
block/chain/break3, volume = 0.5
block/chain/break4, volume = 0.5
subtitles.block.generic.place Block placed
block.chain.step block/chain/step1
block/chain/step2
block/chain/step3
block/chain/step4
block/chain/step5
block/chain/step6
subtitles.block.generic.footsteps Footsteps
block.cherry_leaves.break block/cherry_leaves/break1
block/cherry_leaves/break2
block/cherry_leaves/break3
block/cherry_leaves/break4
block/cherry_leaves/break5
subtitles.block.generic.break Block broken
block.cherry_leaves.fall block/cherry_leaves/step1
block/cherry_leaves/step2
block/cherry_leaves/step3
block/cherry_leaves/step4
block/cherry_leaves/step5
subtitles.block.generic.fall Something falls on a block
block.cherry_leaves.hit block/cherry_leaves/step1, volume = 0.8
block/cherry_leaves/step2, volume = 0.8
block/cherry_leaves/step3, volume = 0.8
block/cherry_leaves/step4, volume = 0.8
block/cherry_leaves/step5, volume = 0.8
subtitles.block.generic.hit Block breaking
block.cherry_leaves.place block/cherry_leaves/break1
block/cherry_leaves/break2
block/cherry_leaves/break3
block/cherry_leaves/break4
block/cherry_leaves/break5
subtitles.block.generic.place Block placed
block.cherry_leaves.step block/cherry_leaves/step1
block/cherry_leaves/step2
block/cherry_leaves/step3
block/cherry_leaves/step4
block/cherry_leaves/step5
subtitles.block.generic.footsteps Footsteps
block.cherry_sapling.break block/bamboo/sapling_place1
block/bamboo/sapling_place2
block/bamboo/sapling_place3
block/bamboo/sapling_place4
block/bamboo/sapling_place5
block/bamboo/sapling_place6
subtitles.block.generic.break Block broken
block.cherry_sapling.fall block/bamboo/sapling_hit1
block/bamboo/sapling_hit2
block/bamboo/sapling_hit3
block/bamboo/sapling_hit4
block/bamboo/sapling_hit5
subtitles.block.generic.fall Something falls on a block
block.cherry_sapling.hit block/bamboo/sapling_hit1
block/bamboo/sapling_hit2
block/bamboo/sapling_hit3
block/bamboo/sapling_hit4
block/bamboo/sapling_hit5
subtitles.block.generic.hit Block breaking
block.cherry_sapling.place block/bamboo/sapling_place1
block/bamboo/sapling_place2
block/bamboo/sapling_place3
block/bamboo/sapling_place4
block/bamboo/sapling_place5
block/bamboo/sapling_place6
subtitles.block.generic.place Block placed
block.cherry_sapling.step block/bamboo/sapling_hit1
block/bamboo/sapling_hit2
block/bamboo/sapling_hit3
block/bamboo/sapling_hit4
block/bamboo/sapling_hit5
subtitles.block.generic.footsteps Footsteps
block.cherry_wood.break block/cherry_wood/break1
block/cherry_wood/break2
block/cherry_wood/break3
block/cherry_wood/break4
block/cherry_wood/break5
subtitles.block.generic.break Block broken
block.cherry_wood.fall block/cherry_wood/step1
block/cherry_wood/step2
block/cherry_wood/step3
block/cherry_wood/step4
block/cherry_wood/step5
block/cherry_wood/step6
subtitles.block.generic.fall Something falls on a block
block.cherry_wood.hit block/cherry_wood/step1
block/cherry_wood/step2
block/cherry_wood/step3
block/cherry_wood/step4
block/cherry_wood/step5
block/cherry_wood/step6
subtitles.block.generic.hit Block breaking
block.cherry_wood.place block/cherry_wood/break1
block/cherry_wood/break2
block/cherry_wood/break3
block/cherry_wood/break4
block/cherry_wood/break5
subtitles.block.generic.place Block placed
block.cherry_wood.step block/cherry_wood/step1
block/cherry_wood/step2
block/cherry_wood/step3
block/cherry_wood/step4
block/cherry_wood/step5
block/cherry_wood/step6
subtitles.block.generic.footsteps Footsteps
block.cherry_wood_button.click_off block/cherrywood_button/cherrywood_click, pitch = 0.5, volume = 0.4 subtitles.block.button.click Button clicks
block.cherry_wood_button.click_on block/cherrywood_button/cherrywood_click, pitch = 0.6, volume = 0.4 subtitles.block.button.click Button clicks
block.cherry_wood_door.close block/cherrywood_door/toggle1
block/cherrywood_door/toggle2
block/cherrywood_door/toggle3
block/cherrywood_door/toggle4
subtitles.block.door.toggle Door creaks
block.cherry_wood_door.open block/cherrywood_door/toggle1
block/cherrywood_door/toggle2
block/cherrywood_door/toggle3
block/cherrywood_door/toggle4
subtitles.block.door.toggle Door creaks
block.cherry_wood_fence_gate.close block/cherrywood_fence_gate/toggle1
block/cherrywood_fence_gate/toggle2
block/cherrywood_fence_gate/toggle3
subtitles.block.fence_gate.toggle Fence Gate creaks
block.cherry_wood_fence_gate.open block/cherrywood_fence_gate/toggle1
block/cherrywood_fence_gate/toggle2
block/cherrywood_fence_gate/toggle3
subtitles.block.fence_gate.toggle Fence Gate creaks
block.cherry_wood_hanging_sign.break block/cherry_wood_hanging_sign/break1
block/cherry_wood_hanging_sign/break2
block/cherry_wood_hanging_sign/break3
block/cherry_wood_hanging_sign/break4
subtitles.block.generic.break Block broken
block.cherry_wood_hanging_sign.fall block/cherry_wood_hanging_sign/step1
block/cherry_wood_hanging_sign/step2
block/cherry_wood_hanging_sign/step3
block/cherry_wood_hanging_sign/step4
subtitles.block.generic.fall Something falls on a block
block.cherry_wood_hanging_sign.hit block/cherry_wood_hanging_sign/step1
block/cherry_wood_hanging_sign/step2
block/cherry_wood_hanging_sign/step3
block/cherry_wood_hanging_sign/step4
subtitles.block.generic.hit Block breaking
block.cherry_wood_hanging_sign.place block/cherry_wood_hanging_sign/break1
block/cherry_wood_hanging_sign/break2
block/cherry_wood_hanging_sign/break3
block/cherry_wood_hanging_sign/break4
subtitles.block.generic.place Block placed
block.cherry_wood_hanging_sign.step block/cherry_wood_hanging_sign/step1
block/cherry_wood_hanging_sign/step2
block/cherry_wood_hanging_sign/step3
block/cherry_wood_hanging_sign/step4
subtitles.block.generic.footsteps Footsteps
block.cherry_wood_pressure_plate.click_off random/click, pitch = 0.7, volume = 0.3 subtitles.block.pressure_plate.click Pressure Plate clicks
block.cherry_wood_pressure_plate.click_on random/click, pitch = 0.8, volume = 0.3 subtitles.block.pressure_plate.click Pressure Plate clicks
block.cherry_wood_trapdoor.close block/cherrywood_trapdoor/toggle1
block/cherrywood_trapdoor/toggle2
block/cherrywood_trapdoor/toggle3
subtitles.block.trapdoor.toggle Trapdoor creaks
block.cherry_wood_trapdoor.open block/cherrywood_trapdoor/toggle1
block/cherrywood_trapdoor/toggle2
block/cherrywood_trapdoor/toggle3
subtitles.block.trapdoor.toggle Trapdoor creaks
block.chest.close block/chest/close1
block/chest/close2
block/chest/close3
subtitles.block.chest.close Chest closes
block.chest.locked block/chest/close_locked
block/chest/open_locked
subtitles.block.chest.locked Chest locked
block.chest.open block/chest/open subtitles.block.chest.open Chest opens
block.chiseled_bookshelf.break block/chiseled_bookshelf/break1
block/chiseled_bookshelf/break2
block/chiseled_bookshelf/break3
block/chiseled_bookshelf/break4
block/chiseled_bookshelf/break5
block/chiseled_bookshelf/break6
subtitles.block.generic.break Block broken
block.chiseled_bookshelf.fall block/chiseled_bookshelf/step1
block/chiseled_bookshelf/step2
block/chiseled_bookshelf/step3
block/chiseled_bookshelf/step4
block/chiseled_bookshelf/step5
subtitles.block.generic.fall Something falls on a block
block.chiseled_bookshelf.hit block/chiseled_bookshelf/step1
block/chiseled_bookshelf/step2
block/chiseled_bookshelf/step3
block/chiseled_bookshelf/step4
block/chiseled_bookshelf/step5
subtitles.block.generic.hit Block breaking
block.chiseled_bookshelf.insert block/chiseled_bookshelf/insert1, volume = 0.8
block/chiseled_bookshelf/insert1, pitch = 0.85, volume = 0.8
block/chiseled_bookshelf/insert1, pitch = 1.1, volume = 0.8
block/chiseled_bookshelf/insert2, volume = 0.8
block/chiseled_bookshelf/insert2, pitch = 0.85, volume = 0.8
block/chiseled_bookshelf/insert2, pitch = 1.1, volume = 0.8
block/chiseled_bookshelf/insert3, volume = 0.8
block/chiseled_bookshelf/insert3, pitch = 0.85, volume = 0.8
block/chiseled_bookshelf/insert3, pitch = 1.1, volume = 0.8
block/chiseled_bookshelf/insert4, volume = 0.8
block/chiseled_bookshelf/insert4, pitch = 0.85, volume = 0.8
block/chiseled_bookshelf/insert4, pitch = 1.1, volume = 0.8
subtitles.chiseled_bookshelf.insert Book placed
block.chiseled_bookshelf.insert.enchanted block/chiseled_bookshelf/insert_enchanted1, volume = 0.8
block/chiseled_bookshelf/insert_enchanted1, pitch = 0.85, volume = 0.8
block/chiseled_bookshelf/insert_enchanted1, pitch = 1.1, volume = 0.8
block/chiseled_bookshelf/insert_enchanted2, volume = 0.8
block/chiseled_bookshelf/insert_enchanted2, pitch = 0.85, volume = 0.8
block/chiseled_bookshelf/insert_enchanted2, pitch = 1.1, volume = 0.8
block/chiseled_bookshelf/insert_enchanted3, volume = 0.8
block/chiseled_bookshelf/insert_enchanted3, pitch = 0.85, volume = 0.8
block/chiseled_bookshelf/insert_enchanted3, pitch = 1.1, volume = 0.8
block/chiseled_bookshelf/insert_enchanted4, volume = 0.8
block/chiseled_bookshelf/insert_enchanted4, pitch = 0.85, volume = 0.8
block/chiseled_bookshelf/insert_enchanted4, pitch = 1.1, volume = 0.8
subtitles.chiseled_bookshelf.insert_enchanted Enchanted Book placed
block.chiseled_bookshelf.pickup block/chiseled_bookshelf/pickup1, volume = 0.8
block/chiseled_bookshelf/pickup1, pitch = 0.8, volume = 0.8
block/chiseled_bookshelf/pickup1, pitch = 1.1, volume = 0.8
block/chiseled_bookshelf/pickup2, volume = 0.8
block/chiseled_bookshelf/pickup2, pitch = 0.8, volume = 0.8
block/chiseled_bookshelf/pickup2, pitch = 1.1, volume = 0.8
block/chiseled_bookshelf/pickup3, volume = 0.8
block/chiseled_bookshelf/pickup3, pitch = 0.8, volume = 0.8
block/chiseled_bookshelf/pickup3, pitch = 1.1, volume = 0.8
subtitles.chiseled_bookshelf.take Book taken
block.chiseled_bookshelf.pickup.enchanted block/chiseled_bookshelf/pickup_enchanted1, volume = 0.8
block/chiseled_bookshelf/pickup_enchanted1, pitch = 0.8, volume = 0.8
block/chiseled_bookshelf/pickup_enchanted1, pitch = 1.1, volume = 0.8
block/chiseled_bookshelf/pickup_enchanted2, volume = 0.8
block/chiseled_bookshelf/pickup_enchanted2, pitch = 0.8, volume = 0.8
block/chiseled_bookshelf/pickup_enchanted2, pitch = 1.1, volume = 0.8
block/chiseled_bookshelf/pickup_enchanted3, volume = 0.8
block/chiseled_bookshelf/pickup_enchanted3, pitch = 0.8, volume = 0.8
block/chiseled_bookshelf/pickup_enchanted3, pitch = 1.1, volume = 0.8
subtitles.chiseled_bookshelf.take_enchanted Enchanted Book taken
block.chiseled_bookshelf.place block/chiseled_bookshelf/break1
block/chiseled_bookshelf/break2
block/chiseled_bookshelf/break3
block/chiseled_bookshelf/break4
block/chiseled_bookshelf/break5
block/chiseled_bookshelf/break6
subtitles.block.generic.place Block placed
block.chiseled_bookshelf.step block/chiseled_bookshelf/step1
block/chiseled_bookshelf/step2
block/chiseled_bookshelf/step3
block/chiseled_bookshelf/step4
block/chiseled_bookshelf/step5
subtitles.block.generic.footsteps Footsteps
block.chorus_flower.death block/chorus_flower/death1
block/chorus_flower/death2
block/chorus_flower/death3
subtitles.block.chorus_flower.death Chorus Flower withers
block.chorus_flower.grow block/chorus_flower/grow1
block/chorus_flower/grow2
block/chorus_flower/grow3
block/chorus_flower/grow4
subtitles.block.chorus_flower.grow Chorus Flower grows
block.cobweb.break block/cobweb/break1
block/cobweb/break2
block/cobweb/break3
block/cobweb/break4
block/cobweb/break5
block/cobweb/break6
subtitles.block.generic.break Block broken
block.cobweb.fall block/cobweb/step1
block/cobweb/step2
block/cobweb/step3
block/cobweb/step4
block/cobweb/step5
block/cobweb/step6
subtitles.block.generic.fall Something falls on a block
block.cobweb.hit block/cobweb/step1
block/cobweb/step2
block/cobweb/step3
block/cobweb/step4
block/cobweb/step5
block/cobweb/step6
subtitles.block.generic.hit Block breaking
block.cobweb.place block/cobweb/break1
block/cobweb/break2
block/cobweb/break3
block/cobweb/break4
block/cobweb/break5
block/cobweb/break6
subtitles.block.generic.place Block placed
block.cobweb.step block/cobweb/step1
block/cobweb/step2
block/cobweb/step3
block/cobweb/step4
block/cobweb/step5
block/cobweb/step6
subtitles.block.generic.footsteps Footsteps
block.comparator.click random/click subtitles.block.comparator.click Comparator clicks
block.composter.empty block/composter/empty1
block/composter/empty2
block/composter/empty3
subtitles.block.composter.empty Composter emptied
block.composter.fill block/composter/fill1, pitch = 0.8, volume = 0.3
block/composter/fill2, pitch = 0.8, volume = 0.3
block/composter/fill3, pitch = 0.8, volume = 0.3
block/composter/fill4, pitch = 0.8, volume = 0.3
subtitles.block.composter.fill Composter filled
block.composter.fill_success block/composter/fill_success1
block/composter/fill_success2
block/composter/fill_success3
block/composter/fill_success4
subtitles.block.composter.fill Composter filled
block.composter.ready block/composter/ready1
block/composter/ready2
block/composter/ready3
block/composter/ready4
subtitles.block.composter.ready Composter composts
block.conduit.activate block/conduit/activate, volume = 0.9 subtitles.block.conduit.activate Conduit activates
block.conduit.ambient block/conduit/ambient, attenuation_distance = 8 subtitles.block.conduit.ambient Conduit pulses
block.conduit.ambient.short block/conduit/short1, attenuation_distance = 8
block/conduit/short2, attenuation_distance = 8
block/conduit/short3, attenuation_distance = 8
block/conduit/short4, attenuation_distance = 8
block/conduit/short5, attenuation_distance = 8
block/conduit/short6, attenuation_distance = 8
block/conduit/short7, attenuation_distance = 8
block/conduit/short8, attenuation_distance = 8
block/conduit/short9, attenuation_distance = 8
block.conduit.attack.target block/conduit/attack1
block/conduit/attack2
block/conduit/attack3
subtitles.block.conduit.attack.target Conduit attacks
block.conduit.deactivate block/conduit/deactivate, volume = 0.7 subtitles.block.conduit.deactivate Conduit deactivates
block.copper.break block/copper/break1
block/copper/break2
block/copper/break3
block/copper/break4
subtitles.block.generic.break Block broken
block.copper.fall block/copper/step1
block/copper/step2
block/copper/step3
block/copper/step4
block/copper/step5
block/copper/step6
subtitles.block.generic.fall Something falls on a block
block.copper.hit block/copper/step1
block/copper/step2
block/copper/step3
block/copper/step4
block/copper/step5
block/copper/step6
subtitles.block.generic.hit Block breaking
block.copper.place block/copper/break1
block/copper/break2
block/copper/break3
block/copper/break4
subtitles.block.generic.place Block placed
block.copper.step block/copper/step1
block/copper/step2
block/copper/step3
block/copper/step4
block/copper/step5
block/copper/step6
subtitles.block.generic.footsteps Footsteps
block.copper_bulb.break block/copper_bulb/break1
block/copper_bulb/break2
block/copper_bulb/break3
block/copper_bulb/break4
subtitles.block.generic.break Block broken
block.copper_bulb.fall block/copper_bulb/step1
block/copper_bulb/step2
block/copper_bulb/step3
block/copper_bulb/step4
block/copper_bulb/step5
block/copper_bulb/step6
subtitles.block.generic.fall Something falls on a block
block.copper_bulb.hit block/copper_bulb/step1
block/copper_bulb/step2
block/copper_bulb/step3
block/copper_bulb/step4
block/copper_bulb/step5
block/copper_bulb/step6
subtitles.block.generic.hit Block breaking
block.copper_bulb.place block/copper_bulb/place1
block/copper_bulb/place2
block/copper_bulb/place3
block/copper_bulb/place4
subtitles.block.generic.place Block placed
block.copper_bulb.step block/copper_bulb/step1
block/copper_bulb/step2
block/copper_bulb/step3
block/copper_bulb/step4
block/copper_bulb/step5
block/copper_bulb/step6
subtitles.block.generic.footsteps Footsteps
block.copper_bulb.turn_off block/copper_bulb/toggle, attenuation_distance = 6, pitch = 0.75 subtitles.block.copper_bulb.turn_off Copper Bulb turns off
block.copper_bulb.turn_on block/copper_bulb/toggle, attenuation_distance = 6 subtitles.block.copper_bulb.turn_on Copper Bulb turns on
block.copper_door.close block/copper_door/toggle1
block/copper_door/toggle2
block/copper_door/toggle3
subtitles.block.door.toggle Door creaks
block.copper_door.open block/copper_door/toggle1
block/copper_door/toggle2
block/copper_door/toggle2, pitch = 1.1
block/copper_door/toggle3
block/copper_door/toggle3, pitch = 1.1
subtitles.block.door.toggle Door creaks
block.copper_grate.break block/copper_grate/break1
block/copper_grate/break2
block/copper_grate/break3
block/copper_grate/break4
subtitles.block.generic.break Block broken
block.copper_grate.fall block/copper_grate/step1
block/copper_grate/step2
block/copper_grate/step3
block/copper_grate/step4
block/copper_grate/step5
block/copper_grate/step6
subtitles.block.generic.fall Something falls on a block
block.copper_grate.hit block/copper_grate/step1
block/copper_grate/step2
block/copper_grate/step3
block/copper_grate/step4
block/copper_grate/step5
block/copper_grate/step6
subtitles.block.generic.hit Block breaking
block.copper_grate.place block/copper_grate/break1
block/copper_grate/break1, pitch = 0.95
block/copper_grate/break2
block/copper_grate/break3
block/copper_grate/break4
subtitles.block.generic.place Block placed
block.copper_grate.step block/copper_grate/step1
block/copper_grate/step2
block/copper_grate/step3
block/copper_grate/step4
block/copper_grate/step5
block/copper_grate/step6
subtitles.block.generic.footsteps Footsteps
block.copper_trapdoor.close block/copper_trapdoor/toggle1
block/copper_trapdoor/toggle2
block/copper_trapdoor/toggle3
block/copper_trapdoor/toggle4
subtitles.block.copper_trapdoor.close Trapdoor closes
block.copper_trapdoor.open block/copper_trapdoor/toggle1
block/copper_trapdoor/toggle2
block/copper_trapdoor/toggle3
block/copper_trapdoor/toggle4
subtitles.block.copper_trapdoor.open Trapdoor opens
block.coral_block.break dig/coral1
dig/coral2
dig/coral3
dig/coral4
subtitles.block.generic.break Block broken
block.coral_block.fall step/coral1
step/coral2
step/coral3
step/coral4
step/coral5
step/coral6
subtitles.block.generic.fall Something falls on a block
block.coral_block.hit step/coral1
step/coral2
step/coral3
step/coral4
step/coral5
step/coral6
subtitles.block.generic.hit Block breaking
block.coral_block.place dig/coral1
dig/coral2
dig/coral3
dig/coral4
subtitles.block.generic.place Block placed
block.coral_block.step step/coral1
step/coral2
step/coral3
step/coral4
step/coral5
step/coral6
subtitles.block.generic.footsteps Footsteps
block.crafter.craft block/crafter/craft, attenuation_distance = 5
block/crafter/craft, attenuation_distance = 5, pitch = 0.96
block/crafter/craft, attenuation_distance = 5, pitch = 1.04
subtitles.block.crafter.craft Crafter crafts
block.crafter.fail block/crafter/fail, attenuation_distance = 3
block/crafter/fail, attenuation_distance = 3, pitch = 0.96
block/crafter/fail, attenuation_distance = 3, pitch = 1.04
subtitles.block.crafter.fail Crafter fails crafting
block.creaking_heart.break block/creaking_heart/break/creaking_heart_break, volume = 0.5 subtitles.block.generic.break Block broken
block.creaking_heart.fall block/creaking_heart/fall/creaking_heart_fall subtitles.block.generic.fall Something falls on a block
block.creaking_heart.hit block/creaking_heart/hit/creaking_heart_hit1
block/creaking_heart/hit/creaking_heart_hit2
block/creaking_heart/hit/creaking_heart_hit3
block/creaking_heart/hit/creaking_heart_hit4
block/creaking_heart/hit/creaking_heart_hit5
subtitles.block.generic.hit Block breaking
block.creaking_heart.hurt block/creaking_heart/hurt/trail1
block/creaking_heart/hurt/trail2
block/creaking_heart/hurt/trail3
block/creaking_heart/hurt/trail4
block/creaking_heart/hurt/trail5
block/creaking_heart/hurt/trail6
block/creaking_heart/hurt/trail7
subtitles.block.creaking_heart.hurt Creaking Heart grumbles
block.creaking_heart.idle block/creaking_heart/idle/creaking_heart_idle1
block/creaking_heart/idle/creaking_heart_idle2
block/creaking_heart/idle/creaking_heart_idle3
block/creaking_heart/idle/creaking_heart_idle4
subtitles.ambient.sound Eerie noise
block.creaking_heart.place block/creaking_heart/place/creaking_heart_place1
block/creaking_heart/place/creaking_heart_place2
block/creaking_heart/place/creaking_heart_place3
block/creaking_heart/place/creaking_heart_place4
subtitles.block.generic.place Block placed
block.creaking_heart.spawn block/creaking_heart/spawnmob/creaking_heart_spawnmob subtitles.block.creaking_heart.spawn Creaking Heart awakens
block.creaking_heart.step block/creaking_heart/step/creaking_heart_step1
block/creaking_heart/step/creaking_heart_step2
block/creaking_heart/step/creaking_heart_step3
block/creaking_heart/step/creaking_heart_step4
block/creaking_heart/step/creaking_heart_step5
block/creaking_heart/step/creaking_heart_step6
subtitles.block.generic.footsteps Footsteps
block.crop.break block/bamboo/sapling_place1, volume = 0.9
block/bamboo/sapling_place2, volume = 0.9
block/bamboo/sapling_place3, volume = 0.9
block/bamboo/sapling_place4, volume = 0.9
block/bamboo/sapling_place5, volume = 0.9
block/bamboo/sapling_place6, volume = 0.9
subtitles.block.generic.break Block broken
block.decorated_pot.break block/decorated_pot/break1
block/decorated_pot/break2
block/decorated_pot/break3
block/decorated_pot/break4
subtitles.block.generic.break Block broken
block.decorated_pot.fall block/decorated_pot/step1
block/decorated_pot/step2
block/decorated_pot/step3
block/decorated_pot/step4
block/decorated_pot/step5
subtitles.block.generic.fall Something falls on a block
block.decorated_pot.hit block/decorated_pot/step1
block/decorated_pot/step2
block/decorated_pot/step3
block/decorated_pot/step4
block/decorated_pot/step5
subtitles.block.generic.hit Block breaking
block.decorated_pot.insert block/decorated_pot/insert1, volume = 0.9
block/decorated_pot/insert2, volume = 0.9
block/decorated_pot/insert3, volume = 0.9
block/decorated_pot/insert4, volume = 0.9
subtitles.block.decorated_pot.insert Decorated Pot fills
block.decorated_pot.insert_fail block/decorated_pot/insert_fail1, volume = 0.9
block/decorated_pot/insert_fail2, volume = 0.9
block/decorated_pot/insert_fail3, volume = 0.9
block/decorated_pot/insert_fail4, volume = 0.9
block/decorated_pot/insert_fail5, volume = 0.9
subtitles.block.decorated_pot.insert_fail Decorated Pot wobbles
block.decorated_pot.place block/decorated_pot/break1
block/decorated_pot/break2
block/decorated_pot/break3
block/decorated_pot/break4
subtitles.block.generic.place Block placed
block.decorated_pot.shatter block/decorated_pot/shatter1
block/decorated_pot/shatter2
block/decorated_pot/shatter3
block/decorated_pot/shatter4
block/decorated_pot/shatter5
subtitles.block.decorated_pot.shatter Decorated Pot shatters
block.decorated_pot.step block/decorated_pot/step1
block/decorated_pot/step2
block/decorated_pot/step3
block/decorated_pot/step4
block/decorated_pot/step5
subtitles.block.generic.footsteps Footsteps
block.deepslate.break block/deepslate/break1
block/deepslate/break2
block/deepslate/break3
block/deepslate/break4
subtitles.block.generic.break Block broken
block.deepslate.fall block/deepslate/step1
block/deepslate/step2
block/deepslate/step3
block/deepslate/step4
block/deepslate/step5
block/deepslate/step6
subtitles.block.generic.fall Something falls on a block
block.deepslate.hit block/deepslate/step1
block/deepslate/step2
block/deepslate/step3
block/deepslate/step4
block/deepslate/step5
block/deepslate/step6
subtitles.block.generic.hit Block breaking
block.deepslate.place block/deepslate/place1
block/deepslate/place2
block/deepslate/place3
block/deepslate/place4
block/deepslate/place5
block/deepslate/place6
subtitles.block.generic.place Block placed
block.deepslate.step block/deepslate/step1
block/deepslate/step2
block/deepslate/step3
block/deepslate/step4
block/deepslate/step5
block/deepslate/step6
subtitles.block.generic.footsteps Footsteps
block.deepslate_bricks.break block/deepslate_bricks/place1, volume = 0.85
block/deepslate_bricks/place2, volume = 0.85
block/deepslate_bricks/place3, volume = 0.85
block/deepslate_bricks/place4, volume = 0.85
block/deepslate_bricks/place5, volume = 0.85
block/deepslate_bricks/place6, volume = 0.85
subtitles.block.generic.break Block broken
block.deepslate_bricks.fall block/deepslate_bricks/step1
block/deepslate_bricks/step2
block/deepslate_bricks/step3
block/deepslate_bricks/step4
block/deepslate_bricks/step5
subtitles.block.generic.fall Something falls on a block
block.deepslate_bricks.hit block/deepslate_bricks/step1
block/deepslate_bricks/step2
block/deepslate_bricks/step3
block/deepslate_bricks/step4
block/deepslate_bricks/step5
subtitles.block.generic.hit Block breaking
block.deepslate_bricks.place block/deepslate_bricks/place1, volume = 0.85
block/deepslate_bricks/place2, volume = 0.85
block/deepslate_bricks/place3, volume = 0.85
block/deepslate_bricks/place4, volume = 0.85
block/deepslate_bricks/place5, volume = 0.85
block/deepslate_bricks/place6, volume = 0.85
subtitles.block.generic.place Block placed
block.deepslate_bricks.step block/deepslate_bricks/step1, pitch = 0.9
block/deepslate_bricks/step2, pitch = 0.9
block/deepslate_bricks/step3, pitch = 0.9
block/deepslate_bricks/step4, pitch = 0.9
block/deepslate_bricks/step5, pitch = 0.9
subtitles.block.generic.footsteps Footsteps
block.deepslate_tiles.break block/deepslate_bricks/place1, pitch = 1.3, volume = 0.92
block/deepslate_bricks/place2, pitch = 1.3, volume = 0.92
block/deepslate_bricks/place3, pitch = 1.3, volume = 0.92
block/deepslate_bricks/place4, pitch = 1.3, volume = 0.92
block/deepslate_bricks/place5, pitch = 1.3, volume = 0.92
block/deepslate_bricks/place6, pitch = 1.3, volume = 0.92
subtitles.block.generic.break Block broken
block.deepslate_tiles.fall block/deepslate_bricks/step1, pitch = 1.3
block/deepslate_bricks/step2, pitch = 1.3
block/deepslate_bricks/step3, pitch = 1.3
block/deepslate_bricks/step4, pitch = 1.3
block/deepslate_bricks/step5, pitch = 1.3
subtitles.block.generic.fall Something falls on a block
block.deepslate_tiles.hit block/deepslate_bricks/step1, pitch = 1.3
block/deepslate_bricks/step2, pitch = 1.3
block/deepslate_bricks/step3, pitch = 1.3
block/deepslate_bricks/step4, pitch = 1.3
block/deepslate_bricks/step5, pitch = 1.3
subtitles.block.generic.hit Block breaking
block.deepslate_tiles.place block/deepslate_bricks/place1, pitch = 1.2, volume = 0.85
block/deepslate_bricks/place2, pitch = 1.2, volume = 0.85
block/deepslate_bricks/place3, pitch = 1.2, volume = 0.85
block/deepslate_bricks/place4, pitch = 1.2, volume = 0.85
block/deepslate_bricks/place5, pitch = 1.2, volume = 0.85
block/deepslate_bricks/place6, pitch = 1.2, volume = 0.85
subtitles.block.generic.place Block placed
block.deepslate_tiles.step block/deepslate_bricks/step1, pitch = 1.2
block/deepslate_bricks/step2, pitch = 1.2
block/deepslate_bricks/step3, pitch = 1.2
block/deepslate_bricks/step4, pitch = 1.2
block/deepslate_bricks/step5, pitch = 1.2
subtitles.block.generic.footsteps Footsteps
block.dispenser.dispense random/click subtitles.block.dispenser.dispense Dispensed item
block.dispenser.fail random/click subtitles.block.dispenser.fail Dispenser failed
block.dispenser.launch random/bow subtitles.block.dispenser.dispense Dispensed item
block.dripstone_block.break block/dripstone/break1
block/dripstone/break2
block/dripstone/break3
block/dripstone/break4
block/dripstone/break5
subtitles.block.generic.break Block broken
block.dripstone_block.fall block/dripstone/step1
block/dripstone/step2
block/dripstone/step3
block/dripstone/step4
block/dripstone/step5
block/dripstone/step6
subtitles.block.generic.fall Something falls on a block
block.dripstone_block.hit block/dripstone/step1
block/dripstone/step2
block/dripstone/step3
block/dripstone/step4
block/dripstone/step5
block/dripstone/step6
subtitles.block.generic.hit Block breaking
block.dripstone_block.place block/dripstone/break1
block/dripstone/break2
block/dripstone/break3
block/dripstone/break4
block/dripstone/break5
subtitles.block.generic.place Block placed
block.dripstone_block.step block/dripstone/step1
block/dripstone/step2
block/dripstone/step3
block/dripstone/step4
block/dripstone/step5
block/dripstone/step6
subtitles.block.generic.footsteps Footsteps
block.enchantment_table.use block/enchantment_table/enchant1
block/enchantment_table/enchant2
block/enchantment_table/enchant3
subtitles.block.enchantment_table.use Enchanting Table used
block.end_gateway.spawn random/explode1
random/explode2
random/explode3
random/explode4
subtitles.entity.generic.explode Explosion
block.end_portal.spawn block/end_portal/endportal subtitles.block.end_portal.spawn End Portal opens
block.end_portal_frame.fill block/end_portal/eyeplace1
block/end_portal/eyeplace2
block/end_portal/eyeplace3
subtitles.block.end_portal_frame.fill Eye of Ender attaches
block.ender_chest.close block/enderchest/close subtitles.block.chest.close Chest closes
block.ender_chest.open block/enderchest/open subtitles.block.chest.open Chest opens
block.eyeblossom.close block/eyeblossom/eyeblossom_close1
block/eyeblossom/eyeblossom_close2
block/eyeblossom/eyeblossom_close3
subtitles.block.eyeblossom.close Eyeblossom closes
block.eyeblossom.close_long block/eyeblossom/eyeblossom_close_long subtitles.block.eyeblossom.close Eyeblossom closes
block.eyeblossom.idle block/eyeblossom/eyeblossom_idle1
block/eyeblossom/eyeblossom_idle2
block/eyeblossom/eyeblossom_idle3
block/eyeblossom/eyeblossom_idle4
block/eyeblossom/eyeblossom_idle5
block/eyeblossom/eyeblossom_idle6
subtitles.ambient.sound Eerie noise
block.eyeblossom.open block/eyeblossom/eyeblossom_open1
block/eyeblossom/eyeblossom_open2
block/eyeblossom/eyeblossom_open3
block/eyeblossom/eyeblossom_open4
subtitles.block.eyeblossom.open Eyeblossom opens
block.eyeblossom.open_long block/eyeblossom/eyeblossom_open_long subtitles.block.eyeblossom.open Eyeblossom opens
block.fence_gate.close block/fence_gate/close1, volume = 0.9
block/fence_gate/close2, volume = 0.9
subtitles.block.fence_gate.toggle Fence Gate creaks
block.fence_gate.open block/fence_gate/open1, volume = 0.9
block/fence_gate/open2, volume = 0.9
subtitles.block.fence_gate.toggle Fence Gate creaks
block.fire.ambient fire/fire subtitles.block.fire.ambient Fire crackles
block.fire.extinguish random/fizz subtitles.block.fire.extinguish Fire extinguished
block.flowering_azalea.break block/azalea/break1
block/azalea/break2
block/azalea/break3
block/azalea/break4
block/azalea/break5
block/azalea/break6
subtitles.block.generic.break Block broken
block.flowering_azalea.fall block/azalea/step1
block/azalea/step2
block/azalea/step3
block/azalea/step4
block/azalea/step5
block/azalea/step6
subtitles.block.generic.fall Something falls on a block
block.flowering_azalea.hit block/azalea/step1
block/azalea/step2
block/azalea/step3
block/azalea/step4
block/azalea/step5
block/azalea/step6
subtitles.block.generic.hit Block breaking
block.flowering_azalea.place block/azalea/break1
block/azalea/break2
block/azalea/break3
block/azalea/break4
block/azalea/break5
block/azalea/break6
subtitles.block.generic.place Block placed
block.flowering_azalea.step block/azalea/step1
block/azalea/step2
block/azalea/step3
block/azalea/step4
block/azalea/step5
block/azalea/step6
subtitles.block.generic.footsteps Footsteps
block.froglight.break block/froglight/break1, volume = 0.8
block/froglight/break2, volume = 0.8
block/froglight/break3, volume = 0.8
block/froglight/break4, volume = 0.8
subtitles.block.generic.break Block broken
block.froglight.fall block/froglight/step1
block/froglight/step2
block/froglight/step3
block/froglight/step4
block/froglight/step5
block/froglight/step6
subtitles.block.generic.fall Something falls on a block
block.froglight.hit block/froglight/step1, pitch = 1.3, volume = 0.83
block/froglight/step2, pitch = 1.3, volume = 0.83
block/froglight/step3, pitch = 1.3, volume = 0.83
block/froglight/step4, pitch = 1.3, volume = 0.83
block/froglight/step5, pitch = 1.3, volume = 0.83
block/froglight/step6, pitch = 1.3, volume = 0.83
subtitles.block.generic.hit Block breaking
block.froglight.place block/froglight/break1, volume = 0.8
block/froglight/break2, volume = 0.8
block/froglight/break3, volume = 0.8
block/froglight/break4, volume = 0.8
subtitles.block.generic.place Block placed
block.froglight.step block/froglight/step1
block/froglight/step2
block/froglight/step3
block/froglight/step4
block/froglight/step5
block/froglight/step6
subtitles.block.generic.footsteps Footsteps
block.frogspawn.break block/frogspawn/break1, pitch = 1.2, volume = 0.1
block/frogspawn/break2, pitch = 1.2, volume = 0.1
block/frogspawn/break3, pitch = 1.2, volume = 0.1
block/frogspawn/break4, pitch = 1.2, volume = 0.1
subtitles.block.generic.break Block broken
block.frogspawn.fall block/frogspawn/step1, pitch = 1.3, volume = 0.3
block/frogspawn/step2, pitch = 1.3, volume = 0.3
block/frogspawn/step3, pitch = 1.3, volume = 0.3
block/frogspawn/step4, pitch = 1.3, volume = 0.3
block/frogspawn/step5, pitch = 1.3, volume = 0.3
block/frogspawn/step6, pitch = 1.3, volume = 0.3
subtitles.block.generic.fall Something falls on a block
block.frogspawn.hatch block/frogspawn/hatch1, pitch = 1.2, volume = 0.6
block/frogspawn/hatch2, pitch = 1.2, volume = 0.6
block/frogspawn/hatch3, pitch = 1.2, volume = 0.6
block/frogspawn/hatch4, pitch = 1.2, volume = 0.6
subtitles.block.frogspawn.hatch Tadpole hatches
block.frogspawn.hit block/frogspawn/step1, pitch = 1.3, volume = 0.3
block/frogspawn/step2, pitch = 1.3, volume = 0.3
block/frogspawn/step3, pitch = 1.3, volume = 0.3
block/frogspawn/step4, pitch = 1.3, volume = 0.3
block/frogspawn/step5, pitch = 1.3, volume = 0.3
block/frogspawn/step6, pitch = 1.3, volume = 0.3
subtitles.block.generic.hit Block breaking
block.frogspawn.place block/frogspawn/break1, pitch = 1.5, volume = 0.2
block/frogspawn/break2, pitch = 1.5, volume = 0.2
block/frogspawn/break3, pitch = 1.5, volume = 0.2
block/frogspawn/break4, pitch = 1.5, volume = 0.2
subtitles.block.generic.place Block placed
block.frogspawn.step block/frogspawn/step1, volume = 0.3
block/frogspawn/step2, volume = 0.3
block/frogspawn/step3, volume = 0.3
block/frogspawn/step4, volume = 0.3
block/frogspawn/step5, volume = 0.3
block/frogspawn/step6, volume = 0.3
subtitles.block.generic.footsteps Footsteps
block.fungus.break block/fungus/break1
block/fungus/break2
block/fungus/break3
block/fungus/break4
block/fungus/break5
block/fungus/break6
subtitles.block.generic.break Block broken
block.fungus.fall
block.fungus.hit subtitles.block.generic.hit Block breaking
