Snowy Plains: Difference between revisions

21 bytes removed ,  25 January 2024
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{{History||v1.0.4|Added [[Winter Mode]].
|[[Map]]s now have a [[snow]]y or [[grass block|grassy]] theme randomly determined when creating the world.}}
{{History||v1.2.0|snapdev=preview|Added [[biome]]s, including [[tundra]]s with oak trees and frozen deserts.}}
{{History|java beta}}
{{History||1.8|snapdev=Pre-release|Biomes have now recieved an overhaul, removing the tundra. [[Biome/Before Beta 1.8|See here for more details]].}}
{{History|java}}
{{History||1.0.0|snapdev=September 15, 2011|slink=none|[[Markus Persson]] teased a screenshot of what he called "snow biomes".<ref>{{tweet|notch|113986669312622592}}</ref><ref>{{tweet|notch|114323919279886336}}</ref>}}
{{History|||snapdev=Beta 1.9 Prerelease|Tundras have been re-added.
|Tundras have been renamed to ice plains.|Ice plains contain tall grass.}}
{{History||1.7.2|snapdev=13w36a|Ice plains no longer contain oak trees. Instead, spruce trees generate.|An ice plains spikes variant has been added, along with many other [[biome]]s. Prior to the [[Update Aquatic]], this biome was the only source of packed ice in the game.|In addition to the ice spikes, the terrain in this biome is more erratic and taller than the snowy mountains, comparable to the [[mountains]].|This biome now tends to generate near snowy and cold biomes.}}
{{History||1.9|snapdev=15w43a|Added [[igloo]]s, which now generate in ice plains and [[snowy taiga]]s.}}
{{History||1.10|snapdev=16w20a|[[Polar bear]]s and [[stray]]s have now added; both now spawn in ice plains and variants.
|Ice plains, ice plains spikes and ice mountains no longer spawn most passive [[mob]]s.}}
{{History||1.13|snapdev=18w19a|Renamed ice plains to snowy tundra.|Renamed ice mountains to [[snowy mountains]].|Renamed ice plains spikes to ice spikes.}}
{{History|||snapdev=pre5|Changed the ID {{code|ice_flats}} to {{code|snowy_tundra}}.|Changed the ID {{code|ice_mountains}} to {{code|snowy_mountains}}.|Changed the ID {{code|mutated_ice_flats}} to {{code|ice_spikes}}.}}
{{History||1.14|snapdev=18w49a|[[Village]]s can now spawn in snowy tundras. These villages can be composed of packed ice and blue ice.}}
{{History||1.18|snapdev=Experimental Snapshot 1|Snowy mountain and ice spike biomes no longer generate.}}
{{History|||snapdev=experimental snapshot 2|Ice spike biomes generate once again.}}
{{History|||snapdev=?|This biome now tends to generate near other snowy biomes.}}
{{History|||snapdev=21w40a|"Snowy tundra" has been renamed to "snowy plains".
|The ID {{code|snowy_tundra}} has been changed to {{code|snowy_plains}}.
|The snowy mountain biome has been removed.}}
{{History||1.20|snapdev=23w17a|"A Familiar Room" can now be played in snowy plains and ice spikes.}}
 
{{History|pocket alpha}}
{{History||v0.1.0|Added [[biome]]s, which includes small [[tundra]]s without trees or tall grass.}}
{{History||v0.9.0|snapdev=build 1|Added the ice plains and ice plains spikes biomes and many others.|Added tall grass and spruce trees to ice plains.}}
{{History||v0.13.0|snapdev=build 1|Added [[rabbit]]s, which can now spawn in snowy plains biomes.}}
{{History||v0.14.0|snapdev=build 1|[[Chicken]]s, [[cow]]s, [[pig]]s and [[sheep]] now rarely spawn in snowy plains.}}
{{History||v0.15.0|snapdev=build 1|Added [[stray]]s, which can now spawn in snowy plains biomes and variants.
|[[Village]]s can now generate in snowy plains biomes.}}
{{History|pocket}}
{{History||1.0.0|snapdev=alpha 0.17.0.1|Added [[igloo]]s, which can now generate in snowy plains.
|Added [[polar bear]]s, which can now spawn in snowy plains biomes and variants.}}
{{History|bedrock}}
{{History||?|Chickens, cows, [[sheep]] and pigs no longer spawn in snowy plains biomes and variants.|
Zombies, creepers, spiders, endermen, witches and spider jockeys no longer spawn in snowy plains and snowy mountains biomes.}}
{{History||1.10.0|snapdev=beta 1.10.0.3|Added pillager outposts, which can generate in snowy plains biomes.}}
 
{{History|console}}