Taming: Difference between revisions

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[[File:CollaredWolves.png|thumb|300px|Tamed wolves with dyed collars.]]
{{Redirect|Pet|the pet in [[China Edition]]|Pet (China Editionentity)}}
'''Taming''' is a game mechanic that allows the [[player]] to domesticate and tame a wild [[mob]].
 
== List of mobs ==
;<center>===Tameable</center>===
;For riding after being tamed
{| style="margin:auto;text-align:center" data-description="Tameable mobs"
{{columns-list|
|-
* {{EntityLink|Donkey}}
| scope="col" style="width:68px" |[[File:CatFace.png|link=Cat]]
* {{EntityLink|Horse}}
| scope="col" style="width:68px" |[[File:DonkeyFace.png|link=Donkey]]
* {{EntityLink|Llama}}
| scope="col" style="width:68px" |[[File:HorseFace.png|link=Horse]]
* {{EntityLink|Mule}}
| scope="col" style="width:68px" |[[File:LlamaFace.png|link=Llama]]
* {{EntityLink|[[ZombieSkeleton Horse]]}}{{only|java|short=1}}
| scope="col" style="width:68px" |[[File:MuleFace.png|link=Mule]]
* {{EntityLink|[[Trader Llama]]}}
| scope="col" style="width:68px" |[[File:ParrotFace.png|link=Parrot]]
* {{EntityLink|Zombie Horse}}{{only|java|short=1}}
| scope="col" style="width:68px" |[[File:SkeletonHorseFace.png|link=Skeleton Horse]]
|}}
| scope="col" style="width:68px" |[[File:TraderLlama Face.png|link=Trader Llama]]
;Pets that follow player after being tamed
| scope="col" style="width:68px" |[[File:WolfFace.png|link=Wolf]]
* {{EntityLink|Cat}}
| scope="col" style="width:68px" |[[File:ZombieHorseFace.png|link=Zombie Horse]]
* {{EntityLink|Parrot}}
|-
* {{EntityLink|Wolf}}
|[[Cat]]
|[[Donkey]]
|[[Horse]]
|[[Llama]]
|[[Mule]]
|[[Parrot]]
|[[Skeleton Horse]]
|[[Trader Llama]]
|[[Wolf]]
|[[Zombie Horse]]{{only|java|short=1}}
|}
 
=== Trusting ===
;<center>Trustable</center>
Mobs that trust the player do not flee and do not despawn.
{| style="margin:auto;text-align:center" data-description="Trustable mobs"
* {{EntityLink|Fox}}
|-
* {{EntityLink|Ocelot}}
| scope="col" style="width:68px" |[[File:FoxFace.png|link=Fox]]
 
| scope="col" style="width:68px" |[[File:OcelotFace.png|link=Ocelot]]
=== Rideable ===
|-
Some mobs are always rideable, without needing to tame them. Riding these mobs usually requires them to be equipped with a [[saddle]].
|[[Fox]]
* {{EntityLink|Camel}}
|[[Ocelot]]
* {{EntityLink|Happy Ghast}}{{upcoming}}
|}
* {{EntityLink|Pig}}
* {{EntityLink|Skeleton Horse}}{{only|bedrock|short=1}} (no saddle required)
* {{EntityLink|Strider}}
 
== Mechanics ==
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[[Horse]]s, [[donkey]]s, [[mule]]s, [[llama]]s and [[trader llama]]s can be tamed by repeatedly mounting the animal until it stops bucking the player off. Feeding them [[#Special items|their favorite foods]] makes taming them easier. Once tamed, these animals can be bred and given equipment. Tamed horses, donkeys and mules can be controlled while riding, but only if equipped with a [[saddle]]. [[Camel]]s are always tamed and can be controlled with a saddle.
 
{{IN|Bedrock}}, skeleton horses do not need a saddle to be controlled while riding. {{IN|Java}}, [[Skeleton horse]]s can be tamed by the player if the [[skeleton]] rider is killed. {{IN|Java}}, [[zombie horse]]s normally cannot be tamed, but they can be spawned tamed using [[commands]].
 
Upon the death of a pet wolf, cat, or parrot the message is broadcast to the pet's owner {{in|java}} or to all players in the server {{in|bedrock}}. {{IN|Bedrock}}, death messages are also produced upon the death of a pet horse, donkey, mule, llama, or trader llama.
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These are the foods and other items that are helpful in taming animals or otherwise gaining their trust. No items are required for taming camels, llamas, trader llamas, skeleton horses, and zombie horses.
 