block.fungus.place block/fungus/break1
block/fungus/break2
block/fungus/break3
block/fungus/break4
block/fungus/break5
block/fungus/break6
subtitles.block.generic.place Block placed
block.fungus.step item/plant/netherwart1, pitch = 0.9, volume = 0.9
item/plant/netherwart1, pitch = 1.12, volume = 0.9
item/plant/netherwart2, pitch = 0.9, volume = 0.9
item/plant/netherwart2, pitch = 1.12, volume = 0.9
item/plant/netherwart3, pitch = 0.9, volume = 0.9
item/plant/netherwart3, pitch = 1.12, volume = 0.9
item/plant/netherwart4, pitch = 0.9, volume = 0.9
item/plant/netherwart4, pitch = 1.12, volume = 0.9
item/plant/netherwart5, pitch = 0.9, volume = 0.9
item/plant/netherwart5, pitch = 1.12, volume = 0.9
item/plant/netherwart6, pitch = 0.9, volume = 0.9
item/plant/netherwart6, pitch = 1.12, volume = 0.9
subtitles.block.generic.footsteps Footsteps
block.furnace.fire_crackle block/furnace/fire_crackle1
block/furnace/fire_crackle2
block/furnace/fire_crackle3
block/furnace/fire_crackle4
block/furnace/fire_crackle5
subtitles.block.furnace.fire_crackle Furnace crackles
block.gilded_blackstone.break block/nether_ore/break1
block/nether_ore/break2
block/nether_ore/break3
block/nether_ore/break4
subtitles.block.generic.break Block broken
block.gilded_blackstone.fall block/nether_ore/step1
block/nether_ore/step2
block/nether_ore/step3
block/nether_ore/step4
block/nether_ore/step5
subtitles.block.generic.fall Something falls on a block
block.gilded_blackstone.hit block/nether_ore/step1
block/nether_ore/step2
block/nether_ore/step3
block/nether_ore/step4
block/nether_ore/step5
subtitles.block.generic.hit Block breaking
block.gilded_blackstone.place block/nether_ore/break1
block/nether_ore/break2
block/nether_ore/break3
block/nether_ore/break4
subtitles.block.generic.place Block placed
block.gilded_blackstone.step block/nether_ore/step1
block/nether_ore/step2
block/nether_ore/step3
block/nether_ore/step4
block/nether_ore/step5
subtitles.block.generic.footsteps Footsteps
block.glass.break random/glass1
random/glass2
random/glass3
subtitles.block.generic.break Block broken
block.glass.fall step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.fall Something falls on a block
block.glass.hit step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.hit Block breaking
block.glass.place dig/stone1
dig/stone2
dig/stone3
dig/stone4
subtitles.block.generic.place Block placed
block.glass.step step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.footsteps Footsteps
block.grass.break dig/grass1
dig/grass2
dig/grass3
dig/grass4
subtitles.block.generic.break Block broken
block.grass.fall step/grass1
step/grass2
step/grass3
step/grass4
step/grass5
step/grass6
subtitles.block.generic.fall Something falls on a block
block.grass.hit step/grass1
step/grass2
step/grass3
step/grass4
step/grass5
step/grass6
subtitles.block.generic.hit Block breaking
block.grass.place dig/grass1
dig/grass2
dig/grass3
dig/grass4
subtitles.block.generic.place Block placed
block.grass.step step/grass1
step/grass2
step/grass3
step/grass4
step/grass5
step/grass6
subtitles.block.generic.footsteps Footsteps
block.gravel.break dig/gravel1
dig/gravel2
dig/gravel3
dig/gravel4
subtitles.block.generic.break Block broken
block.gravel.fall step/gravel1
step/gravel2
step/gravel3
step/gravel4
subtitles.block.generic.fall Something falls on a block
block.gravel.hit step/gravel1
step/gravel2
step/gravel3
step/gravel4
subtitles.block.generic.hit Block breaking
block.gravel.place dig/gravel1
dig/gravel2
dig/gravel3
dig/gravel4
subtitles.block.generic.place Block placed
block.gravel.step step/gravel1
step/gravel2
step/gravel3
step/gravel4
subtitles.block.generic.footsteps Footsteps
block.grindstone.use block/grindstone/grindstone1, volume = 0.5
block/grindstone/grindstone2, volume = 0.5
block/grindstone/grindstone3, volume = 0.5
subtitles.block.grindstone.use Grindstone used
block.growing_plant.crop mob/sheep/shear subtitles.block.growing_plant.crop Plant cropped
block.hanging_roots.break block/hanging_roots/break1
block/hanging_roots/break2
block/hanging_roots/break3
block/hanging_roots/break4
subtitles.block.generic.break Block broken
block.hanging_roots.fall block/hanging_roots/step1
block/hanging_roots/step2
block/hanging_roots/step3
block/hanging_roots/step4
block/hanging_roots/step5
block/hanging_roots/step6
subtitles.block.generic.fall Something falls on a block
block.hanging_roots.hit block/hanging_roots/step1
block/hanging_roots/step2
block/hanging_roots/step3
block/hanging_roots/step4
block/hanging_roots/step5
block/hanging_roots/step6
subtitles.block.generic.hit Block breaking
block.hanging_roots.place block/hanging_roots/break1
block/hanging_roots/break2
block/hanging_roots/break3
block/hanging_roots/break4
subtitles.block.generic.place Block placed
block.hanging_roots.step block/hanging_roots/step1
block/hanging_roots/step2
block/hanging_roots/step3
block/hanging_roots/step4
block/hanging_roots/step5
block/hanging_roots/step6
subtitles.block.generic.footsteps Footsteps
block.hanging_sign.break block/hanging_sign/break1
block/hanging_sign/break2
block/hanging_sign/break3
block/hanging_sign/break4
subtitles.block.generic.break Block broken
block.hanging_sign.fall block/hanging_sign/step1
block/hanging_sign/step2
block/hanging_sign/step3
block/hanging_sign/step4
subtitles.block.generic.fall Something falls on a block
block.hanging_sign.hit block/hanging_sign/step1
block/hanging_sign/step2
block/hanging_sign/step3
block/hanging_sign/step4
subtitles.block.generic.hit Block breaking
block.hanging_sign.place block/hanging_sign/break1
block/hanging_sign/break2
block/hanging_sign/break3
block/hanging_sign/break4
subtitles.block.generic.place Block placed
block.hanging_sign.step block/hanging_sign/step1
block/hanging_sign/step2
block/hanging_sign/step3
block/hanging_sign/step4
subtitles.block.generic.footsteps Footsteps
block.hanging_sign.waxed_interact_fail block.sign.waxed_interact_fail, type = event subtitles.block.hanging_sign.waxed_interact_fail Sign wobbles
block.heavy_core.break block/heavy_core/break1
block/heavy_core/break2
block/heavy_core/break3
block/heavy_core/break4
subtitles.block.generic.break Block broken
block.heavy_core.fall block/heavy_core/step1
block/heavy_core/step2
block/heavy_core/step3
block/heavy_core/step4
subtitles.block.generic.fall Something falls on a block
block.heavy_core.hit block/heavy_core/step1
block/heavy_core/step2
block/heavy_core/step3
block/heavy_core/step4
subtitles.block.generic.hit Block breaking
block.heavy_core.place block/heavy_core/break1
block/heavy_core/break2
block/heavy_core/break3
block/heavy_core/break4
subtitles.block.generic.place Block placed
block.heavy_core.step block/heavy_core/step1
block/heavy_core/step2
block/heavy_core/step3
block/heavy_core/step4
subtitles.block.generic.footsteps Footsteps
block.honey_block.break block/honeyblock/break1
block/honeyblock/break2
block/honeyblock/break3
block/honeyblock/break4
block/honeyblock/break5
subtitles.block.generic.break Block broken
block.honey_block.fall block/honeyblock/step1
block/honeyblock/step2
block/honeyblock/step3
block/honeyblock/step4
block/honeyblock/step5
subtitles.block.generic.fall Something falls on a block
block.honey_block.hit block/honeyblock/step1
block/honeyblock/step2
block/honeyblock/step3
block/honeyblock/step4
block/honeyblock/step5
subtitles.block.generic.hit Block breaking
block.honey_block.place block/honeyblock/break1
block/honeyblock/break2
block/honeyblock/break3
block/honeyblock/break4
block/honeyblock/break5
subtitles.block.generic.place Block placed
block.honey_block.slide block/honeyblock/slide1, volume = 0.8
block/honeyblock/slide1, pitch = 0.9, volume = 0.8
block/honeyblock/slide2, volume = 0.8
block/honeyblock/slide2, pitch = 0.8, volume = 0.8
block/honeyblock/slide3, volume = 0.8
block/honeyblock/slide3, pitch = 0.8, volume = 0.8
block/honeyblock/slide4, volume = 0.8
block/honeyblock/slide4, pitch = 0.8, volume = 0.8
subtitles.block.honey_block.slide Sliding down a honey block
block.honey_block.step block/honeyblock/step1
block/honeyblock/step2
block/honeyblock/step3
block/honeyblock/step4
block/honeyblock/step5
subtitles.block.generic.footsteps Footsteps
block.iron.break block/iron/break1
block/iron/break2
block/iron/break3
block/iron/break4
block/iron/break5
block/iron/break6
block/iron/break7
block/iron/break8
subtitles.block.generic.break Block broken
block.iron.fall block/iron/step1
block/iron/step2
block/iron/step3
block/iron/step4
subtitles.block.generic.fall Something falls on a block
block.iron.hit block/iron/step1
block/iron/step2
block/iron/step3
block/iron/step4
subtitles.block.generic.hit Block breaking
block.iron.place block/iron/break1
block/iron/break2
block/iron/break3
block/iron/break4
block/iron/break5
block/iron/break6
block/iron/break7
block/iron/break8
subtitles.block.generic.place Block placed
block.iron.step block/iron/step1
block/iron/step2
block/iron/step3
block/iron/step4
subtitles.block.generic.footsteps Footsteps
block.iron_door.close block/iron_door/close1, volume = 0.9
block/iron_door/close2, volume = 0.9
block/iron_door/close3, volume = 0.9
block/iron_door/close4, volume = 0.9
subtitles.block.door.toggle Door creaks
block.iron_door.open block/iron_door/open1, volume = 0.9
block/iron_door/open2, volume = 0.9
block/iron_door/open3, volume = 0.9
block/iron_door/open4, volume = 0.9
subtitles.block.door.toggle Door creaks
block.iron_trapdoor.close block/iron_trapdoor/close1, volume = 0.9
block/iron_trapdoor/close2, volume = 0.9
block/iron_trapdoor/close3, volume = 0.9
block/iron_trapdoor/close4, volume = 0.9
subtitles.block.iron_trapdoor.close Trapdoor closes
block.iron_trapdoor.open block/iron_trapdoor/open1, volume = 0.9
block/iron_trapdoor/open2, volume = 0.9
block/iron_trapdoor/open3, volume = 0.9
block/iron_trapdoor/open4, volume = 0.9
subtitles.block.iron_trapdoor.open Trapdoor opens
block.ladder.break dig/wood1
dig/wood2
dig/wood3
dig/wood4
subtitles.block.generic.break Block broken
block.ladder.fall step/ladder1
step/ladder2
step/ladder3
step/ladder4
step/ladder5
subtitles.block.generic.fall Something falls on a block
block.ladder.hit step/ladder1
step/ladder2
step/ladder3
step/ladder4
step/ladder5
subtitles.block.generic.hit Block breaking
block.ladder.place dig/wood1
dig/wood2
dig/wood3
dig/wood4
subtitles.block.generic.place Block placed
block.ladder.step step/ladder1
step/ladder2
step/ladder3
step/ladder4
step/ladder5
subtitles.block.generic.footsteps Footsteps
block.lantern.break block/lantern/break1
block/lantern/break2
block/lantern/break3
block/lantern/break4
block/lantern/break5
block/lantern/break6
subtitles.block.generic.break Block broken
block.lantern.fall block/lantern/break1
block/lantern/break2
block/lantern/break3
block/lantern/break4
block/lantern/break5
block/lantern/break6
subtitles.block.generic.fall Something falls on a block
block.lantern.hit block/lantern/place1
block/lantern/place2
block/lantern/place3
block/lantern/place4
block/lantern/place5
block/lantern/place6
subtitles.block.generic.hit Block breaking
block.lantern.place block/lantern/place1, pitch = 1.1
block/lantern/place2, pitch = 1.1
block/lantern/place3, pitch = 1.1
block/lantern/place4, pitch = 1.1
block/lantern/place5, pitch = 1.1
block/lantern/place6, pitch = 1.1
subtitles.block.generic.place Block placed
block.lantern.step block/lantern/break1
block/lantern/break2
block/lantern/break3
block/lantern/break4
block/lantern/break5
block/lantern/break6
subtitles.block.generic.footsteps Footsteps
block.large_amethyst_bud.break block/amethyst_cluster/break1, pitch = 0.85, volume = 0.7
block/amethyst_cluster/break2, pitch = 0.85, volume = 0.7
block/amethyst_cluster/break3, pitch = 0.85, volume = 0.7
block/amethyst_cluster/break4, pitch = 0.85, volume = 0.7
subtitles.block.generic.break Block broken
block.large_amethyst_bud.place block/amethyst_cluster/place1, volume = 0.75
block/amethyst_cluster/place2, volume = 0.75
block/amethyst_cluster/place3, volume = 0.75
block/amethyst_cluster/place4, volume = 0.75
subtitles.block.generic.place Block placed
block.lava.ambient liquid/lava subtitles.block.lava.ambient Lava pops
block.lava.extinguish random/fizz subtitles.block.lava.extinguish Lava hisses
block.lava.pop liquid/lavapop subtitles.block.lava.ambient Lava pops
block.leaf_litter.break block/leaf_litter/leaf_litter_break1
block/leaf_litter/leaf_litter_break2
block/leaf_litter/leaf_litter_break3
block/leaf_litter/leaf_litter_break4
block/leaf_litter/leaf_litter_break5
subtitles.block.generic.break Block broken
block.leaf_litter.fall block/leaf_litter/leaf_litter_step1
block/leaf_litter/leaf_litter_step2
block/leaf_litter/leaf_litter_step3
block/leaf_litter/leaf_litter_step4
block/leaf_litter/leaf_litter_step5
subtitles.block.generic.fall Something falls on a block
block.leaf_litter.hit block/leaf_litter/leaf_litter_step1
block/leaf_litter/leaf_litter_step2
block/leaf_litter/leaf_litter_step3
block/leaf_litter/leaf_litter_step4
block/leaf_litter/leaf_litter_step5
subtitles.block.generic.hit Block breaking
block.leaf_litter.place block/leaf_litter/leaf_litter_place1
block/leaf_litter/leaf_litter_place2
block/leaf_litter/leaf_litter_place3
block/leaf_litter/leaf_litter_place4
block/leaf_litter/leaf_litter_place5
subtitles.block.generic.place Block placed
block.leaf_litter.step block/leaf_litter/leaf_litter_step1
block/leaf_litter/leaf_litter_step2
block/leaf_litter/leaf_litter_step3
block/leaf_litter/leaf_litter_step4
block/leaf_litter/leaf_litter_step5
block/leaf_litter/leaf_litter_step6
subtitles.block.generic.footsteps Footsteps
block.lever.click random/click subtitles.block.lever.click Lever clicks
block.lily_pad.place block/waterlily/place1
block/waterlily/place2
block/waterlily/place3
block/waterlily/place4
subtitles.block.generic.place Block placed
block.lodestone.break dig/stone1
dig/stone2
dig/stone3
dig/stone4
subtitles.block.generic.break Block broken
block.lodestone.fall step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.fall Something falls on a block
block.lodestone.hit step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.hit Block breaking
block.lodestone.place block/lodestone/place1
block/lodestone/place2
block/lodestone/place3
block/lodestone/place4
subtitles.block.generic.place Block placed
block.lodestone.step step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
block.mangrove_roots.break block/mangrove_roots/break1, pitch = 1.2, volume = 0.25
block/mangrove_roots/break2, pitch = 1.2, volume = 0.25
block/mangrove_roots/break3, pitch = 1.2, volume = 0.25
block/mangrove_roots/break4, pitch = 1.2, volume = 0.25
block/mangrove_roots/break5, pitch = 1.2, volume = 0.25
block/mangrove_roots/break6, pitch = 1.2, volume = 0.25
subtitles.block.generic.break Block broken
block.mangrove_roots.fall block/mangrove_roots/step1, volume = 0.25
block/mangrove_roots/step2, volume = 0.25
block/mangrove_roots/step3, volume = 0.25
block/mangrove_roots/step4, volume = 0.25
block/mangrove_roots/step5, volume = 0.25
block/mangrove_roots/step6, volume = 0.25
subtitles.block.generic.fall Something falls on a block
block.mangrove_roots.hit block/mangrove_roots/step1, volume = 0.25
block/mangrove_roots/step2, volume = 0.25
block/mangrove_roots/step3, volume = 0.25
block/mangrove_roots/step4, volume = 0.25
block/mangrove_roots/step5, volume = 0.25
block/mangrove_roots/step6, volume = 0.25
subtitles.block.generic.hit Block breaking
block.mangrove_roots.place block/mangrove_roots/break1, pitch = 1.2, volume = 0.25
block/mangrove_roots/break2, pitch = 1.2, volume = 0.25
block/mangrove_roots/break3, pitch = 1.2, volume = 0.25
block/mangrove_roots/break4, pitch = 1.2, volume = 0.25
block/mangrove_roots/break5, pitch = 1.2, volume = 0.25
block/mangrove_roots/break6, pitch = 1.2, volume = 0.25
subtitles.block.generic.place Block placed
block.mangrove_roots.step block/mangrove_roots/step1, volume = 0.25
block/mangrove_roots/step2, volume = 0.25
block/mangrove_roots/step3, volume = 0.25
block/mangrove_roots/step4, volume = 0.25
block/mangrove_roots/step5, volume = 0.25
block/mangrove_roots/step6, volume = 0.25
subtitles.block.generic.footsteps Footsteps
block.medium_amethyst_bud.break block/amethyst_cluster/break1, pitch = 0.95, volume = 0.55
block/amethyst_cluster/break2, pitch = 0.95, volume = 0.55
block/amethyst_cluster/break3, pitch = 0.95, volume = 0.55
block/amethyst_cluster/break4, pitch = 0.95, volume = 0.55
subtitles.block.generic.break Block broken
block.medium_amethyst_bud.place block/amethyst_cluster/place1, pitch = 1.1, volume = 0.5
block/amethyst_cluster/place2, pitch = 1.1, volume = 0.5
block/amethyst_cluster/place3, pitch = 1.1, volume = 0.5
block/amethyst_cluster/place4, pitch = 1.1, volume = 0.5
subtitles.block.generic.place Block placed
block.metal.break dig/stone1
dig/stone2
dig/stone3
dig/stone4
subtitles.block.generic.break Block broken
block.metal.fall step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.fall Something falls on a block
block.metal.hit step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.hit Block breaking
block.metal.place dig/stone1
dig/stone2
dig/stone3
dig/stone4
subtitles.block.generic.place Block placed
block.metal.step step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.footsteps Footsteps
block.metal_pressure_plate.click_off random/click, pitch = 0.65, volume = 0.3 subtitles.block.pressure_plate.click Pressure Plate clicks
block.metal_pressure_plate.click_on random/click, pitch = 0.75, volume = 0.3 subtitles.block.pressure_plate.click Pressure Plate clicks
block.moss.break block/moss/break1, volume = 0.95
block/moss/break2, volume = 0.93
block/moss/break3, volume = 0.93
block/moss/break4, volume = 0.93
block/moss/break5, volume = 0.93
subtitles.block.generic.break Block broken
block.moss.fall block/moss/step1
block/moss/step2
block/moss/step3
block/moss/step4
block/moss/step5
block/moss/step6
subtitles.block.generic.fall Something falls on a block
block.moss.hit block/moss/step1
block/moss/step2
block/moss/step3
block/moss/step4
block/moss/step5
block/moss/step6
subtitles.block.generic.hit Block breaking
block.moss.place block/moss/break1, volume = 0.93
block/moss/break2, volume = 0.93
block/moss/break3, volume = 0.93
block/moss/break4, volume = 0.93
block/moss/break5, volume = 0.93
subtitles.block.generic.place Block placed
block.moss.step block/moss/step1
block/moss/step2
block/moss/step3
block/moss/step4
block/moss/step5
block/moss/step6
subtitles.block.generic.footsteps Footsteps
block.moss_carpet.break block/moss/break1, pitch = 1.1, volume = 0.9
block/moss/break2, pitch = 1.1, volume = 0.9
block/moss/break3, pitch = 1.1, volume = 0.9
block/moss/break4, pitch = 1.1, volume = 0.9
block/moss/break5, pitch = 1.1, volume = 0.9
subtitles.block.generic.break Block broken
block.moss_carpet.fall block/moss/step1, pitch = 1.1, volume = 0.9
block/moss/step2, pitch = 1.1, volume = 0.9
block/moss/step3, pitch = 1.1, volume = 0.9
block/moss/step4, pitch = 1.1, volume = 0.9
block/moss/step5, pitch = 1.1, volume = 0.9
block/moss/step6, pitch = 1.1, volume = 0.9
subtitles.block.generic.fall Something falls on a block
block.moss_carpet.hit block/moss/step1, pitch = 1.1, volume = 0.9
block/moss/step2, pitch = 1.1, volume = 0.9
block/moss/step3, pitch = 1.1, volume = 0.9
block/moss/step4, pitch = 1.1, volume = 0.9
block/moss/step5, pitch = 1.1, volume = 0.9
block/moss/step6, pitch = 1.1, volume = 0.9
subtitles.block.generic.hit Block breaking
block.moss_carpet.place block/moss/break1, pitch = 1.1, volume = 0.9
block/moss/break2, pitch = 1.1, volume = 0.9
block/moss/break3, pitch = 1.1, volume = 0.9
block/moss/break4, pitch = 1.1, volume = 0.9
block/moss/break5, pitch = 1.1, volume = 0.9
subtitles.block.generic.place Block placed
block.moss_carpet.step block/moss/step1, pitch = 1.1, volume = 0.9
block/moss/step2, pitch = 1.1, volume = 0.9
block/moss/step3, pitch = 1.1, volume = 0.9
block/moss/step4, pitch = 1.1, volume = 0.9
block/moss/step5, pitch = 1.1, volume = 0.9
block/moss/step6, pitch = 1.1, volume = 0.9
subtitles.block.generic.footsteps Footsteps
block.mud.break block/mud/break1, volume = 0.5
block/mud/break2, volume = 0.5
block/mud/break3, volume = 0.5
block/mud/break4, volume = 0.5
block/mud/break5, volume = 0.5
block/mud/break6, volume = 0.5
subtitles.block.generic.break Block broken
block.mud.fall block/mud/step1, volume = 0.5
block/mud/step2, volume = 0.5
block/mud/step3, volume = 0.5
block/mud/step4, volume = 0.5
block/mud/step5, volume = 0.5
block/mud/step6, volume = 0.5
subtitles.block.generic.fall Something falls on a block
block.mud.hit block/mud/step1, volume = 0.5
block/mud/step2, volume = 0.5
block/mud/step3, volume = 0.5
block/mud/step4, volume = 0.5
block/mud/step5, volume = 0.5
block/mud/step6, volume = 0.5
subtitles.block.generic.hit Block breaking
block.mud.place block/mud/break1, volume = 0.5
block/mud/break2, volume = 0.5
block/mud/break3, volume = 0.5
block/mud/break4, volume = 0.5
block/mud/break5, volume = 0.5
block/mud/break6, volume = 0.5
subtitles.block.generic.place Block placed
block.mud.step block/mud/step1, volume = 0.5
block/mud/step2, volume = 0.5
block/mud/step3, volume = 0.5
block/mud/step4, volume = 0.5
block/mud/step5, volume = 0.5
block/mud/step6, volume = 0.5
subtitles.block.generic.footsteps Footsteps
block.mud_bricks.break block/mud_bricks/break1, volume = 0.5
block/mud_bricks/break2, volume = 0.5
block/mud_bricks/break3, volume = 0.5
block/mud_bricks/break4, volume = 0.5
block/mud_bricks/break5, volume = 0.5
block/mud_bricks/break6, volume = 0.5
subtitles.block.generic.break Block broken
block.mud_bricks.fall block/mud_bricks/step1, volume = 0.5
block/mud_bricks/step2, volume = 0.5
block/mud_bricks/step3, volume = 0.5
block/mud_bricks/step4, volume = 0.5
block/mud_bricks/step5, volume = 0.5
block/mud_bricks/step6, volume = 0.5
subtitles.block.generic.fall Something falls on a block
block.mud_bricks.hit block/mud_bricks/step1, volume = 0.5
block/mud_bricks/step2, volume = 0.5
block/mud_bricks/step3, volume = 0.5
block/mud_bricks/step4, volume = 0.5
block/mud_bricks/step5, volume = 0.5
block/mud_bricks/step6, volume = 0.5
subtitles.block.generic.hit Block breaking
block.mud_bricks.place block/mud_bricks/break1, volume = 0.5
block/mud_bricks/break2, volume = 0.5
block/mud_bricks/break3, volume = 0.5
block/mud_bricks/break4, volume = 0.5
block/mud_bricks/break5, volume = 0.5
block/mud_bricks/break6, volume = 0.5
subtitles.block.generic.place Block placed
block.mud_bricks.step block/mud_bricks/step1, volume = 0.5
block/mud_bricks/step2, volume = 0.5
block/mud_bricks/step3, volume = 0.5
block/mud_bricks/step4, volume = 0.5
block/mud_bricks/step5, volume = 0.5
block/mud_bricks/step6, volume = 0.5
subtitles.block.generic.footsteps Footsteps
block.muddy_mangrove_roots.break block/muddy_mangrove_roots/break1, volume = 0.25
block/muddy_mangrove_roots/break2, volume = 0.25
block/muddy_mangrove_roots/break3, volume = 0.25
block/muddy_mangrove_roots/break4, volume = 0.25
block/muddy_mangrove_roots/break5, volume = 0.25
block/muddy_mangrove_roots/break6, volume = 0.25
subtitles.block.generic.break Block broken
block.muddy_mangrove_roots.fall block/muddy_mangrove_roots/step1, volume = 0.25
block/muddy_mangrove_roots/step2, volume = 0.25
block/muddy_mangrove_roots/step3, volume = 0.25
block/muddy_mangrove_roots/step4, volume = 0.25
block/muddy_mangrove_roots/step5, volume = 0.25
block/muddy_mangrove_roots/step6, volume = 0.25
subtitles.block.generic.fall Something falls on a block
block.muddy_mangrove_roots.hit block/muddy_mangrove_roots/step1, volume = 0.25
block/muddy_mangrove_roots/step2, volume = 0.25
block/muddy_mangrove_roots/step3, volume = 0.25
block/muddy_mangrove_roots/step4, volume = 0.25
block/muddy_mangrove_roots/step5, volume = 0.25
block/muddy_mangrove_roots/step6, volume = 0.25
subtitles.block.generic.hit Block breaking
block.muddy_mangrove_roots.place block/muddy_mangrove_roots/break1, volume = 0.25
block/muddy_mangrove_roots/break2, volume = 0.25
block/muddy_mangrove_roots/break3, volume = 0.25
block/muddy_mangrove_roots/break4, volume = 0.25
block/muddy_mangrove_roots/break5, volume = 0.25
block/muddy_mangrove_roots/break6, volume = 0.25
subtitles.block.generic.place Block placed
block.muddy_mangrove_roots.step block/muddy_mangrove_roots/step1, volume = 0.25
block/muddy_mangrove_roots/step2, volume = 0.25
block/muddy_mangrove_roots/step3, volume = 0.25
block/muddy_mangrove_roots/step4, volume = 0.25
block/muddy_mangrove_roots/step5, volume = 0.25
block/muddy_mangrove_roots/step6, volume = 0.25
subtitles.block.generic.footsteps Footsteps
block.nether_bricks.break block/nether_bricks/break1, volume = 0.8
block/nether_bricks/break2, volume = 0.8
block/nether_bricks/break3, volume = 0.8
block/nether_bricks/break4, volume = 0.8
block/nether_bricks/break5, volume = 0.8
block/nether_bricks/break6, volume = 0.8
subtitles.block.generic.break Block broken
block.nether_bricks.fall block/nether_bricks/step1
block/nether_bricks/step2
block/nether_bricks/step3
block/nether_bricks/step4
block/nether_bricks/step5
block/nether_bricks/step6
subtitles.block.generic.fall Something falls on a block
block.nether_bricks.hit block/nether_bricks/step1
block/nether_bricks/step2
block/nether_bricks/step3
block/nether_bricks/step4
block/nether_bricks/step5
block/nether_bricks/step6
subtitles.block.generic.hit Block breaking
block.nether_bricks.place block/nether_bricks/break1, volume = 0.8
block/nether_bricks/break2, volume = 0.8
block/nether_bricks/break3, volume = 0.8
block/nether_bricks/break4, volume = 0.8
block/nether_bricks/break5, volume = 0.8
block/nether_bricks/break6, volume = 0.8
subtitles.block.generic.place Block placed
block.nether_bricks.step block/nether_bricks/step1
block/nether_bricks/step2
block/nether_bricks/step3
block/nether_bricks/step4
block/nether_bricks/step5
block/nether_bricks/step6
subtitles.block.generic.footsteps Footsteps
block.nether_gold_ore.break block/nether_ore/break1
block/nether_ore/break2
block/nether_ore/break3
block/nether_ore/break4
subtitles.block.generic.break Block broken
block.nether_gold_ore.fall block/nether_ore/step1
block/nether_ore/step2
block/nether_ore/step3
block/nether_ore/step4
block/nether_ore/step5
subtitles.block.generic.fall Something falls on a block
block.nether_gold_ore.hit block/nether_ore/step1
block/nether_ore/step2
block/nether_ore/step3
block/nether_ore/step4
block/nether_ore/step5
subtitles.block.generic.hit Block breaking
block.nether_gold_ore.place block/nether_ore/break1
block/nether_ore/break2
block/nether_ore/break3
block/nether_ore/break4
subtitles.block.generic.place Block placed
block.nether_gold_ore.step block/nether_ore/step1
block/nether_ore/step2
block/nether_ore/step3
block/nether_ore/step4
block/nether_ore/step5
subtitles.block.generic.footsteps Footsteps
block.nether_ore.break block/nether_ore/break1
block/nether_ore/break2
block/nether_ore/break3
block/nether_ore/break4
subtitles.block.generic.break Block broken
block.nether_ore.fall block/nether_ore/step1
block/nether_ore/step2
block/nether_ore/step3
block/nether_ore/step4
block/nether_ore/step5
subtitles.block.generic.fall Something falls on a block
block.nether_ore.hit block/nether_ore/step1
block/nether_ore/step2
block/nether_ore/step3
block/nether_ore/step4
block/nether_ore/step5
subtitles.block.generic.hit Block breaking
block.nether_ore.place block/nether_ore/break1
block/nether_ore/break2
block/nether_ore/break3
block/nether_ore/break4
subtitles.block.generic.place Block placed
block.nether_ore.step block/nether_ore/step1
block/nether_ore/step2
block/nether_ore/step3
block/nether_ore/step4
block/nether_ore/step5
subtitles.block.generic.footsteps Footsteps
block.nether_sprouts.break block/nether_sprouts/break1, volume = 0.7
block/nether_sprouts/break2, volume = 0.7
block/nether_sprouts/break3, volume = 0.7
block/nether_sprouts/break4, volume = 0.7
subtitles.block.generic.break Block broken
block.nether_sprouts.fall block/nether_sprouts/step1
block/nether_sprouts/step2
block/nether_sprouts/step3
block/nether_sprouts/step4
block/nether_sprouts/step5
subtitles.block.generic.fall Something falls on a block
block.nether_sprouts.hit block/nether_sprouts/step1
block/nether_sprouts/step2
block/nether_sprouts/step3
block/nether_sprouts/step4
block/nether_sprouts/step5
subtitles.block.generic.hit Block breaking
block.nether_sprouts.place block/nether_sprouts/break1, volume = 0.7
block/nether_sprouts/break2, volume = 0.7
block/nether_sprouts/break3, volume = 0.7
block/nether_sprouts/break4, volume = 0.7
subtitles.block.generic.place Block placed
block.nether_sprouts.step block/nether_sprouts/step1, volume = 0.5
block/nether_sprouts/step2, volume = 0.5
block/nether_sprouts/step3, volume = 0.5
block/nether_sprouts/step4, volume = 0.5
block/nether_sprouts/step5, volume = 0.5
subtitles.block.generic.footsteps Footsteps
block.nether_wart.break item/plant/netherwart1, pitch = 0.9, volume = 0.9
item/plant/netherwart2, pitch = 0.9, volume = 0.9
item/plant/netherwart3, pitch = 0.9, volume = 0.9
item/plant/netherwart4, pitch = 0.9, volume = 0.9
item/plant/netherwart5, pitch = 0.9, volume = 0.9
item/plant/netherwart6, pitch = 0.9, volume = 0.9
subtitles.block.generic.break Block broken
block.nether_wood.break block/nether_wood/break1
block/nether_wood/break2
block/nether_wood/break3
block/nether_wood/break4
subtitles.block.generic.break Block broken
block.nether_wood.fall block/nether_wood/step1
block/nether_wood/step2
block/nether_wood/step3
block/nether_wood/step4
block/nether_wood/step5
subtitles.block.generic.fall Something falls on a block
block.nether_wood.hit block/nether_wood/step1
block/nether_wood/step2
block/nether_wood/step3
block/nether_wood/step4
block/nether_wood/step5
subtitles.block.generic.hit Block breaking
block.nether_wood.place block/nether_wood/break1
block/nether_wood/break2
block/nether_wood/break3
block/nether_wood/break4
subtitles.block.generic.place Block placed
block.nether_wood.step block/nether_wood/step1
block/nether_wood/step2
block/nether_wood/step3
block/nether_wood/step4
block/nether_wood/step5
subtitles.block.generic.footsteps Footsteps
block.nether_wood_button.click_off block/nether_wood_button/nether_wood_button, pitch = 0.5, volume = 0.3 subtitles.block.button.click Button clicks
block.nether_wood_button.click_on block/nether_wood_button/nether_wood_button, pitch = 0.6, volume = 0.3 subtitles.block.button.click Button clicks
block.nether_wood_door.close block/nether_wood_door/toggle1
block/nether_wood_door/toggle2
block/nether_wood_door/toggle3
block/nether_wood_door/toggle4
subtitles.block.door.toggle Door creaks
block.nether_wood_door.open block/nether_wood_door/toggle1
block/nether_wood_door/toggle2
block/nether_wood_door/toggle3
block/nether_wood_door/toggle4
subtitles.block.door.toggle Door creaks
block.nether_wood_fence_gate.close block/nether_wood_fence/toggle1
block/nether_wood_fence/toggle2
block/nether_wood_fence/toggle3
block/nether_wood_fence/toggle4
subtitles.block.fence_gate.toggle Fence Gate creaks
block.nether_wood_fence_gate.open block/nether_wood_fence/toggle1
block/nether_wood_fence/toggle2
block/nether_wood_fence/toggle3
block/nether_wood_fence/toggle4
subtitles.block.fence_gate.toggle Fence Gate creaks
block.nether_wood_hanging_sign.break block/nether_wood_hanging_sign/break1
block/nether_wood_hanging_sign/break2
block/nether_wood_hanging_sign/break3
block/nether_wood_hanging_sign/break4
subtitles.block.generic.break Block broken
block.nether_wood_hanging_sign.fall block/nether_wood_hanging_sign/step1
block/nether_wood_hanging_sign/step2
block/nether_wood_hanging_sign/step3
block/nether_wood_hanging_sign/step4
subtitles.block.generic.fall Something falls on a block
block.nether_wood_hanging_sign.hit block/nether_wood_hanging_sign/step1, volume = 0.8
block/nether_wood_hanging_sign/step2, volume = 0.8
block/nether_wood_hanging_sign/step3, volume = 0.8
block/nether_wood_hanging_sign/step4, volume = 0.8
subtitles.block.generic.hit Block breaking
block.nether_wood_hanging_sign.place block/nether_wood_hanging_sign/break1
block/nether_wood_hanging_sign/break2
block/nether_wood_hanging_sign/break3
block/nether_wood_hanging_sign/break4
subtitles.block.generic.place Block placed
block.nether_wood_hanging_sign.step block/nether_wood_hanging_sign/step1
block/nether_wood_hanging_sign/step2
block/nether_wood_hanging_sign/step3
block/nether_wood_hanging_sign/step4
subtitles.block.generic.footsteps Footsteps
block.nether_wood_pressure_plate.click_off random/click, pitch = 0.7, volume = 0.3 subtitles.block.pressure_plate.click Pressure Plate clicks
block.nether_wood_pressure_plate.click_on random/click, pitch = 0.8, volume = 0.3 subtitles.block.pressure_plate.click Pressure Plate clicks
block.nether_wood_trapdoor.close block/nether_wood_trapdoor/toggle1
block/nether_wood_trapdoor/toggle2
block/nether_wood_trapdoor/toggle3
block/nether_wood_trapdoor/toggle4
subtitles.block.trapdoor.toggle Trapdoor creaks
block.nether_wood_trapdoor.open block/nether_wood_trapdoor/toggle1
block/nether_wood_trapdoor/toggle2
block/nether_wood_trapdoor/toggle3
block/nether_wood_trapdoor/toggle4
subtitles.block.trapdoor.toggle Trapdoor creaks
block.netherite_block.break block/netherite/break1, volume = 0.95
block/netherite/break1, pitch = 0.9, volume = 0.95
block/netherite/break2, volume = 0.95
block/netherite/break2, pitch = 0.9, volume = 0.95
block/netherite/break3, volume = 0.95
block/netherite/break3, pitch = 0.9, volume = 0.95
block/netherite/break4, volume = 0.95
block/netherite/break4, pitch = 0.9, volume = 0.95
subtitles.block.generic.break Block broken
block.netherite_block.fall block/netherite/step1
block/netherite/step2
block/netherite/step3
block/netherite/step4
block/netherite/step5
block/netherite/step6
subtitles.block.generic.fall Something falls on a block
block.netherite_block.hit block/netherite/step1
block/netherite/step2
block/netherite/step3
block/netherite/step4
block/netherite/step5
block/netherite/step6
subtitles.block.generic.hit Block breaking
block.netherite_block.place block/netherite/break1, volume = 0.95
block/netherite/break1, pitch = 0.9, volume = 0.95
block/netherite/break2, volume = 0.95
block/netherite/break2, pitch = 0.9, volume = 0.95
block/netherite/break3, volume = 0.95
block/netherite/break3, pitch = 0.9, volume = 0.95
block/netherite/break4, volume = 0.95
block/netherite/break4, pitch = 0.9, volume = 0.95
