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{{History||v1.0.4|Added [[Winter Mode]].
|[[Map]]s now have a [[snow]]y or [[grass block|grassy]] theme randomly determined when creating the world.}}
{{History||v1.2.0|
{{History|java beta}}
{{History||1.8|
{{History|java}}
{{History||1.0.0|
{{History|||
|Tundras have been renamed to ice plains.|Ice plains contain tall grass.}}
{{History||1.7.2|
{{History||1.9|
{{History||1.10|
|Ice plains, ice plains spikes and ice mountains no longer spawn most passive [[mob]]s.}}
{{History||1.13|
{{History|||
{{History||1.14|
{{History||1.18|
{{History|||
{{History|||
{{History|||
|The ID {{code|snowy_tundra}} has been changed to {{code|snowy_plains}}.
|The snowy mountain biome has been removed.}}
{{History||1.20|
{{History|pocket alpha}}
{{History||v0.1.0|Added [[biome]]s, which includes small [[tundra]]s without trees or tall grass.}}
{{History||v0.9.0|
{{History||v0.13.0|
{{History||v0.14.0|
{{History||v0.15.0|
|[[Village]]s can now generate in snowy plains biomes.}}
{{History|pocket}}
{{History||1.0.0|
|Added [[polar bear]]s, which can now spawn in snowy plains biomes and variants.}}
{{History|bedrock}}
{{History||?|Chickens, cows, [[sheep]] and pigs no longer spawn in snowy plains biomes and variants.|
Zombies, creepers, spiders, endermen, witches and spider jockeys no longer spawn in snowy plains and snowy mountains biomes.}}
{{History||1.10.0|
{{History|console}}
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