→Behavior: Reorganized info
(→Trading: Updated content for Spring Drop) |
(→Behavior: Reorganized info) |
||
Line 39:
== Behavior ==
After spawning, the wandering trader prefers to wander within 16 blocks of the initial spawning target location, even if that player leaves or the bell is removed, if not otherwise reacting to nearby players or mobs.{{verify|edition=bedrock}}
The wandering trader can sometimes form a caravan, due to wild [[llama]]s that follow the leashed trader llama(s).▼
Wandering traders drink a [[Potion#potion of invisibility|potion of invisibility]] during dusk and as needed to renew the effect during the night. They also drink [[milk]] if invisible during the day to remove the invisibility effect.
Line 52 ⟶ 48:
When attacked by a [[player]], a wandering trader flees from the player as a [[villager]] would do. The [[llama]]s, however, attack the player by spitting if their master gets hit, except in [[Difficulty|Peaceful]]. The llamas stop attacking if the player is killed and respawns, if the llamas are leashed after the wandering trader is killed, or if the player gets far enough away from them for a short period of time.
▲The wandering trader can sometimes form a caravan, due to wild [[llama]]s that follow the leashed trader llama(s).
Despite their similarities to villagers, attacking or killing wandering traders does not anger [[Iron Golem|iron golems]].<ref>{{bug|MC-153693|||WAI}}</ref>
|