subtitles.block.generic.place Block placed
block.netherite_block.step block/netherite/step1
block/netherite/step2
block/netherite/step3
block/netherite/step4
block/netherite/step5
block/netherite/step6
subtitles.block.generic.footsteps Footsteps
block.netherrack.break block/netherrack/break1
block/netherrack/break2
block/netherrack/break3
block/netherrack/break4
block/netherrack/break5
block/netherrack/break6
subtitles.block.generic.break Block broken
block.netherrack.fall block/netherrack/step1
block/netherrack/step2
block/netherrack/step3
block/netherrack/step4
block/netherrack/step5
block/netherrack/step6
subtitles.block.generic.fall Something falls on a block
block.netherrack.hit block/netherrack/step1, volume = 0.55
block/netherrack/step2, volume = 0.55
block/netherrack/step3, volume = 0.55
block/netherrack/step4, volume = 0.55
block/netherrack/step5, volume = 0.55
block/netherrack/step6, volume = 0.55
subtitles.block.generic.hit Block breaking
block.netherrack.place block/netherrack/break1
block/netherrack/break2
block/netherrack/break3
block/netherrack/break4
block/netherrack/break5
block/netherrack/break6
subtitles.block.generic.place Block placed
block.netherrack.step block/netherrack/step1
block/netherrack/step2
block/netherrack/step3
block/netherrack/step4
block/netherrack/step5
block/netherrack/step6
subtitles.block.generic.footsteps Footsteps
block.note_block.banjo note/banjo subtitles.block.note_block.note Note Block plays
block.note_block.basedrum note/bd subtitles.block.note_block.note Note Block plays
block.note_block.bass note/bassattack subtitles.block.note_block.note Note Block plays
block.note_block.bell note/bell subtitles.block.note_block.note Note Block plays
block.note_block.bit note/bit subtitles.block.note_block.note Note Block plays
block.note_block.chime note/icechime subtitles.block.note_block.note Note Block plays
block.note_block.cow_bell note/cow_bell subtitles.block.note_block.note Note Block plays
block.note_block.didgeridoo note/didgeridoo subtitles.block.note_block.note Note Block plays
block.note_block.flute note/flute subtitles.block.note_block.note Note Block plays
block.note_block.guitar note/guitar subtitles.block.note_block.note Note Block plays
block.note_block.harp note/harp2 subtitles.block.note_block.note Note Block plays
block.note_block.hat note/hat subtitles.block.note_block.note Note Block plays
block.note_block.imitate.creeper entity.creeper.primed, pitch = 0.5, type = event subtitles.entity.creeper.primed Creeper hisses
block.note_block.imitate.ender_dragon entity.ender_dragon.ambient, type = event subtitles.entity.ender_dragon.ambient Dragon roars
block.note_block.imitate.piglin entity.piglin.ambient, type = event subtitles.entity.piglin.ambient Piglin snorts
block.note_block.imitate.skeleton entity.skeleton.ambient, type = event subtitles.entity.skeleton.ambient Skeleton rattles
block.note_block.imitate.wither_skeleton entity.wither_skeleton.ambient, type = event subtitles.entity.wither_skeleton.ambient Wither Skeleton rattles
block.note_block.imitate.zombie entity.zombie.ambient, type = event subtitles.entity.zombie.ambient Zombie groans
block.note_block.iron_xylophone note/iron_xylophone subtitles.block.note_block.note Note Block plays
block.note_block.pling note/pling subtitles.block.note_block.note Note Block plays
block.note_block.snare note/snare subtitles.block.note_block.note Note Block plays
block.note_block.xylophone note/xylobone subtitles.block.note_block.note Note Block plays
block.nylium.break block/nylium/break1, volume = 0.85
block/nylium/break2, volume = 0.85
block/nylium/break3, volume = 0.85
block/nylium/break4, volume = 0.85
block/nylium/break5, volume = 0.85
block/nylium/break6, volume = 0.85
subtitles.block.generic.break Block broken
block.nylium.fall block/nylium/step1
block/nylium/step2
block/nylium/step3
block/nylium/step4
block/nylium/step5
block/nylium/step6
subtitles.block.generic.fall Something falls on a block
block.nylium.hit block/nylium/step1
block/nylium/step2
block/nylium/step3
block/nylium/step4
block/nylium/step5
block/nylium/step6
subtitles.block.generic.hit Block breaking
block.nylium.place block/nylium/break1, volume = 0.85
block/nylium/break2, volume = 0.85
block/nylium/break3, volume = 0.85
block/nylium/break4, volume = 0.85
block/nylium/break5, volume = 0.85
block/nylium/break6, volume = 0.85
subtitles.block.generic.place Block placed
block.nylium.step block/nylium/step1
block/nylium/step2
block/nylium/step3
block/nylium/step4
block/nylium/step5
block/nylium/step6
subtitles.block.generic.footsteps Footsteps
block.packed_mud.break block/packed_mud/break1, volume = 0.3
block/packed_mud/break2, volume = 0.3
block/packed_mud/break3, volume = 0.3
block/packed_mud/break4, volume = 0.3
block/packed_mud/break5, volume = 0.3
block/packed_mud/break6, volume = 0.3
subtitles.block.generic.break Block broken
block.packed_mud.fall block/packed_mud/step1, volume = 0.3
block/packed_mud/step2, volume = 0.3
block/packed_mud/step3, volume = 0.3
block/packed_mud/step4, volume = 0.3
block/packed_mud/step5, volume = 0.3
block/packed_mud/step6, volume = 0.3
subtitles.block.generic.fall Something falls on a block
block.packed_mud.hit block/packed_mud/step1, volume = 0.3
block/packed_mud/step2, volume = 0.3
block/packed_mud/step3, volume = 0.3
block/packed_mud/step4, volume = 0.3
block/packed_mud/step5, volume = 0.3
block/packed_mud/step6, volume = 0.3
subtitles.block.generic.hit Block breaking
block.packed_mud.place block/packed_mud/break1, volume = 0.3
block/packed_mud/break2, volume = 0.3
block/packed_mud/break3, volume = 0.3
block/packed_mud/break4, volume = 0.3
block/packed_mud/break5, volume = 0.3
block/packed_mud/break6, volume = 0.3
subtitles.block.generic.place Block placed
block.packed_mud.step block/packed_mud/step1, pitch = 0.95, volume = 0.3
block/packed_mud/step2, pitch = 0.95, volume = 0.3
block/packed_mud/step3, pitch = 0.95, volume = 0.3
block/packed_mud/step4, pitch = 0.95, volume = 0.3
block/packed_mud/step5, pitch = 0.95, volume = 0.3
block/packed_mud/step6, pitch = 0.95, volume = 0.3
subtitles.block.generic.footsteps Footsteps
block.pale_hanging_moss.idle block/pale_hanging_moss/pale_hanging_moss1
block/pale_hanging_moss/pale_hanging_moss2
block/pale_hanging_moss/pale_hanging_moss3
block/pale_hanging_moss/pale_hanging_moss4
block/pale_hanging_moss/pale_hanging_moss5
block/pale_hanging_moss/pale_hanging_moss6
block/pale_hanging_moss/pale_hanging_moss7
block/pale_hanging_moss/pale_hanging_moss8
block/pale_hanging_moss/pale_hanging_moss9
block/pale_hanging_moss/pale_hanging_moss10
block/pale_hanging_moss/pale_hanging_moss11
block/pale_hanging_moss/pale_hanging_moss12
block/pale_hanging_moss/pale_hanging_moss13
block/pale_hanging_moss/pale_hanging_moss14
block/pale_hanging_moss/pale_hanging_moss15
subtitles.ambient.sound Eerie noise
block.pink_petals.break block/cherry_leaves/break1, pitch = 1.2, volume = 0.8
block/cherry_leaves/break2, pitch = 1.2, volume = 0.8
block/cherry_leaves/break3, pitch = 1.2, volume = 0.8
block/cherry_leaves/break4, pitch = 1.2, volume = 0.8
block/cherry_leaves/break5, pitch = 1.2, volume = 0.8
subtitles.block.generic.break Block broken
block.pink_petals.fall block/cherry_leaves/step1, pitch = 1.2, volume = 0.8
block/cherry_leaves/step2, pitch = 1.2, volume = 0.8
block/cherry_leaves/step3, pitch = 1.2, volume = 0.8
block/cherry_leaves/step4, pitch = 1.2, volume = 0.8
block/cherry_leaves/step5, pitch = 1.2, volume = 0.8
subtitles.block.generic.fall Something falls on a block
block.pink_petals.hit block/cherry_leaves/step1, pitch = 1.2, volume = 0.8
block/cherry_leaves/step2, pitch = 1.2, volume = 0.8
block/cherry_leaves/step3, pitch = 1.2, volume = 0.8
block/cherry_leaves/step4, pitch = 1.2, volume = 0.8
block/cherry_leaves/step5, pitch = 1.2, volume = 0.8
subtitles.block.generic.hit Block breaking
block.pink_petals.place block/cherry_leaves/break1, pitch = 1.2, volume = 0.8
block/cherry_leaves/break2, pitch = 1.2, volume = 0.8
block/cherry_leaves/break3, pitch = 1.2, volume = 0.8
block/cherry_leaves/break4, pitch = 1.2, volume = 0.8
block/cherry_leaves/break5, pitch = 1.2, volume = 0.8
subtitles.block.generic.place Block placed
block.pink_petals.step block/cherry_leaves/step1, pitch = 1.2, volume = 0.8
block/cherry_leaves/step2, pitch = 1.2, volume = 0.8
block/cherry_leaves/step3, pitch = 1.2, volume = 0.8
block/cherry_leaves/step4, pitch = 1.2, volume = 0.8
block/cherry_leaves/step5, pitch = 1.2, volume = 0.8
subtitles.block.generic.footsteps Footsteps
block.piston.contract tile/piston/in, attenuation_distance = 8 subtitles.block.piston.move Piston moves
block.piston.extend tile/piston/out, attenuation_distance = 8 subtitles.block.piston.move Piston moves
block.pointed_dripstone.break block/dripstone/break1
block/dripstone/break2
block/dripstone/break3
block/dripstone/break4
block/dripstone/break5
subtitles.block.generic.break Block broken
block.pointed_dripstone.drip_lava block/pointed_dripstone/drip_lava1
block/pointed_dripstone/drip_lava2
block/pointed_dripstone/drip_lava3
block/pointed_dripstone/drip_lava4
block/pointed_dripstone/drip_lava5
block/pointed_dripstone/drip_lava6
subtitles.block.pointed_dripstone.drip_lava Lava drips
block.pointed_dripstone.drip_lava_into_cauldron block/pointed_dripstone/drip_lava_cauldron1
block/pointed_dripstone/drip_lava_cauldron2
block/pointed_dripstone/drip_lava_cauldron3
block/pointed_dripstone/drip_lava_cauldron4
subtitles.block.pointed_dripstone.drip_lava_into_cauldron Lava drips into Cauldron
block.pointed_dripstone.drip_water block/pointed_dripstone/drip_water1
block/pointed_dripstone/drip_water2
block/pointed_dripstone/drip_water3
block/pointed_dripstone/drip_water4
block/pointed_dripstone/drip_water5
block/pointed_dripstone/drip_water6
block/pointed_dripstone/drip_water7
block/pointed_dripstone/drip_water8
block/pointed_dripstone/drip_water9
block/pointed_dripstone/drip_water10
block/pointed_dripstone/drip_water11
block/pointed_dripstone/drip_water12
block/pointed_dripstone/drip_water13
block/pointed_dripstone/drip_water14
block/pointed_dripstone/drip_water15
subtitles.block.pointed_dripstone.drip_water Water drips
block.pointed_dripstone.drip_water_into_cauldron block/pointed_dripstone/drip_water_cauldron1
block/pointed_dripstone/drip_water_cauldron2
block/pointed_dripstone/drip_water_cauldron3
block/pointed_dripstone/drip_water_cauldron4
block/pointed_dripstone/drip_water_cauldron5
block/pointed_dripstone/drip_water_cauldron6
block/pointed_dripstone/drip_water_cauldron7
block/pointed_dripstone/drip_water_cauldron8
subtitles.block.pointed_dripstone.drip_water_into_cauldron Water drips into Cauldron
block.pointed_dripstone.fall block/dripstone/step1
block/dripstone/step2
block/dripstone/step3
block/dripstone/step4
block/dripstone/step5
block/dripstone/step6
subtitles.block.generic.fall Something falls on a block
block.pointed_dripstone.hit block/dripstone/step1
block/dripstone/step2
block/dripstone/step3
block/dripstone/step4
block/dripstone/step5
block/dripstone/step6
subtitles.block.generic.hit Block breaking
block.pointed_dripstone.land block/pointed_dripstone/land1
block/pointed_dripstone/land2
block/pointed_dripstone/land3
block/pointed_dripstone/land4
block/pointed_dripstone/land5
block.pointed_dripstone.place block/dripstone/break1
block/dripstone/break2
block/dripstone/break3
block/dripstone/break4
block/dripstone/break5
subtitles.block.generic.place Block placed
block.pointed_dripstone.step block/dripstone/step1
block/dripstone/step2
block/dripstone/step3
block/dripstone/step4
block/dripstone/step5
block/dripstone/step6
subtitles.block.generic.footsteps Footsteps
block.polished_deepslate.break block/deepslate/break1
block/deepslate/break2
block/deepslate/break3
block/deepslate/break4
subtitles.block.generic.break Block broken
block.polished_deepslate.fall block/deepslate/step1
block/deepslate/step2
block/deepslate/step3
block/deepslate/step4
block/deepslate/step5
block/deepslate/step6
subtitles.block.generic.fall Something falls on a block
block.polished_deepslate.hit block/deepslate/step1
block/deepslate/step2
block/deepslate/step3
block/deepslate/step4
block/deepslate/step5
block/deepslate/step6
subtitles.block.generic.hit Block breaking
block.polished_deepslate.place block/deepslate/place1
block/deepslate/place2
block/deepslate/place3
block/deepslate/place4
block/deepslate/place5
block/deepslate/place6
subtitles.block.generic.place Block placed
block.polished_deepslate.step block/deepslate/step1
block/deepslate/step2
block/deepslate/step3
block/deepslate/step4
block/deepslate/step5
block/deepslate/step6
subtitles.block.generic.footsteps Footsteps
block.polished_tuff.break block/tuff/break1, pitch = 1.2
block/tuff/break2, pitch = 1.2
block/tuff/break3, pitch = 1.2
block/tuff/break4, pitch = 1.2
block/tuff/break5, pitch = 1.2
subtitles.block.generic.break Block broken
block.polished_tuff.fall block/tuff/step1, pitch = 1.2
block/tuff/step2, pitch = 1.2
block/tuff/step3, pitch = 1.2
block/tuff/step4, pitch = 1.2
block/tuff/step5, pitch = 1.2
block/tuff/step6, pitch = 1.2
subtitles.block.generic.fall Something falls on a block
block.polished_tuff.hit block/tuff/step1, pitch = 1.2
block/tuff/step2, pitch = 1.2
block/tuff/step3, pitch = 1.2
block/tuff/step4, pitch = 1.2
block/tuff/step5, pitch = 1.2
block/tuff/step6, pitch = 1.2
subtitles.block.generic.hit Block breaking
block.polished_tuff.place block/tuff/break1, pitch = 1.2
block/tuff/break2, pitch = 1.2
block/tuff/break3, pitch = 1.2
block/tuff/break4, pitch = 1.2
block/tuff/break5, pitch = 1.2
subtitles.block.generic.place Block placed
block.polished_tuff.step block/tuff/step1, pitch = 1.2
block/tuff/step2, pitch = 1.2
block/tuff/step3, pitch = 1.2
block/tuff/step4, pitch = 1.2
block/tuff/step5, pitch = 1.2
block/tuff/step6, pitch = 1.2
subtitles.block.generic.footsteps Footsteps
block.portal.ambient portal/portal, attenuation_distance = 10 subtitles.block.portal.ambient Portal whooshes
block.portal.travel portal/travel subtitles.block.portal.travel Portal noise fades
block.portal.trigger portal/trigger subtitles.block.portal.trigger Portal noise intensifies
block.powder_snow.break block/powder_snow/break1
block/powder_snow/break2
block/powder_snow/break3
block/powder_snow/break4
block/powder_snow/break5
block/powder_snow/break6
block/powder_snow/break7
subtitles.block.generic.break Block broken
block.powder_snow.fall block/powder_snow/step1
block/powder_snow/step2
block/powder_snow/step3
block/powder_snow/step4
block/powder_snow/step5
block/powder_snow/step6
block/powder_snow/step7
block/powder_snow/step8
block/powder_snow/step9
block/powder_snow/step10
subtitles.block.generic.fall Something falls on a block
block.powder_snow.hit block/powder_snow/step1, pitch = 1.3, volume = 0.83
block/powder_snow/step2, pitch = 1.3, volume = 0.83
block/powder_snow/step3, pitch = 1.3, volume = 0.83
block/powder_snow/step4, pitch = 1.3, volume = 0.83
block/powder_snow/step5, pitch = 1.3, volume = 0.83
block/powder_snow/step6, pitch = 1.3, volume = 0.83
block/powder_snow/step7, pitch = 1.3, volume = 0.83
block/powder_snow/step8, pitch = 1.3, volume = 0.83
block/powder_snow/step9, pitch = 1.3, volume = 0.83
block/powder_snow/step10, pitch = 1.3, volume = 0.83
subtitles.block.generic.hit Block breaking
block.powder_snow.place block/powder_snow/break1
block/powder_snow/break2
block/powder_snow/break3
block/powder_snow/break4
block/powder_snow/break5
block/powder_snow/break6
block/powder_snow/break7
subtitles.block.generic.place Block placed
block.powder_snow.step block/powder_snow/step1
block/powder_snow/step2
block/powder_snow/step3
block/powder_snow/step4
block/powder_snow/step5
block/powder_snow/step6
block/powder_snow/step7
block/powder_snow/step8
block/powder_snow/step9
block/powder_snow/step10
subtitles.block.generic.footsteps Footsteps
block.pumpkin.carve block/pumpkin/carve1
block/pumpkin/carve2
subtitles.block.pumpkin.carve Shears carve
block.redstone_torch.burnout random/fizz subtitles.block.redstone_torch.burnout Torch fizzes
block.resin.break block/resin/resin_break1
block/resin/resin_break2
block/resin/resin_break3
block/resin/resin_break4
block/resin/resin_break5
subtitles.block.generic.break Block broken
block.resin.fall block/resin/resin_fall subtitles.block.generic.fall Something falls on a block
block.resin.place block/resin/resin_place1
block/resin/resin_place2
block/resin/resin_place3
block/resin/resin_place4
subtitles.block.generic.place Block placed
block.resin.step block/resin/resin_step1
block/resin/resin_step2
block/resin/resin_step3
block/resin/resin_step4
block/resin/resin_step5
subtitles.block.generic.footsteps Footsteps
block.resin_bricks.break block/resin_bricks/resin_brick_break subtitles.block.generic.break Block broken
block.resin_bricks.fall block/resin_bricks/resin_brick_fall subtitles.block.generic.fall Something falls on a block
block.resin_bricks.hit block/resin_bricks/resin_brick_hit1
block/resin_bricks/resin_brick_hit2
block/resin_bricks/resin_brick_hit3
block/resin_bricks/resin_brick_hit4
block/resin_bricks/resin_brick_hit5
subtitles.block.generic.hit Block breaking
block.resin_bricks.place block/resin_bricks/resin_brick_place1
block/resin_bricks/resin_brick_place2
block/resin_bricks/resin_brick_place3
block/resin_bricks/resin_brick_place4
block/resin_bricks/resin_brick_place5
subtitles.block.generic.place Block placed
block.resin_bricks.step block/resin_bricks/resin_brick_step1
block/resin_bricks/resin_brick_step2
block/resin_bricks/resin_brick_step3
block/resin_bricks/resin_brick_step4
block/resin_bricks/resin_brick_step5
subtitles.block.generic.footsteps Footsteps
block.respawn_anchor.ambient block/respawn_anchor/ambient1, attenuation_distance = 7
block/respawn_anchor/ambient2, attenuation_distance = 7
block/respawn_anchor/ambient3, attenuation_distance = 7
subtitles.block.respawn_anchor.ambient Respawn Anchor whooshes
block.respawn_anchor.charge block/respawn_anchor/charge1
block/respawn_anchor/charge2
block/respawn_anchor/charge3
subtitles.block.respawn_anchor.charge Respawn Anchor is charged
block.respawn_anchor.deplete block/respawn_anchor/deplete1
block/respawn_anchor/deplete2
subtitles.block.respawn_anchor.deplete Respawn Anchor depletes
block.respawn_anchor.set_spawn block/respawn_anchor/set_spawn1
block/respawn_anchor/set_spawn2
block/respawn_anchor/set_spawn3
subtitles.block.respawn_anchor.set_spawn Respawn Anchor sets spawn
block.rooted_dirt.break block/rooted_dirt/break1
block/rooted_dirt/break2
block/rooted_dirt/break3
block/rooted_dirt/break4
subtitles.block.generic.break Block broken
block.rooted_dirt.fall block/rooted_dirt/step1
block/rooted_dirt/step2
block/rooted_dirt/step3
block/rooted_dirt/step4
block/rooted_dirt/step5
block/rooted_dirt/step6
subtitles.block.generic.fall Something falls on a block
block.rooted_dirt.hit block/rooted_dirt/step1, volume = 0.8
block/rooted_dirt/step2, volume = 0.8
block/rooted_dirt/step3, volume = 0.8
block/rooted_dirt/step4, volume = 0.8
block/rooted_dirt/step5, volume = 0.8
block/rooted_dirt/step6, volume = 0.8
subtitles.block.generic.hit Block breaking
block.rooted_dirt.place block/rooted_dirt/break1
block/rooted_dirt/break2
block/rooted_dirt/break3
block/rooted_dirt/break4
subtitles.block.generic.place Block placed
block.rooted_dirt.step block/rooted_dirt/step1
block/rooted_dirt/step2
block/rooted_dirt/step3
block/rooted_dirt/step4
block/rooted_dirt/step5
block/rooted_dirt/step6
subtitles.block.generic.footsteps Footsteps
block.roots.break block/roots/break1
block/roots/break2
block/roots/break3
block/roots/break4
block/roots/break5
block/roots/break6
subtitles.block.generic.break Block broken
block.roots.fall block/roots/step1
block/roots/step2
block/roots/step3
block/roots/step4
block/roots/step5
subtitles.block.generic.fall Something falls on a block
block.roots.hit block/roots/step1
block/roots/step2
block/roots/step3
block/roots/step4
block/roots/step5
subtitles.block.generic.hit Block breaking
block.roots.place block/roots/break1
block/roots/break2
block/roots/break3
block/roots/break4
block/roots/break5
block/roots/break6
subtitles.block.generic.place Block placed
block.roots.step block/roots/step1
block/roots/step2
block/roots/step3
block/roots/step4
block/roots/step5
subtitles.block.generic.footsteps Footsteps
block.sand.break dig/sand1
dig/sand2
dig/sand3
dig/sand4
subtitles.block.generic.break Block broken
block.sand.fall step/sand1
step/sand2
step/sand3
step/sand4
step/sand5
subtitles.block.generic.fall Something falls on a block
block.sand.hit step/sand1
step/sand2
step/sand3
step/sand4
step/sand5
subtitles.block.generic.hit Block breaking
block.sand.place dig/sand1
dig/sand2
dig/sand3
dig/sand4
subtitles.block.generic.place Block placed
block.sand.step step/sand1
step/sand2
step/sand3
step/sand4
step/sand5
subtitles.block.generic.footsteps Footsteps
block.scaffolding.break block/scaffold/place1, pitch = 1.4, volume = 0.8
block/scaffold/place2, pitch = 1.4, volume = 0.8
block/scaffold/place3, pitch = 1.4, volume = 0.8
block/scaffold/place4, pitch = 1.4, volume = 0.8
subtitles.block.generic.break Block broken
block.scaffolding.fall step/scaffold1
step/scaffold2
step/scaffold3
step/scaffold4
step/scaffold5
step/scaffold6
step/scaffold7
subtitles.block.generic.fall Something falls on a block
block.scaffolding.hit step/scaffold1
step/scaffold2
step/scaffold3
step/scaffold4
step/scaffold5
step/scaffold6
step/scaffold7
subtitles.block.generic.hit Block breaking
block.scaffolding.place block/scaffold/place1, volume = 0.9
block/scaffold/place2, volume = 0.9
block/scaffold/place3, volume = 0.9
block/scaffold/place4, volume = 0.9
subtitles.block.generic.place Block placed
block.scaffolding.step step/scaffold1
step/scaffold2
step/scaffold3
step/scaffold4
step/scaffold5
step/scaffold6
step/scaffold7
subtitles.block.generic.footsteps Footsteps
block.sculk.break block/sculk/break1
block/sculk/break2
block/sculk/break3
block/sculk/break4
block/sculk/break5
block/sculk/break6
block/sculk/break7
block/sculk/break8
block/sculk/break9
block/sculk/break10
block/sculk/break11
block/sculk/break12
block/sculk/break13
block/sculk/break14
subtitles.block.generic.break Block broken
block.sculk.charge block/sculk/charge1
block/sculk/charge2
block/sculk/charge3
block/sculk/charge4
block/sculk/charge5
subtitles.block.sculk.charge Sculk bubbles
block.sculk.fall block/sculk/step1
block/sculk/step2
block/sculk/step3
block/sculk/step4
block/sculk/step5
block/sculk/step6
subtitles.block.generic.fall Something falls on a block
block.sculk.hit block/sculk/step1
block/sculk/step2
block/sculk/step3
block/sculk/step4
block/sculk/step5
block/sculk/step6
subtitles.block.generic.hit Block breaking
block.sculk.place block/sculk/place1
block/sculk/place2
block/sculk/place3
block/sculk/place4
block/sculk/place5
subtitles.block.generic.place Block placed
block.sculk.spread block/sculk/spread1, pitch = 0.9
block/sculk/spread2, pitch = 0.9
block/sculk/spread3, pitch = 0.9
block/sculk/spread4, pitch = 0.9
block/sculk/spread5, pitch = 0.9
subtitles.block.sculk.spread Sculk spreads
block.sculk.step block/sculk/step1
block/sculk/step2
block/sculk/step3
block/sculk/step4
block/sculk/step5
block/sculk/step6
subtitles.block.generic.footsteps Footsteps
block.sculk_catalyst.bloom enchant/soulspeed/soulspeed1, attenuation_distance = 12, volume = 0.25
enchant/soulspeed/soulspeed2, attenuation_distance = 12, volume = 0.25
enchant/soulspeed/soulspeed3, attenuation_distance = 12, volume = 0.25
enchant/soulspeed/soulspeed4, attenuation_distance = 12, volume = 0.25
enchant/soulspeed/soulspeed5, attenuation_distance = 12, volume = 0.25
enchant/soulspeed/soulspeed6, attenuation_distance = 12, volume = 0.25
enchant/soulspeed/soulspeed7, attenuation_distance = 12, volume = 0.25
enchant/soulspeed/soulspeed8, attenuation_distance = 12, volume = 0.25
enchant/soulspeed/soulspeed9, attenuation_distance = 12, volume = 0.25
enchant/soulspeed/soulspeed10, attenuation_distance = 12, volume = 0.25
enchant/soulspeed/soulspeed11, attenuation_distance = 12, volume = 0.25
enchant/soulspeed/soulspeed12, attenuation_distance = 12, volume = 0.25
enchant/soulspeed/soulspeed13, attenuation_distance = 12, volume = 0.25
subtitles.block.sculk_catalyst.bloom Sculk Catalyst blooms
block.sculk_catalyst.break block/sculk_catalyst/break1
block/sculk_catalyst/break2
block/sculk_catalyst/break3
block/sculk_catalyst/break4
block/sculk_catalyst/break5
block/sculk_catalyst/break6
block/sculk_catalyst/break7
block/sculk_catalyst/break8
block/sculk_catalyst/break9
block/sculk_catalyst/break10
subtitles.block.generic.break Block broken
block.sculk_catalyst.fall block/sculk_catalyst/step1
block/sculk_catalyst/step2
block/sculk_catalyst/step3
block/sculk_catalyst/step4
block/sculk_catalyst/step5
block/sculk_catalyst/step6
subtitles.block.generic.fall Something falls on a block
block.sculk_catalyst.hit block/sculk_catalyst/step1
block/sculk_catalyst/step2
block/sculk_catalyst/step3
block/sculk_catalyst/step4
block/sculk_catalyst/step5
block/sculk_catalyst/step6
subtitles.block.generic.hit Block breaking
block.sculk_catalyst.place block/sculk_catalyst/place1
block/sculk_catalyst/place2
block/sculk_catalyst/place3
block/sculk_catalyst/place4
block/sculk_catalyst/place5
subtitles.block.generic.place Block placed
block.sculk_catalyst.step block/sculk_catalyst/step1
block/sculk_catalyst/step2
block/sculk_catalyst/step3
block/sculk_catalyst/step4
block/sculk_catalyst/step5
block/sculk_catalyst/step6
subtitles.block.generic.footsteps Footsteps
block.sculk_sensor.break block/sculk_sensor/break1, pitch = 1.2, volume = 0.9
block/sculk_sensor/break2, pitch = 1.2, volume = 0.9
block/sculk_sensor/break3, pitch = 1.2, volume = 0.9
block/sculk_sensor/break4, pitch = 1.2, volume = 0.9
block/sculk_sensor/break5, pitch = 1.2, volume = 0.9
subtitles.block.generic.break Block broken
block.sculk_sensor.clicking block/sculk_sensor/sculk_clicking1, volume = 0.73
block/sculk_sensor/sculk_clicking2, volume = 0.73
block/sculk_sensor/sculk_clicking3, volume = 0.73
block/sculk_sensor/sculk_clicking4, volume = 0.73
block/sculk_sensor/sculk_clicking5, volume = 0.73
block/sculk_sensor/sculk_clicking6, volume = 0.73
subtitles.block.sculk_sensor.clicking Sculk Sensor clicks
block.sculk_sensor.clicking_stop block/sculk_sensor/sculk_clicking_stop1, volume = 0.62
block/sculk_sensor/sculk_clicking_stop2, volume = 0.62
block/sculk_sensor/sculk_clicking_stop3, volume = 0.62
block/sculk_sensor/sculk_clicking_stop4, volume = 0.62
block/sculk_sensor/sculk_clicking_stop5, volume = 0.62
subtitles.block.sculk_sensor.clicking_stop Sculk Sensor stops clicking
block.sculk_sensor.fall block/sculk/step1
block/sculk/step2
block/sculk/step3
block/sculk/step4
block/sculk/step5
block/sculk/step6
subtitles.block.generic.fall Something falls on a block
block.sculk_sensor.hit block/sculk/step1
block/sculk/step2
block/sculk/step3
block/sculk/step4
block/sculk/step5
block/sculk/step6
subtitles.block.generic.hit Block breaking
block.sculk_sensor.place block/sculk_sensor/place1, pitch = 1.2, volume = 0.8
block/sculk_sensor/place2, pitch = 1.2, volume = 0.8
block/sculk_sensor/place3, pitch = 1.2, volume = 0.8
block/sculk_sensor/place4, pitch = 1.2, volume = 0.8
block/sculk_sensor/place5, pitch = 1.2, volume = 0.8
subtitles.block.generic.place Block placed
block.sculk_sensor.step block/sculk/step1
block/sculk/step2
block/sculk/step3
block/sculk/step4
block/sculk/step5
block/sculk/step6
subtitles.block.generic.footsteps Footsteps
block.sculk_shrieker.break block/sculk_shrieker/break1, volume = 0.9
block/sculk_shrieker/break2, volume = 0.9
block/sculk_shrieker/break3, volume = 0.9
block/sculk_shrieker/break4, volume = 0.9
block/sculk_shrieker/break5, volume = 0.9
block/sculk_shrieker/break6, volume = 0.9
subtitles.block.generic.break Block broken
block.sculk_shrieker.fall block/sculk/step1
block/sculk/step2
block/sculk/step3
block/sculk/step4
block/sculk/step5
block/sculk/step6
subtitles.block.generic.fall Something falls on a block
block.sculk_shrieker.hit block/sculk/step1
block/sculk/step2
block/sculk/step3
block/sculk/step4
block/sculk/step5
block/sculk/step6
subtitles.block.generic.hit Block breaking
block.sculk_shrieker.place block/sculk_shrieker/place1, volume = 0.9
block/sculk_shrieker/place2, volume = 0.9
block/sculk_shrieker/place3, volume = 0.9
block/sculk_shrieker/place4, volume = 0.9
block/sculk_shrieker/place5, volume = 0.9
subtitles.block.generic.place Block placed
block.sculk_shrieker.shriek block/sculk_shrieker/shriek1, volume = 0.85
block/sculk_shrieker/shriek2, volume = 0.85
block/sculk_shrieker/shriek3, volume = 0.85
block/sculk_shrieker/shriek4, volume = 0.85
block/sculk_shrieker/shriek5, volume = 0.85
subtitles.block.sculk_shrieker.shriek Sculk Shrieker shrieks
block.sculk_shrieker.step block/sculk/step1
block/sculk/step2
block/sculk/step3
block/sculk/step4
block/sculk/step5
block/sculk/step6
subtitles.block.generic.footsteps Footsteps
block.sculk_vein.break block/sculk_vein/break1, pitch = 1.1, volume = 0.8
block/sculk_vein/break2, pitch = 1.1, volume = 0.8
block/sculk_vein/break3, pitch = 1.1, volume = 0.8
block/sculk_vein/break4, pitch = 1.1, volume = 0.8
block/sculk_vein/break5, pitch = 1.1, volume = 0.8
subtitles.block.generic.break Block broken
block.sculk_vein.fall block/sculk/step1
block/sculk/step2
block/sculk/step3
block/sculk/step4
block/sculk/step5
block/sculk/step6
subtitles.block.generic.fall Something falls on a block
block.sculk_vein.hit block/sculk/step1
block/sculk/step2
block/sculk/step3
block/sculk/step4
block/sculk/step5
block/sculk/step6
subtitles.block.generic.hit Block breaking
block.sculk_vein.place block/sculk_vein/break1, pitch = 1.1, volume = 0.8
block/sculk_vein/break2, pitch = 1.1, volume = 0.8
block/sculk_vein/break3, pitch = 1.1, volume = 0.8
block/sculk_vein/break4, pitch = 1.1, volume = 0.8
block/sculk_vein/break5, pitch = 1.1, volume = 0.8
subtitles.block.generic.place Block placed
block.sculk_vein.step block/sculk/step1
block/sculk/step2
block/sculk/step3
block/sculk/step4
block/sculk/step5
block/sculk/step6
subtitles.block.generic.footsteps Footsteps
block.shroomlight.break block/shroomlight/break1
block/shroomlight/break2
block/shroomlight/break3
block/shroomlight/break4
block/shroomlight/break5
subtitles.block.generic.break Block broken
block.shroomlight.fall block/shroomlight/step1
block/shroomlight/step2
block/shroomlight/step3
block/shroomlight/step4
block/shroomlight/step5
block/shroomlight/step6
subtitles.block.generic.fall Something falls on a block
block.shroomlight.hit block/shroomlight/step1
block/shroomlight/step2
block/shroomlight/step3
block/shroomlight/step4
block/shroomlight/step5
block/shroomlight/step6
subtitles.block.generic.hit Block breaking
block.shroomlight.place block/shroomlight/break1
block/shroomlight/break2
block/shroomlight/break3
block/shroomlight/break4
block/shroomlight/break5
subtitles.block.generic.place Block placed
block.shroomlight.step block/shroomlight/step1
block/shroomlight/step2
block/shroomlight/step3
block/shroomlight/step4
block/shroomlight/step5
block/shroomlight/step6
subtitles.block.generic.footsteps Footsteps
block.shulker_box.close block/shulker_box/close subtitles.block.shulker_box.close Shulker box closes
block.shulker_box.open block/shulker_box/open subtitles.block.shulker_box.open Shulker box opens
block.sign.waxed_interact_fail block/sign/waxed_interact_fail1
block/sign/waxed_interact_fail1, pitch = 0.9
block/sign/waxed_interact_fail2, pitch = 0.8
block/sign/waxed_interact_fail2, pitch = 0.9
block/sign/waxed_interact_fail3, pitch = 0.8
block/sign/waxed_interact_fail3, pitch = 0.9
subtitles.block.sign.waxed_interact_fail Sign wobbles
block.slime_block.break mob/slime/big1
mob/slime/big2
mob/slime/big3
mob/slime/big4
subtitles.block.generic.break Block broken
block.slime_block.fall mob/slime/small1
mob/slime/small2
mob/slime/small3
mob/slime/small4
mob/slime/small5
subtitles.block.generic.fall Something falls on a block
block.slime_block.hit mob/slime/small1
mob/slime/small2
mob/slime/small3
mob/slime/small4
mob/slime/small5
subtitles.block.generic.hit Block breaking
block.slime_block.place mob/slime/big1
mob/slime/big2
mob/slime/big3
mob/slime/big4
subtitles.block.generic.place Block placed
block.slime_block.step mob/slime/small1
mob/slime/small2
mob/slime/small3
mob/slime/small4
mob/slime/small5
subtitles.block.generic.footsteps Footsteps
block.small_amethyst_bud.break block/amethyst_cluster/break1, volume = 0.4
block/amethyst_cluster/break2, volume = 0.4
block/amethyst_cluster/break3, volume = 0.4
block/amethyst_cluster/break4, volume = 0.4
subtitles.block.generic.break Block broken
block.small_amethyst_bud.place block/amethyst_cluster/place1, pitch = 1.2, volume = 0.4
block/amethyst_cluster/place2, pitch = 1.2, volume = 0.4
block/amethyst_cluster/place3, pitch = 1.2, volume = 0.4
block/amethyst_cluster/place4, pitch = 1.2, volume = 0.4
subtitles.block.generic.place Block placed
block.small_dripleaf.break block/big_dripleaf/break1, pitch = 1.2, volume = 0.9
block/big_dripleaf/break2, pitch = 1.2, volume = 0.9
block/big_dripleaf/break3, pitch = 1.2, volume = 0.9
block/big_dripleaf/break4, pitch = 1.2, volume = 0.9
block/big_dripleaf/break5, pitch = 1.2, volume = 0.9
block/big_dripleaf/break6, pitch = 1.2, volume = 0.9
subtitles.block.generic.break Block broken
block.small_dripleaf.fall block/big_dripleaf/step1, pitch = 1.2, volume = 0.9
block/big_dripleaf/step2, pitch = 1.2, volume = 0.9
block/big_dripleaf/step3, pitch = 1.2, volume = 0.9
block/big_dripleaf/step4, pitch = 1.2, volume = 0.9
block/big_dripleaf/step5, pitch = 1.2, volume = 0.9
block/big_dripleaf/step6, pitch = 1.2, volume = 0.9
subtitles.block.generic.fall Something falls on a block
block.small_dripleaf.hit block/big_dripleaf/step1, pitch = 1.2, volume = 0.9
block/big_dripleaf/step2, pitch = 1.2, volume = 0.9
block/big_dripleaf/step3, pitch = 1.2, volume = 0.9
block/big_dripleaf/step4, pitch = 1.2, volume = 0.9
block/big_dripleaf/step5, pitch = 1.2, volume = 0.9
block/big_dripleaf/step6, pitch = 1.2, volume = 0.9
subtitles.block.generic.hit Block breaking
block.small_dripleaf.place block/big_dripleaf/break1, pitch = 1.2, volume = 0.9
block/big_dripleaf/break2, pitch = 1.2, volume = 0.9
block/big_dripleaf/break3, pitch = 1.2, volume = 0.9
block/big_dripleaf/break4, pitch = 1.2, volume = 0.9
block/big_dripleaf/break5, pitch = 1.2, volume = 0.9
