River: Difference between revisions

149 bytes added ,  14 March 2024
some water can be non-frozen on the surface of frozen rivers. also, one more image of a frozen river
m (minor stuff. might split this for DIG)
(some water can be non-frozen on the surface of frozen rivers. also, one more image of a frozen river)
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| blocks = {{BlockLink|Ice}}<br>{{BlockLink|Water}}<br>{{BlockLink|Grass Block}}<br>{{BlockLink|Dirt}}<br>{{BlockLink|Clay}}<br>{{BlockLink|Sand}}<br>{{BlockLink|Gravel}}
}}
'''Frozen rivers''' replace regular rivers in regions with snowy biomes. As the name implies, the top layer of water is entirely frozen, although some non-frozen water can still remain under trees and overhangs. Seagrass does not generate on the riverbed. While sugar cane can generate alongside a frozen riverbank, it often quickly uproots itself after generation due to the water being frozen. Oak trees and grass can still generate here if this biome generates on land. Sometimes, frozen rivers can generate next to {{BiomeLink|Taiga|regular taiga biomes}}, as taiga biomes are able to generate in the same temperature range as frozen rivers. This results in weird, albeit intentional<ref>{{bug|MC-239444}}</ref>, generation.
 
The following mobs are naturally spawned here:
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Worldgeneration-1.png|A river in [[Java Edition 1.18 Experimental Snapshot 1]].
Overwritten River.png|A river that failed to generate properly due to a nearby [[mountain]].
Frozen fjord.png|Frozen river carved a fjord through mountainous terrain.
Crater Lake.png|A circular river surrounding a small [[plains]] biome.
River through swamp.png|A river running through a swamp.