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(→List of mobs: Added camel) Tags: Reverted Mobile edit |
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[[File:CollaredWolves.png|thumb|300px|Tamed wolves with dyed collars.]]
{{Redirect|Pet|the pet in [[China Edition]]|Pet (
'''Taming''' is a game mechanic that allows the [[player]] to domesticate and tame a wild [[mob]].
== List of mobs ==
;For riding after being tamed
{{columns-list|
* {{EntityLink|Donkey}}
* {{EntityLink|Horse}}
* {{EntityLink|Llama}}
* {{EntityLink|Mule}}
* {{EntityLink|Zombie Horse}}{{only|java|short=1}}
;Pets that follow player after being tamed
* {{EntityLink|Cat}}
* {{EntityLink|Parrot}}
* {{EntityLink|Wolf}}
▲|[[Trader Llama]]
▲|[[Zombie Horse]]{{only|java|short=1}}
▲|}
=== Trusting ===
Mobs that trust the player do not flee and do not despawn.
* {{EntityLink|Fox}}
* {{EntityLink|Ocelot}}
=== Rideable ===
Some mobs are always rideable, without needing to tame them. Riding these mobs usually requires them to be equipped with a [[saddle]].
* {{EntityLink|Camel}}
* {{EntityLink|Happy Ghast}}{{upcoming}}
* {{EntityLink|Pig}}
* {{EntityLink|Skeleton Horse}}{{only|bedrock|short=1}} (no saddle required)
* {{EntityLink|Strider}}
== Mechanics ==
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These are the foods and other items that are helpful in taming animals or otherwise gaining their trust. No items are required for taming camels, llamas, trader llamas, skeleton horses, and zombie horses.
<div style="text-align: center;">
{| class="wikitable list-style-none" border="1" data-description="Special foods"
|-
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|{{ItemLink|Bone}}
|}
</
== Achievements ==
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</gallery>
== Navigation ==
{{Navbox gameplay}}
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