block/big_dripleaf/break6, pitch = 1.2, volume = 0.9
subtitles.block.generic.place Block placed
block.small_dripleaf.step block/big_dripleaf/step1, pitch = 1.2, volume = 0.9
block/big_dripleaf/step2, pitch = 1.2, volume = 0.9
block/big_dripleaf/step3, pitch = 1.2, volume = 0.9
block/big_dripleaf/step4, pitch = 1.2, volume = 0.9
block/big_dripleaf/step5, pitch = 1.2, volume = 0.9
block/big_dripleaf/step6, pitch = 1.2, volume = 0.9
subtitles.block.generic.footsteps Footsteps
block.smithing_table.use block/smithing_table/smithing_table1
block/smithing_table/smithing_table2
block/smithing_table/smithing_table3
subtitles.block.smithing_table.use Smithing Table used
block.smoker.smoke block/smoker/smoker1
block/smoker/smoker2
block/smoker/smoker3
block/smoker/smoker4
block/smoker/smoker5
subtitles.block.smoker.smoke Smoker smokes
block.sniffer_egg.crack mob/turtle/egg/egg_crack1, pitch = 0.8
mob/turtle/egg/egg_crack2, pitch = 0.8
mob/turtle/egg/egg_crack3, pitch = 0.8
mob/turtle/egg/egg_crack4, pitch = 0.8
mob/turtle/egg/egg_crack5, pitch = 0.8
subtitles.block.sniffer_egg.crack Sniffer Egg cracks
block.sniffer_egg.hatch mob/turtle/egg/egg_break1, pitch = 0.8
mob/turtle/egg/egg_break2, pitch = 0.8
subtitles.block.sniffer_egg.hatch Sniffer Egg hatches
block.sniffer_egg.plop mob/chicken/plop, pitch = 0.6
mob/chicken/plop, pitch = 0.7
mob/chicken/plop, pitch = 0.8
subtitles.block.sniffer_egg.plop Sniffer plops
block.snow.break dig/snow1
dig/snow2
dig/snow3
dig/snow4
subtitles.block.generic.break Block broken
block.snow.fall step/snow1
step/snow2
step/snow3
step/snow4
subtitles.block.generic.fall Something falls on a block
block.snow.hit step/snow1
step/snow2
step/snow3
step/snow4
subtitles.block.generic.hit Block breaking
block.snow.place dig/snow1
dig/snow2
dig/snow3
dig/snow4
subtitles.block.generic.place Block placed
block.snow.step step/snow1
step/snow2
step/snow3
step/snow4
subtitles.block.generic.footsteps Footsteps
block.soul_sand.break block/soul_sand/break1
block/soul_sand/break2
block/soul_sand/break3
block/soul_sand/break4
block/soul_sand/break5
block/soul_sand/break6
block/soul_sand/break7
block/soul_sand/break8
block/soul_sand/break9
subtitles.block.generic.break Block broken
block.soul_sand.fall block/soul_sand/step1
block/soul_sand/step2
block/soul_sand/step3
block/soul_sand/step4
block/soul_sand/step5
subtitles.block.generic.fall Something falls on a block
block.soul_sand.hit block/soul_sand/step1, volume = 0.55
block/soul_sand/step2, volume = 0.55
block/soul_sand/step3, volume = 0.55
block/soul_sand/step4, volume = 0.55
block/soul_sand/step5, volume = 0.55
subtitles.block.generic.hit Block breaking
block.soul_sand.place block/soul_sand/break1
block/soul_sand/break2
block/soul_sand/break3
block/soul_sand/break4
block/soul_sand/break5
block/soul_sand/break6
block/soul_sand/break7
block/soul_sand/break8
block/soul_sand/break9
subtitles.block.generic.place Block placed
block.soul_sand.step block/soul_sand/step1
block/soul_sand/step2
block/soul_sand/step3
block/soul_sand/step4
block/soul_sand/step5
subtitles.block.generic.footsteps Footsteps
block.soul_soil.break block/soul_soil/break1, volume = 0.8
block/soul_soil/break2, volume = 0.8
block/soul_soil/break3, volume = 0.8
block/soul_soil/break4, volume = 0.8
block/soul_soil/break5, volume = 0.8
block/soul_soil/break6, volume = 0.8
subtitles.block.generic.break Block broken
block.soul_soil.fall block/soul_soil/step1
block/soul_soil/step2
block/soul_soil/step3
block/soul_soil/step4
block/soul_soil/step5
subtitles.block.generic.fall Something falls on a block
block.soul_soil.hit block/soul_soil/step1, volume = 0.66
block/soul_soil/step2, volume = 0.66
block/soul_soil/step3, volume = 0.66
block/soul_soil/step4, volume = 0.66
block/soul_soil/step5, volume = 0.66
subtitles.block.generic.hit Block breaking
block.soul_soil.place block/soul_soil/break1, volume = 0.8
block/soul_soil/break2, volume = 0.8
block/soul_soil/break3, volume = 0.8
block/soul_soil/break4, volume = 0.8
block/soul_soil/break5, volume = 0.8
block/soul_soil/break6, volume = 0.8
subtitles.block.generic.place Block placed
block.soul_soil.step block/soul_soil/step1
block/soul_soil/step2
block/soul_soil/step3
block/soul_soil/step4
block/soul_soil/step5
subtitles.block.generic.footsteps Footsteps
block.spawner.break block/spawner/break1
block/spawner/break2
block/spawner/break3
block/spawner/break4
subtitles.block.generic.break Block broken
block.spawner.fall block/spawner/step1
block/spawner/step2
block/spawner/step3
block/spawner/step4
block/spawner/step5
subtitles.block.generic.fall Something falls on a block
block.spawner.hit block/spawner/step1
block/spawner/step2
block/spawner/step3
block/spawner/step4
block/spawner/step5
subtitles.block.generic.hit Block breaking
block.spawner.place block/spawner/break1
block/spawner/break2
block/spawner/break3
block/spawner/break4
subtitles.block.generic.place Block placed
block.spawner.step block/spawner/step1
block/spawner/step2
block/spawner/step3
block/spawner/step4
block/spawner/step5
subtitles.block.generic.footsteps Footsteps
block.sponge.absorb block/sponge/absorb1
block/sponge/absorb2
block/sponge/absorb3
subtitles.block.sponge.absorb Sponge sucks
block.sponge.break block/sponge/break1
block/sponge/break2
block/sponge/break3
block/sponge/break4
subtitles.block.generic.break Block broken
block.sponge.fall block/sponge/step1
block/sponge/step2
block/sponge/step3
block/sponge/step4
block/sponge/step5
block/sponge/step6
subtitles.block.generic.fall Something falls on a block
block.sponge.hit block/sponge/step1, volume = 0.8
block/sponge/step2, volume = 0.8
block/sponge/step3, volume = 0.8
block/sponge/step4, volume = 0.8
block/sponge/step5, volume = 0.8
block/sponge/step6, volume = 0.8
subtitles.block.generic.hit Block breaking
block.sponge.place block/sponge/break1
block/sponge/break2
block/sponge/break3
block/sponge/break4
subtitles.block.generic.place Block placed
block.sponge.step block/sponge/step1
block/sponge/step2
block/sponge/step3
block/sponge/step4
block/sponge/step5
block/sponge/step6
subtitles.block.generic.footsteps Footsteps
block.spore_blossom.break block/spore_blossom/break1
block/spore_blossom/break2
block/spore_blossom/break3
block/spore_blossom/break4
block/spore_blossom/break5
subtitles.block.generic.break Block broken
block.spore_blossom.fall block/spore_blossom/step1
block/spore_blossom/step2
block/spore_blossom/step3
block/spore_blossom/step4
block/spore_blossom/step5
block/spore_blossom/step6
subtitles.block.generic.fall Something falls on a block
block.spore_blossom.hit block/spore_blossom/step1
block/spore_blossom/step2
block/spore_blossom/step3
block/spore_blossom/step4
block/spore_blossom/step5
block/spore_blossom/step6
subtitles.block.generic.hit Block breaking
block.spore_blossom.place block/spore_blossom/break1
block/spore_blossom/break2
block/spore_blossom/break3
block/spore_blossom/break4
block/spore_blossom/break5
subtitles.block.generic.place Block placed
block.spore_blossom.step block/spore_blossom/step1
block/spore_blossom/step2
block/spore_blossom/step3
block/spore_blossom/step4
block/spore_blossom/step5
block/spore_blossom/step6
subtitles.block.generic.footsteps Footsteps
block.stem.break block/stem/break1
block/stem/break2
block/stem/break3
block/stem/break4
block/stem/break5
block/stem/break6
subtitles.block.generic.break Block broken
block.stem.fall block/stem/step1
block/stem/step2
block/stem/step3
block/stem/step4
block/stem/step5
block/stem/step6
subtitles.block.generic.fall Something falls on a block
block.stem.hit block/stem/step1, volume = 0.8
block/stem/step2, volume = 0.8
block/stem/step3, volume = 0.8
block/stem/step4, volume = 0.8
block/stem/step5, volume = 0.8
block/stem/step6, volume = 0.8
subtitles.block.generic.hit Block breaking
block.stem.place block/stem/break1, pitch = 1.1, volume = 0.8
block/stem/break2, pitch = 1.1, volume = 0.8
block/stem/break3, pitch = 1.1, volume = 0.8
block/stem/break4, pitch = 1.1, volume = 0.8
block/stem/break5, pitch = 1.1, volume = 0.8
block/stem/break6, pitch = 1.1, volume = 0.8
subtitles.block.generic.place Block placed
block.stem.step block/stem/step1
block/stem/step2
block/stem/step3
block/stem/step4
block/stem/step5
block/stem/step6
subtitles.block.generic.footsteps Footsteps
block.stone.break dig/stone1
dig/stone2
dig/stone3
dig/stone4
subtitles.block.generic.break Block broken
block.stone.fall step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.fall Something falls on a block
block.stone.hit step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.hit Block breaking
block.stone.place dig/stone1
dig/stone2
dig/stone3
dig/stone4
subtitles.block.generic.place Block placed
block.stone.step step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.footsteps Footsteps
block.stone_button.click_off random/click, pitch = 0.5, volume = 0.3 subtitles.block.button.click Button clicks
block.stone_button.click_on random/click, pitch = 0.6, volume = 0.3 subtitles.block.button.click Button clicks
block.stone_pressure_plate.click_off random/click, pitch = 0.5, volume = 0.3 subtitles.block.pressure_plate.click Pressure Plate clicks
block.stone_pressure_plate.click_on random/click, pitch = 0.6, volume = 0.3 subtitles.block.pressure_plate.click Pressure Plate clicks
block.suspicious_gravel.break block/suspicious_gravel/break1
block/suspicious_gravel/break2
block/suspicious_gravel/break3
block/suspicious_gravel/break4
block/suspicious_gravel/break5
block/suspicious_gravel/break6
subtitles.block.generic.break Block broken
block.suspicious_gravel.fall block/suspicious_gravel/step1
block/suspicious_gravel/step2
block/suspicious_gravel/step3
block/suspicious_gravel/step4
subtitles.block.generic.fall Something falls on a block
block.suspicious_gravel.hit block/suspicious_gravel/step1, volume = 0.8
block/suspicious_gravel/step2, volume = 0.8
block/suspicious_gravel/step3, volume = 0.8
block/suspicious_gravel/step4, volume = 0.8
subtitles.block.generic.hit Block breaking
block.suspicious_gravel.place block/suspicious_gravel/place1
block/suspicious_gravel/place2
block/suspicious_gravel/place3
block/suspicious_gravel/place4
subtitles.block.generic.place Block placed
block.suspicious_gravel.step block/suspicious_gravel/step1
block/suspicious_gravel/step2
block/suspicious_gravel/step3
block/suspicious_gravel/step4
subtitles.block.generic.footsteps Footsteps
block.suspicious_sand.break block/suspicious_sand/break1
block/suspicious_sand/break2
block/suspicious_sand/break3
block/suspicious_sand/break4
block/suspicious_sand/break5
block/suspicious_sand/break6
subtitles.block.generic.break Block broken
block.suspicious_sand.fall block/suspicious_sand/step1
block/suspicious_sand/step2
block/suspicious_sand/step3
block/suspicious_sand/step4
block/suspicious_sand/step5
subtitles.block.generic.fall Something falls on a block
block.suspicious_sand.hit block/suspicious_sand/step1
block/suspicious_sand/step2
block/suspicious_sand/step3
block/suspicious_sand/step4
block/suspicious_sand/step5
subtitles.block.generic.hit Block breaking
block.suspicious_sand.place block/suspicious_sand/place1
block/suspicious_sand/place2
block/suspicious_sand/place3
block/suspicious_sand/place4
block/suspicious_sand/place5
subtitles.block.generic.place Block placed
block.suspicious_sand.step block/suspicious_sand/step1
block/suspicious_sand/step2
block/suspicious_sand/step3
block/suspicious_sand/step4
block/suspicious_sand/step5
subtitles.block.generic.footsteps Footsteps
block.sweet_berry_bush.break block/sweet_berry_bush/break1, volume = 0.8
block/sweet_berry_bush/break2, volume = 0.8
block/sweet_berry_bush/break3, volume = 0.8
block/sweet_berry_bush/break4, volume = 0.8
subtitles.block.generic.break Block broken
block.sweet_berry_bush.pick_berries item/sweet_berries/pick_from_bush1
item/sweet_berries/pick_from_bush2
subtitles.block.sweet_berry_bush.pick_berries Berries pop
block.sweet_berry_bush.place block/sweet_berry_bush/place1, volume = 0.8
block/sweet_berry_bush/place2, volume = 0.8
block/sweet_berry_bush/place3, volume = 0.8
block/sweet_berry_bush/place4, volume = 0.8
block/sweet_berry_bush/place5, volume = 0.8
block/sweet_berry_bush/place6, volume = 0.8
subtitles.block.generic.place Block placed
block.trial_spawner.about_to_spawn_item block/trial_spawner/about_to_spawn_item subtitles.block.trial_spawner.about_to_spawn_item Ominous item prepares
block.trial_spawner.ambient block/trial_spawner/ambient1
block/trial_spawner/ambient2
block/trial_spawner/ambient3
block/trial_spawner/ambient4
block/trial_spawner/ambient5
subtitles.block.trial_spawner.ambient Trial Spawner crackles
block.trial_spawner.ambient_ominous block/trial_spawner/ambient_ominous1
block/trial_spawner/ambient_ominous2
block/trial_spawner/ambient_ominous3
block/trial_spawner/ambient_ominous4
block/trial_spawner/ambient_ominous5
subtitles.block.trial_spawner.ambient_ominous Ominous crackling
block.trial_spawner.break block/trial_spawner/break1, volume = 0.9
block/trial_spawner/break2, volume = 0.9
block/trial_spawner/break3, volume = 0.9
subtitles.block.generic.break Block broken
block.trial_spawner.close_shutter block/trial_spawner/close_shutter subtitles.block.trial_spawner.close_shutter Trial Spawner closes
block.trial_spawner.detect_player block/trial_spawner/detect_player1
block/trial_spawner/detect_player1, pitch = 0.95
block/trial_spawner/detect_player2
block/trial_spawner/detect_player2, pitch = 0.95
block/trial_spawner/detect_player3
block/trial_spawner/detect_player3, pitch = 0.95
subtitles.block.trial_spawner.detect_player Trial Spawner charges up
block.trial_spawner.eject_item block/trial_spawner/eject_item1 subtitles.block.trial_spawner.eject_item Trial Spawner ejects items
block.trial_spawner.fall block/trial_spawner/step1
block/trial_spawner/step2
block/trial_spawner/step3
block/trial_spawner/step4
block/trial_spawner/step5
subtitles.block.generic.fall Something falls on a block
block.trial_spawner.hit block/trial_spawner/step1
block/trial_spawner/step2
block/trial_spawner/step3
block/trial_spawner/step4
block/trial_spawner/step5
subtitles.block.generic.hit Block breaking
block.trial_spawner.ominous_activate block/trial_spawner/ominous_activate subtitles.block.trial_spawner.ominous_activate Omen engulfs Trial Spawner
block.trial_spawner.open_shutter block/trial_spawner/open_shutter subtitles.block.trial_spawner.open_shutter Trial Spawner opens
block.trial_spawner.place block/trial_spawner/place1
block/trial_spawner/place2
block/trial_spawner/place3
subtitles.block.generic.place Block placed
block.trial_spawner.spawn_item block/trial_spawner/spawn_item1
block/trial_spawner/spawn_item2
block/trial_spawner/spawn_item3
subtitles.block.trial_spawner.spawn_item Ominous item drops
block.trial_spawner.spawn_item_begin block/trial_spawner/spawn_item_begin1
block/trial_spawner/spawn_item_begin2
block/trial_spawner/spawn_item_begin3
subtitles.block.trial_spawner.spawn_item_begin Ominous item appears
block.trial_spawner.spawn_mob block/trial_spawner/spawn1
block/trial_spawner/spawn2
block/trial_spawner/spawn3
block/trial_spawner/spawn4
subtitles.block.trial_spawner.spawn_mob Trial Spawner spawns a mob
block.trial_spawner.step block/trial_spawner/step1
block/trial_spawner/step2
block/trial_spawner/step3
block/trial_spawner/step4
block/trial_spawner/step5
subtitles.block.generic.footsteps Footsteps
block.tripwire.attach random/click subtitles.block.tripwire.attach Tripwire attaches
block.tripwire.click_off random/click subtitles.block.tripwire.click Tripwire clicks
block.tripwire.click_on random/click subtitles.block.tripwire.click Tripwire clicks
block.tripwire.detach random/bowhit1
random/bowhit2
random/bowhit3
random/bowhit4
subtitles.block.tripwire.detach Tripwire detaches
block.tuff.break block/tuff/break1
block/tuff/break2
block/tuff/break3
block/tuff/break4
subtitles.block.generic.break Block broken
block.tuff.fall block/tuff/step1
block/tuff/step2
block/tuff/step3
block/tuff/step4
block/tuff/step5
block/tuff/step6
subtitles.block.generic.fall Something falls on a block
block.tuff.hit block/tuff/step1
block/tuff/step2
block/tuff/step3
block/tuff/step4
block/tuff/step5
block/tuff/step6
subtitles.block.generic.hit Block breaking
block.tuff.place block/tuff/break1
block/tuff/break2
block/tuff/break3
block/tuff/break4
subtitles.block.generic.place Block placed
block.tuff.step block/tuff/step1
block/tuff/step2
block/tuff/step3
block/tuff/step4
block/tuff/step5
block/tuff/step6
subtitles.block.generic.footsteps Footsteps
block.tuff_bricks.break block/tuff_bricks/place1
block/tuff_bricks/place2
block/tuff_bricks/place3
block/tuff_bricks/place4
block/tuff_bricks/place5
subtitles.block.generic.break Block broken
block.tuff_bricks.fall block/tuff_bricks/step1
block/tuff_bricks/step2
block/tuff_bricks/step3
block/tuff_bricks/step4
block/tuff_bricks/step5
block/tuff_bricks/step6
subtitles.block.generic.fall Something falls on a block
block.tuff_bricks.hit block/tuff_bricks/step1
block/tuff_bricks/step2
block/tuff_bricks/step3
block/tuff_bricks/step4
block/tuff_bricks/step5
block/tuff_bricks/step6
subtitles.block.generic.hit Block breaking
block.tuff_bricks.place block/tuff_bricks/place1
block/tuff_bricks/place2
block/tuff_bricks/place3
block/tuff_bricks/place4
block/tuff_bricks/place5
subtitles.block.generic.place Block placed
block.tuff_bricks.step block/tuff_bricks/step1
block/tuff_bricks/step2
block/tuff_bricks/step3
block/tuff_bricks/step4
block/tuff_bricks/step5
block/tuff_bricks/step6
subtitles.block.generic.footsteps Footsteps
block.vault.activate block/vault/activate subtitles.block.vault.activate Vault ignites
block.vault.ambient block/vault/ambient1
block/vault/ambient2
block/vault/ambient3
subtitles.block.vault.ambient Vault crackles
block.vault.break block/vault/break1
block/vault/break2
block/vault/break3
block/vault/break4
subtitles.block.generic.break Block broken
block.vault.close_shutter block/trial_spawner/close_shutter subtitles.block.vault.close_shutter Vault closes
block.vault.deactivate block/vault/deactivate subtitles.block.vault.deactivate Vault extinguishes
block.vault.eject_item block/vault/eject1
block/vault/eject2
block/vault/eject3
subtitles.block.vault.eject_item Vault ejects item
block.vault.fall block/vault/step1
block/vault/step2
block/vault/step3
block/vault/step4
block/vault/step5
block/vault/step6
block/vault/step7
block/vault/step8
subtitles.block.generic.fall Something falls on a block
block.vault.hit block/vault/step1
block/vault/step2
block/vault/step3
block/vault/step4
block/vault/step5
block/vault/step6
block/vault/step7
block/vault/step8
subtitles.block.generic.hit Block breaking
block.vault.insert_item block/vault/insert subtitles.block.vault.insert_item Vault unlocks
block.vault.insert_item_fail block/vault/insert_fail subtitles.block.vault.insert_item_fail Vault rejects item
block.vault.open_shutter block/vault/open_shutter subtitles.block.vault.open_shutter Vault opens
block.vault.place block/vault/place1
block/vault/place2
block/vault/place3
block/vault/place4
subtitles.block.generic.place Block placed
block.vault.reject_rewarded_player block/vault/reject_rewarded_player subtitles.block.vault.reject_rewarded_player Vault rejects player
block.vault.step block/vault/step1
block/vault/step2
block/vault/step3
block/vault/step4
block/vault/step5
block/vault/step6
block/vault/step7
block/vault/step8
subtitles.block.generic.footsteps Footsteps
block.vine.break block/vine/break1, volume = 0.9
block/vine/break2, volume = 0.9
block/vine/break3, volume = 0.9
block/vine/break4, volume = 0.9
subtitles.block.generic.break Block broken
block.vine.fall block/vine/climb1
block/vine/climb2
block/vine/climb3
block/vine/climb4
block/vine/climb5
subtitles.block.generic.fall Something falls on a block
block.vine.hit step/grass1
step/grass2
step/grass3
step/grass4
step/grass5
step/grass6
subtitles.block.generic.hit Block breaking
block.vine.place block/vine/break1, volume = 0.9
block/vine/break2, volume = 0.9
block/vine/break3, volume = 0.9
block/vine/break4, volume = 0.9
subtitles.block.generic.place Block placed
block.vine.step block/vine/climb1
block/vine/climb2
block/vine/climb3
block/vine/climb4
block/vine/climb5
subtitles.block.generic.footsteps Footsteps
block.wart_block.break block/netherwart/break1, volume = 0.8
block/netherwart/break2, volume = 0.8
block/netherwart/break3, volume = 0.8
block/netherwart/break4, volume = 0.8
block/netherwart/break5, volume = 0.8
block/netherwart/break6, volume = 0.8
subtitles.block.generic.break Block broken
block.wart_block.fall block/netherwart/step1
block/netherwart/step2
block/netherwart/step3
block/netherwart/step4
block/netherwart/step5
subtitles.block.generic.fall Something falls on a block
block.wart_block.hit block/netherwart/step1, volume = 0.7
block/netherwart/step2, volume = 0.7
block/netherwart/step3, volume = 0.7
block/netherwart/step4, volume = 0.7
block/netherwart/step5, volume = 0.7
subtitles.block.generic.hit Block breaking
block.wart_block.place block/netherwart/break1, volume = 0.8
block/netherwart/break2, volume = 0.8
block/netherwart/break3, volume = 0.8
block/netherwart/break4, volume = 0.8
block/netherwart/break5, volume = 0.8
block/netherwart/break6, volume = 0.8
subtitles.block.generic.place Block placed
block.wart_block.step block/netherwart/step1
block/netherwart/step2
block/netherwart/step3
block/netherwart/step4
block/netherwart/step5
subtitles.block.generic.footsteps Footsteps
block.water.ambient liquid/water subtitles.block.water.ambient Water flows
block.weeping_vines.break block/roots/break1
block/roots/break2
block/roots/break3
block/roots/break4
block/roots/break5
block/roots/break6
subtitles.block.generic.break Block broken
block.weeping_vines.fall block/roots/break1
block/roots/break2
block/roots/break3
block/roots/break4
block/roots/break5
block/roots/break6
subtitles.block.generic.fall Something falls on a block
block.weeping_vines.hit block/roots/break1
block/roots/break2
block/roots/break3
block/roots/break4
block/roots/break5
block/roots/break6
subtitles.block.generic.hit Block breaking
block.weeping_vines.place block/roots/break1
block/roots/break2
block/roots/break3
block/roots/break4
block/roots/break5
block/roots/break6
subtitles.block.generic.place Block placed
block.weeping_vines.step block/roots/step1
block/roots/step2
block/roots/step3
block/roots/step4
block/roots/step5
subtitles.block.generic.footsteps Footsteps
block.wet_grass.break dig/wet_grass1, volume = 0.8
dig/wet_grass2, volume = 0.8
dig/wet_grass3, volume = 0.8
dig/wet_grass4, volume = 0.8
subtitles.block.generic.break Block broken
block.wet_grass.fall step/wet_grass1
step/wet_grass2
step/wet_grass3
step/wet_grass4
step/wet_grass5
step/wet_grass6
subtitles.block.generic.fall Something falls on a block
block.wet_grass.hit step/wet_grass1
step/wet_grass2
step/wet_grass3
step/wet_grass4
step/wet_grass5
step/wet_grass6
subtitles.block.generic.hit Block breaking
block.wet_grass.place dig/wet_grass1, volume = 0.8
dig/wet_grass2, volume = 0.8
dig/wet_grass3, volume = 0.8
dig/wet_grass4, volume = 0.8
subtitles.block.generic.place Block placed
block.wet_grass.step step/wet_grass1
step/wet_grass2
step/wet_grass3
step/wet_grass4
step/wet_grass5
step/wet_grass6
subtitles.block.generic.footsteps Footsteps
block.wet_sponge.break block/sponge/wet_sponge/break1
block/sponge/wet_sponge/break2
block/sponge/wet_sponge/break3
block/sponge/wet_sponge/break4
subtitles.block.generic.break Block broken
block.wet_sponge.dries random/fizz subtitles.block.wet_sponge.dries Sponge dries
block.wet_sponge.fall block/sponge/wet_sponge/step1
block/sponge/wet_sponge/step2
block/sponge/wet_sponge/step3
block/sponge/wet_sponge/step4
subtitles.block.generic.fall Something falls on a block
block.wet_sponge.hit block/sponge/wet_sponge/step1
block/sponge/wet_sponge/step2
block/sponge/wet_sponge/step3
block/sponge/wet_sponge/step4
subtitles.block.generic.hit Block breaking
block.wet_sponge.place block/sponge/wet_sponge/break1
block/sponge/wet_sponge/break2
block/sponge/wet_sponge/break3
block/sponge/wet_sponge/break4
subtitles.block.generic.place Block placed
block.wet_sponge.step block/sponge/wet_sponge/step1
block/sponge/wet_sponge/step2
block/sponge/wet_sponge/step3
block/sponge/wet_sponge/step4
subtitles.block.generic.footsteps Footsteps
block.wood.break dig/wood1
dig/wood2
dig/wood3
dig/wood4
subtitles.block.generic.break Block broken
block.wood.fall step/wood1
step/wood2
step/wood3
step/wood4
step/wood5
step/wood6
subtitles.block.generic.fall Something falls on a block
block.wood.hit step/wood1
step/wood2
step/wood3
step/wood4
step/wood5
step/wood6
subtitles.block.generic.hit Block breaking
block.wood.place dig/wood1
dig/wood2
dig/wood3
dig/wood4
subtitles.block.generic.place Block placed
block.wood.step step/wood1
step/wood2
step/wood3
step/wood4
step/wood5
step/wood6
subtitles.block.generic.footsteps Footsteps
block.wooden_button.click_off random/wood_click, pitch = 0.5, volume = 0.3 subtitles.block.button.click Button clicks
block.wooden_button.click_on random/wood_click, pitch = 0.6, volume = 0.3 subtitles.block.button.click Button clicks
block.wooden_door.close block/wooden_door/close1, volume = 0.9
block/wooden_door/close2, volume = 0.9
block/wooden_door/close3, volume = 0.9
subtitles.block.door.toggle Door creaks
block.wooden_door.open block/wooden_door/open1, volume = 0.9
block/wooden_door/open2, volume = 0.9
subtitles.block.door.toggle Door creaks
block.wooden_pressure_plate.click_off random/click, pitch = 0.7, volume = 0.3 subtitles.block.pressure_plate.click Pressure Plate clicks
block.wooden_pressure_plate.click_on random/click, pitch = 0.8, volume = 0.3 subtitles.block.pressure_plate.click Pressure Plate clicks
block.wooden_trapdoor.close block/wooden_trapdoor/close1, volume = 0.9
block/wooden_trapdoor/close2, volume = 0.9
block/wooden_trapdoor/close3, volume = 0.9
subtitles.block.trapdoor.toggle Trapdoor creaks
block.wooden_trapdoor.open block/wooden_trapdoor/open1, volume = 0.9
block/wooden_trapdoor/open2, volume = 0.9
block/wooden_trapdoor/open3, volume = 0.9
block/wooden_trapdoor/open4, volume = 0.9
block/wooden_trapdoor/open5, volume = 0.9
subtitles.block.trapdoor.toggle Trapdoor creaks
block.wool.break dig/cloth1
dig/cloth2
dig/cloth3
dig/cloth4
subtitles.block.generic.break Block broken
block.wool.fall step/cloth1
step/cloth2
step/cloth3
step/cloth4
subtitles.block.generic.fall Something falls on a block
block.wool.hit step/cloth1
step/cloth2
step/cloth3
step/cloth4
subtitles.block.generic.hit Block breaking
block.wool.place dig/cloth1
dig/cloth2
dig/cloth3
dig/cloth4
subtitles.block.generic.place Block placed
block.wool.step step/cloth1
step/cloth2
step/cloth3
step/cloth4
subtitles.block.generic.footsteps Footsteps
enchant.thorns.hit enchant/thorns/hit1
enchant/thorns/hit2
enchant/thorns/hit3
enchant/thorns/hit4
subtitles.enchant.thorns.hit Thorns prick
entity.allay.ambient_with_item mob/allay/idle_with_item1, pitch = 1.25, volume = 0.3
mob/allay/idle_with_item2, pitch = 1.25, volume = 0.3
mob/allay/idle_with_item3, pitch = 1.25, volume = 0.3
mob/allay/idle_with_item4, pitch = 1.25, volume = 0.3
subtitles.entity.allay.ambient_with_item Allay seeks
entity.allay.ambient_without_item mob/allay/idle_without_item1, volume = 0.25
mob/allay/idle_without_item2, volume = 0.25
mob/allay/idle_without_item3, volume = 0.25
mob/allay/idle_without_item4, volume = 0.25
subtitles.entity.allay.ambient_without_item Allay yearns
entity.allay.death mob/allay/death1, volume = 0.6
mob/allay/death2, volume = 0.6
subtitles.entity.allay.death Allay dies
entity.allay.hurt mob/allay/hurt1, pitch = 1.5, volume = 0.8
mob/allay/hurt2, pitch = 1.5, volume = 0.8
subtitles.entity.allay.hurt Allay hurts
entity.allay.item_given mob/allay/item_given1, volume = 0.1
mob/allay/item_given2, volume = 0.1
mob/allay/item_given3, volume = 0.1
mob/allay/item_given4, volume = 0.1
subtitles.entity.allay.item_given Allay chortles
entity.allay.item_taken mob/allay/item_taken1, pitch = 1.25, volume = 0.1
mob/allay/item_taken2, pitch = 1.25, volume = 0.1
mob/allay/item_taken3, pitch = 1.25, volume = 0.1
mob/allay/item_taken4, pitch = 1.25, volume = 0.1
subtitles.entity.allay.item_taken Allay allays
entity.allay.item_thrown mob/allay/item_thrown1, volume = 0.25 subtitles.entity.allay.item_thrown Allay tosses
entity.armadillo.ambient mob/armadillo/ambient1
mob/armadillo/ambient2
mob/armadillo/ambient3
mob/armadillo/ambient4
mob/armadillo/ambient5
mob/armadillo/ambient6
mob/armadillo/ambient7
mob/armadillo/ambient8
subtitles.entity.armadillo.ambient Armadillo grunts
entity.armadillo.brush mob/armadillo/brush_armadillo1, volume = 0.9
mob/armadillo/brush_armadillo1, pitch = 0.8, volume = 0.9
mob/armadillo/brush_armadillo1, pitch = 0.9, volume = 0.9
mob/armadillo/brush_armadillo2, volume = 0.9
mob/armadillo/brush_armadillo2, pitch = 0.8, volume = 0.9
mob/armadillo/brush_armadillo2, pitch = 0.9, volume = 0.9
subtitles.entity.armadillo.brush Scute is brushed off
entity.armadillo.death mob/armadillo/death1
mob/armadillo/death2
mob/armadillo/death3
mob/armadillo/death4
subtitles.entity.armadillo.death Armadillo dies
entity.armadillo.eat mob/armadillo/eat1
mob/armadillo/eat2
mob/armadillo/eat3
subtitles.entity.armadillo.eat Armadillo eats
entity.armadillo.hurt mob/armadillo/hurt1
mob/armadillo/hurt2
mob/armadillo/hurt3
mob/armadillo/hurt4
mob/armadillo/hurt5
subtitles.entity.armadillo.hurt Armadillo hurts
entity.armadillo.hurt_reduced mob/armadillo/hurt_reduced1
mob/armadillo/hurt_reduced2
mob/armadillo/hurt_reduced3
mob/armadillo/hurt_reduced4
subtitles.entity.armadillo.hurt_reduced Armadillo shields itself
entity.armadillo.land mob/armadillo/land1
mob/armadillo/land2
mob/armadillo/land3
mob/armadillo/land4
subtitles.entity.armadillo.land Armadillo lands
entity.armadillo.peek mob/armadillo/peek subtitles.entity.armadillo.peek Armadillo peeks
entity.armadillo.roll mob/armadillo/roll1
mob/armadillo/roll2
mob/armadillo/roll3
mob/armadillo/roll4
subtitles.entity.armadillo.roll Armadillo rolls up
entity.armadillo.scute_drop mob/armadillo/scute_drop1
mob/armadillo/scute_drop1, pitch = 0.9
mob/armadillo/scute_drop2
mob/armadillo/scute_drop2, pitch = 0.9
subtitles.entity.armadillo.scute_drop Armadillo sheds scute
entity.armadillo.step mob/armadillo/step1
mob/armadillo/step2
mob/armadillo/step3
mob/armadillo/step4
mob/armadillo/step5
subtitles.block.generic.footsteps Footsteps
entity.armadillo.unroll_finish mob/armadillo/unroll_finish1
mob/armadillo/unroll_finish2
subtitles.entity.armadillo.unroll_finish Armadillo unrolls
entity.armadillo.unroll_start mob/armadillo/unroll_start subtitles.entity.armadillo.unroll_start Armadillo peeks
entity.armor_stand.break entity/armorstand/break1
entity/armorstand/break2
entity/armorstand/break3
entity/armorstand/break4
subtitles.block.generic.break Block broken
entity.armor_stand.fall dig/wood1
dig/wood2
dig/wood3
dig/wood4
subtitles.entity.armor_stand.fall Something fell
entity.armor_stand.hit entity/armorstand/hit1
entity/armorstand/hit2
entity/armorstand/hit3
entity/armorstand/hit4
subtitles.block.generic.hit Block breaking
entity.armor_stand.place dig/stone1
dig/stone2
dig/stone3
dig/stone4
subtitles.block.generic.place Block placed
entity.arrow.hit random/bowhit1
random/bowhit2
random/bowhit3
random/bowhit4
subtitles.entity.arrow.hit Arrow hits
entity.arrow.hit_player random/successful_hit subtitles.entity.arrow.hit_player Player hit
entity.arrow.shoot random/bow subtitles.entity.arrow.shoot Arrow fired
entity.axolotl.attack mob/axolotl/attack1, volume = 0.5
mob/axolotl/attack2, volume = 0.5
mob/axolotl/attack3, volume = 0.5
mob/axolotl/attack4, volume = 0.5
subtitles.entity.axolotl.attack Axolotl attacks
entity.axolotl.death mob/axolotl/death1
mob/axolotl/death2
subtitles.entity.axolotl.death Axolotl dies
entity.axolotl.hurt mob/axolotl/hurt1
mob/axolotl/hurt2
mob/axolotl/hurt3
mob/axolotl/hurt4
subtitles.entity.axolotl.hurt Axolotl hurts
entity.axolotl.idle_air mob/axolotl/idle_air1
mob/axolotl/idle_air2
mob/axolotl/idle_air3, pitch = 1.2, volume = 0.8
mob/axolotl/idle_air4
mob/axolotl/idle_air5
subtitles.entity.axolotl.idle_air Axolotl chirps
entity.axolotl.idle_water mob/axolotl/idle1
mob/axolotl/idle2
mob/axolotl/idle3
mob/axolotl/idle4
mob/axolotl/idle5
subtitles.entity.axolotl.idle_water Axolotl chirps
entity.axolotl.splash mob/dolphin/splash1, pitch = 1.2, volume = 0.9
mob/dolphin/splash2, pitch = 1.2, volume = 0.9
mob/dolphin/splash3, pitch = 1.2, volume = 0.9
subtitles.entity.axolotl.splash Axolotl splashes
entity.axolotl.swim entity/fish/swim5
entity/fish/swim6
entity/fish/swim7
mob/dolphin/swim1
mob/dolphin/swim2
mob/dolphin/swim3
mob/dolphin/swim4
subtitles.entity.axolotl.swim Axolotl swims
entity.bat.ambient mob/bat/idle1
mob/bat/idle2
mob/bat/idle3
mob/bat/idle4
subtitles.entity.bat.ambient Bat screeches
entity.bat.death mob/bat/death subtitles.entity.bat.death Bat dies
entity.bat.hurt mob/bat/hurt1
mob/bat/hurt2
mob/bat/hurt3
mob/bat/hurt4
subtitles.entity.bat.hurt Bat hurts
entity.bat.loop mob/bat/loop
entity.bat.takeoff mob/bat/takeoff subtitles.entity.bat.takeoff Bat takes off
entity.bee.death mob/bee/death1
mob/bee/death2
subtitles.entity.bee.death Bee dies
entity.bee.hurt mob/bee/hurt1
mob/bee/hurt1, pitch = 1.2
mob/bee/hurt2
mob/bee/hurt2, pitch = 1.2
mob/bee/hurt3
mob/bee/hurt3, pitch = 1.2
subtitles.entity.bee.hurt Bee hurts
entity.bee.loop mob/bee/loop1, attenuation_distance = 6, volume = 0.6
mob/bee/loop2, attenuation_distance = 6, volume = 0.6
mob/bee/loop3, attenuation_distance = 6, volume = 0.65
mob/bee/loop4, attenuation_distance = 6, volume = 0.65
mob/bee/loop5, attenuation_distance = 6, volume = 0.7
mob/bee/loop5, attenuation_distance = 6, volume = 0.75
subtitles.entity.bee.loop Bee buzzes
entity.bee.loop_aggressive mob/bee/aggressive1, attenuation_distance = 10, volume = 0.8
mob/bee/aggressive2, attenuation_distance = 10, volume = 0.8
mob/bee/aggressive3, attenuation_distance = 10, volume = 0.8
subtitles.entity.bee.loop_aggressive Bee buzzes angrily
entity.bee.pollinate mob/bee/pollinate1, attenuation_distance = 12, volume = 0.8
mob/bee/pollinate2, attenuation_distance = 12, volume = 0.8
mob/bee/pollinate3, attenuation_distance = 12, volume = 0.8
mob/bee/pollinate4, attenuation_distance = 12, volume = 0.8
subtitles.entity.bee.pollinate Bee buzzes happily
entity.bee.sting mob/bee/sting
mob/bee/sting, pitch = 0.8
subtitles.entity.bee.sting Bee stings