<div style="text-align: center;">
{| class="wikitable list-style-none" border="1" data-description="Special foods"
|-
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|{{ItemLink|Bone}}
|}
</centerdiv>
 
== Achievements ==
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== History ==
{{HistoryTable
|{{HistoryHistoryLine|java beta}}
|{{HistoryHistoryLine||1.4|Added wolves.}}
|{{HistoryHistoryLine|java}}
|{{HistoryHistoryLine||1.2.1|dev=12w04a|Added ocelots.
|Cats were also added but was not aas an individual mob.}}
{{History||1.6.1|dev=13w16a|Added horses, donkeys, mules, skeleton horses, and zombie horses.}}
|{{HistoryHistoryLine||1.116.1|dev=16w39a13w16a|Added llamashorses, donkeys, mules, skeleton horses, and zombie horses.}}
|{{HistoryHistoryLine||1.1211|dev=17w13a16w39a|Added parrotsllamas.}}
|{{HistoryHistoryLine||1.1412|dev=18w44a17w13a|Added cats as a separate mob from ocelotsparrots.}}
|{{HistoryHistoryLine||1.14|dev=19w05a18w44a|Added tradercats as a separate mob from llamasocelots.}}
|{{HistoryHistoryLine|||dev=19w07a19w05a|Added foxestrader llamas.}}
|{{HistoryHistoryLine||1.20|dev=23w12a19w07a|Added camelsfoxes.}}
|{{HistoryLine||1.20|dev=23w12a|Added camels.}}
|{{HistoryHistoryLine|pocket alpha}}
{{History||v0.9.0|dev=build 1|Added wolves.}}
|{{HistoryHistoryLine||v0.129.10|dev=build 1|Added ocelotswolves.}}
|{{HistoryHistoryLine||v0.912.01|dev=build 1|Added wolvesocelots.}}
|Cats were also added but was not aas an individual mob.}}
{{History||v0.15.0|dev=build 1|Added horses, donkeys, mules, skeleton horses, and zombie horses.}}
|{{HistoryHistoryLine||1v0.615.10|dev=13w16abuild 1|Added horses, donkeys, mules, skeleton horses, and zombie horses.}}
|{{HistoryHistoryLine|pocket}}
|{{HistoryHistoryLine||1.1.0|dev=alpha 1.1.0.0|Added llamas.}}
|{{HistoryHistoryLine|bedrock}}
{{History||1.2.0|dev=beta 1.2.0.2|Added parrots.}}
|{{HistoryHistoryLine||1.82.0|dev=beta 1.82.0.82|Added cats as a separate mob from ocelotsparrots.}}
|{{HistoryHistoryLine||1.108.0|dev=beta 1.108.0.38|Added tradercats as a separate mob from llamasocelots.}}
|{{HistoryHistoryLine||1.1310.0|dev=beta 1.1310.0.13|Added foxestrader llamas.}}
|{{HistoryHistoryLine||1.1913.50|exp=Next Major Update0|dev=Previewbeta 1.1913.500.211|Added camels through experimental gameplayfoxes.}}
|{{HistoryHistoryLine||1.2019.050|exp=Next Major Update|dev=Preview 1.2019.050.21|Camels are nowAdded availablecamels outsidethrough experimental togglegameplay.}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Camels are now available outside experimental toggle.}}
{{History|foot}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added wolves.}}
|{{HistoryLine||xbox=TU12|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|switch=1.0.1|wiiu=Patch 1|Added ocelots.|Cats were also added but not as an individual mob.}}
|{{HistoryHistoryLine||v0xbox=TU19|xbone=CU7|ps3=1.1512|psvita=1.012|ps4=1.12|devwiiu=buildPatch 1|switch=1.0.1|Added horses, donkeys, mules, skeleton horses, and zombie horses.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Added llamas.|Added parrots.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.83|wiiu=none|switch=none|Added cats as a separate mob from ocelots.}}
|}}
 
== Issues ==
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File:Lots_of_tamed_wolves.png|Many tamed wolves sitting.
File:Begging-dogs.png|A group of begging tamed wolves.
File:Sitting_pup.png|A tamed pupbaby wolf sitting.
File:CatastrophicPandaBedrockCats.jpg|Many tamed cats.
File:White_Tobiano.png|A pair of tamed horses.
File:Skeleton_Horse_with_Saddle_Survival.png|Many tamed skeleton horses with saddle‌ssaddles.
File:Skeleton_horse_underwater.png|A player riding a skeleton horse underwater.
File:CamelWithPlayer.png|A camel sitting next to a player.
</gallery>
 
== ReferencesNavigation ==
{{reflistNavbox gameplay}}
{{Gameplay}}
[[Category:Rewritten gameplay]]
 
[[de:Zähmen (Begriffsklärung)]]
[[fr:Apprivoisement]]
[[ja:手懐ける]]
[[pt:Domesticação]]