entity.blaze.ambient mob/blaze/breathe1
mob/blaze/breathe2
mob/blaze/breathe3
mob/blaze/breathe4
subtitles.entity.blaze.ambient Blaze breathes
entity.blaze.burn fire/fire subtitles.entity.blaze.burn Blaze crackles
entity.blaze.death mob/blaze/death subtitles.entity.blaze.death Blaze dies
entity.blaze.hurt mob/blaze/hit1
mob/blaze/hit2
mob/blaze/hit3
mob/blaze/hit4
subtitles.entity.blaze.hurt Blaze hurts
entity.blaze.shoot mob/ghast/fireball4 subtitles.entity.blaze.shoot Blaze shoots
entity.boat.paddle_land entity/boat/paddle_land1
entity/boat/paddle_land2
entity/boat/paddle_land3
entity/boat/paddle_land4
entity/boat/paddle_land5
entity/boat/paddle_land6
subtitles.entity.boat.paddle_land Rowing
entity.boat.paddle_water entity/boat/paddle_water1, volume = 0.8
entity/boat/paddle_water2, volume = 0.8
entity/boat/paddle_water3, volume = 0.8
entity/boat/paddle_water4, volume = 0.8
entity/boat/paddle_water5, volume = 0.8
entity/boat/paddle_water6, volume = 0.8
entity/boat/paddle_water7, volume = 0.8
entity/boat/paddle_water8, volume = 0.8
subtitles.entity.boat.paddle_water Rowing
entity.bogged.ambient mob/bogged/ambient1
mob/bogged/ambient2
mob/bogged/ambient3
mob/bogged/ambient4
subtitles.entity.bogged.ambient Bogged rattles
entity.bogged.death mob/bogged/death subtitles.entity.bogged.death Bogged dies
entity.bogged.hurt mob/bogged/hurt1
mob/bogged/hurt2
mob/bogged/hurt3
mob/bogged/hurt4
subtitles.entity.bogged.hurt Bogged hurts
entity.bogged.shear mob/sheep/shear subtitles.item.shears.shear Shears click
entity.bogged.step mob/bogged/step1
mob/bogged/step2
mob/bogged/step3
mob/bogged/step4
subtitles.block.generic.footsteps Footsteps
entity.breeze.charge mob/breeze/charge1
mob/breeze/charge2
mob/breeze/charge3
subtitles.entity.breeze.charge Breeze charges
entity.breeze.death mob/breeze/death1
mob/breeze/death2
subtitles.entity.breeze.death Breeze dies
entity.breeze.deflect mob/breeze/deflect1
mob/breeze/deflect2
mob/breeze/deflect3
subtitles.entity.breeze.deflect Breeze deflects
entity.breeze.hurt mob/breeze/hurt1
mob/breeze/hurt2
mob/breeze/hurt3
subtitles.entity.breeze.hurt Breeze hurts
entity.breeze.idle_air mob/breeze/idle_air1
mob/breeze/idle_air2
mob/breeze/idle_air3
mob/breeze/idle_air4
subtitles.entity.breeze.idle_air Breeze flies
entity.breeze.idle_ground mob/breeze/idle1
mob/breeze/idle2
mob/breeze/idle3
mob/breeze/idle4
subtitles.entity.breeze.idle_ground Breeze whirs
entity.breeze.inhale mob/breeze/inhale1
mob/breeze/inhale1, pitch = 1.1
mob/breeze/inhale2
mob/breeze/inhale2, pitch = 1.1
subtitles.entity.breeze.inhale Breeze inhales
entity.breeze.jump mob/breeze/jump1
mob/breeze/jump2
subtitles.entity.breeze.jump Breeze jumps
entity.breeze.land mob/breeze/land1
mob/breeze/land2
subtitles.entity.breeze.land Breeze lands
entity.breeze.shoot mob/breeze/shoot
mob/breeze/shoot, pitch = 1.1
mob/breeze/shoot, pitch = 1.2
subtitles.entity.breeze.shoot Breeze shoots
entity.breeze.slide mob/breeze/slide1
mob/breeze/slide2
mob/breeze/slide3
mob/breeze/slide4
subtitles.entity.breeze.slide Breeze slides
entity.breeze.whirl mob/breeze/whirl subtitles.entity.breeze.whirl Breeze whirls
entity.breeze.wind_burst mob/breeze/wind_burst1, pitch = 1.2
mob/breeze/wind_burst2, pitch = 1.2
mob/breeze/wind_burst3, pitch = 1.2
subtitles.entity.breeze.wind_burst Wind Charge bursts
entity.camel.ambient mob/camel/ambient1, volume = 0.45
mob/camel/ambient2, volume = 0.45
mob/camel/ambient3, volume = 0.5
mob/camel/ambient4, volume = 0.5
mob/camel/ambient5, volume = 0.5
mob/camel/ambient6, volume = 0.5
mob/camel/ambient7, volume = 0.3
mob/camel/ambient8, volume = 0.3
subtitles.entity.camel.ambient Camel grunts
entity.camel.dash mob/camel/dash1
mob/camel/dash2
mob/camel/dash3
mob/camel/dash4
mob/camel/dash5
mob/camel/dash6
subtitles.entity.camel.dash Camel yeets
entity.camel.dash_ready mob/camel/dash_ready1, volume = 0.25 subtitles.entity.camel.dash_ready Camel recovers
entity.camel.death mob/camel/death1
mob/camel/death2
subtitles.entity.camel.death Camel dies
entity.camel.eat mob/camel/eat1, volume = 0.2
mob/camel/eat2, volume = 0.2
mob/camel/eat3, volume = 0.2
mob/camel/eat4, volume = 0.2
mob/camel/eat5, volume = 0.2
subtitles.entity.camel.eat Camel eats
entity.camel.hurt mob/camel/hurt1
mob/camel/hurt2
mob/camel/hurt3
mob/camel/hurt4
subtitles.entity.camel.hurt Camel hurts
entity.camel.saddle entity.horse.saddle, pitch = 0.8, type = event subtitles.entity.camel.saddle Saddle equips
entity.camel.sit mob/camel/sit1, volume = 0.3
mob/camel/sit2, volume = 0.3
mob/camel/sit3, volume = 0.3
mob/camel/sit4, volume = 0.3
subtitles.entity.camel.sit Camel sits down
entity.camel.stand mob/camel/stand1, volume = 0.3
mob/camel/stand2, volume = 0.3
mob/camel/stand3, volume = 0.3
mob/camel/stand4, volume = 0.3
mob/camel/stand5, volume = 0.3
subtitles.entity.camel.stand Camel stands up
entity.camel.step mob/camel/step1, volume = 0.5
mob/camel/step2, volume = 0.5
mob/camel/step3, volume = 0.5
mob/camel/step4, volume = 0.5
mob/camel/step5, volume = 0.5
mob/camel/step6, volume = 0.5
subtitles.block.generic.footsteps Footsteps
entity.camel.step_sand mob/camel/step_sand1, volume = 0.45
mob/camel/step_sand2, volume = 0.45
mob/camel/step_sand3, volume = 0.45
mob/camel/step_sand4, volume = 0.45
mob/camel/step_sand5, volume = 0.45
mob/camel/step_sand6, volume = 0.45
subtitles.block.generic.footsteps Footsteps
entity.cat.ambient mob/cat/meow1, volume = 0.6
mob/cat/meow2, volume = 0.5
mob/cat/meow3, volume = 0.6
mob/cat/meow4, volume = 0.5
subtitles.entity.cat.ambient Cat meows
entity.cat.beg_for_food mob/cat/beg1, volume = 0.7
mob/cat/beg2, volume = 0.7
mob/cat/beg3, volume = 0.7
subtitles.entity.cat.beg_for_food Cat begs
entity.cat.death mob/cat/hitt1, pitch = 0.9, volume = 0.75
mob/cat/hitt2, pitch = 0.9, volume = 0.75
mob/cat/hitt3, pitch = 0.9, volume = 0.75
subtitles.entity.cat.death Cat dies
entity.cat.eat mob/cat/eat1
mob/cat/eat2
subtitles.entity.cat.eat Cat eats
entity.cat.hiss mob/cat/hiss1, volume = 0.4
mob/cat/hiss2, volume = 0.4
mob/cat/hiss3, volume = 0.4
subtitles.entity.cat.hiss Cat hisses
entity.cat.hurt mob/cat/hitt1, volume = 0.65
mob/cat/hitt2, volume = 0.65
mob/cat/hitt3, volume = 0.65
subtitles.entity.cat.hurt Cat hurts
entity.cat.purr mob/cat/purr1, volume = 0.7
mob/cat/purr2, volume = 0.7
mob/cat/purr3, volume = 0.7
subtitles.entity.cat.purr Cat purrs
entity.cat.purreow mob/cat/purreow1, volume = 0.5
mob/cat/purreow2, volume = 0.5
subtitles.entity.cat.ambient Cat meows
entity.cat.stray_ambient mob/cat/stray/idle1, volume = 0.35
mob/cat/stray/idle2, volume = 0.35
mob/cat/stray/idle3, volume = 0.35
mob/cat/stray/idle4, volume = 0.35
subtitles.entity.cat.ambient Cat meows
entity.chicken.ambient mob/chicken/say1
mob/chicken/say2
mob/chicken/say3
subtitles.entity.chicken.ambient Chicken clucks
entity.chicken.death mob/chicken/hurt1
mob/chicken/hurt2
subtitles.entity.chicken.death Chicken dies
entity.chicken.egg mob/chicken/plop subtitles.entity.chicken.egg Chicken plops
entity.chicken.hurt mob/chicken/hurt1
mob/chicken/hurt2
subtitles.entity.chicken.hurt Chicken hurts
entity.chicken.step mob/chicken/step1
mob/chicken/step2
subtitles.block.generic.footsteps Footsteps
entity.cod.ambient
entity.cod.death entity/fish/hurt1
entity/fish/hurt2
entity/fish/hurt3
entity/fish/hurt4
subtitles.entity.cod.death Cod dies
entity.cod.flop entity/fish/flop1, volume = 0.3
entity/fish/flop2, volume = 0.3
entity/fish/flop3, volume = 0.3
entity/fish/flop4, volume = 0.3
subtitles.entity.cod.flop Cod flops
entity.cod.hurt entity/fish/hurt1
entity/fish/hurt2
entity/fish/hurt3
entity/fish/hurt4
subtitles.entity.cod.hurt Cod hurts
entity.cow.ambient mob/cow/say1
mob/cow/say2
mob/cow/say3
mob/cow/say4
subtitles.entity.cow.ambient Cow moos
entity.cow.death mob/cow/hurt1
mob/cow/hurt2
mob/cow/hurt3
subtitles.entity.cow.death Cow dies
entity.cow.hurt mob/cow/hurt1
mob/cow/hurt2
mob/cow/hurt3
subtitles.entity.cow.hurt Cow hurts
entity.cow.milk entity/cow/milk1
entity/cow/milk2
entity/cow/milk3
subtitles.entity.cow.milk Cow gets milked
entity.cow.step mob/cow/step1
mob/cow/step2
mob/cow/step3
mob/cow/step4
subtitles.block.generic.footsteps Footsteps
entity.creaking.activate mob/creaking/creaking_activate subtitles.entity.creaking.activate Creaking watches
entity.creaking.ambient mob/creaking/creaking_idle1
mob/creaking/creaking_idle2
mob/creaking/creaking_idle3
mob/creaking/creaking_idle4
mob/creaking/creaking_idle5
mob/creaking/creaking_idle6
subtitles.entity.creaking.ambient Creaking creaks
entity.creaking.attack mob/creaking/creaking_attack1
mob/creaking/creaking_attack2
mob/creaking/creaking_attack3
mob/creaking/creaking_attack4
subtitles.entity.creaking.attack Creaking attacks
entity.creaking.deactivate mob/creaking/creaking_deactivate subtitles.entity.creaking.deactivate Creaking calms
entity.creaking.death mob/creaking/creaking_death subtitles.entity.creaking.death Creaking crumbles
entity.creaking.freeze mob/creaking/creaking_freeze1
mob/creaking/creaking_freeze2
mob/creaking/creaking_freeze3
mob/creaking/creaking_freeze4
subtitles.entity.creaking.freeze Creaking stops
entity.creaking.spawn mob/creaking/creaking_spawn subtitles.entity.creaking.spawn Creaking manifests
entity.creaking.step mob/creaking/creaking_step1
mob/creaking/creaking_step2
mob/creaking/creaking_step3
mob/creaking/creaking_step4
mob/creaking/creaking_step5
subtitles.block.generic.footsteps Footsteps
entity.creaking.sway mob/creaking/creaking_sway1
mob/creaking/creaking_sway2
mob/creaking/creaking_sway3
mob/creaking/creaking_sway4
subtitles.entity.creaking.sway Creaking is hit
entity.creaking.twitch mob/creaking/creaking_twitch subtitles.entity.creaking.twitch Creaking twitches
entity.creaking.unfreeze mob/creaking/creaking_unfreeze1
mob/creaking/creaking_unfreeze2
mob/creaking/creaking_unfreeze3
subtitles.entity.creaking.unfreeze Creaking moves
entity.creeper.death mob/creeper/death subtitles.entity.creeper.death Creeper dies
entity.creeper.hurt mob/creeper/say1
mob/creeper/say2
mob/creeper/say3
mob/creeper/say4
subtitles.entity.creeper.hurt Creeper hurts
entity.creeper.primed random/fuse subtitles.entity.creeper.primed Creeper hisses
entity.dolphin.ambient mob/dolphin/blowhole1
mob/dolphin/blowhole2
mob/dolphin/idle1
mob/dolphin/idle2
mob/dolphin/idle3
mob/dolphin/idle4
mob/dolphin/idle5
mob/dolphin/idle6
subtitles.entity.dolphin.ambient Dolphin chirps
entity.dolphin.ambient_water mob/dolphin/idle_water1, volume = 0.8
mob/dolphin/idle_water2
mob/dolphin/idle_water3
mob/dolphin/idle_water4
mob/dolphin/idle_water5
mob/dolphin/idle_water6
mob/dolphin/idle_water7, volume = 0.75
mob/dolphin/idle_water8, volume = 0.75
mob/dolphin/idle_water9
mob/dolphin/idle_water10, volume = 0.8
subtitles.entity.dolphin.ambient_water Dolphin whistles
entity.dolphin.attack mob/dolphin/attack1
mob/dolphin/attack2
mob/dolphin/attack3
subtitles.entity.dolphin.attack Dolphin attacks
entity.dolphin.death mob/dolphin/death1
mob/dolphin/death2
subtitles.entity.dolphin.death Dolphin dies
entity.dolphin.eat mob/dolphin/eat1, volume = 0.75
mob/dolphin/eat2, volume = 0.75
mob/dolphin/eat3, volume = 0.75
subtitles.entity.dolphin.eat Dolphin eats
entity.dolphin.hurt mob/dolphin/hurt1
mob/dolphin/hurt2
mob/dolphin/hurt3
subtitles.entity.dolphin.hurt Dolphin hurts
entity.dolphin.jump mob/dolphin/jump1, volume = 0.75
mob/dolphin/jump2, volume = 0.75
mob/dolphin/jump3, volume = 0.75
subtitles.entity.dolphin.jump Dolphin jumps
entity.dolphin.play mob/dolphin/play1
mob/dolphin/play2
subtitles.entity.dolphin.play Dolphin plays
entity.dolphin.splash mob/dolphin/splash1
mob/dolphin/splash2
mob/dolphin/splash3
subtitles.entity.dolphin.splash Dolphin splashes
entity.dolphin.swim entity/fish/swim5
entity/fish/swim6
entity/fish/swim7
mob/dolphin/swim1
mob/dolphin/swim2
mob/dolphin/swim3
mob/dolphin/swim4
subtitles.entity.dolphin.swim Dolphin swims
entity.donkey.ambient mob/horse/donkey/idle1
mob/horse/donkey/idle2
mob/horse/donkey/idle3
subtitles.entity.donkey.ambient Donkey hee-haws
entity.donkey.angry mob/horse/donkey/angry1
mob/horse/donkey/angry2
subtitles.entity.donkey.angry Donkey neighs
entity.donkey.chest mob/chicken/plop subtitles.entity.donkey.chest Donkey Chest equips
entity.donkey.death mob/horse/donkey/death subtitles.entity.donkey.death Donkey dies
entity.donkey.eat entity/horse/eat1
entity/horse/eat2
entity/horse/eat3
entity/horse/eat4
entity/horse/eat5
subtitles.entity.donkey.eat Donkey eats
entity.donkey.hurt mob/horse/donkey/hit1
mob/horse/donkey/hit2
mob/horse/donkey/hit3
subtitles.entity.donkey.hurt Donkey hurts
entity.donkey.jump mob/horse/jump subtitles.entity.donkey.jump Donkey jumps
entity.dragon_fireball.explode random/explode1
random/explode2
random/explode3
random/explode4
subtitles.entity.generic.explode Explosion
entity.drowned.ambient mob/drowned/idle1, volume = 0.9
mob/drowned/idle2, volume = 0.9
mob/drowned/idle3, volume = 0.9
mob/drowned/idle4, volume = 0.9
mob/drowned/idle5, volume = 0.9
subtitles.entity.drowned.ambient Drowned gurgles
entity.drowned.ambient_water mob/drowned/water/idle1, volume = 0.9
mob/drowned/water/idle2, volume = 0.9
mob/drowned/water/idle3, volume = 0.9
mob/drowned/water/idle4, volume = 0.9
subtitles.entity.drowned.ambient_water Drowned gurgles
entity.drowned.death mob/drowned/death1, volume = 0.9
mob/drowned/death2, volume = 0.9
subtitles.entity.drowned.death Drowned dies
entity.drowned.death_water mob/drowned/water/death1, volume = 0.9
mob/drowned/water/death2, volume = 0.9
subtitles.entity.drowned.death Drowned dies
entity.drowned.hurt mob/drowned/hurt1, volume = 0.9
mob/drowned/hurt2, volume = 0.9
mob/drowned/hurt3, volume = 0.9
subtitles.entity.drowned.hurt Drowned hurts
entity.drowned.hurt_water mob/drowned/water/hurt1, volume = 0.9
mob/drowned/water/hurt2, volume = 0.9
mob/drowned/water/hurt3, volume = 0.9
subtitles.entity.drowned.hurt Drowned hurts
entity.drowned.shoot item/trident/throw1
item/trident/throw2
subtitles.entity.drowned.shoot Drowned throws Trident
entity.drowned.step mob/drowned/step1
mob/drowned/step2
mob/drowned/step3
mob/drowned/step4
mob/drowned/step5
subtitles.block.generic.footsteps Footsteps
entity.drowned.swim liquid/swim1
liquid/swim2
liquid/swim3
liquid/swim4
liquid/swim5
subtitles.entity.drowned.swim Drowned swims
entity.egg.throw random/bow subtitles.entity.egg.throw Egg flies
entity.elder_guardian.ambient mob/guardian/elder_idle1
mob/guardian/elder_idle2
mob/guardian/elder_idle3
mob/guardian/elder_idle4
subtitles.entity.elder_guardian.ambient Elder Guardian moans
entity.elder_guardian.ambient_land mob/guardian/land_idle1
mob/guardian/land_idle2
mob/guardian/land_idle3
mob/guardian/land_idle4
subtitles.entity.elder_guardian.ambient_land Elder Guardian flaps
entity.elder_guardian.curse mob/guardian/curse subtitles.entity.elder_guardian.curse Elder Guardian curses
entity.elder_guardian.death mob/guardian/elder_death subtitles.entity.elder_guardian.death Elder Guardian dies
entity.elder_guardian.death_land mob/guardian/land_death subtitles.entity.elder_guardian.death Elder Guardian dies
entity.elder_guardian.flop mob/guardian/flop1
mob/guardian/flop2
mob/guardian/flop3
mob/guardian/flop4
subtitles.entity.elder_guardian.flop Elder Guardian flops
entity.elder_guardian.hurt mob/guardian/elder_hit1
mob/guardian/elder_hit2
mob/guardian/elder_hit3
mob/guardian/elder_hit4
subtitles.entity.elder_guardian.hurt Elder Guardian hurts
entity.elder_guardian.hurt_land mob/guardian/land_hit1
mob/guardian/land_hit2
mob/guardian/land_hit3
mob/guardian/land_hit4
subtitles.entity.elder_guardian.hurt Elder Guardian hurts
entity.ender_dragon.ambient mob/enderdragon/growl1
mob/enderdragon/growl2
mob/enderdragon/growl3
mob/enderdragon/growl4
subtitles.entity.ender_dragon.ambient Dragon roars
entity.ender_dragon.death mob/enderdragon/end subtitles.entity.ender_dragon.death Dragon dies
entity.ender_dragon.flap mob/enderdragon/wings1
mob/enderdragon/wings2
mob/enderdragon/wings3
mob/enderdragon/wings4
mob/enderdragon/wings5
mob/enderdragon/wings6
subtitles.entity.ender_dragon.flap Dragon flaps
entity.ender_dragon.growl mob/enderdragon/growl1
mob/enderdragon/growl2
mob/enderdragon/growl3
mob/enderdragon/growl4
subtitles.entity.ender_dragon.growl Dragon growls
entity.ender_dragon.hurt mob/enderdragon/hit1
mob/enderdragon/hit2
mob/enderdragon/hit3
mob/enderdragon/hit4
subtitles.entity.ender_dragon.hurt Dragon hurts
entity.ender_dragon.shoot mob/ghast/fireball4 subtitles.entity.ender_dragon.shoot Dragon shoots
entity.ender_eye.death entity/endereye/dead1, volume = 1.3
entity/endereye/dead2, volume = 1.3
subtitles.entity.ender_eye.death Eye of Ender falls
entity.ender_eye.launch entity/endereye/endereye_launch1
entity/endereye/endereye_launch2
subtitles.entity.ender_eye.launch Eye of Ender shoots
entity.ender_pearl.throw random/bow subtitles.entity.ender_pearl.throw Ender Pearl flies
entity.enderman.ambient mob/endermen/idle1
mob/endermen/idle2
mob/endermen/idle3
mob/endermen/idle4
mob/endermen/idle5
subtitles.entity.enderman.ambient Enderman vwoops
entity.enderman.death mob/endermen/death subtitles.entity.enderman.death Enderman dies
entity.enderman.hurt mob/endermen/hit1
mob/endermen/hit2
mob/endermen/hit3
mob/endermen/hit4
subtitles.entity.enderman.hurt Enderman hurts
entity.enderman.scream mob/endermen/scream1
mob/endermen/scream2
mob/endermen/scream3
mob/endermen/scream4
subtitles.entity.enderman.scream Enderman screams
entity.enderman.stare mob/endermen/stare subtitles.entity.enderman.stare Enderman cries out
entity.enderman.teleport mob/endermen/portal
mob/endermen/portal2
subtitles.entity.enderman.teleport Enderman teleports
entity.endermite.ambient mob/silverfish/say1
mob/silverfish/say2
mob/silverfish/say3
mob/silverfish/say4
subtitles.entity.endermite.ambient Endermite scuttles
entity.endermite.death mob/silverfish/kill subtitles.entity.endermite.death Endermite dies
entity.endermite.hurt mob/silverfish/hit1
mob/silverfish/hit2
mob/silverfish/hit3
subtitles.entity.endermite.hurt Endermite hurts
entity.endermite.step mob/silverfish/step1
mob/silverfish/step2
mob/silverfish/step3
mob/silverfish/step4
subtitles.block.generic.footsteps Footsteps
entity.evoker.ambient mob/evocation_illager/idle1
mob/evocation_illager/idle2
mob/evocation_illager/idle3
mob/evocation_illager/idle4
subtitles.entity.evoker.ambient Evoker murmurs
entity.evoker.cast_spell mob/evocation_illager/cast1
mob/evocation_illager/cast2
subtitles.entity.evoker.cast_spell Evoker casts spell
entity.evoker.celebrate mob/evocation_illager/celebrate
mob/evocation_illager/idle1
mob/evocation_illager/idle2
subtitles.entity.evoker.celebrate Evoker cheers
entity.evoker.death mob/evocation_illager/death1
mob/evocation_illager/death2
subtitles.entity.evoker.death Evoker dies
entity.evoker.hurt mob/evocation_illager/hurt1
mob/evocation_illager/hurt2
subtitles.entity.evoker.hurt Evoker hurts
entity.evoker.prepare_attack mob/evocation_illager/prepare_attack1
mob/evocation_illager/prepare_attack2
subtitles.entity.evoker.prepare_attack Evoker prepares attack
entity.evoker.prepare_summon mob/evocation_illager/prepare_summon subtitles.entity.evoker.prepare_summon Evoker prepares summoning
entity.evoker.prepare_wololo mob/evocation_illager/prepare_wololo subtitles.entity.evoker.prepare_wololo Evoker prepares charming
entity.evoker_fangs.attack mob/evocation_illager/fangs subtitles.entity.evoker_fangs.attack Fangs snap
entity.experience_bottle.throw random/bow subtitles.entity.potion.throw Bottle thrown
entity.experience_orb.pickup random/orb subtitles.entity.experience_orb.pickup Experience gained
entity.firework_rocket.blast fireworks/blast1 subtitles.entity.firework_rocket.blast Firework blasts
entity.firework_rocket.blast_far fireworks/blast_far1 subtitles.entity.firework_rocket.blast Firework blasts
entity.firework_rocket.large_blast fireworks/largeblast1 subtitles.entity.firework_rocket.blast Firework blasts
entity.firework_rocket.large_blast_far fireworks/largeblast_far1 subtitles.entity.firework_rocket.blast Firework blasts
entity.firework_rocket.launch fireworks/launch1 subtitles.entity.firework_rocket.launch Firework launches
entity.firework_rocket.shoot random/bow subtitles.entity.firework_rocket.launch Firework launches
entity.firework_rocket.twinkle fireworks/twinkle1 subtitles.entity.firework_rocket.twinkle Firework twinkles
entity.firework_rocket.twinkle_far fireworks/twinkle_far1 subtitles.entity.firework_rocket.twinkle Firework twinkles
entity.fish.swim entity/fish/swim1
entity/fish/swim2
entity/fish/swim3
entity/fish/swim4
entity/fish/swim5
entity/fish/swim6
entity/fish/swim7
subtitles.entity.fish.swim Splashes
entity.fishing_bobber.retrieve entity/bobber/retrieve1, pitch = 2.4
entity/bobber/retrieve2, pitch = 2.4
subtitles.entity.fishing_bobber.retrieve Bobber retrieved
entity.fishing_bobber.splash random/splash subtitles.entity.fishing_bobber.splash Fishing Bobber splashes
entity.fishing_bobber.throw entity/bobber/castfast subtitles.entity.fishing_bobber.throw Bobber thrown
entity.fox.aggro mob/fox/aggro1, volume = 0.65
mob/fox/aggro2, volume = 0.65
mob/fox/aggro3, volume = 0.65
mob/fox/aggro4, volume = 0.65
mob/fox/aggro5, volume = 0.65
mob/fox/aggro6, volume = 0.65
mob/fox/aggro7, volume = 0.65
subtitles.entity.fox.aggro Fox angers
entity.fox.ambient mob/fox/idle1, volume = 0.8
mob/fox/idle2
mob/fox/idle3
mob/fox/idle4
mob/fox/idle5
mob/fox/idle6
subtitles.entity.fox.ambient Fox squeaks
entity.fox.bite mob/fox/bite1, pitch = 1.1, volume = 0.6
mob/fox/bite2, pitch = 1.1, volume = 0.6
mob/fox/bite3, pitch = 1.1, volume = 0.6
subtitles.entity.fox.bite Fox bites
entity.fox.death mob/fox/death1, volume = 0.9
mob/fox/death2, volume = 0.9
subtitles.entity.fox.death Fox dies
entity.fox.eat mob/fox/eat1, volume = 0.65
mob/fox/eat2, volume = 0.65
mob/fox/eat3, volume = 0.65
subtitles.entity.fox.eat Fox eats
entity.fox.hurt mob/fox/hurt1, volume = 0.75
mob/fox/hurt2, volume = 0.75
mob/fox/hurt3, volume = 0.75
mob/fox/hurt4, volume = 0.75
subtitles.entity.fox.hurt Fox hurts
entity.fox.screech mob/fox/screech1, attenuation_distance = 32, volume = 0.45
mob/fox/screech2, attenuation_distance = 32, volume = 0.45
mob/fox/screech3, attenuation_distance = 32, volume = 0.45
mob/fox/screech4, attenuation_distance = 32, volume = 0.4
subtitles.entity.fox.screech Fox screeches
entity.fox.sleep mob/fox/sleep1, volume = 0.8
mob/fox/sleep2, volume = 0.8
mob/fox/sleep3, volume = 0.8
mob/fox/sleep4, volume = 0.8
mob/fox/sleep5, volume = 0.8
subtitles.entity.fox.sleep Fox snores
entity.fox.sniff mob/fox/sniff1, volume = 0.6
mob/fox/sniff2, volume = 0.6
mob/fox/sniff3, volume = 0.6
mob/fox/sniff4, volume = 0.6
subtitles.entity.fox.sniff Fox sniffs
entity.fox.spit mob/fox/spit1, volume = 0.7
mob/fox/spit2, volume = 0.7
mob/fox/spit3, volume = 0.7
subtitles.entity.fox.spit Fox spits
entity.fox.teleport mob/endermen/portal
mob/endermen/portal2
subtitles.entity.fox.teleport Fox teleports
entity.frog.ambient mob/frog/idle1, pitch = 0.95, volume = 0.8
mob/frog/idle2, pitch = 0.9
mob/frog/idle3, pitch = 0.9, volume = 0.9
mob/frog/idle4, pitch = 0.95, volume = 0.8
mob/frog/idle5, pitch = 0.9, volume = 0.85
mob/frog/idle6, pitch = 0.9, volume = 0.9
mob/frog/idle7, pitch = 0.9, volume = 0.7
mob/frog/idle8, pitch = 0.9, volume = 0.3
subtitles.entity.frog.ambient Frog croaks
entity.frog.death mob/frog/death1
mob/frog/death2
mob/frog/death3
subtitles.entity.frog.death Frog dies
entity.frog.eat mob/frog/eat1, volume = 0.6
mob/frog/eat1, pitch = 0.9, volume = 0.6
mob/frog/eat2, volume = 0.6
mob/frog/eat2, pitch = 0.9, volume = 0.6
mob/frog/eat3, volume = 0.6
mob/frog/eat3, pitch = 0.9, volume = 0.6
mob/frog/eat4, volume = 0.6
mob/frog/eat4, pitch = 0.9, volume = 0.6
subtitles.entity.frog.eat Frog eats
entity.frog.hurt mob/frog/hurt1
mob/frog/hurt2
mob/frog/hurt3
mob/frog/hurt4
mob/frog/hurt5
subtitles.entity.frog.hurt Frog hurts
entity.frog.lay_spawn mob/frog/lay_spawn1, volume = 0.25
mob/frog/lay_spawn2, volume = 0.25
subtitles.entity.frog.lay_spawn Frog lays spawn
entity.frog.long_jump mob/frog/long_jump1, volume = 0.12
mob/frog/long_jump1, pitch = 0.8, volume = 0.12
mob/frog/long_jump2, volume = 0.12
mob/frog/long_jump2, pitch = 0.8, volume = 0.12
mob/frog/long_jump3, volume = 0.12
mob/frog/long_jump3, pitch = 0.8, volume = 0.12
mob/frog/long_jump4, volume = 0.12
mob/frog/long_jump4, pitch = 0.8, volume = 0.12
subtitles.entity.frog.long_jump Frog jumps
entity.frog.step mob/frog/step1
mob/frog/step2
mob/frog/step3
mob/frog/step4
subtitles.block.generic.footsteps Footsteps
entity.frog.tongue mob/frog/tongue1, volume = 0.5
mob/frog/tongue2, volume = 0.5
mob/frog/tongue3, volume = 0.5
mob/frog/tongue4, volume = 0.5
entity.generic.big_fall damage/fallbig subtitles.entity.generic.big_fall Something fell
entity.generic.burn random/fizz subtitles.entity.generic.burn Burning
entity.generic.death damage/hit1
damage/hit2
damage/hit3
subtitles.entity.generic.death Dying
entity.generic.drink random/drink subtitles.entity.generic.drink Sipping
entity.generic.eat random/eat1
random/eat2
random/eat3
subtitles.entity.generic.eat Eating
entity.generic.explode random/explode1
random/explode2
random/explode3
random/explode4
subtitles.entity.generic.explode Explosion
entity.generic.extinguish_fire random/fizz subtitles.entity.generic.extinguish_fire Fire extinguishes
entity.generic.hurt damage/hit1
damage/hit2
damage/hit3
subtitles.entity.generic.hurt Something hurts
entity.generic.small_fall damage/fallsmall subtitles.entity.generic.small_fall Something trips
entity.generic.splash liquid/splash
liquid/splash2
subtitles.entity.generic.splash Splashing
entity.generic.swim liquid/swim1
liquid/swim2
liquid/swim3
liquid/swim4
subtitles.entity.generic.swim Swimming
entity.ghast.ambient mob/ghast/moan1
mob/ghast/moan2
mob/ghast/moan3
mob/ghast/moan4
mob/ghast/moan5
mob/ghast/moan6
mob/ghast/moan7
subtitles.entity.ghast.ambient Ghast cries
entity.ghast.death mob/ghast/death subtitles.entity.ghast.death Ghast dies
entity.ghast.hurt mob/ghast/scream1
mob/ghast/scream2
mob/ghast/scream3
mob/ghast/scream4
mob/ghast/scream5
subtitles.entity.ghast.hurt Ghast hurts
entity.ghast.scream mob/ghast/affectionate_scream
entity.ghast.shoot mob/ghast/fireball4 subtitles.entity.ghast.shoot Ghast shoots
entity.ghast.warn mob/ghast/charge subtitles.entity.ghast.shoot Ghast shoots
entity.glow_item_frame.add_item entity/itemframe/add_item1
entity/itemframe/add_item2
entity/itemframe/add_item3
entity/itemframe/add_item4
subtitles.entity.glow_item_frame.add_item Glow Item Frame fills
entity.glow_item_frame.break entity/itemframe/break1
entity/itemframe/break2
entity/itemframe/break3
subtitles.entity.glow_item_frame.break Glow Item Frame broken
entity.glow_item_frame.place entity/itemframe/place1
entity/itemframe/place2
entity/itemframe/place3
entity/itemframe/place4
subtitles.entity.glow_item_frame.place Glow Item Frame placed
entity.glow_item_frame.remove_item entity/itemframe/remove_item1
entity/itemframe/remove_item2
entity/itemframe/remove_item3
entity/itemframe/remove_item4
subtitles.entity.glow_item_frame.remove_item Glow Item Frame empties
entity.glow_item_frame.rotate_item entity/itemframe/rotate_item1
entity/itemframe/rotate_item2
entity/itemframe/rotate_item3
entity/itemframe/rotate_item4
subtitles.entity.glow_item_frame.rotate_item Glow Item Frame clicks
entity.glow_squid.ambient entity/glow_squid/ambient1
entity/glow_squid/ambient2
entity/glow_squid/ambient3
entity/glow_squid/ambient4
entity/glow_squid/ambient5
subtitles.entity.glow_squid.ambient Glow Squid swims
entity.glow_squid.death entity/glow_squid/death1
entity/glow_squid/death2
entity/glow_squid/death3
subtitles.entity.glow_squid.death Glow Squid dies
entity.glow_squid.hurt entity/glow_squid/hurt1
entity/glow_squid/hurt2
entity/glow_squid/hurt3
entity/glow_squid/hurt4
subtitles.entity.glow_squid.hurt Glow Squid hurts
entity.glow_squid.squirt entity/glow_squid/squirt1
entity/glow_squid/squirt2
entity/glow_squid/squirt3
subtitles.entity.glow_squid.squirt Glow Squid shoots ink
entity.goat.ambient mob/goat/idle1, volume = 0.82
mob/goat/idle2, volume = 0.82
mob/goat/idle3, volume = 0.84
mob/goat/idle4, volume = 0.84
mob/goat/idle5, volume = 0.84
mob/goat/idle6, volume = 0.84
mob/goat/idle7, volume = 0.83
mob/goat/idle8, volume = 0.84
subtitles.entity.goat.ambient Goat bleats
entity.goat.death mob/goat/death1, volume = 0.65
mob/goat/death2, volume = 0.65
mob/goat/death3, volume = 0.65
mob/goat/death4, volume = 0.65
mob/goat/death5, volume = 0.65
subtitles.entity.goat.death Goat dies
entity.goat.eat mob/goat/eat1
mob/goat/eat2
mob/goat/eat3
subtitles.entity.goat.eat Goat eats
entity.goat.horn_break mob/goat/horn_break1, volume = 0.9
mob/goat/horn_break2, volume = 0.9
mob/goat/horn_break3, volume = 0.9
mob/goat/horn_break4, volume = 0.9
subtitles.entity.goat.horn_break Goat Horn breaks off
entity.goat.hurt mob/goat/hurt1, volume = 0.65
mob/goat/hurt2, volume = 0.65
mob/goat/hurt3, volume = 0.65
mob/goat/hurt4, volume = 0.65
subtitles.entity.goat.hurt Goat hurts
entity.goat.long_jump mob/goat/jump1, volume = 0.8
mob/goat/jump1, pitch = 0.8, volume = 0.8
mob/goat/jump2, volume = 0.8
mob/goat/jump2, pitch = 0.8, volume = 0.8
subtitles.entity.goat.long_jump Goat leaps
entity.goat.milk mob/mooshroom/milk1
mob/mooshroom/milk2
mob/mooshroom/milk3
subtitles.entity.goat.milk Goat gets milked
entity.goat.prepare_ram mob/goat/pre_ram1, volume = 0.8
mob/goat/pre_ram2, volume = 0.8
mob/goat/pre_ram3, volume = 0.8
mob/goat/pre_ram4, volume = 0.8
subtitles.entity.goat.prepare_ram Goat stomps
entity.goat.ram_impact mob/goat/impact1, volume = 0.8
mob/goat/impact2, volume = 0.8
mob/goat/impact2, volume = 0.8
subtitles.entity.goat.ram_impact Goat rams
entity.goat.screaming.ambient mob/goat/idle1, volume = 0.82
mob/goat/idle2, volume = 0.82
mob/goat/idle3, volume = 0.84
mob/goat/idle4, volume = 0.84
mob/goat/idle5, volume = 0.84
mob/goat/idle6, volume = 0.84
mob/goat/idle7, volume = 0.83
mob/goat/idle8, volume = 0.84
mob/goat/scream1, volume = 0.9
mob/goat/scream2, volume = 0.9
mob/goat/scream3, volume = 0.9
mob/goat/scream4, volume = 0.9
mob/goat/scream5, volume = 0.9
mob/goat/scream6, volume = 0.9
mob/goat/scream7, volume = 0.9
mob/goat/scream8, volume = 0.9
mob/goat/scream9, volume = 0.9
subtitles.entity.goat.screaming.ambient Goat bellows
entity.goat.screaming.death mob/goat/screaming_death1, volume = 0.65
mob/goat/screaming_death2, volume = 0.65
mob/goat/screaming_death3, volume = 0.65
subtitles.entity.goat.death Goat dies
entity.goat.screaming.eat mob/goat/eat1
mob/goat/eat2
mob/goat/eat3
subtitles.entity.goat.eat Goat eats
entity.goat.screaming.hurt mob/goat/screaming_hurt1, volume = 0.65
mob/goat/screaming_hurt2, volume = 0.65
mob/goat/screaming_hurt3, volume = 0.65
subtitles.entity.goat.hurt Goat hurts
entity.goat.screaming.long_jump mob/goat/jump1, volume = 0.8
mob/goat/jump1, pitch = 0.8, volume = 0.8
mob/goat/jump2, volume = 0.8
mob/goat/jump2, pitch = 0.8, volume = 0.8
subtitles.entity.goat.long_jump Goat leaps
entity.goat.screaming.milk mob/goat/screaming_milk1
mob/goat/screaming_milk2
mob/goat/screaming_milk3
mob/goat/screaming_milk4
mob/goat/screaming_milk5
subtitles.entity.goat.milk Goat gets milked
entity.goat.screaming.prepare_ram mob/goat/screaming_pre_ram1, volume = 0.8
mob/goat/screaming_pre_ram2, volume = 0.8
mob/goat/screaming_pre_ram3, volume = 0.8
mob/goat/screaming_pre_ram4, volume = 0.8
mob/goat/screaming_pre_ram5, volume = 0.8
subtitles.entity.goat.prepare_ram Goat stomps
entity.goat.screaming.ram_impact mob/goat/impact1, volume = 0.8
mob/goat/impact2, volume = 0.8
mob/goat/impact2, volume = 0.8
subtitles.entity.goat.ram_impact Goat rams
entity.goat.step mob/goat/step1
mob/goat/step2
mob/goat/step3
mob/goat/step4
mob/goat/step5
mob/goat/step6
subtitles.block.generic.footsteps Footsteps
entity.guardian.ambient entity/guardian/ambient1, volume = 0.1
entity/guardian/ambient2, volume = 0.1
entity/guardian/ambient3, volume = 0.1
entity/guardian/ambient4, volume = 0.1
subtitles.entity.guardian.ambient Guardian moans
entity.guardian.ambient_land mob/guardian/land_idle1
mob/guardian/land_idle2
mob/guardian/land_idle3
mob/guardian/land_idle4
subtitles.entity.guardian.ambient_land Guardian flaps
entity.guardian.attack mob/guardian/attack_loop subtitles.entity.guardian.attack Guardian shoots
entity.guardian.death mob/guardian/guardian_death subtitles.entity.guardian.death Guardian dies
entity.guardian.death_land mob/guardian/land_death subtitles.entity.guardian.death Guardian dies
entity.guardian.flop mob/guardian/flop1
mob/guardian/flop2
mob/guardian/flop3
mob/guardian/flop4
subtitles.entity.guardian.flop Guardian flops
entity.guardian.hurt mob/guardian/guardian_hit1
mob/guardian/guardian_hit2
mob/guardian/guardian_hit3
mob/guardian/guardian_hit4
subtitles.entity.guardian.hurt Guardian hurts
entity.guardian.hurt_land mob/guardian/land_hit1
mob/guardian/land_hit2
mob/guardian/land_hit3
mob/guardian/land_hit4
subtitles.entity.guardian.hurt Guardian hurts
entity.hoglin.ambient mob/hoglin/idle1, volume = 0.65
mob/hoglin/idle2, volume = 0.9
mob/hoglin/idle3, volume = 0.9
mob/hoglin/idle4, volume = 0.7
mob/hoglin/idle5, volume = 0.9
mob/hoglin/idle6, volume = 0.9
mob/hoglin/idle7, volume = 0.9
mob/hoglin/idle8, volume = 0.9
mob/hoglin/idle9, volume = 0.9
mob/hoglin/idle10, volume = 0.9
mob/hoglin/idle11, volume = 0.9
subtitles.entity.hoglin.ambient Hoglin growls
entity.hoglin.angry mob/hoglin/angry1
mob/hoglin/angry2
mob/hoglin/angry3
mob/hoglin/angry4
mob/hoglin/angry5
mob/hoglin/angry6
subtitles.entity.hoglin.angry Hoglin growls angrily
entity.hoglin.attack mob/hoglin/attack1, volume = 0.8
mob/hoglin/attack1, pitch = 0.8, volume = 0.8
mob/hoglin/attack2, volume = 0.8
mob/hoglin/attack2, pitch = 0.8, volume = 0.8
subtitles.entity.hoglin.attack Hoglin attacks
entity.hoglin.converted_to_zombified mob/hoglin/converted1, volume = 0.8
mob/hoglin/converted2, volume = 0.8
subtitles.entity.hoglin.converted_to_zombified Hoglin converts to Zoglin
entity.hoglin.death mob/hoglin/death1, volume = 0.9
mob/hoglin/death2, volume = 0.9
mob/hoglin/death3, volume = 0.9
subtitles.entity.hoglin.death Hoglin dies
entity.hoglin.hurt mob/hoglin/hurt1, volume = 0.8
mob/hoglin/hurt2, volume = 0.8
mob/hoglin/hurt3, volume = 0.8
mob/hoglin/hurt4, volume = 0.8
subtitles.entity.hoglin.hurt Hoglin hurts
entity.hoglin.retreat mob/hoglin/idle11, volume = 0.8
mob/hoglin/retreat1, volume = 0.7
mob/hoglin/retreat2, volume = 0.8
mob/hoglin/retreat3, volume = 0.8
subtitles.entity.hoglin.retreat Hoglin retreats
entity.hoglin.step mob/hoglin/step1
mob/hoglin/step2
mob/hoglin/step3
mob/hoglin/step4
mob/hoglin/step5
mob/hoglin/step6
subtitles.block.generic.footsteps Footsteps
entity.horse.ambient mob/horse/idle1
mob/horse/idle2
mob/horse/idle3
subtitles.entity.horse.ambient Horse neighs
entity.horse.angry mob/horse/angry1 subtitles.entity.horse.angry Horse neighs
entity.horse.armor mob/horse/armor, volume = 0.5 subtitles.entity.horse.armor Horse armor equips
entity.horse.breathe mob/horse/breathe1
mob/horse/breathe2
mob/horse/breathe3
subtitles.entity.horse.breathe Horse breathes
entity.horse.death mob/horse/death subtitles.entity.horse.death Horse dies
entity.horse.eat entity/horse/eat1
entity/horse/eat2
entity/horse/eat3
entity/horse/eat4
entity/horse/eat5
subtitles.entity.horse.eat Horse eats
entity.horse.gallop mob/horse/gallop1
mob/horse/gallop2
mob/horse/gallop3
mob/horse/gallop4
subtitles.entity.horse.gallop Horse gallops
entity.horse.hurt mob/horse/hit1
mob/horse/hit2
mob/horse/hit3
mob/horse/hit4
subtitles.entity.horse.hurt Horse hurts
entity.horse.jump mob/horse/jump subtitles.entity.horse.jump Horse jumps
entity.horse.land mob/horse/land subtitles.entity.generic.big_fall Something fell
entity.horse.saddle mob/horse/leather subtitles.entity.horse.saddle Saddle equips
entity.horse.step mob/horse/soft1
mob/horse/soft2
mob/horse/soft3
mob/horse/soft4
mob/horse/soft5
mob/horse/soft6
subtitles.block.generic.footsteps Footsteps
entity.horse.step_wood mob/horse/wood1
mob/horse/wood2
mob/horse/wood3
mob/horse/wood4
mob/horse/wood5
mob/horse/wood6
subtitles.block.generic.footsteps Footsteps
entity.hostile.big_fall damage/fallbig subtitles.entity.generic.big_fall Something fell
entity.hostile.death damage/hit1
damage/hit2
damage/hit3
subtitles.entity.generic.death Dying
entity.hostile.hurt damage/hit1
damage/hit2
damage/hit3
subtitles.entity.generic.hurt Something hurts
entity.hostile.small_fall damage/fallsmall subtitles.entity.generic.small_fall Something trips
entity.hostile.splash liquid/splash
liquid/splash2
subtitles.entity.generic.splash Splashing
entity.hostile.swim liquid/swim1
liquid/swim2
liquid/swim3
liquid/swim4
subtitles.entity.generic.swim Swimming
entity.husk.ambient mob/husk/idle1
mob/husk/idle2
mob/husk/idle3
subtitles.entity.husk.ambient Husk groans
entity.husk.converted_to_zombie mob/husk/convert1, volume = 0.8
mob/husk/convert2, volume = 0.8
subtitles.entity.husk.converted_to_zombie Husk converts to Zombie
entity.husk.death mob/husk/death1
mob/husk/death2
subtitles.entity.husk.death Husk dies
entity.husk.hurt mob/husk/hurt1
mob/husk/hurt2
subtitles.entity.husk.hurt Husk hurts
entity.husk.step mob/husk/step1
mob/husk/step2
mob/husk/step3
mob/husk/step4
mob/husk/step5
subtitles.block.generic.footsteps Footsteps
entity.illusioner.ambient mob/illusion_illager/idle1
mob/illusion_illager/idle2
mob/illusion_illager/idle3
mob/illusion_illager/idle4
subtitles.entity.illusioner.ambient Illusioner murmurs
entity.illusioner.cast_spell mob/evocation_illager/cast1
mob/evocation_illager/cast2
subtitles.entity.illusioner.cast_spell Illusioner casts spell
entity.illusioner.death mob/illusion_illager/death1
mob/illusion_illager/death2
subtitles.entity.illusioner.death Illusioner dies
entity.illusioner.hurt mob/illusion_illager/hurt1
mob/illusion_illager/hurt2
mob/illusion_illager/hurt3
subtitles.entity.illusioner.hurt Illusioner hurts
entity.illusioner.mirror_move mob/illusion_illager/mirror_move1
mob/illusion_illager/mirror_move2
subtitles.entity.illusioner.mirror_move Illusioner displaces
entity.illusioner.prepare_blindness mob/illusion_illager/prepare_blind subtitles.entity.illusioner.prepare_blindness Illusioner prepares blindness
entity.illusioner.prepare_mirror mob/illusion_illager/prepare_mirror subtitles.entity.illusioner.prepare_mirror Illusioner prepares mirror image
entity.iron_golem.attack mob/irongolem/throw subtitles.entity.iron_golem.attack Iron Golem attacks
entity.iron_golem.damage mob/irongolem/damage1, volume = 0.8
mob/irongolem/damage1, pitch = 0.8, volume = 0.8
mob/irongolem/damage2, volume = 0.8
mob/irongolem/damage2, pitch = 0.8, volume = 0.8
subtitles.entity.iron_golem.damage Iron Golem breaks
entity.iron_golem.death mob/irongolem/death subtitles.entity.iron_golem.death Iron Golem dies
entity.iron_golem.hurt mob/irongolem/hit1
mob/irongolem/hit2
mob/irongolem/hit3
mob/irongolem/hit4
subtitles.entity.iron_golem.hurt Iron Golem hurts
entity.iron_golem.repair mob/irongolem/repair subtitles.entity.iron_golem.repair Iron Golem repaired
entity.iron_golem.step mob/irongolem/walk1
mob/irongolem/walk2
mob/irongolem/walk3
mob/irongolem/walk4
subtitles.block.generic.footsteps Footsteps
entity.item.break random/break subtitles.entity.item.break Item breaks
entity.item.pickup random/pop subtitles.entity.item.pickup Item plops
entity.item_frame.add_item entity/itemframe/add_item1
entity/itemframe/add_item2
entity/itemframe/add_item3
entity/itemframe/add_item4
subtitles.entity.item_frame.add_item Item Frame fills
entity.item_frame.break entity/itemframe/break1
entity/itemframe/break2
entity/itemframe/break3
subtitles.entity.item_frame.break Item Frame broken
entity.item_frame.place entity/itemframe/place1
entity/itemframe/place2
entity/itemframe/place3
entity/itemframe/place4
subtitles.entity.item_frame.place Item Frame placed
entity.item_frame.remove_item entity/itemframe/remove_item1
entity/itemframe/remove_item2
entity/itemframe/remove_item3
entity/itemframe/remove_item4
subtitles.entity.item_frame.remove_item Item Frame empties
entity.item_frame.rotate_item entity/itemframe/rotate_item1
entity/itemframe/rotate_item2
entity/itemframe/rotate_item3
entity/itemframe/rotate_item4
subtitles.entity.item_frame.rotate_item Item Frame clicks
entity.leash_knot.break entity/leashknot/break1
entity/leashknot/break2
entity/leashknot/break3
subtitles.entity.leash_knot.break Leash Knot broken
entity.leash_knot.place entity/leashknot/place1
entity/leashknot/place2
entity/leashknot/place3
subtitles.entity.leash_knot.place Leash Knot tied
entity.lightning_bolt.impact random/explode1
random/explode2
random/explode3
random/explode4
subtitles.entity.lightning_bolt.impact Lightning strikes
entity.lightning_bolt.thunder ambient/weather/thunder1
ambient/weather/thunder2
ambient/weather/thunder3
subtitles.entity.lightning_bolt.thunder Thunder roars
entity.lingering_potion.throw random/bow subtitles.entity.potion.throw Bottle thrown
entity.llama.ambient mob/llama/idle1
mob/llama/idle2
mob/llama/idle3
mob/llama/idle4
mob/llama/idle5
subtitles.entity.llama.ambient Llama bleats
entity.llama.angry mob/llama/angry1 subtitles.entity.llama.angry Llama bleats angrily
entity.llama.chest mob/chicken/plop subtitles.entity.llama.chest Llama Chest equips
entity.llama.death mob/llama/death1
mob/llama/death2
subtitles.entity.llama.death Llama dies
entity.llama.eat mob/llama/eat1
mob/llama/eat2
mob/llama/eat3
subtitles.entity.llama.eat Llama eats
entity.llama.hurt mob/llama/hurt1
mob/llama/hurt2
mob/llama/hurt3
subtitles.entity.llama.hurt Llama hurts
entity.llama.spit mob/llama/spit1
mob/llama/spit2
subtitles.entity.llama.spit Llama spits
entity.llama.step mob/llama/step1
mob/llama/step2
mob/llama/step3
mob/llama/step4
mob/llama/step5
subtitles.block.generic.footsteps Footsteps
entity.llama.swag mob/llama/swag subtitles.entity.llama.swag Llama is decorated
entity.magma_cube.death mob/slime/big1
mob/slime/big2
mob/slime/big3
mob/slime/big4
subtitles.entity.magma_cube.death Magma Cube dies
entity.magma_cube.death_small mob/slime/small1
mob/slime/small2
mob/slime/small3
mob/slime/small4
mob/slime/small5
subtitles.entity.magma_cube.death Magma Cube dies
entity.magma_cube.hurt mob/slime/big1
mob/slime/big2
mob/slime/big3
mob/slime/big4
subtitles.entity.magma_cube.hurt Magma Cube hurts
entity.magma_cube.hurt_small mob/slime/small1
mob/slime/small2
mob/slime/small3
mob/slime/small4
mob/slime/small5
subtitles.entity.magma_cube.hurt Magma Cube hurts
entity.magma_cube.jump mob/magmacube/jump1
mob/magmacube/jump2
mob/magmacube/jump3
mob/magmacube/jump4
subtitles.entity.magma_cube.squish Magma Cube squishes
entity.magma_cube.squish mob/magmacube/big1
mob/magmacube/big2
mob/magmacube/big3
mob/magmacube/big4
subtitles.entity.magma_cube.squish Magma Cube squishes
entity.magma_cube.squish_small mob/magmacube/small1
mob/magmacube/small2
mob/magmacube/small3
mob/magmacube/small4
mob/magmacube/small5
subtitles.entity.magma_cube.squish Magma Cube squishes
entity.minecart.inside minecart/inside
entity.minecart.inside.underwater minecart/inside_underwater1
minecart/inside_underwater2
minecart/inside_underwater3
entity.minecart.riding minecart/base subtitles.entity.minecart.riding Minecart rolls
entity.mooshroom.convert mob/mooshroom/convert1, volume = 0.75
mob/mooshroom/convert2, volume = 0.75
subtitles.entity.mooshroom.convert Mooshroom transforms
entity.mooshroom.eat mob/mooshroom/eat1
mob/mooshroom/eat1, pitch = 0.95
mob/mooshroom/eat1, pitch = 1.05
mob/mooshroom/eat2
mob/mooshroom/eat2, pitch = 0.95
mob/mooshroom/eat2, pitch = 1.05
mob/mooshroom/eat3
mob/mooshroom/eat3, pitch = 0.95
mob/mooshroom/eat3, pitch = 1.05
mob/mooshroom/eat4
mob/mooshroom/eat4, pitch = 0.95
mob/mooshroom/eat4, pitch = 1.05
subtitles.entity.mooshroom.eat Mooshroom eats
entity.mooshroom.milk mob/mooshroom/milk1
mob/mooshroom/milk1, pitch = 0.9
mob/mooshroom/milk1, pitch = 1.1
mob/mooshroom/milk2
mob/mooshroom/milk2, pitch = 0.9
mob/mooshroom/milk2, pitch = 1.1
mob/mooshroom/milk3
mob/mooshroom/milk3, pitch = 0.9
mob/mooshroom/milk3, pitch = 1.1
subtitles.entity.mooshroom.milk Mooshroom gets milked
entity.mooshroom.shear mob/sheep/shear subtitles.item.shears.shear Shears click
entity.mooshroom.suspicious_milk mob/mooshroom/milk1
mob/mooshroom/milk1, pitch = 0.9
mob/mooshroom/milk1, pitch = 1.1
mob/mooshroom/milk2
mob/mooshroom/milk2, pitch = 0.9
mob/mooshroom/milk2, pitch = 1.1
mob/mooshroom/milk3
mob/mooshroom/milk3, pitch = 0.9
mob/mooshroom/milk3, pitch = 1.1
subtitles.entity.mooshroom.suspicious_milk Mooshroom gets milked suspiciously
entity.mule.ambient mob/horse/donkey/idle1
mob/horse/donkey/idle2
mob/horse/donkey/idle3
subtitles.entity.mule.ambient Mule hee-haws
entity.mule.angry mob/horse/donkey/angry1
mob/horse/donkey/angry2
subtitles.entity.mule.angry Mule neighs
entity.mule.chest mob/chicken/plop subtitles.entity.mule.chest Mule Chest equips
entity.mule.death mob/horse/donkey/death subtitles.entity.mule.death Mule dies
entity.mule.eat entity/horse/eat1
entity/horse/eat2
entity/horse/eat3
entity/horse/eat4
entity/horse/eat5
subtitles.entity.mule.eat Mule eats
entity.mule.hurt mob/horse/donkey/hit1
mob/horse/donkey/hit2
mob/horse/donkey/hit3
subtitles.entity.mule.hurt Mule hurts
entity.mule.jump mob/horse/jump subtitles.entity.mule.jump Mule jumps
entity.ocelot.ambient mob/cat/ocelot/idle1, volume = 0.3
mob/cat/ocelot/idle2, volume = 0.3
mob/cat/ocelot/idle3, volume = 0.35
mob/cat/ocelot/idle4, volume = 0.45
subtitles.entity.cat.ambient Cat meows
entity.ocelot.death mob/cat/ocelot/death1, volume = 0.45
mob/cat/ocelot/death2, volume = 0.45
mob/cat/ocelot/death3, volume = 0.45
subtitles.entity.cat.death Cat dies
entity.ocelot.hurt mob/cat/hitt1, volume = 0.45
mob/cat/hitt2, volume = 0.45
mob/cat/hitt3, volume = 0.45
subtitles.entity.cat.hurt Cat hurts
entity.painting.break entity/painting/break1
entity/painting/break2
entity/painting/break3
subtitles.entity.painting.break Painting broken
entity.painting.place entity/painting/place1
entity/painting/place2
entity/painting/place3
entity/painting/place4
subtitles.entity.painting.place Painting placed
entity.panda.aggressive_ambient mob/panda/aggressive/aggressive1
mob/panda/aggressive/aggressive2
mob/panda/aggressive/aggressive3
mob/panda/aggressive/aggressive4, volume = 0.8
mob/panda/nosebreath2
mob/panda/nosebreath3
mob/panda/pant1
mob/panda/pant2
subtitles.entity.panda.aggressive_ambient Panda huffs
entity.panda.ambient mob/panda/idle1
mob/panda/idle2
mob/panda/idle3
mob/panda/idle4
mob/panda/nosebreath1
mob/panda/nosebreath2
mob/panda/nosebreath3
mob/panda/pant1
mob/panda/pant2
subtitles.entity.panda.ambient Panda pants
entity.panda.bite mob/panda/bite1
mob/panda/bite2
mob/panda/bite3
subtitles.entity.panda.bite Panda bites
entity.panda.cant_breed mob/panda/cant_breed1
mob/panda/cant_breed2
mob/panda/cant_breed3
mob/panda/cant_breed4
mob/panda/cant_breed5
subtitles.entity.panda.cant_breed Panda bleats
entity.panda.death mob/panda/death1, volume = 0.82
mob/panda/death2, volume = 0.82
mob/panda/death3, volume = 0.82
mob/panda/death4, volume = 0.82
subtitles.entity.panda.death Panda dies
entity.panda.eat mob/panda/eat1
mob/panda/eat2
mob/panda/eat3
mob/panda/eat4
mob/panda/eat5, volume = 0.85
mob/panda/eat6
mob/panda/eat7
mob/panda/eat8
mob/panda/eat9
mob/panda/eat10
mob/panda/eat11
mob/panda/eat12
subtitles.entity.panda.eat Panda eats
entity.panda.hurt mob/panda/hurt1, volume = 0.82
mob/panda/hurt2, volume = 0.82
mob/panda/hurt3, volume = 0.82
mob/panda/hurt4, volume = 0.82
mob/panda/hurt5, volume = 0.82
mob/panda/hurt6, volume = 0.82
subtitles.entity.panda.hurt Panda hurts
entity.panda.pre_sneeze mob/panda/pre_sneeze subtitles.entity.panda.pre_sneeze Panda's nose tickles
entity.panda.sneeze mob/panda/sneeze1
mob/panda/sneeze2
mob/panda/sneeze3
subtitles.entity.panda.sneeze Panda sneezes
entity.panda.step mob/panda/step1
mob/panda/step2
mob/panda/step3
mob/panda/step4
mob/panda/step5
subtitles.block.generic.footsteps Footsteps
entity.panda.worried_ambient mob/panda/pant2
mob/panda/worried/worried2
mob/panda/worried/worried3
mob/panda/worried/worried4
mob/panda/worried/worried5
mob/panda/worried/worried6
subtitles.entity.panda.worried_ambient Panda whimpers
entity.parrot.ambient mob/parrot/idle1, volume = 0.7
mob/parrot/idle2, volume = 0.7
mob/parrot/idle3, volume = 0.7
mob/parrot/idle4, volume = 0.7
mob/parrot/idle5, volume = 0.7
mob/parrot/idle6, volume = 0.7
subtitles.entity.parrot.ambient Parrot talks
entity.parrot.death mob/parrot/death1, pitch = 0.9
mob/parrot/death2, pitch = 0.9
mob/parrot/death3, pitch = 0.9
mob/parrot/death4, pitch = 0.7
subtitles.entity.parrot.death Parrot dies
entity.parrot.eat mob/parrot/eat1
mob/parrot/eat2
mob/parrot/eat3
subtitles.entity.parrot.eats Parrot eats
entity.parrot.fly mob/parrot/fly1
mob/parrot/fly2
mob/parrot/fly3
mob/parrot/fly4
mob/parrot/fly5
mob/parrot/fly6
mob/parrot/fly7
mob/parrot/fly8
subtitles.entity.parrot.fly Parrot flutters
entity.parrot.hurt mob/parrot/hurt1, pitch = 0.8
mob/parrot/hurt1, pitch = 0.9
mob/parrot/hurt2, pitch = 0.9
subtitles.entity.parrot.hurts Parrot hurts
entity.parrot.imitate.blaze entity.blaze.ambient, pitch = 1.8, type = event, volume = 0.4 subtitles.entity.parrot.imitate.blaze Parrot breathes
entity.parrot.imitate.bogged entity.bogged.ambient, pitch = 1.7, type = event subtitles.entity.parrot.imitate.bogged Parrot rattles
entity.parrot.imitate.breeze entity.breeze.idle_ground, pitch = 1.7, type = event, volume = 0.7 subtitles.entity.parrot.imitate.breeze Parrot whirs
entity.parrot.imitate.creaking mob/creaking/parrot_imitate_creaking subtitles.entity.parrot.imitate.creaking Parrot creaks
entity.parrot.imitate.creeper entity.creeper.primed, pitch = 1.8, type = event, volume = 0.6 subtitles.entity.parrot.imitate.creeper Parrot hisses
entity.parrot.imitate.drowned entity.drowned.ambient, pitch = 1.8, type = event, volume = 0.6 subtitles.entity.parrot.imitate.drowned Parrot gurgles
entity.parrot.imitate.elder_guardian entity.elder_guardian.ambient_land, pitch = 1.8, type = event, volume = 0.7 subtitles.entity.parrot.imitate.elder_guardian Parrot moans
entity.parrot.imitate.ender_dragon entity.ender_dragon.ambient, pitch = 1.8, type = event, volume = 0.2 subtitles.entity.parrot.imitate.ender_dragon Parrot roars
entity.parrot.imitate.endermite entity.endermite.ambient, pitch = 1.8, type = event, volume = 0.7 subtitles.entity.parrot.imitate.endermite Parrot scuttles
entity.parrot.imitate.evoker entity.evoker.cast_spell, pitch = 1.8, type = event, volume = 0.6 subtitles.entity.parrot.imitate.evoker Parrot murmurs
entity.parrot.imitate.ghast entity.ghast.ambient, pitch = 1.8, type = event, volume = 0.7 subtitles.entity.parrot.imitate.ghast Parrot cries
entity.parrot.imitate.guardian entity.guardian.ambient, pitch = 1.8, type = event, volume = 0.4 subtitles.entity.parrot.imitate.guardian Parrot moans
entity.parrot.imitate.hoglin entity.hoglin.ambient, pitch = 1.9, type = event, volume = 0.6 subtitles.entity.parrot.imitate.hoglin Parrot growls
entity.parrot.imitate.husk entity.husk.ambient, pitch = 1.8, type = event, volume = 0.6 subtitles.entity.parrot.imitate.husk Parrot groans
entity.parrot.imitate.illusioner entity.illusioner.ambient, pitch = 1.8, type = event, volume = 0.7 subtitles.entity.parrot.imitate.illusioner Parrot murmurs
entity.parrot.imitate.magma_cube entity.magma_cube.squish, pitch = 1.8, type = event, volume = 0.6 subtitles.entity.parrot.imitate.magma_cube Parrot squishes
entity.parrot.imitate.phantom entity.phantom.ambient, pitch = 1.7, type = event, volume = 0.6 subtitles.entity.parrot.imitate.phantom Parrot screeches
entity.parrot.imitate.piglin entity.piglin.ambient, pitch = 1.8, type = event, volume = 0.6 subtitles.entity.parrot.imitate.piglin Parrot snorts
entity.parrot.imitate.piglin_brute entity.piglin_brute.ambient, pitch = 1.8, type = event, volume = 0.6 subtitles.entity.parrot.imitate.piglin_brute Parrot snorts
entity.parrot.imitate.pillager entity.pillager.ambient, pitch = 1.8, type = event, volume = 0.4 subtitles.entity.parrot.imitate.pillager Parrot murmurs
entity.parrot.imitate.ravager entity.ravager.ambient, pitch = 1.8, type = event, volume = 0.2 subtitles.entity.parrot.imitate.ravager Parrot grunts
entity.parrot.imitate.shulker entity.shulker.ambient, pitch = 1.7, type = event, volume = 0.4 subtitles.entity.parrot.imitate.shulker Parrot lurks
entity.parrot.imitate.silverfish entity.silverfish.ambient, pitch = 1.8, type = event, volume = 0.7 subtitles.entity.parrot.imitate.silverfish Parrot hisses
entity.parrot.imitate.skeleton entity.skeleton.ambient, pitch = 1.7, type = event subtitles.entity.parrot.imitate.skeleton Parrot rattles
entity.parrot.imitate.slime entity.slime.squish, pitch = 1.8, type = event, volume = 0.6 subtitles.entity.parrot.imitate.slime Parrot squishes
entity.parrot.imitate.spider entity.spider.ambient, pitch = 1.8, type = event, volume = 0.6 subtitles.entity.parrot.imitate.spider Parrot hisses
entity.parrot.imitate.stray entity.stray.ambient, pitch = 1.6, type = event, volume = 0.6 subtitles.entity.parrot.imitate.stray Parrot rattles
entity.parrot.imitate.vex entity.vex.ambient, pitch = 1.6, type = event, volume = 0.8 subtitles.entity.parrot.imitate.vex Parrot vexes
entity.parrot.imitate.vindicator entity.vindicator.ambient, pitch = 1.7, type = event, volume = 0.6 subtitles.entity.parrot.imitate.vindicator Parrot mutters
entity.parrot.imitate.warden entity.warden.tendril_clicks, pitch = 2.0, type = event, volume = 0.8 subtitles.entity.parrot.imitate.warden Parrot whines
entity.parrot.imitate.witch entity.witch.ambient, pitch = 1.8, type = event, volume = 0.5 subtitles.entity.parrot.imitate.witch Parrot giggles
entity.parrot.imitate.wither entity.wither.ambient, pitch = 1.8, type = event, volume = 0.2 subtitles.entity.parrot.imitate.wither Parrot angers
entity.parrot.imitate.wither_skeleton entity.wither_skeleton.ambient, pitch = 1.8, type = event, volume = 0.7 subtitles.entity.parrot.imitate.wither_skeleton Parrot rattles
entity.parrot.imitate.zoglin entity.zoglin.ambient, pitch = 1.9, type = event, volume = 0.6 subtitles.entity.parrot.imitate.zoglin Parrot growls
entity.parrot.imitate.zombie entity.zombie.ambient, pitch = 1.8, type = event, volume = 0.6 subtitles.entity.parrot.imitate.zombie Parrot groans
entity.parrot.imitate.zombie_villager entity.zombie_villager.ambient, pitch = 1.8, type = event, volume = 0.6 subtitles.entity.parrot.imitate.zombie_villager Parrot groans
entity.parrot.step mob/parrot/step1
mob/parrot/step2
mob/parrot/step3
mob/parrot/step4
mob/parrot/step5
entity.phantom.ambient mob/phantom/idle1, volume = 0.8
mob/phantom/idle2, volume = 0.8
mob/phantom/idle3, volume = 0.8
mob/phantom/idle4, volume = 0.8
mob/phantom/idle5, volume = 0.8
subtitles.entity.phantom.ambient Phantom screeches
entity.phantom.bite mob/phantom/bite1
mob/phantom/bite2
subtitles.entity.phantom.bite Phantom bites
entity.phantom.death mob/phantom/death1
mob/phantom/death2
mob/phantom/death3
subtitles.entity.phantom.death Phantom dies
entity.phantom.flap mob/phantom/flap1, volume = 0.9
mob/phantom/flap2, volume = 0.9
mob/phantom/flap3, volume = 0.9
mob/phantom/flap4, volume = 0.9
mob/phantom/flap5, volume = 0.9
mob/phantom/flap6, volume = 0.9
subtitles.entity.phantom.flap Phantom flaps
entity.phantom.hurt mob/phantom/hurt1, volume = 0.75
mob/phantom/hurt2, volume = 0.75
mob/phantom/hurt3, volume = 0.75
subtitles.entity.phantom.hurt Phantom hurts
entity.phantom.swoop mob/phantom/swoop1, volume = 0.7
mob/phantom/swoop2, volume = 0.7
mob/phantom/swoop3, volume = 0.7
mob/phantom/swoop4, volume = 0.7
subtitles.entity.phantom.swoop Phantom swoops
entity.pig.ambient mob/pig/say1
mob/pig/say2
mob/pig/say3
subtitles.entity.pig.ambient Pig oinks
entity.pig.death mob/pig/death subtitles.entity.pig.death Pig dies
entity.pig.hurt mob/pig/say1
mob/pig/say2
mob/pig/say3
subtitles.entity.pig.hurt Pig hurts
entity.pig.saddle mob/horse/leather subtitles.entity.pig.saddle Saddle equips
entity.pig.step mob/pig/step1
mob/pig/step2
mob/pig/step3
mob/pig/step4
mob/pig/step5
subtitles.block.generic.footsteps Footsteps
entity.piglin.admiring_item mob/piglin/admire1, volume = 0.8
mob/piglin/admire2, volume = 0.8
mob/piglin/celebrate2, volume = 0.8
mob/piglin/celebrate4, volume = 0.85
subtitles.entity.piglin.admiring_item Piglin admires item
entity.piglin.ambient mob/piglin/idle1, volume = 0.66
mob/piglin/idle2, volume = 0.66
mob/piglin/idle3, volume = 0.66
mob/piglin/idle4, volume = 0.66
mob/piglin/idle5, volume = 0.66
subtitles.entity.piglin.ambient Piglin snorts
entity.piglin.angry mob/piglin/angry1, volume = 0.7
mob/piglin/angry2, volume = 0.7
mob/piglin/angry3, volume = 0.7
mob/piglin/angry4, volume = 0.7
subtitles.entity.piglin.angry Piglin snorts angrily
entity.piglin.celebrate mob/piglin/celebrate1, volume = 0.8
mob/piglin/celebrate2, volume = 0.8
mob/piglin/celebrate3, volume = 0.75
mob/piglin/celebrate4, volume = 0.8
subtitles.entity.piglin.celebrate Piglin celebrates
entity.piglin.converted_to_zombified mob/piglin/converted1
mob/piglin/converted2
subtitles.entity.piglin.converted_to_zombified Piglin converts to Zombified Piglin
entity.piglin.death mob/piglin/death1, volume = 0.7
mob/piglin/death2, volume = 0.7
mob/piglin/death3, volume = 0.8
mob/piglin/death4, volume = 0.8
subtitles.entity.piglin.death Piglin dies
entity.piglin.hurt mob/piglin/hurt1, volume = 0.7
mob/piglin/hurt2, volume = 0.7
mob/piglin/hurt3, volume = 0.7
subtitles.entity.piglin.hurt Piglin hurts
entity.piglin.jealous mob/piglin/jealous1, volume = 0.8
mob/piglin/jealous2, volume = 0.8
mob/piglin/jealous3, volume = 0.8
mob/piglin/jealous4, volume = 0.8
mob/piglin/jealous5, volume = 0.8
subtitles.entity.piglin.jealous Piglin snorts enviously
entity.piglin.retreat mob/piglin/retreat1, volume = 0.65
mob/piglin/retreat2, volume = 0.65
mob/piglin/retreat3, volume = 0.65
mob/piglin/retreat4, volume = 0.65
subtitles.entity.piglin.retreat Piglin retreats
entity.piglin.step mob/piglin/step1, volume = 0.75
mob/piglin/step2, volume = 0.75
mob/piglin/step3, volume = 0.75
mob/piglin/step4, volume = 0.75
mob/piglin/step5, volume = 0.75
subtitles.block.generic.footsteps Footsteps
entity.piglin_brute.ambient mob/piglin_brute/idle1, volume = 0.9
mob/piglin_brute/idle2, volume = 0.9
mob/piglin_brute/idle3, volume = 0.9
mob/piglin_brute/idle4, volume = 0.9
mob/piglin_brute/idle5, volume = 0.9
mob/piglin_brute/idle6, volume = 0.9
mob/piglin_brute/idle7, volume = 0.9
mob/piglin_brute/idle8, volume = 0.9
mob/piglin_brute/idle9, volume = 0.9
subtitles.entity.piglin_brute.ambient Piglin Brute snorts
entity.piglin_brute.angry mob/piglin_brute/angry1, volume = 0.9
mob/piglin_brute/angry2, volume = 0.9
mob/piglin_brute/angry3, volume = 0.9
mob/piglin_brute/angry4, volume = 0.9
mob/piglin_brute/angry5, volume = 0.9
subtitles.entity.piglin_brute.angry Piglin Brute snorts angrily
entity.piglin_brute.converted_to_zombified mob/piglin/converted1, pitch = 0.9
mob/piglin/converted2, pitch = 0.9
subtitles.entity.piglin_brute.converted_to_zombified Piglin Brute converts to Zombified Piglin
entity.piglin_brute.death mob/piglin_brute/death1, volume = 0.8
mob/piglin_brute/death2, volume = 0.8
mob/piglin_brute/death3, volume = 0.8
subtitles.entity.piglin_brute.death Piglin Brute dies
entity.piglin_brute.hurt mob/piglin_brute/hurt1, volume = 0.64
mob/piglin_brute/hurt2, volume = 0.64
mob/piglin_brute/hurt3, volume = 0.64
mob/piglin_brute/hurt4, volume = 0.65
subtitles.entity.piglin_brute.hurt Piglin Brute hurts
entity.piglin_brute.step mob/piglin_brute/step1, volume = 0.75
mob/piglin_brute/step2, volume = 0.75
mob/piglin_brute/step3, volume = 0.75
mob/piglin_brute/step4, volume = 0.75
mob/piglin_brute/step5, volume = 0.75
subtitles.block.generic.footsteps Footsteps
entity.pillager.ambient mob/pillager/idle1
mob/pillager/idle2
mob/pillager/idle3
mob/pillager/idle4
subtitles.entity.pillager.ambient Pillager murmurs
entity.pillager.celebrate mob/pillager/celebrate1
mob/pillager/celebrate2
mob/pillager/celebrate3
mob/pillager/celebrate4
mob/pillager/horn_celebrate
subtitles.entity.pillager.celebrate Pillager cheers
entity.pillager.death mob/pillager/death1
mob/pillager/death2
subtitles.entity.pillager.death Pillager dies
entity.pillager.hurt mob/pillager/hurt1
mob/pillager/hurt2
mob/pillager/hurt3
subtitles.entity.pillager.hurt Pillager hurts
entity.player.attack.crit entity/player/attack/crit1, volume = 0.7
entity/player/attack/crit2, volume = 0.7
entity/player/attack/crit3, volume = 0.7
subtitles.entity.player.attack.crit Critical attack
entity.player.attack.knockback entity/player/attack/knockback1, volume = 0.7
entity/player/attack/knockback2, volume = 0.7
entity/player/attack/knockback3, volume = 0.7
entity/player/attack/knockback4, volume = 0.7
subtitles.entity.player.attack.knockback Knockback attack
entity.player.attack.nodamage entity/player/attack/weak1, volume = 0.7
entity/player/attack/weak2, volume = 0.7
entity/player/attack/weak3, volume = 0.7
entity/player/attack/weak4, volume = 0.7
subtitles.entity.player.attack.weak Weak attack
entity.player.attack.strong entity/player/attack/strong1, volume = 0.6
entity/player/attack/strong2, volume = 0.6
entity/player/attack/strong3, volume = 0.6
entity/player/attack/strong4, volume = 0.6
entity/player/attack/strong5, volume = 0.7
entity/player/attack/strong6, volume = 0.7
subtitles.entity.player.attack.strong Strong attack
entity.player.attack.sweep entity/player/attack/sweep1, volume = 0.7
entity/player/attack/sweep2, volume = 0.7
entity/player/attack/sweep3, volume = 0.7
entity/player/attack/sweep4, volume = 0.7
entity/player/attack/sweep5, volume = 0.7
entity/player/attack/sweep6, volume = 0.7
entity/player/attack/sweep7, volume = 0.7
subtitles.entity.player.attack.sweep Sweeping attack
entity.player.attack.weak entity/player/attack/weak1, volume = 0.7
entity/player/attack/weak2, volume = 0.7
entity/player/attack/weak3, volume = 0.7
entity/player/attack/weak4, volume = 0.7
subtitles.entity.player.attack.weak Weak attack
entity.player.big_fall damage/fallbig subtitles.entity.generic.big_fall Something fell
entity.player.breath random/breath
entity.player.burp random/burp subtitles.entity.player.burp Burp
entity.player.death damage/hit1
damage/hit2
damage/hit3
subtitles.entity.player.death Player dies
entity.player.hurt damage/hit1
damage/hit2
damage/hit3
subtitles.entity.player.hurt Player hurts
entity.player.hurt_drown entity/player/hurt/drown1
entity/player/hurt/drown2
entity/player/hurt/drown3
entity/player/hurt/drown4
subtitles.entity.player.hurt_drown Player drowning
entity.player.hurt_freeze entity/player/hurt/freeze_hurt1
entity/player/hurt/freeze_hurt2
entity/player/hurt/freeze_hurt3
entity/player/hurt/freeze_hurt4
entity/player/hurt/freeze_hurt5
subtitles.entity.player.freeze_hurt Player freezes
entity.player.hurt_on_fire entity/player/hurt/fire_hurt1
entity/player/hurt/fire_hurt2
entity/player/hurt/fire_hurt3
subtitles.entity.player.hurt_on_fire Player burns
entity.player.hurt_sweet_berry_bush entity/player/hurt/berrybush_hurt1
entity/player/hurt/berrybush_hurt2
subtitles.entity.player.hurt Player hurts
entity.player.levelup random/levelup subtitles.entity.player.levelup Player dings
entity.player.small_fall damage/fallsmall subtitles.entity.generic.small_fall Something trips
entity.player.splash liquid/splash
liquid/splash2
subtitles.entity.generic.splash Splashing
entity.player.splash.high_speed liquid/heavy_splash subtitles.entity.generic.splash Splashing
entity.player.swim liquid/swim5
liquid/swim6
liquid/swim7
liquid/swim8
liquid/swim9
liquid/swim10
liquid/swim11
liquid/swim12
liquid/swim13
liquid/swim14
liquid/swim15
liquid/swim16
liquid/swim17
liquid/swim18
subtitles.entity.generic.swim Swimming
entity.player.teleport mob/endermen/portal
mob/endermen/portal2
subtitles.entity.player.teleport Player teleports
entity.polar_bear.ambient mob/polarbear/idle1
mob/polarbear/idle2
mob/polarbear/idle3
mob/polarbear/idle4
subtitles.entity.polar_bear.ambient Polar Bear groans
entity.polar_bear.ambient_baby mob/polarbear_baby/idle1
mob/polarbear_baby/idle2
mob/polarbear_baby/idle3
mob/polarbear_baby/idle4
subtitles.entity.polar_bear.ambient_baby Baby Polar Bear hums
entity.polar_bear.death mob/polarbear/death1
mob/polarbear/death2
mob/polarbear/death3
subtitles.entity.polar_bear.death Polar Bear dies
entity.polar_bear.hurt mob/polarbear/hurt1
mob/polarbear/hurt2
mob/polarbear/hurt3
mob/polarbear/hurt4
subtitles.entity.polar_bear.hurt Polar Bear hurts
entity.polar_bear.step mob/polarbear/step1
mob/polarbear/step2
mob/polarbear/step3
mob/polarbear/step4
subtitles.block.generic.footsteps Footsteps
entity.polar_bear.warning mob/polarbear/warning1
mob/polarbear/warning2
mob/polarbear/warning3
mob/polarbear/warning3, pitch = 0.9
subtitles.entity.polar_bear.warning Polar Bear roars
entity.puffer_fish.ambient
entity.puffer_fish.blow_out entity/pufferfish/blow_out1, volume = 0.7
entity/pufferfish/blow_out2, volume = 0.7
subtitles.entity.puffer_fish.blow_out Pufferfish deflates
entity.puffer_fish.blow_up entity/pufferfish/blow_up1, volume = 0.45
entity/pufferfish/blow_up2, volume = 0.45
subtitles.entity.puffer_fish.blow_up Pufferfish inflates
entity.puffer_fish.death entity/pufferfish/death1
entity/pufferfish/death2
subtitles.entity.puffer_fish.death Pufferfish dies
entity.puffer_fish.flop entity/pufferfish/flop1, volume = 0.3
entity/pufferfish/flop2, volume = 0.3
entity/pufferfish/flop3, volume = 0.3
entity/pufferfish/flop4, volume = 0.3
subtitles.entity.puffer_fish.flop Pufferfish flops
entity.puffer_fish.hurt entity/pufferfish/hurt1
entity/pufferfish/hurt2
subtitles.entity.puffer_fish.hurt Pufferfish hurts
entity.puffer_fish.sting entity/pufferfish/sting1
entity/pufferfish/sting2
subtitles.entity.puffer_fish.sting Pufferfish stings
entity.rabbit.ambient mob/rabbit/idle1, volume = 0.25
mob/rabbit/idle2, volume = 0.25
mob/rabbit/idle3, volume = 0.25
mob/rabbit/idle4, volume = 0.25
subtitles.entity.rabbit.ambient Rabbit squeaks
entity.rabbit.attack entity/rabbit/attack1
entity/rabbit/attack2
entity/rabbit/attack3
entity/rabbit/attack4
subtitles.entity.rabbit.attack Rabbit attacks
entity.rabbit.death mob/rabbit/bunnymurder, volume = 0.5 subtitles.entity.rabbit.death Rabbit dies
entity.rabbit.hurt mob/rabbit/hurt1, volume = 0.5
mob/rabbit/hurt2, volume = 0.5
mob/rabbit/hurt3, volume = 0.5
mob/rabbit/hurt4, volume = 0.5
subtitles.entity.rabbit.hurt Rabbit hurts
entity.rabbit.jump mob/rabbit/hop1, volume = 0.1
mob/rabbit/hop2, volume = 0.1
mob/rabbit/hop3, volume = 0.1
mob/rabbit/hop4, volume = 0.1
subtitles.entity.rabbit.jump Rabbit hops
entity.ravager.ambient mob/ravager/idle1
mob/ravager/idle2
mob/ravager/idle3
mob/ravager/idle4
mob/ravager/idle5
mob/ravager/idle6
mob/ravager/idle7
mob/ravager/idle8
subtitles.entity.ravager.ambient Ravager grunts
entity.ravager.attack mob/ravager/bite1
mob/ravager/bite2
mob/ravager/bite3
subtitles.entity.ravager.attack Ravager bites
entity.ravager.celebrate mob/ravager/celebrate1
mob/ravager/celebrate2
subtitles.entity.ravager.celebrate Ravager cheers
entity.ravager.death mob/ravager/death1
mob/ravager/death2
mob/ravager/death3
subtitles.entity.ravager.death Ravager dies
entity.ravager.hurt mob/ravager/hurt1
mob/ravager/hurt2
mob/ravager/hurt3
mob/ravager/hurt4
subtitles.entity.ravager.hurt Ravager hurts
entity.ravager.roar mob/ravager/roar1, attenuation_distance = 35
mob/ravager/roar2, attenuation_distance = 35
mob/ravager/roar3, attenuation_distance = 35
mob/ravager/roar4, attenuation_distance = 35
subtitles.entity.ravager.roar Ravager roars
entity.ravager.step mob/ravager/step1
mob/ravager/step2
mob/ravager/step3
mob/ravager/step4
mob/ravager/step5
subtitles.block.generic.footsteps Footsteps
entity.ravager.stunned mob/ravager/stun1
mob/ravager/stun2
mob/ravager/stun3
subtitles.entity.ravager.stunned Ravager stunned
entity.salmon.ambient
entity.salmon.death entity/fish/hurt1, pitch = 0.8
entity/fish/hurt2, pitch = 0.8
entity/fish/hurt3, pitch = 0.8
entity/fish/hurt4, pitch = 0.8
subtitles.entity.salmon.death Salmon dies
entity.salmon.flop entity/fish/flop1, pitch = 0.8, volume = 0.3
entity/fish/flop2, pitch = 0.8, volume = 0.3
entity/fish/flop3, pitch = 0.8, volume = 0.3
entity/fish/flop4, pitch = 0.8, volume = 0.3
subtitles.entity.salmon.flop Salmon flops
entity.salmon.hurt entity/fish/hurt1, pitch = 0.8
entity/fish/hurt2, pitch = 0.8
entity/fish/hurt3, pitch = 0.8
entity/fish/hurt4, pitch = 0.8
subtitles.entity.salmon.hurt Salmon hurts
entity.sheep.ambient mob/sheep/say1
mob/sheep/say2
mob/sheep/say3
subtitles.entity.sheep.ambient Sheep baahs
entity.sheep.death mob/sheep/say1
mob/sheep/say2
mob/sheep/say3
subtitles.entity.sheep.death Sheep dies
entity.sheep.hurt mob/sheep/say1
mob/sheep/say2
mob/sheep/say3
subtitles.entity.sheep.hurt Sheep hurts
entity.sheep.shear mob/sheep/shear subtitles.item.shears.shear Shears click
entity.sheep.step mob/sheep/step1
mob/sheep/step2
mob/sheep/step3
mob/sheep/step4
mob/sheep/step5
subtitles.block.generic.footsteps Footsteps
entity.shulker.ambient entity/shulker/ambient1
entity/shulker/ambient2
entity/shulker/ambient3
entity/shulker/ambient4
entity/shulker/ambient5
entity/shulker/ambient6
entity/shulker/ambient7
subtitles.entity.shulker.ambient Shulker lurks
entity.shulker.close entity/shulker/close1
entity/shulker/close2
entity/shulker/close3
entity/shulker/close4
entity/shulker/close5
subtitles.entity.shulker.close Shulker closes
entity.shulker.death entity/shulker/death1
entity/shulker/death2
entity/shulker/death3
entity/shulker/death4
subtitles.entity.shulker.death Shulker dies
entity.shulker.hurt entity/shulker/hurt1
entity/shulker/hurt2
entity/shulker/hurt3
entity/shulker/hurt4
subtitles.entity.shulker.hurt Shulker hurts
entity.shulker.hurt_closed entity/shulker/hurt_closed1
entity/shulker/hurt_closed2
entity/shulker/hurt_closed3
entity/shulker/hurt_closed4
entity/shulker/hurt_closed5
subtitles.entity.shulker.hurt Shulker hurts
entity.shulker.open entity/shulker/open1
entity/shulker/open2
entity/shulker/open3
entity/shulker/open4
entity/shulker/open5
subtitles.entity.shulker.open Shulker opens
entity.shulker.shoot entity/shulker/shoot1
entity/shulker/shoot2
entity/shulker/shoot3
entity/shulker/shoot4
subtitles.entity.shulker.shoot Shulker shoots
entity.shulker.teleport mob/endermen/portal
mob/endermen/portal2
subtitles.entity.shulker.teleport Shulker teleports
entity.shulker_bullet.hit entity/shulker_bullet/hit1
entity/shulker_bullet/hit2
entity/shulker_bullet/hit3
entity/shulker_bullet/hit4
subtitles.entity.shulker_bullet.hit Shulker Bullet explodes
entity.shulker_bullet.hurt entity/shulker_bullet/hit1
entity/shulker_bullet/hit2
entity/shulker_bullet/hit3
entity/shulker_bullet/hit4
subtitles.entity.shulker_bullet.hurt Shulker Bullet breaks
entity.silverfish.ambient mob/silverfish/say1
mob/silverfish/say2
mob/silverfish/say3
mob/silverfish/say4
subtitles.entity.silverfish.ambient Silverfish hisses
entity.silverfish.death mob/silverfish/kill subtitles.entity.silverfish.death Silverfish dies
entity.silverfish.hurt mob/silverfish/hit1
mob/silverfish/hit2
mob/silverfish/hit3
subtitles.entity.silverfish.hurt Silverfish hurts
entity.silverfish.step mob/silverfish/step1
mob/silverfish/step2
mob/silverfish/step3
mob/silverfish/step4
subtitles.block.generic.footsteps Footsteps
entity.skeleton.ambient mob/skeleton/say1
mob/skeleton/say2
mob/skeleton/say3
subtitles.entity.skeleton.ambient Skeleton rattles
entity.skeleton.converted_to_stray mob/stray/convert1
mob/stray/convert2
mob/stray/convert3
subtitles.entity.skeleton.converted_to_stray Skeleton converts to Stray
entity.skeleton.death mob/skeleton/death subtitles.entity.skeleton.death Skeleton dies
entity.skeleton.hurt mob/skeleton/hurt1
mob/skeleton/hurt2
mob/skeleton/hurt3
mob/skeleton/hurt4
subtitles.entity.skeleton.hurt Skeleton hurts
entity.skeleton.shoot random/bow subtitles.entity.skeleton.shoot Skeleton shoots
entity.skeleton.step mob/skeleton/step1
mob/skeleton/step2
mob/skeleton/step3
mob/skeleton/step4
subtitles.block.generic.footsteps Footsteps
entity.skeleton_horse.ambient mob/horse/skeleton/idle1
mob/horse/skeleton/idle2
mob/horse/skeleton/idle3
subtitles.entity.skeleton_horse.ambient Skeleton Horse cries
entity.skeleton_horse.ambient_water mob/horse/skeleton/water/idle1
mob/horse/skeleton/water/idle2
mob/horse/skeleton/water/idle3
mob/horse/skeleton/water/idle4
mob/horse/skeleton/water/idle5
subtitles.entity.skeleton_horse.ambient Skeleton Horse cries
entity.skeleton_horse.death mob/horse/skeleton/death subtitles.entity.skeleton_horse.death Skeleton Horse dies
entity.skeleton_horse.gallop_water mob/horse/skeleton/water/gallop1, volume = 0.45
mob/horse/skeleton/water/gallop2, volume = 0.45
mob/horse/skeleton/water/gallop3, volume = 0.45
mob/horse/skeleton/water/gallop4, volume = 0.45
subtitles.entity.horse.gallop Horse gallops
entity.skeleton_horse.hurt mob/horse/skeleton/hit1
mob/horse/skeleton/hit2
mob/horse/skeleton/hit3
mob/horse/skeleton/hit4
subtitles.entity.skeleton_horse.hurt Skeleton Horse hurts
entity.skeleton_horse.jump_water mob/horse/skeleton/water/jump, volume = 0.8 subtitles.entity.skeleton_horse.jump_water Skeleton Horse jumps
entity.skeleton_horse.step_water mob/horse/skeleton/water/soft1, volume = 0.6
mob/horse/skeleton/water/soft2, volume = 0.6
mob/horse/skeleton/water/soft3, volume = 0.6
mob/horse/skeleton/water/soft4, volume = 0.6
mob/horse/skeleton/water/soft5, volume = 0.6
mob/horse/skeleton/water/soft6, volume = 0.6
subtitles.block.generic.footsteps Footsteps
entity.skeleton_horse.swim liquid/swim9, volume = 0.4
liquid/swim10, volume = 0.4
liquid/swim11, volume = 0.4
liquid/swim12, volume = 0.4
liquid/swim14, volume = 0.6
liquid/swim15, volume = 0.6
liquid/swim16, volume = 0.6
liquid/swim17, volume = 0.6
subtitles.entity.skeleton_horse.swim Skeleton Horse swims
entity.slime.attack mob/slime/attack1
mob/slime/attack2
subtitles.entity.slime.attack Slime attacks
entity.slime.death mob/slime/big1
mob/slime/big2
mob/slime/big3
mob/slime/big4
subtitles.entity.slime.death Slime dies
entity.slime.death_small mob/slime/small1
mob/slime/small2
mob/slime/small3
mob/slime/small4
mob/slime/small5
subtitles.entity.slime.death Slime dies
entity.slime.hurt mob/slime/big1
mob/slime/big2
mob/slime/big3
mob/slime/big4
subtitles.entity.slime.hurt Slime hurts
entity.slime.hurt_small mob/slime/small1
mob/slime/small2
mob/slime/small3
mob/slime/small4
mob/slime/small5
subtitles.entity.slime.hurt Slime hurts
entity.slime.jump mob/slime/big1
mob/slime/big2
mob/slime/big3
mob/slime/big4
subtitles.entity.slime.squish Slime squishes
entity.slime.jump_small mob/slime/small1
mob/slime/small2
mob/slime/small3
mob/slime/small4
mob/slime/small5
subtitles.entity.slime.squish Slime squishes
entity.slime.squish mob/slime/big1
mob/slime/big2
mob/slime/big3
mob/slime/big4
subtitles.entity.slime.squish Slime squishes
entity.slime.squish_small mob/slime/small1
mob/slime/small2
mob/slime/small3
mob/slime/small4
mob/slime/small5
subtitles.entity.slime.squish Slime squishes
entity.sniffer.death mob/sniffer/death1
mob/sniffer/death2
subtitles.entity.sniffer.death Sniffer dies
entity.sniffer.digging mob/sniffer/longdig1
mob/sniffer/longdig2
subtitles.entity.sniffer.digging Sniffer digs
entity.sniffer.digging_stop mob/sniffer/digging_stop1
mob/sniffer/digging_stop2
subtitles.entity.sniffer.digging_stop Sniffer stands up
entity.sniffer.drop_seed random/pop, pitch = 0.6, volume = 0.8
random/pop, pitch = 0.7, volume = 0.8
random/pop, pitch = 0.8, volume = 0.8
subtitles.entity.sniffer.drop_seed Sniffer drops seed
entity.sniffer.eat mob/sniffer/eat1, volume = 0.7
mob/sniffer/eat2, volume = 0.7
mob/sniffer/eat3, volume = 0.7
subtitles.entity.sniffer.eat Sniffer eats
entity.sniffer.happy mob/sniffer/happy1
mob/sniffer/happy2
mob/sniffer/happy3
mob/sniffer/happy4
mob/sniffer/happy5
subtitles.entity.sniffer.happy Sniffer delights
entity.sniffer.hurt mob/sniffer/hurt1
mob/sniffer/hurt2
mob/sniffer/hurt3
subtitles.entity.sniffer.hurt Sniffer hurts
entity.sniffer.idle mob/sniffer/idle1
mob/sniffer/idle2
mob/sniffer/idle3
mob/sniffer/idle4
mob/sniffer/idle5
mob/sniffer/idle6
mob/sniffer/idle7
mob/sniffer/idle8
mob/sniffer/idle9
mob/sniffer/idle10
mob/sniffer/idle11
subtitles.entity.sniffer.idle Sniffer grunts
entity.sniffer.scenting mob/sniffer/scenting1
mob/sniffer/scenting2
mob/sniffer/scenting3
subtitles.entity.sniffer.scenting Sniffer scents
entity.sniffer.searching mob/sniffer/searching1
mob/sniffer/searching1, volume = 0.8
mob/sniffer/searching2
mob/sniffer/searching2, volume = 0.8
mob/sniffer/searching3
mob/sniffer/searching3, volume = 0.8
mob/sniffer/searching4
mob/sniffer/searching4, volume = 0.8
mob/sniffer/searching5
mob/sniffer/searching5, volume = 0.8
mob/sniffer/searching6
mob/sniffer/searching6, volume = 0.8
subtitles.entity.sniffer.searching Sniffer searches
entity.sniffer.sniffing mob/sniffer/sniffing1
mob/sniffer/sniffing2
mob/sniffer/sniffing3
subtitles.entity.sniffer.sniffing Sniffer sniffs
entity.sniffer.step mob/sniffer/step1
mob/sniffer/step2
mob/sniffer/step3
mob/sniffer/step4
mob/sniffer/step5
mob/sniffer/step6
subtitles.block.generic.footsteps Footsteps
entity.snow_golem.ambient
entity.snow_golem.death entity/snowman/death1
entity/snowman/death2
entity/snowman/death3
subtitles.entity.snow_golem.death Snow Golem dies
entity.snow_golem.hurt entity/snowman/hurt1
entity/snowman/hurt2
entity/snowman/hurt3
subtitles.entity.snow_golem.hurt Snow Golem hurts
entity.snow_golem.shear mob/sheep/shear subtitles.item.shears.shear Shears click
entity.snow_golem.shoot random/bow subtitles.entity.snowball.throw Snowball flies
entity.snowball.throw random/bow subtitles.entity.snowball.throw Snowball flies
entity.spider.ambient mob/spider/say1
mob/spider/say2
mob/spider/say3
mob/spider/say4
subtitles.entity.spider.ambient Spider hisses
entity.spider.death mob/spider/death subtitles.entity.spider.death Spider dies
entity.spider.hurt mob/spider/say1
mob/spider/say2
mob/spider/say3
mob/spider/say4
subtitles.entity.spider.hurt Spider hurts
entity.spider.step mob/spider/step1
mob/spider/step2
mob/spider/step3
mob/spider/step4
subtitles.block.generic.footsteps Footsteps
entity.splash_potion.break random/glass1
random/glass2
random/glass3
subtitles.entity.potion.splash Bottle smashes
entity.splash_potion.throw random/bow subtitles.entity.potion.throw Bottle thrown
entity.squid.ambient entity/squid/ambient1
entity/squid/ambient2
entity/squid/ambient3
entity/squid/ambient4
entity/squid/ambient5
subtitles.entity.squid.ambient Squid swims
entity.squid.death entity/squid/death1
entity/squid/death2
entity/squid/death3
subtitles.entity.squid.death Squid dies
entity.squid.hurt entity/squid/hurt1
entity/squid/hurt2
entity/squid/hurt3
entity/squid/hurt4
subtitles.entity.squid.hurt Squid hurts
entity.squid.squirt entity/squid/squirt1
entity/squid/squirt2
entity/squid/squirt3
subtitles.entity.squid.squirt Squid shoots ink
entity.stray.ambient mob/stray/idle1
mob/stray/idle2
mob/stray/idle3
mob/stray/idle4
subtitles.entity.stray.ambient Stray rattles
entity.stray.death mob/stray/death1
mob/stray/death2
subtitles.entity.stray.death Stray dies
entity.stray.hurt mob/stray/hurt1
mob/stray/hurt2
mob/stray/hurt3
mob/stray/hurt4
subtitles.entity.stray.hurt Stray hurts
entity.stray.step mob/stray/step1
mob/stray/step2
mob/stray/step3
mob/stray/step4
subtitles.block.generic.footsteps Footsteps
entity.strider.ambient mob/strider/idle1
mob/strider/idle2
mob/strider/idle3
mob/strider/idle4
mob/strider/idle5
mob/strider/idle6
subtitles.entity.strider.idle Strider chirps
entity.strider.death mob/strider/death1
mob/strider/death2
mob/strider/death3
mob/strider/death4
subtitles.entity.strider.death Strider dies
entity.strider.eat mob/strider/eat1
mob/strider/eat2
mob/strider/eat3
subtitles.entity.strider.eat Strider eats
entity.strider.happy mob/strider/happy1
mob/strider/happy2
mob/strider/happy3
mob/strider/happy4
mob/strider/happy5
subtitles.entity.strider.happy Strider warbles
entity.strider.hurt mob/strider/hurt1
mob/strider/hurt2
mob/strider/hurt3
mob/strider/hurt4
subtitles.entity.strider.hurt Strider hurts
entity.strider.retreat mob/strider/retreat1, volume = 0.8
mob/strider/retreat2, volume = 0.8
mob/strider/retreat3, volume = 0.8
mob/strider/retreat4, volume = 0.8
mob/strider/retreat5, volume = 0.8
subtitles.entity.strider.retreat Strider retreats
entity.strider.saddle mob/horse/leather
entity.strider.step mob/strider/step1, volume = 0.25
mob/strider/step2, volume = 0.25
mob/strider/step3, volume = 0.25
mob/strider/step4, volume = 0.25
mob/strider/step5, volume = 0.25
subtitles.block.generic.footsteps Footsteps
entity.strider.step_lava mob/strider/step_lava1, volume = 0.2
mob/strider/step_lava2, volume = 0.2
mob/strider/step_lava3, volume = 0.2
mob/strider/step_lava4, volume = 0.2
mob/strider/step_lava5, volume = 0.2
mob/strider/step_lava6, volume = 0.2
subtitles.block.generic.footsteps Footsteps
entity.tadpole.death mob/tadpole/death1
mob/tadpole/death2
subtitles.entity.tadpole.death Tadpole dies
entity.tadpole.flop entity.tropical_fish.flop, type = event subtitles.entity.tadpole.flop Tadpole flops
entity.tadpole.grow_up mob/frog/idle1, pitch = 1.2, volume = 0.75
mob/frog/idle2, pitch = 1.2, volume = 0.75
mob/frog/idle3, pitch = 1.2, volume = 0.75
mob/frog/idle4, pitch = 1.2, volume = 0.75
mob/frog/idle5, pitch = 1.2, volume = 0.75
mob/frog/idle6, pitch = 1.2, volume = 0.75
mob/frog/idle7, pitch = 1.2, volume = 0.75
mob/frog/idle8, pitch = 1.2, volume = 0.75
subtitles.entity.tadpole.grow_up Tadpole grows up
entity.tadpole.hurt mob/tadpole/hurt1
mob/tadpole/hurt2
mob/tadpole/hurt3
mob/tadpole/hurt4
subtitles.entity.tadpole.hurt Tadpole hurts
entity.tnt.primed random/fuse subtitles.entity.tnt.primed TNT fizzes
entity.tropical_fish.ambient
entity.tropical_fish.death entity/fish/hurt1, pitch = 0.8
entity/fish/hurt2, pitch = 0.8
entity/fish/hurt3, pitch = 0.8
entity/fish/hurt4, pitch = 0.8
subtitles.entity.tropical_fish.death Tropical Fish dies
entity.tropical_fish.flop entity/fish/flop1, volume = 0.3
entity/fish/flop2, volume = 0.3
entity/fish/flop3, volume = 0.3
entity/fish/flop4, volume = 0.3
subtitles.entity.tropical_fish.flop Tropical Fish flops
entity.tropical_fish.hurt entity/fish/hurt1
entity/fish/hurt2
entity/fish/hurt3
entity/fish/hurt4
subtitles.entity.tropical_fish.hurt Tropical Fish hurts
entity.turtle.ambient_land mob/turtle/idle1, volume = 0.8
mob/turtle/idle2, volume = 0.7
mob/turtle/idle3, volume = 0.8
subtitles.entity.turtle.ambient_land Turtle chirps
entity.turtle.death mob/turtle/death1
mob/turtle/death2
mob/turtle/death3
subtitles.entity.turtle.death Turtle dies
entity.turtle.death_baby mob/turtle/baby/death1
mob/turtle/baby/death2
subtitles.entity.turtle.death_baby Baby Turtle dies
entity.turtle.egg_break mob/turtle/egg/egg_break1
mob/turtle/egg/egg_break2
subtitles.entity.turtle.egg_break Turtle Egg breaks
entity.turtle.egg_crack mob/turtle/egg/egg_crack1
mob/turtle/egg/egg_crack2
mob/turtle/egg/egg_crack3
mob/turtle/egg/egg_crack4
mob/turtle/egg/egg_crack5
subtitles.entity.turtle.egg_crack Turtle Egg cracks
entity.turtle.egg_hatch mob/turtle/baby/egg_hatched1
mob/turtle/baby/egg_hatched2
mob/turtle/baby/egg_hatched3
subtitles.entity.turtle.egg_hatch Turtle Egg hatches
entity.turtle.hurt mob/turtle/hurt1
mob/turtle/hurt2
mob/turtle/hurt3
mob/turtle/hurt4
mob/turtle/hurt5
subtitles.entity.turtle.hurt Turtle hurts
entity.turtle.hurt_baby mob/turtle/baby/hurt1
mob/turtle/baby/hurt2
subtitles.entity.turtle.hurt_baby Baby Turtle hurts
entity.turtle.lay_egg mob/turtle/egg/drop_egg1
mob/turtle/egg/drop_egg2
subtitles.entity.turtle.lay_egg Turtle lays egg
entity.turtle.shamble mob/turtle/walk1
mob/turtle/walk2
mob/turtle/walk3
mob/turtle/walk4
mob/turtle/walk5
subtitles.entity.turtle.shamble Turtle shambles
entity.turtle.shamble_baby mob/turtle/baby/shamble1
mob/turtle/baby/shamble2
mob/turtle/baby/shamble3
mob/turtle/baby/shamble4
subtitles.entity.turtle.shamble_baby Baby Turtle shambles
entity.turtle.swim mob/turtle/swim/swim1, volume = 0.6
mob/turtle/swim/swim2, volume = 0.3
mob/turtle/swim/swim3, volume = 0.2
mob/turtle/swim/swim4, volume = 0.6
mob/turtle/swim/swim5, volume = 0.3
subtitles.entity.turtle.swim Turtle swims
entity.vex.ambient mob/vex/idle1
mob/vex/idle2
mob/vex/idle3
mob/vex/idle4
subtitles.entity.vex.ambient Vex vexes
entity.vex.charge mob/vex/charge1
mob/vex/charge2
mob/vex/charge3
subtitles.entity.vex.charge Vex shrieks
entity.vex.death mob/vex/death1
mob/vex/death2
subtitles.entity.vex.death Vex dies
entity.vex.hurt mob/vex/hurt1
mob/vex/hurt2
subtitles.entity.vex.hurt Vex hurts
entity.villager.ambient mob/villager/idle1
mob/villager/idle2
mob/villager/idle3
subtitles.entity.villager.ambient Villager mumbles
entity.villager.celebrate mob/villager/yes1
mob/villager/yes2
mob/villager/yes3
subtitles.entity.villager.celebrate Villager cheers
entity.villager.death mob/villager/death subtitles.entity.villager.death Villager dies
entity.villager.hurt mob/villager/hit1
mob/villager/hit2
mob/villager/hit3
mob/villager/hit4
subtitles.entity.villager.hurt Villager hurts
entity.villager.no mob/villager/no1
mob/villager/no2
mob/villager/no3
subtitles.entity.villager.no Villager disagrees
entity.villager.trade mob/villager/haggle1
mob/villager/haggle2
mob/villager/haggle3
subtitles.entity.villager.trade Villager trades
entity.villager.work_armorer block/blastfurnace/blastfurnace1
block/blastfurnace/blastfurnace2
block/blastfurnace/blastfurnace3
block/blastfurnace/blastfurnace4
block/blastfurnace/blastfurnace5
subtitles.entity.villager.work_armorer Armorer works
entity.villager.work_butcher block/smoker/smoker1
block/smoker/smoker2
block/smoker/smoker3
block/smoker/smoker4
block/smoker/smoker5
subtitles.entity.villager.work_butcher Butcher works
entity.villager.work_cartographer ui/cartography_table/drawmap1
ui/cartography_table/drawmap2
ui/cartography_table/drawmap3
subtitles.entity.villager.work_cartographer Cartographer works
entity.villager.work_cleric block/brewing_stand/brew1
block/brewing_stand/brew2
subtitles.entity.villager.work_cleric Cleric works
entity.villager.work_farmer block/composter/fill_success1
block/composter/fill_success2
block/composter/fill_success3
block/composter/fill_success4
subtitles.entity.villager.work_farmer Farmer works
entity.villager.work_fisherman block/barrel/open1
block/barrel/open2
subtitles.entity.villager.work_fisherman Fisherman works
entity.villager.work_fletcher block/fletching_table/fletching_table1
block/fletching_table/fletching_table2
subtitles.entity.villager.work_fletcher Fletcher works
entity.villager.work_leatherworker block/cauldron/dye1, volume = 0.9
block/cauldron/dye2, volume = 0.9
block/cauldron/dye3, volume = 0.9
subtitles.entity.villager.work_leatherworker Leatherworker works
entity.villager.work_librarian item/book/open_flip1, volume = 2.0
item/book/open_flip2, volume = 2.0
item/book/open_flip3, volume = 2.0
subtitles.entity.villager.work_librarian Librarian works
entity.villager.work_mason ui/stonecutter/cut1
ui/stonecutter/cut1, pitch = 0.92
ui/stonecutter/cut2
ui/stonecutter/cut2, pitch = 0.92
subtitles.entity.villager.work_mason Mason works
entity.villager.work_shepherd ui/loom/take_result1, volume = 0.5
ui/loom/take_result2, volume = 0.5
subtitles.entity.villager.work_shepherd Shepherd works
entity.villager.work_toolsmith block/smithing_table/smithing_table1
block/smithing_table/smithing_table2
block/smithing_table/smithing_table3
subtitles.entity.villager.work_toolsmith Toolsmith works
entity.villager.work_weaponsmith block/grindstone/grindstone1, volume = 0.5
block/grindstone/grindstone2, volume = 0.5
block/grindstone/grindstone3, volume = 0.5
subtitles.entity.villager.work_weaponsmith Weaponsmith works
entity.villager.yes mob/villager/yes1
mob/villager/yes2
mob/villager/yes3
subtitles.entity.villager.yes Villager agrees
entity.vindicator.ambient mob/vindication_illager/idle1
mob/vindication_illager/idle2
mob/vindication_illager/idle3
mob/vindication_illager/idle4
mob/vindication_illager/idle5
subtitles.entity.vindicator.ambient Vindicator mutters
entity.vindicator.celebrate mob/vindication_illager/celebrate1
mob/vindication_illager/celebrate2
subtitles.entity.vindicator.celebrate Vindicator cheers
entity.vindicator.death mob/vindication_illager/death1
mob/vindication_illager/death2
subtitles.entity.vindicator.death Vindicator dies
entity.vindicator.hurt mob/vindication_illager/hurt1
mob/vindication_illager/hurt2
mob/vindication_illager/hurt3
subtitles.entity.vindicator.hurt Vindicator hurts
entity.wandering_trader.ambient mob/wandering_trader/idle1
mob/wandering_trader/idle2
mob/wandering_trader/idle3
mob/wandering_trader/idle4
mob/wandering_trader/idle5
subtitles.entity.wandering_trader.ambient Wandering Trader mumbles
entity.wandering_trader.death mob/wandering_trader/death subtitles.entity.wandering_trader.death Wandering Trader dies
entity.wandering_trader.disappeared mob/wandering_trader/disappeared1, volume = 0.8
mob/wandering_trader/disappeared2, volume = 0.8
subtitles.entity.wandering_trader.disappeared Wandering Trader disappears
entity.wandering_trader.drink_milk mob/wandering_trader/drink_milk1
mob/wandering_trader/drink_milk2
mob/wandering_trader/drink_milk3
mob/wandering_trader/drink_milk4
mob/wandering_trader/drink_milk5
subtitles.entity.wandering_trader.drink_milk Wandering Trader drinks milk
entity.wandering_trader.drink_potion mob/wandering_trader/drink_potion, volume = 0.7
random/drink, volume = 0.65
subtitles.entity.wandering_trader.drink_potion Wandering Trader drinks potion
entity.wandering_trader.hurt mob/wandering_trader/hurt1
mob/wandering_trader/hurt2
mob/wandering_trader/hurt3
mob/wandering_trader/hurt4
subtitles.entity.wandering_trader.hurt Wandering Trader hurts
entity.wandering_trader.no mob/wandering_trader/no1
mob/wandering_trader/no2
mob/wandering_trader/no3
mob/wandering_trader/no4
mob/wandering_trader/no5
subtitles.entity.wandering_trader.no Wandering Trader disagrees
entity.wandering_trader.reappeared mob/wandering_trader/reappeared1, volume = 0.8
mob/wandering_trader/reappeared2, volume = 0.8
subtitles.entity.wandering_trader.reappeared Wandering Trader appears
entity.wandering_trader.trade mob/wandering_trader/haggle1
mob/wandering_trader/haggle2
mob/wandering_trader/haggle3
subtitles.entity.wandering_trader.trade Wandering Trader trades
entity.wandering_trader.yes mob/wandering_trader/yes1
mob/wandering_trader/yes2
mob/wandering_trader/yes3
mob/wandering_trader/yes4
subtitles.entity.wandering_trader.yes Wandering Trader agrees
entity.warden.agitated mob/warden/agitated_1
mob/warden/agitated_2
mob/warden/agitated_3
mob/warden/agitated_4
mob/warden/agitated_5
mob/warden/agitated_6
subtitles.entity.warden.agitated Warden groans angrily
entity.warden.ambient mob/warden/ambient_1
mob/warden/ambient_2
mob/warden/ambient_3
mob/warden/ambient_4
mob/warden/ambient_5
mob/warden/ambient_6
mob/warden/ambient_7
mob/warden/ambient_8
mob/warden/ambient_9
mob/warden/ambient_10
mob/warden/ambient_11
mob/warden/ambient_12
subtitles.entity.warden.ambient Warden whines
entity.warden.angry mob/warden/angry_1
mob/warden/angry_2
mob/warden/angry_3
mob/warden/angry_4
mob/warden/angry_5
mob/warden/angry_6
subtitles.entity.warden.angry Warden rages
entity.warden.attack_impact mob/warden/attack_impact_1
mob/warden/attack_impact_2
subtitles.entity.warden.attack_impact Warden lands hit
entity.warden.death mob/warden/death_1
mob/warden/death_2
subtitles.entity.warden.death Warden dies
entity.warden.dig mob/warden/dig subtitles.entity.warden.dig Warden digs
entity.warden.emerge mob/warden/emerge subtitles.entity.warden.emerge Warden emerges
entity.warden.heartbeat mob/warden/heartbeat_1
mob/warden/heartbeat_2
mob/warden/heartbeat_3
mob/warden/heartbeat_4
subtitles.entity.warden.heartbeat Warden's heart beats
entity.warden.hurt mob/warden/hurt_1
mob/warden/hurt_2
mob/warden/hurt_3
mob/warden/hurt_4
subtitles.entity.warden.hurt Warden hurts
entity.warden.listening mob/warden/listening_1
mob/warden/listening_2
mob/warden/listening_3
mob/warden/listening_4
mob/warden/listening_5
subtitles.entity.warden.listening Warden takes notice
entity.warden.listening_angry mob/warden/listening_angry_1
mob/warden/listening_angry_2
mob/warden/listening_angry_3
mob/warden/listening_angry_4
mob/warden/listening_angry_5
subtitles.entity.warden.listening_angry Warden takes notice angrily
entity.warden.nearby_close mob/warden/nearby_close_1
mob/warden/nearby_close_2
mob/warden/nearby_close_3
mob/warden/nearby_close_4
subtitles.entity.warden.nearby_close Warden approaches
entity.warden.nearby_closer mob/warden/nearby_closer_1
mob/warden/nearby_closer_2
mob/warden/nearby_closer_3
subtitles.entity.warden.nearby_closer Warden advances
entity.warden.nearby_closest mob/warden/nearby_closest_1
mob/warden/nearby_closest_2
mob/warden/nearby_closest_3
subtitles.entity.warden.nearby_closest Warden draws close
entity.warden.roar mob/warden/roar_1
mob/warden/roar_2
mob/warden/roar_3
mob/warden/roar_4
mob/warden/roar_5
subtitles.entity.warden.roar Warden roars
entity.warden.sniff mob/warden/sniff_1, volume = 0.75
mob/warden/sniff_2, volume = 0.75
mob/warden/sniff_3, volume = 0.75
mob/warden/sniff_4, volume = 0.75
subtitles.entity.warden.sniff Warden sniffs
entity.warden.sonic_boom mob/warden/sonic_boom1
mob/warden/sonic_boom2
mob/warden/sonic_boom3
mob/warden/sonic_boom4
subtitles.entity.warden.sonic_boom Warden booms
entity.warden.sonic_charge mob/warden/sonic_charge1
mob/warden/sonic_charge2
mob/warden/sonic_charge3
mob/warden/sonic_charge4
subtitles.entity.warden.sonic_charge Warden charges
entity.warden.step mob/warden/step_1, volume = 0.3
mob/warden/step_2, volume = 0.3
mob/warden/step_3, volume = 0.3
mob/warden/step_4, volume = 0.3
subtitles.block.generic.footsteps Footsteps
entity.warden.tendril_clicks mob/warden/tendril_clicks_1
mob/warden/tendril_clicks_2
mob/warden/tendril_clicks_3
mob/warden/tendril_clicks_4
mob/warden/tendril_clicks_5
mob/warden/tendril_clicks_6
subtitles.entity.warden.tendril_clicks Warden's tendrils click
entity.wind_charge.throw random/bow subtitles.entity.wind_charge.throw Wind Charge flies
entity.wind_charge.wind_burst entity/wind_charge/wind_burst1, attenuation_distance = 8, pitch = 1.25
entity/wind_charge/wind_burst2, attenuation_distance = 8, pitch = 1.25
entity/wind_charge/wind_burst3, attenuation_distance = 8, pitch = 1.25
subtitles.entity.wind_charge.wind_burst Wind Charge bursts
entity.witch.ambient entity/witch/ambient1
entity/witch/ambient2
entity/witch/ambient3
entity/witch/ambient4
entity/witch/ambient5
entity/witch/ambient5, pitch = 0.9
subtitles.entity.witch.ambient Witch giggles
entity.witch.celebrate entity/witch/ambient1
entity/witch/ambient4
entity/witch/celebrate
subtitles.entity.witch.celebrate Witch cheers
entity.witch.death entity/witch/death1
entity/witch/death2
entity/witch/death3
subtitles.entity.witch.death Witch dies
entity.witch.drink entity/witch/drink1
entity/witch/drink2
entity/witch/drink3
entity/witch/drink4
subtitles.entity.witch.drink Witch drinks
entity.witch.hurt entity/witch/hurt1
entity/witch/hurt2
entity/witch/hurt3
subtitles.entity.witch.hurt Witch hurts
entity.witch.throw entity/witch/throw1
entity/witch/throw2
entity/witch/throw3
subtitles.entity.witch.throw Witch throws
entity.wither.ambient mob/wither/idle1
mob/wither/idle2
mob/wither/idle3
mob/wither/idle4
subtitles.entity.wither.ambient Wither angers
entity.wither.break_block mob/zombie/woodbreak subtitles.entity.wither.shoot Wither attacks
entity.wither.death mob/wither/death subtitles.entity.wither.death Wither dies
entity.wither.hurt mob/wither/hurt1
mob/wither/hurt2
mob/wither/hurt3
mob/wither/hurt4
subtitles.entity.wither.hurt Wither hurts
entity.wither.shoot mob/wither/shoot subtitles.entity.wither.shoot Wither attacks
entity.wither.spawn mob/wither/spawn subtitles.entity.wither.spawn Wither released
entity.wither_skeleton.ambient mob/wither_skeleton/idle1
mob/wither_skeleton/idle2
mob/wither_skeleton/idle3
subtitles.entity.wither_skeleton.ambient Wither Skeleton rattles
entity.wither_skeleton.death mob/wither_skeleton/death1
mob/wither_skeleton/death2
subtitles.entity.wither_skeleton.death Wither Skeleton dies
entity.wither_skeleton.hurt mob/wither_skeleton/hurt1
mob/wither_skeleton/hurt2
mob/wither_skeleton/hurt3
mob/wither_skeleton/hurt4
subtitles.entity.wither_skeleton.hurt Wither Skeleton hurts
entity.wither_skeleton.step mob/wither_skeleton/step1
mob/wither_skeleton/step2
mob/wither_skeleton/step3
mob/wither_skeleton/step4
subtitles.block.generic.footsteps Footsteps
entity.wolf.ambient mob/wolf/bark1
mob/wolf/bark2
mob/wolf/bark3
subtitles.entity.wolf.ambient Wolf pants
entity.wolf.death mob/wolf/death subtitles.entity.wolf.death Wolf dies
entity.wolf.growl mob/wolf/growl1
mob/wolf/growl2
mob/wolf/growl3
subtitles.entity.wolf.growl Wolf growls
entity.wolf.howl mob/wolf/howl1
mob/wolf/howl2
entity.wolf.hurt mob/wolf/hurt1
mob/wolf/hurt2
mob/wolf/hurt3
subtitles.entity.wolf.hurt Wolf hurts
entity.wolf.pant mob/wolf/panting subtitles.entity.wolf.ambient Wolf pants
entity.wolf.shake mob/wolf/shake subtitles.entity.wolf.shake Wolf shakes
entity.wolf.step mob/wolf/step1
mob/wolf/step2
mob/wolf/step3
mob/wolf/step4
mob/wolf/step5
subtitles.block.generic.footsteps Footsteps
entity.wolf.whine mob/wolf/whine subtitles.entity.wolf.ambient Wolf pants
entity.zoglin.ambient mob/zoglin/idle1, volume = 0.9
mob/zoglin/idle1, pitch = 0.8, volume = 0.9
mob/zoglin/idle2, volume = 0.9
mob/zoglin/idle3, volume = 0.9
mob/zoglin/idle4, volume = 0.9
mob/zoglin/idle5, volume = 0.9
mob/zoglin/idle6, volume = 0.9
subtitles.entity.zoglin.ambient Zoglin growls
entity.zoglin.angry mob/zoglin/angry1, volume = 0.8
mob/zoglin/angry2, volume = 0.8
mob/zoglin/angry3, volume = 0.8
subtitles.entity.zoglin.angry Zoglin growls angrily
entity.zoglin.attack mob/zoglin/attack1, volume = 0.8
mob/zoglin/attack1, pitch = 0.8, volume = 0.8
mob/zoglin/attack2, volume = 0.8
mob/zoglin/attack2, pitch = 0.8, volume = 0.8
subtitles.entity.zoglin.attack Zoglin attacks
entity.zoglin.death mob/zoglin/death1, volume = 0.93
mob/zoglin/death2, volume = 0.93
mob/zoglin/death3, volume = 0.93
subtitles.entity.zoglin.death Zoglin dies
entity.zoglin.hurt mob/zoglin/hurt1, volume = 0.83
mob/zoglin/hurt2, volume = 0.9
mob/zoglin/hurt3, volume = 0.9
subtitles.entity.zoglin.hurt Zoglin hurts
entity.zoglin.step mob/zoglin/step1
mob/zoglin/step2
mob/zoglin/step3
mob/zoglin/step4
mob/zoglin/step5
subtitles.block.generic.footsteps Footsteps
entity.zombie.ambient mob/zombie/say1
mob/zombie/say2
mob/zombie/say3
subtitles.entity.zombie.ambient Zombie groans
entity.zombie.attack_iron_door mob/zombie/metal1
mob/zombie/metal2
mob/zombie/metal3
subtitles.block.generic.break Block broken
entity.zombie.attack_wooden_door mob/zombie/wood1
mob/zombie/wood2
mob/zombie/wood3
mob/zombie/wood4
subtitles.entity.zombie.attack_wooden_door Door shakes
entity.zombie.break_wooden_door mob/zombie/woodbreak subtitles.entity.zombie.break_wooden_door Door breaks
entity.zombie.converted_to_drowned mob/drowned/convert1
mob/drowned/convert2
mob/drowned/convert3
subtitles.entity.zombie.converted_to_drowned Zombie converts to Drowned
entity.zombie.death mob/zombie/death subtitles.entity.zombie.death Zombie dies
entity.zombie.destroy_egg mob/turtle/egg/jump_egg1
mob/turtle/egg/jump_egg2
mob/turtle/egg/jump_egg3
mob/turtle/egg/jump_egg4
subtitles.entity.zombie.destroy_egg Turtle Egg stomped
entity.zombie.hurt mob/zombie/hurt1
mob/zombie/hurt2
subtitles.entity.zombie.hurt Zombie hurts
entity.zombie.infect mob/zombie/infect subtitles.entity.zombie.infect Zombie infects
entity.zombie.step mob/zombie/step1
mob/zombie/step2
mob/zombie/step3
mob/zombie/step4
mob/zombie/step5
subtitles.block.generic.footsteps Footsteps
entity.zombie_horse.ambient mob/horse/zombie/idle1
mob/horse/zombie/idle2
mob/horse/zombie/idle3
subtitles.entity.zombie_horse.ambient Zombie Horse cries
entity.zombie_horse.death mob/horse/zombie/death subtitles.entity.zombie_horse.death Zombie Horse dies
entity.zombie_horse.hurt mob/horse/zombie/hit1
mob/horse/zombie/hit2
mob/horse/zombie/hit3
mob/horse/zombie/hit4
subtitles.entity.zombie_horse.hurt Zombie Horse hurts
entity.zombie_villager.ambient mob/zombie_villager/say1
mob/zombie_villager/say2
mob/zombie_villager/say3
subtitles.entity.zombie_villager.ambient Zombie Villager groans
entity.zombie_villager.converted mob/zombie/unfect subtitles.entity.zombie_villager.converted Zombie Villager vociferates
entity.zombie_villager.cure mob/zombie/remedy subtitles.entity.zombie_villager.cure Zombie Villager snuffles
entity.zombie_villager.death mob/zombie_villager/death subtitles.entity.zombie_villager.death Zombie Villager dies
entity.zombie_villager.hurt mob/zombie_villager/hurt1
mob/zombie_villager/hurt2
subtitles.entity.zombie_villager.hurt Zombie Villager hurts
entity.zombie_villager.step mob/zombie/step1
mob/zombie/step2
mob/zombie/step3
mob/zombie/step4
mob/zombie/step5
subtitles.block.generic.footsteps Footsteps
entity.zombified_piglin.ambient mob/zombified_piglin/zpig1
mob/zombified_piglin/zpig2
mob/zombified_piglin/zpig3
mob/zombified_piglin/zpig4
subtitles.entity.zombified_piglin.ambient Zombified Piglin grunts
entity.zombified_piglin.angry mob/zombified_piglin/zpigangry1
mob/zombified_piglin/zpigangry2
mob/zombified_piglin/zpigangry3
mob/zombified_piglin/zpigangry4
subtitles.entity.zombified_piglin.angry Zombified Piglin grunts angrily
entity.zombified_piglin.death mob/zombified_piglin/zpigdeath subtitles.entity.zombified_piglin.death Zombified Piglin dies
entity.zombified_piglin.hurt mob/zombified_piglin/zpighurt1
mob/zombified_piglin/zpighurt2
subtitles.entity.zombified_piglin.hurt Zombified Piglin hurts
event.mob_effect.bad_omen event/mob_effects/bad_omen subtitles.event.mob_effect.bad_omen Omen takes hold
event.mob_effect.raid_omen event/mob_effects/raid_omen subtitles.event.mob_effect.raid_omen Raid looms nearby
event.mob_effect.trial_omen event/mob_effects/trial_omen subtitles.event.mob_effect.trial_omen Ominous trial looms nearby
event.raid.horn event/raid/raidhorn_01, volume = 0.01
event/raid/raidhorn_02, volume = 0.01
event/raid/raidhorn_03, volume = 0.01
event/raid/raidhorn_04, volume = 0.01
subtitles.event.raid.horn Ominous horn blares
item.armor.equip_chain item/armor/equip_chain1
item/armor/equip_chain2
item/armor/equip_chain3
item/armor/equip_chain4
item/armor/equip_chain5
item/armor/equip_chain6
subtitles.item.armor.equip_chain Chain armor jingles
item.armor.equip_diamond item/armor/equip_diamond1
item/armor/equip_diamond2
item/armor/equip_diamond3
item/armor/equip_diamond4
item/armor/equip_diamond5
item/armor/equip_diamond6
subtitles.item.armor.equip_diamond Diamond armor clangs
item.armor.equip_elytra item/armor/equip_leather1
item/armor/equip_leather2
item/armor/equip_leather3
item/armor/equip_leather4
item/armor/equip_leather5
item/armor/equip_leather6
subtitles.item.armor.equip_elytra Elytra rustle
item.armor.equip_generic item/armor/equip_generic1
item/armor/equip_generic2
item/armor/equip_generic3
item/armor/equip_generic4
item/armor/equip_generic5
item/armor/equip_generic6
subtitles.item.armor.equip Gear equips
item.armor.equip_gold item/armor/equip_gold1
item/armor/equip_gold2
item/armor/equip_gold3
item/armor/equip_gold4
item/armor/equip_gold5
item/armor/equip_gold6
subtitles.item.armor.equip_gold Gold armor clinks
item.armor.equip_iron item/armor/equip_iron1
item/armor/equip_iron2
item/armor/equip_iron3
item/armor/equip_iron4
item/armor/equip_iron5
item/armor/equip_iron6
subtitles.item.armor.equip_iron Iron armor clanks
item.armor.equip_leather item/armor/equip_leather1
item/armor/equip_leather2
item/armor/equip_leather3
item/armor/equip_leather4
item/armor/equip_leather5
item/armor/equip_leather6
subtitles.item.armor.equip_leather Leather armor rustles
item.armor.equip_netherite item/armor/equip_netherite1, volume = 0.8
item/armor/equip_netherite1, pitch = 0.9, volume = 0.8
item/armor/equip_netherite2, volume = 0.8
item/armor/equip_netherite2, pitch = 0.9, volume = 0.8
item/armor/equip_netherite3, volume = 0.8
item/armor/equip_netherite3, pitch = 0.9, volume = 0.8
item/armor/equip_netherite4, volume = 0.8
item/armor/equip_netherite4, pitch = 0.9, volume = 0.8
subtitles.item.armor.equip_netherite Netherite armor clanks
item.armor.equip_turtle mob/turtle/armor
mob/turtle/armor, pitch = 0.85
mob/turtle/armor, pitch = 1.1
subtitles.item.armor.equip_turtle Turtle Shell thunks
item.armor.equip_wolf item/armor/equip_wolf1
item/armor/equip_wolf1, pitch = 1.1
item/armor/equip_wolf2
item/armor/equip_wolf2, pitch = 1.1
subtitles.item.armor.equip_wolf Wolf Armor is fastened
item.armor.unequip_wolf item/armor/unequip_wolf1
item/armor/unequip_wolf2
subtitles.item.armor.unequip_wolf Wolf Armor snips away
item.axe.scrape item/axe/scrape1
item/axe/scrape1, pitch = 0.9
item/axe/scrape1, pitch = 1.1
item/axe/scrape2
item/axe/scrape2, pitch = 0.9
item/axe/scrape2, pitch = 1.1
item/axe/scrape3
item/axe/scrape3, pitch = 0.9
item/axe/scrape3, pitch = 1.1
subtitles.item.axe.scrape Axe scrapes
item.axe.strip item/axe/strip1, volume = 0.9
item/axe/strip1, pitch = 0.85, volume = 0.9
item/axe/strip2, volume = 0.9
item/axe/strip2, pitch = 0.85, volume = 0.9
item/axe/strip3, volume = 0.9
item/axe/strip3, pitch = 0.85, volume = 0.9
item/axe/strip4, volume = 0.9
item/axe/strip4, pitch = 0.85, volume = 0.9
subtitles.item.axe.strip Axe strips
item.axe.wax_off item/axe/wax_off1
item/axe/wax_off1, pitch = 0.9
item/axe/wax_off1, pitch = 1.1
item/axe/wax_off2
item/axe/wax_off2, pitch = 0.9
item/axe/wax_off2, pitch = 1.1
item/axe/wax_off3
item/axe/wax_off3, pitch = 0.9
item/axe/wax_off3, pitch = 1.1
subtitles.item.axe.wax_off Wax off
item.bone_meal.use item/bonemeal/bonemeal1
item/bonemeal/bonemeal1, pitch = 0.9
item/bonemeal/bonemeal1, pitch = 1.1
item/bonemeal/bonemeal2
item/bonemeal/bonemeal2, pitch = 0.9
item/bonemeal/bonemeal2, pitch = 1.1
item/bonemeal/bonemeal3
item/bonemeal/bonemeal3, pitch = 0.9
item/bonemeal/bonemeal3, pitch = 1.1
item/bonemeal/bonemeal4
item/bonemeal/bonemeal4, pitch = 0.9
item/bonemeal/bonemeal4, pitch = 1.1
item/bonemeal/bonemeal5
item/bonemeal/bonemeal5, pitch = 0.9
item/bonemeal/bonemeal5, pitch = 1.1
subtitles.item.bone_meal.use Bone Meal crinkles
item.book.page_turn item/book/open_flip1, volume = 2.0
item/book/open_flip2, volume = 2.0
item/book/open_flip3, volume = 2.0
subtitles.item.book.page_turn Page rustles
item.book.put item/book/close_put1
item/book/close_put2
subtitles.item.book.put Book thumps
item.bottle.empty item/bottle/empty1
item/bottle/empty2
subtitles.item.bottle.empty Bottle empties
item.bottle.fill item/bottle/fill1
item/bottle/fill2
item/bottle/fill3
item/bottle/fill4
subtitles.item.bottle.fill Bottle fills
item.bottle.fill_dragonbreath item/bottle/fill_dragonbreath1
item/bottle/fill_dragonbreath2
subtitles.item.bottle.fill Bottle fills
item.brush.brushing.generic item/brush/brushing_generic1, pitch = 0.8, volume = 0.4
item/brush/brushing_generic2, pitch = 0.8, volume = 0.4
item/brush/brushing_generic3, pitch = 0.8, volume = 0.4
item/brush/brushing_generic4, pitch = 0.8, volume = 0.4
subtitles.item.brush.brushing.generic Brushing
item.brush.brushing.gravel item/brush/brushing_gravel1, pitch = 0.6, volume = 0.6
item/brush/brushing_gravel2, pitch = 0.6, volume = 0.6
item/brush/brushing_gravel3, pitch = 0.6, volume = 0.6
item/brush/brushing_gravel4, pitch = 0.6, volume = 0.6
subtitles.item.brush.brushing.gravel Brushing Gravel
item.brush.brushing.gravel.complete item/brush/brushing_gravel_complete1
item/brush/brushing_gravel_complete2
item/brush/brushing_gravel_complete3
item/brush/brushing_gravel_complete4
subtitles.item.brush.brushing.gravel.complete Brushing Gravel completed
item.brush.brushing.sand item/brush/brushing_sand1, pitch = 0.6, volume = 0.6
item/brush/brushing_sand2, pitch = 0.6, volume = 0.6
item/brush/brushing_sand3, pitch = 0.6, volume = 0.6
item/brush/brushing_sand4, pitch = 0.6, volume = 0.6
subtitles.item.brush.brushing.sand Brushing Sand
item.brush.brushing.sand.complete item/brush/brush_sand_complete1
item/brush/brush_sand_complete2
item/brush/brush_sand_complete3
item/brush/brush_sand_complete4
item/brush/brush_sand_complete5
subtitles.item.brush.brushing.sand.complete Brushing Sand completed
item.bucket.empty item/bucket/empty1
item/bucket/empty1, pitch = 0.9
item/bucket/empty2
item/bucket/empty3
subtitles.item.bucket.empty Bucket empties
item.bucket.empty_axolotl item/bucket/empty_fish1
item/bucket/empty_fish2
item/bucket/empty_fish3
subtitles.item.bucket.empty Bucket empties
item.bucket.empty_fish item/bucket/empty_fish1
item/bucket/empty_fish2
item/bucket/empty_fish3
subtitles.item.bucket.empty Bucket empties
item.bucket.empty_lava item/bucket/empty_lava1
item/bucket/empty_lava2
item/bucket/empty_lava3
subtitles.item.bucket.empty Bucket empties
item.bucket.empty_powder_snow item/bucket/empty_powder_snow1
item/bucket/empty_powder_snow1, pitch = 0.95
item/bucket/empty_powder_snow1, pitch = 1.1
item/bucket/empty_powder_snow2
item/bucket/empty_powder_snow2, pitch = 0.95
item/bucket/empty_powder_snow2, pitch = 1.1
subtitles.item.bucket.empty Bucket empties
item.bucket.empty_tadpole item/bucket/empty_fish1, pitch = 1.5, volume = 0.5
item/bucket/empty_fish2, pitch = 1.5, volume = 0.5
item/bucket/empty_fish3, pitch = 1.5, volume = 0.5
subtitles.item.bucket.empty Bucket empties
item.bucket.fill item/bucket/fill1
item/bucket/fill2
item/bucket/fill3
subtitles.item.bucket.fill Bucket fills
item.bucket.fill_axolotl item/bucket/fill_axolotl1
item/bucket/fill_axolotl2
item/bucket/fill_axolotl3
subtitles.item.bucket.fill_axolotl Axolotl scooped
item.bucket.fill_fish item/bucket/fill_fish1
item/bucket/fill_fish2
item/bucket/fill_fish3
subtitles.item.bucket.fill_fish Fish captured
item.bucket.fill_lava item/bucket/fill_lava1
item/bucket/fill_lava2
item/bucket/fill_lava3
subtitles.item.bucket.fill Bucket fills
item.bucket.fill_powder_snow item/bucket/fill_powder_snow1
item/bucket/fill_powder_snow1, pitch = 0.9
item/bucket/fill_powder_snow1, pitch = 1.1
item/bucket/fill_powder_snow2
item/bucket/fill_powder_snow2, pitch = 0.9
item/bucket/fill_powder_snow2, pitch = 1.1
subtitles.item.bucket.fill Bucket fills
item.bucket.fill_tadpole item/bucket/fill_fish1, pitch = 1.5, volume = 0.5
item/bucket/fill_fish2, pitch = 1.5, volume = 0.5
item/bucket/fill_fish3, pitch = 1.5, volume = 0.5
subtitles.item.bucket.fill_tadpole Tadpole captured
item.bundle.drop_contents item/bundle/drop_contents1
item/bundle/drop_contents1, pitch = 0.95
item/bundle/drop_contents2
item/bundle/drop_contents2, pitch = 0.95
item/bundle/drop_contents3
item/bundle/drop_contents3, pitch = 0.95
subtitles.item.bundle.drop_contents Bundle empties
item.bundle.insert item/bundle/insert1
item/bundle/insert1, pitch = 0.95
item/bundle/insert1, pitch = 1.05
item/bundle/insert2
item/bundle/insert2, pitch = 0.95
item/bundle/insert2, pitch = 1.05
item/bundle/insert3
item/bundle/insert3, pitch = 0.95
item/bundle/insert3, pitch = 1.05
subtitles.item.bundle.insert Item packed
item.bundle.insert_fail item/bundle/insert_fail subtitles.item.bundle.insert_fail Bundle full
item.bundle.remove_one item/bundle/remove_one1
item/bundle/remove_one1, pitch = 1.05
item/bundle/remove_one1, pitch = 1.1
item/bundle/remove_one2
item/bundle/remove_one2, pitch = 1.05
item/bundle/remove_one2, pitch = 1.1
item/bundle/remove_one3
item/bundle/remove_one3, pitch = 1.05
item/bundle/remove_one3, pitch = 1.1
subtitles.item.bundle.remove_one Item unpacked
item.chorus_fruit.teleport mob/endermen/portal
mob/endermen/portal2
subtitles.item.chorus_fruit.teleport Player teleports
item.crop.plant item/plant/crop1, volume = 0.45
item/plant/crop1, pitch = 1.2, volume = 0.45
item/plant/crop2, volume = 0.45
item/plant/crop2, pitch = 1.2, volume = 0.45
item/plant/crop3, volume = 0.45
item/plant/crop3, pitch = 1.2, volume = 0.45
item/plant/crop4, volume = 0.45
item/plant/crop4, pitch = 1.2, volume = 0.45
item/plant/crop5, volume = 0.45
item/plant/crop5, pitch = 1.2, volume = 0.45
item/plant/crop6, volume = 0.45
item/plant/crop6, pitch = 1.2, volume = 0.45
subtitles.block.generic.place Block placed
item.crossbow.hit random/bowhit1
random/bowhit2
random/bowhit3
random/bowhit4
subtitles.item.crossbow.hit Arrow hits
item.crossbow.loading_end item/crossbow/loading_end subtitles.item.crossbow.load Crossbow loads
item.crossbow.loading_middle item/crossbow/loading_middle1, volume = 0.65
item/crossbow/loading_middle1, pitch = 0.95, volume = 0.65
item/crossbow/loading_middle1, pitch = 1.2, volume = 0.65
item/crossbow/loading_middle2, volume = 0.65
item/crossbow/loading_middle2, pitch = 0.9, volume = 0.65
item/crossbow/loading_middle2, pitch = 1.05, volume = 0.65
item/crossbow/loading_middle3, volume = 0.65
item/crossbow/loading_middle3, pitch = 0.9, volume = 0.65
item/crossbow/loading_middle3, pitch = 1.05, volume = 0.65
item/crossbow/loading_middle4, volume = 0.65
subtitles.item.crossbow.charge Crossbow charges up
item.crossbow.loading_start item/crossbow/loading_start, volume = 0.3 subtitles.item.crossbow.charge Crossbow charges up
item.crossbow.quick_charge_1 item/crossbow/quick_charge/quick1_1, volume = 0.65
item/crossbow/quick_charge/quick1_1, pitch = 0.9, volume = 0.5
item/crossbow/quick_charge/quick1_2, volume = 0.65
item/crossbow/quick_charge/quick1_2, pitch = 0.95, volume = 0.65
item/crossbow/quick_charge/quick1_3, volume = 0.65
subtitles.item.crossbow.charge Crossbow charges up
item.crossbow.quick_charge_2 item/crossbow/quick_charge/quick2_1, volume = 0.65
item/crossbow/quick_charge/quick2_1, pitch = 0.95, volume = 0.5
item/crossbow/quick_charge/quick2_2, volume = 0.65
item/crossbow/quick_charge/quick2_2, pitch = 0.95, volume = 0.65
item/crossbow/quick_charge/quick2_2, pitch = 1.05, volume = 0.65
item/crossbow/quick_charge/quick2_3, volume = 0.65
item/crossbow/quick_charge/quick2_3, pitch = 0.9, volume = 0.65
item/crossbow/quick_charge/quick2_3, pitch = 1.05, volume = 0.65
subtitles.item.crossbow.charge Crossbow charges up
item.crossbow.quick_charge_3 item/crossbow/quick_charge/quick3_1, volume = 0.65
item/crossbow/quick_charge/quick3_1, pitch = 0.95, volume = 0.5
item/crossbow/quick_charge/quick3_2, volume = 0.65
item/crossbow/quick_charge/quick3_2, pitch = 0.95, volume = 0.65
item/crossbow/quick_charge/quick3_2, pitch = 1.05, volume = 0.65
item/crossbow/quick_charge/quick3_3, volume = 0.65
item/crossbow/quick_charge/quick3_3, pitch = 0.9, volume = 0.65
item/crossbow/quick_charge/quick3_3, pitch = 1.05, volume = 0.65
subtitles.item.crossbow.charge Crossbow charges up
item.crossbow.shoot item/crossbow/shoot1, volume = 0.8
item/crossbow/shoot1, volume = 0.9
item/crossbow/shoot1, pitch = 0.9, volume = 0.9
item/crossbow/shoot2, volume = 0.8
item/crossbow/shoot2, volume = 0.9
item/crossbow/shoot2, pitch = 0.9, volume = 0.9
item/crossbow/shoot3, volume = 0.8
item/crossbow/shoot3, volume = 0.9
item/crossbow/shoot3, pitch = 0.9, volume = 0.9
subtitles.item.crossbow.shoot Crossbow fires
item.dye.use item/dye/dye
item/dye/dye, pitch = 0.9
item/dye/dye, pitch = 0.95
item/dye/dye, pitch = 1.1
subtitles.item.dye.use Dye stains
item.elytra.flying item/elytra/elytra_loop, volume = 0.6 subtitles.item.elytra.flying Swoosh
item.firecharge.use mob/ghast/fireball4 subtitles.item.firecharge.use Fireball whooshes
item.flintandsteel.use fire/ignite subtitles.item.flintandsteel.use Flint and Steel click
item.glow_ink_sac.use item/ink_sac/ink_sac1
item/ink_sac/ink_sac1, pitch = 0.95
item/ink_sac/ink_sac1, pitch = 1.05
item/ink_sac/ink_sac2
item/ink_sac/ink_sac2, pitch = 0.95
item/ink_sac/ink_sac2, pitch = 1.05
item/ink_sac/ink_sac3
item/ink_sac/ink_sac3, pitch = 0.95
item/ink_sac/ink_sac3, pitch = 1.05
subtitles.item.glow_ink_sac.use Glow Ink Sac splotches
item.goat_horn.sound.0 item/goat_horn/call0 subtitles.item.goat_horn.play Goat Horn plays
item.goat_horn.sound.1 item/goat_horn/call1 subtitles.item.goat_horn.play Goat Horn plays
item.goat_horn.sound.2 item/goat_horn/call2 subtitles.item.goat_horn.play Goat Horn plays
item.goat_horn.sound.3 item/goat_horn/call3 subtitles.item.goat_horn.play Goat Horn plays
item.goat_horn.sound.4 item/goat_horn/call4 subtitles.item.goat_horn.play Goat Horn plays
item.goat_horn.sound.5 item/goat_horn/call5 subtitles.item.goat_horn.play Goat Horn plays
item.goat_horn.sound.6 item/goat_horn/call6 subtitles.item.goat_horn.play Goat Horn plays
item.goat_horn.sound.7 item/goat_horn/call7 subtitles.item.goat_horn.play Goat Horn plays
item.hoe.till item/hoe/till1
item/hoe/till2
item/hoe/till3
item/hoe/till4
subtitles.item.hoe.till Hoe tills
item.honey_bottle.drink item/bottle/drink_honey1
item/bottle/drink_honey2
item/bottle/drink_honey3, volume = 0.35
item/bottle/drink_honey3, volume = 0.75
subtitles.item.honey_bottle.drink Gulping
item.honeycomb.wax_on item/honeycomb/wax_on1
item/honeycomb/wax_on1, pitch = 0.9
item/honeycomb/wax_on1, pitch = 1.1
item/honeycomb/wax_on2
item/honeycomb/wax_on2, pitch = 0.9
item/honeycomb/wax_on2, pitch = 1.1
item/honeycomb/wax_on3
item/honeycomb/wax_on3, pitch = 0.9
item/honeycomb/wax_on3, pitch = 1.1
subtitles.item.honeycomb.wax_on Wax on
item.ink_sac.use item/ink_sac/ink_sac1, pitch = 0.85
item/ink_sac/ink_sac1, pitch = 0.88
item/ink_sac/ink_sac1, pitch = 0.9
item/ink_sac/ink_sac2, pitch = 0.85
item/ink_sac/ink_sac2, pitch = 0.88
item/ink_sac/ink_sac2, pitch = 0.9
item/ink_sac/ink_sac3, pitch = 0.85
item/ink_sac/ink_sac3, pitch = 0.88
item/ink_sac/ink_sac3, pitch = 0.9
subtitles.item.ink_sac.use Ink Sac splotches
item.lodestone_compass.lock block/lodestone/lock1, pitch = 0.85
block/lodestone/lock1, pitch = 0.95
block/lodestone/lock2, pitch = 0.85
block/lodestone/lock2, pitch = 0.95
subtitles.item.lodestone_compass.lock Lodestone Compass locks onto Lodestone
item.mace.smash_air item/mace/smash_air1
item/mace/smash_air2
item/mace/smash_air3
subtitles.item.mace.smash_air Mace smashes
item.mace.smash_ground item/mace/smash_ground1
item/mace/smash_ground2
item/mace/smash_ground3
item/mace/smash_ground4
subtitles.item.mace.smash_ground Mace smashes
item.mace.smash_ground_heavy item/mace/smash_ground_heavy subtitles.item.mace.smash_ground Mace smashes
item.nether_wart.plant item/plant/netherwart1, volume = 0.9
item/plant/netherwart1, pitch = 1.12, volume = 0.9
item/plant/netherwart2, volume = 0.9
item/plant/netherwart2, pitch = 1.12, volume = 0.9
item/plant/netherwart3, volume = 0.9
item/plant/netherwart3, pitch = 1.12, volume = 0.9
item/plant/netherwart4, volume = 0.9
item/plant/netherwart4, pitch = 1.12, volume = 0.9
item/plant/netherwart5, volume = 0.9
item/plant/netherwart5, pitch = 1.12, volume = 0.9
item/plant/netherwart6, volume = 0.9
item/plant/netherwart6, pitch = 1.12, volume = 0.9
subtitles.block.generic.place Block placed
item.ominous_bottle.dispose item/ominous_bottle/dispose subtitles.item.ominous_bottle.dispose Bottle breaks
item.shield.block item/shield/block1
item/shield/block2
item/shield/block3
item/shield/block4
item/shield/block5
subtitles.item.shield.block Shield blocks
item.shield.break random/break subtitles.entity.item.break Item breaks
item.shovel.flatten item/shovel/flatten1
item/shovel/flatten2
item/shovel/flatten3
item/shovel/flatten4
subtitles.item.shovel.flatten Shovel flattens
item.spyglass.stop_using item/spyglass/stop, volume = 0.5
item/spyglass/stop, pitch = 0.8, volume = 0.5
item/spyglass/stop, pitch = 0.9, volume = 0.5
subtitles.item.spyglass.stop_using Spyglass retracts
item.spyglass.use item/spyglass/use, pitch = 1.15, volume = 0.5
item/spyglass/use, pitch = 1.33, volume = 0.5
item/spyglass/use, pitch = 1.4, volume = 0.5
item/spyglass/use, pitch = 1.55, volume = 0.5
subtitles.item.spyglass.use Spyglass expands
item.totem.use item/totem/use_totem subtitles.item.totem.use Totem activates
item.trident.hit item/trident/pierce1
item/trident/pierce2
item/trident/pierce3
subtitles.item.trident.hit Trident stabs
item.trident.hit_ground item/trident/ground_impact1, volume = 0.9
item/trident/ground_impact2, volume = 0.9
item/trident/ground_impact3, volume = 0.9
item/trident/ground_impact4, volume = 0.9
subtitles.item.trident.hit_ground Trident vibrates
item.trident.return item/trident/return1, volume = 0.8
item/trident/return2, volume = 0.8
item/trident/return2, pitch = 0.8, volume = 0.8
item/trident/return2, pitch = 1.2, volume = 0.8
item/trident/return2, pitch = 1.2, volume = 0.8
item/trident/return3, volume = 0.8
item/trident/return3, pitch = 0.8, volume = 0.8
item/trident/return3, pitch = 0.8, volume = 0.8
item/trident/return3, pitch = 1.2, volume = 0.8
subtitles.item.trident.return Trident returns
item.trident.riptide_1 item/trident/riptide1 subtitles.item.trident.riptide Trident zooms
item.trident.riptide_2 item/trident/riptide2 subtitles.item.trident.riptide Trident zooms
item.trident.riptide_3 item/trident/riptide3 subtitles.item.trident.riptide Trident zooms
item.trident.throw item/trident/throw1
item/trident/throw2
subtitles.item.trident.throw Trident clangs
item.trident.thunder item/trident/thunder1
item/trident/thunder2
subtitles.item.trident.thunder Trident thunder cracks
item.wolf_armor.break item/armor/break_wolf subtitles.item.wolf_armor.break Wolf Armor breaks
item.wolf_armor.crack item/armor/crack_wolf1
item/armor/crack_wolf2
item/armor/crack_wolf3
item/armor/crack_wolf4
subtitles.item.wolf_armor.crack Wolf Armor cracks
item.wolf_armor.damage item/armor/damage_wolf1
item/armor/damage_wolf2
item/armor/damage_wolf3
item/armor/damage_wolf4
subtitles.item.wolf_armor.damage Wolf Armor takes damage
item.wolf_armor.repair item/armor/repair_wolf1
item/armor/repair_wolf2
item/armor/repair_wolf3
item/armor/repair_wolf4
subtitles.item.wolf_armor.repair Wolf Armor is repaired
music.creative music.game, type = event
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music/game/creative/biome_fest, stream = true
music/game/creative/blind_spots, stream = true
music/game/creative/dreiton, stream = true
music/game/creative/haunt_muskie, stream = true
music/game/creative/taswell, stream = true
music.credits music/game/end/alpha, stream = true
music.dragon music/game/end/boss, stream = true
music.end music/game/end/the_end, stream = true
music.game music/game/a_familiar_room, stream = true, volume = 0.4
music/game/clark, stream = true
music/game/comforting_memories, stream = true, volume = 0.4
music/game/danny, stream = true
music/game/dry_hands, stream = true
music/game/featherfall, stream = true, volume = 0.4
music/game/floating_dream, stream = true, volume = 0.4
music/game/haggstrom, stream = true
music/game/key, stream = true
music/game/komorebi, stream = true, volume = 0.8
music/game/left_to_bloom, stream = true, volume = 0.4
music/game/living_mice, stream = true
music/game/mice_on_venus, stream = true
music/game/minecraft, stream = true
music/game/one_more_day, stream = true, volume = 0.4
music/game/oxygene, stream = true
music/game/puzzlebox, stream = true, volume = 0.4
music/game/subwoofer_lullaby, stream = true
music/game/sweden, stream = true
music/game/watcher, stream = true, volume = 0.4
music/game/wet_hands, stream = true
music/game/yakusoku, stream = true, volume = 0.8
music.menu music/game/deeper, stream = true, volume = 0.4
music/game/eld_unknown, stream = true, volume = 0.4
music/game/endless, stream = true, volume = 0.4
music/game/featherfall, stream = true, volume = 0.4
music/game/komorebi, stream = true, volume = 0.8
music/game/pokopoko, stream = true, volume = 0.8
music/game/puzzlebox, stream = true, volume = 0.4
music/game/watcher, stream = true, volume = 0.4
music/game/yakusoku, stream = true, volume = 0.8
music/menu/beginning_2, stream = true
music/menu/floating_trees, stream = true
music/menu/moog_city_2, stream = true
music/menu/mutation, stream = true
music.nether.basalt_deltas music/game/nether/ballad_of_the_cats, stream = true
music/game/nether/concrete_halls, stream = true
music/game/nether/dead_voxel, stream = true
music/game/nether/soulsand_valley/so_below, stream = true, volume = 0.5, weight = 7
music/game/nether/warmth, stream = true
music.nether.crimson_forest music/game/nether/ballad_of_the_cats, stream = true
music/game/nether/concrete_halls, stream = true
music/game/nether/crimson_forest/chrysopoeia, stream = true, volume = 0.5, weight = 7
music/game/nether/dead_voxel, stream = true
music/game/nether/warmth, stream = true
music.nether.nether_wastes music/game/nether/ballad_of_the_cats, stream = true
music/game/nether/concrete_halls, stream = true
music/game/nether/dead_voxel, stream = true
music/game/nether/nether_wastes/rubedo, stream = true, volume = 0.5, weight = 6
music/game/nether/warmth, stream = true
music.nether.soul_sand_valley music/game/nether/ballad_of_the_cats, stream = true
music/game/nether/concrete_halls, stream = true
music/game/nether/dead_voxel, stream = true
music/game/nether/soulsand_valley/so_below, stream = true, volume = 0.5, weight = 7
music/game/nether/warmth, stream = true
music.nether.warped_forest
music.overworld.badlands music/game/crescent_dunes, stream = true, volume = 0.4, weight = 2
music/game/danny, stream = true
music/game/dry_hands, stream = true
music/game/echo_in_the_wind, stream = true, volume = 0.4
music/game/featherfall, stream = true, volume = 0.4
music/game/haggstrom, stream = true
music/game/key, stream = true
music/game/living_mice, stream = true
music/game/mice_on_venus, stream = true
music/game/one_more_day, stream = true, volume = 0.4
music/game/oxygene, stream = true
music/game/subwoofer_lullaby, stream = true
music/game/wet_hands, stream = true
music.overworld.bamboo_jungle music/game/bromeliad, stream = true, volume = 0.4, weight = 2
music/game/danny, stream = true
music/game/dry_hands, stream = true
music/game/haggstrom, stream = true
music/game/key, stream = true
music/game/left_to_bloom, stream = true, volume = 0.4
music/game/living_mice, stream = true
music/game/mice_on_venus, stream = true
music/game/oxygene, stream = true
music/game/subwoofer_lullaby, stream = true
music/game/wet_hands, stream = true
music.overworld.cherry_grove music/game/bromeliad, stream = true, volume = 0.4, weight = 3
music/game/clark, stream = true
music/game/echo_in_the_wind, stream = true, volume = 0.4, weight = 3
music/game/featherfall, stream = true, volume = 0.4, weight = 3
music/game/left_to_bloom, stream = true, volume = 0.4
music/game/minecraft, stream = true
music/game/sweden, stream = true
music.overworld.deep_dark music/game/ancestry, stream = true
music/game/deeper, stream = true, volume = 0.4
music.overworld.desert music/game/crescent_dunes, stream = true, volume = 0.4, weight = 3
music/game/danny, stream = true
music/game/haggstrom, stream = true
music/game/key, stream = true
music/game/living_mice, stream = true
music/game/one_more_day, stream = true, volume = 0.4
music/game/oxygene, stream = true
music/game/subwoofer_lullaby, stream = true
music.overworld.dripstone_caves music/game/an_ordinary_day, stream = true
music/game/danny, stream = true
music/game/deeper, stream = true, volume = 0.4
music/game/eld_unknown, stream = true, volume = 0.4, weight = 2
music/game/endless, stream = true, volume = 0.4, weight = 2
music/game/infinite_amethyst, stream = true, volume = 0.4
music/game/key, stream = true
music/game/oxygene, stream = true
music/game/pokopoko, stream = true, volume = 0.8, weight = 2
music/game/subwoofer_lullaby, stream = true
music/game/wending, stream = true, volume = 0.4, weight = 2
music.overworld.flower_forest music/game/bromeliad, stream = true, volume = 0.4
music/game/danny, stream = true
music/game/echo_in_the_wind, stream = true, volume = 0.4
music/game/featherfall, stream = true, volume = 0.4, weight = 2
music/game/haggstrom, stream = true
music/game/key, stream = true
music/game/left_to_bloom, stream = true, volume = 0.4
music/game/living_mice, stream = true
music/game/oxygene, stream = true
music/game/subwoofer_lullaby, stream = true
music.overworld.forest music/game/bromeliad, stream = true, volume = 0.4
music/game/clark, stream = true
music/game/comforting_memories, stream = true, volume = 0.4
music/game/danny, stream = true
music/game/dry_hands, stream = true
music/game/floating_dream, stream = true, volume = 0.4
music/game/haggstrom, stream = true
music/game/key, stream = true
music/game/left_to_bloom, stream = true, volume = 0.4
music/game/living_mice, stream = true
music/game/mice_on_venus, stream = true
music/game/minecraft, stream = true
music/game/one_more_day, stream = true, volume = 0.4
music/game/oxygene, stream = true
music/game/subwoofer_lullaby, stream = true
music/game/swamp/aerie, stream = true, volume = 0.4
music/game/swamp/firebugs, stream = true, volume = 0.4
music/game/swamp/labyrinthine, stream = true, volume = 0.4
music/game/sweden, stream = true
music/game/wet_hands, stream = true
music.overworld.frozen_peaks music/game/danny, stream = true
music/game/dry_hands, stream = true
music/game/haggstrom, stream = true
music/game/living_mice, stream = true
music/game/mice_on_venus, stream = true
music/game/stand_tall, stream = true, volume = 0.4, weight = 2
music/game/subwoofer_lullaby, stream = true
music/game/wet_hands, stream = true
music.overworld.grove music/game/clark, stream = true
music/game/comforting_memories, stream = true, volume = 0.4
music/game/eld_unknown, stream = true, volume = 0.4
music/game/endless, stream = true, volume = 0.4
music/game/infinite_amethyst, stream = true, volume = 0.4
music/game/key, stream = true
music/game/mice_on_venus, stream = true
music/game/minecraft, stream = true
music/game/oxygene, stream = true
music/game/pokopoko, stream = true, volume = 0.8
music/game/sweden, stream = true
music/game/wending, stream = true, volume = 0.4
music.overworld.jagged_peaks music/game/dry_hands, stream = true
music/game/eld_unknown, stream = true, volume = 0.4
music/game/endless, stream = true, volume = 0.4
music/game/floating_dream, stream = true, volume = 0.4
music/game/key, stream = true
music/game/living_mice, stream = true
music/game/mice_on_venus, stream = true
music/game/oxygene, stream = true
music/game/pokopoko, stream = true, volume = 0.8
music/game/stand_tall, stream = true, volume = 0.4
music/game/subwoofer_lullaby, stream = true
music/game/wending, stream = true, volume = 0.4
music/game/wet_hands, stream = true
music.overworld.jungle music/game/bromeliad, stream = true, volume = 0.4, weight = 3
music/game/danny, stream = true
music/game/dry_hands, stream = true
music/game/haggstrom, stream = true
music/game/key, stream = true
music/game/left_to_bloom, volume = 0.4
music/game/living_mice, stream = true
music/game/mice_on_venus, stream = true
music/game/oxygene, stream = true
music/game/subwoofer_lullaby, stream = true
music/game/wet_hands, stream = true
music.overworld.lush_caves music/game/an_ordinary_day, stream = true, weight = 2
music/game/clark, stream = true, weight = 2
music/game/echo_in_the_wind, stream = true, volume = 0.4, weight = 2
music/game/featherfall, stream = true, volume = 0.4, weight = 2
music/game/floating_dream, stream = true, weight = 2
music/game/left_to_bloom, stream = true, volume = 0.4, weight = 4
music/game/mice_on_venus, stream = true, weight = 2
music/game/minecraft, stream = true, weight = 2
music/game/one_more_day, stream = true, volume = 0.4, weight = 2
music/game/swamp/aerie, stream = true, volume = 0.4
music/game/swamp/firebugs, stream = true, volume = 0.4
music/game/swamp/labyrinthine, stream = true, volume = 0.4
music/game/sweden, stream = true, weight = 2
music.overworld.meadow music/game/danny, stream = true
music/game/haggstrom, stream = true
music/game/left_to_bloom, stream = true, volume = 0.4
music/game/living_mice, stream = true
music/game/one_more_day, stream = true, volume = 0.4, weight = 2
music/game/subwoofer_lullaby, stream = true
music.overworld.old_growth_taiga music/game/clark, stream = true, weight = 3
music/game/comforting_memories, stream = true, volume = 0.4, weight = 3
music/game/danny, stream = true, weight = 3
music/game/dry_hands, stream = true, weight = 3
music/game/floating_dream, stream = true, volume = 0.4, weight = 3
music/game/haggstrom, stream = true, weight = 3
music/game/key, stream = true, weight = 3
music/game/left_to_bloom, stream = true, volume = 0.4, weight = 3
music/game/living_mice, stream = true, weight = 3
music/game/mice_on_venus, stream = true, weight = 3
music/game/minecraft, stream = true, weight = 3
music/game/one_more_day, stream = true, volume = 0.4, weight = 3
music/game/oxygene, stream = true, weight = 3
music/game/subwoofer_lullaby, stream = true, weight = 3
music/game/swamp/aerie, stream = true, volume = 0.4
music/game/swamp/firebugs, stream = true, volume = 0.4
music/game/swamp/labyrinthine, stream = true, volume = 0.4
music/game/sweden, stream = true, weight = 3
music/game/wet_hands, stream = true, weight = 3
music.overworld.snowy_slopes music/game/an_ordinary_day, stream = true, volume = 0.4
music/game/haggstrom, stream = true
music/game/living_mice, stream = true
music/game/one_more_day, stream = true, volume = 0.4
music/game/pokopoko, stream = true, volume = 0.8
music/game/stand_tall, stream = true, volume = 0.4
music/game/subwoofer_lullaby, stream = true
music.overworld.sparse_jungle music/game/bromeliad, stream = true, volume = 0.4, weight = 2
music/game/danny, stream = true
music/game/dry_hands, stream = true
music/game/haggstrom, stream = true
music/game/key, stream = true
music/game/left_to_bloom, stream = true, volume = 0.4
music/game/living_mice, stream = true
music/game/mice_on_venus, stream = true
music/game/oxygene, stream = true
music/game/subwoofer_lullaby, stream = true
music/game/wet_hands, stream = true
music.overworld.stony_peaks music/game/danny, stream = true
music/game/dry_hands, stream = true
music/game/eld_unknown, volume = 0.4, weight = 2
music/game/endless, stream = true, volume = 0.4
music/game/haggstrom, stream = true
music/game/living_mice, stream = true
music/game/mice_on_venus, stream = true
music/game/stand_tall, stream = true, volume = 0.4, weight = 2
music/game/subwoofer_lullaby, stream = true
music/game/wending, stream = true, volume = 0.4
music/game/wet_hands, stream = true
music.overworld.swamp music/game/swamp/aerie, stream = true, volume = 0.4
music/game/swamp/firebugs, stream = true, volume = 0.4
music/game/swamp/labyrinthine, stream = true, volume = 0.4
music.under_water music/game/water/axolotl, stream = true, volume = 0.4
music/game/water/dragon_fish, stream = true, volume = 0.4
music/game/water/shuniji, stream = true, volume = 0.4
music_disc.11 records/11, stream = true
music_disc.13 records/13, stream = true
music_disc.5 records/5, stream = true
music_disc.blocks records/blocks, stream = true
music_disc.cat records/cat, stream = true
music_disc.chirp records/chirp, stream = true
music_disc.creator records/creator, stream = true
music_disc.creator_music_box records/creator_music_box, stream = true
music_disc.far records/far, stream = true
music_disc.mall records/mall, stream = true
music_disc.mellohi records/mellohi, stream = true
music_disc.otherside records/otherside, stream = true
music_disc.pigstep records/pigstep, stream = true
music_disc.precipice records/precipice, stream = true
music_disc.relic records/relic, stream = true
music_disc.stal records/stal, stream = true
music_disc.strad records/strad, stream = true
music_disc.wait records/wait, stream = true
music_disc.ward records/ward, stream = true
particle.soul_escape enchant/soulspeed/soulspeed1, attenuation_distance = 12, volume = 0.25
enchant/soulspeed/soulspeed2, attenuation_distance = 12, volume = 0.25
enchant/soulspeed/soulspeed3, attenuation_distance = 12, volume = 0.25
enchant/soulspeed/soulspeed4, attenuation_distance = 12, volume = 0.25
enchant/soulspeed/soulspeed5, attenuation_distance = 12, volume = 0.25
enchant/soulspeed/soulspeed6, attenuation_distance = 12, volume = 0.25
enchant/soulspeed/soulspeed7, attenuation_distance = 12, volume = 0.25
enchant/soulspeed/soulspeed8, attenuation_distance = 12, volume = 0.25
enchant/soulspeed/soulspeed9, attenuation_distance = 12, volume = 0.25
enchant/soulspeed/soulspeed10, attenuation_distance = 12, volume = 0.25
enchant/soulspeed/soulspeed11, attenuation_distance = 12, volume = 0.25
enchant/soulspeed/soulspeed12, attenuation_distance = 12, volume = 0.25
enchant/soulspeed/soulspeed13, attenuation_distance = 12, volume = 0.25
subtitles.particle.soul_escape Soul escapes
ui.button.click random/click_stereo
ui.cartography_table.take_result ui/cartography_table/drawmap1
ui/cartography_table/drawmap2
ui/cartography_table/drawmap3
subtitles.ui.cartography_table.take_result Map drawn
ui.hud.bubble_pop ui/hud/hud_bubble subtitles.ui.hud.bubble_pop Breath meter dropping
ui.loom.select_pattern ui/loom/select_pattern1
ui/loom/select_pattern2
ui/loom/select_pattern3
ui/loom/select_pattern4
ui/loom/select_pattern5
ui.loom.take_result ui/loom/take_result1, volume = 0.5
ui/loom/take_result2, volume = 0.5
subtitles.ui.loom.take_result Loom used
ui.stonecutter.select_recipe random/click
ui.stonecutter.take_result ui/stonecutter/cut1
ui/stonecutter/cut1, pitch = 0.92
ui/stonecutter/cut2
ui/stonecutter/cut2, pitch = 0.92
subtitles.ui.stonecutter.take_result Stonecutter used
ui.toast.challenge_complete ui/toast/challenge_complete, volume = 0.6
ui.toast.in ui/toast/in, volume = 0.4
ui.toast.out ui/toast/out, volume = 0.4
weather.rain ambient/weather/rain1
ambient/weather/rain2
ambient/weather/rain3
ambient/weather/rain4
ambient/weather/rain5
ambient/weather/rain6
ambient/weather/rain7
ambient/weather/rain8
subtitles.weather.rain Rain falls
weather.rain.above ambient/weather/rain1
ambient/weather/rain2
ambient/weather/rain3
ambient/weather/rain4
subtitles.weather.rain Rain falls