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(Reverted edit, frozen rivers can generate next to regular taiga biomes.) Tag: Manual revert |
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{{about|the regular variant of the river|the frozen river|Frozen River}}
{{Infobox biome
| title = River
| image = River.png
| imagesize = 250px
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| foliagecolor = #71A74D
| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#0084FF}}{{only|bedrock|short=y}}
|
| blocks = {{BlockLink|Water}}<br>{{BlockLink|Grass Block}}<br>{{BlockLink|Dirt}}<br>{{BlockLink|Clay}}<br>{{BlockLink|Sand}}<br>{{BlockLink|Gravel}}<br>{{BlockLink|Sugar cane}}<br>{{BlockLink|Seagrass}}<br>{{BlockLink|Bush}}<br> {{BlockLink|Firefly Bush}}
}}
A '''river''' is a common [[biome]]. Rivers can serve as borders between various other biomes, and usually lead to [[ocean]]s, although they can also form loops.
== Description ==
Rivers are thin, lengthy biomes that frequently generate across the [[Overworld]], making up about 6.2% of the Overworld's area. They typically serve as a division between two different biomes, but can also split a single biome in two. They are filled with [[water]] up to sea level, though rivers may run dry in certain areas due to higher than usual elevation. Saddle valleys in [[mountains]] can generate rivers, but often too high so that there's not any water. Rivers can vary a lot in width and depth, in generally flat areas rivers are usually around 10 blocks deep but in mountainous regions rivers can reach over 30 blocks in depth which is comparable to deep oceans. Sometimes rivers can also generate as lakes with small islands. Rivers often make giant loops as well, due to a quirk in the terrain generator.
[[Salmon]] and [[squid]] may spawn here. Along the riverbanks, occasional [[Bush|bushes]] and [[Firefly Bush|firefly bushes]] can be found, and [[Sugar Cane|sugar cane]] grows adjacent to water. Exposed grass takes on a bluish-green hue, similar to the meadow and birch forest biomes, and oak trees can rarely generate where there is available space. Riverbeds consist of [[dirt]], [[sand]], [[gravel]], and [[clay]], and are one of the few places where clay generates, alongside lakes, [[swamp]] marshes, ocean hilltops, and [[lush caves]]. Atop the riverbed, [[seagrass]] commonly grows.
Neither passive nor hostile{{only|bedrock|short=1}} [[mob]]s (except [[drowned]]) spawn within river biomes themselves, but frequently wander into them from the surrounding biomes if they can spawn there. Drowned can spawn underwater, as can [[salmon]] and [[squid]].
== Mobs ==
The following mobs are naturally spawned here:
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|edition=bedrock
|monster=
{{Spawn row|
{{Spawn row|Drowned|weight=100|size=2-4}}
{{Spawn row|
{{Spawn row|
{{Spawn row|Spider|weight=100|size=1}}
{{Spawn row|Zombie|weight=95|size=4}}
{{Spawn row|Enderman|weight=10|size=
{{Spawn row|Witch|weight=5|size=1}}
{{Spawn row|Zombie Villager|weight=5|size=
|creature=
{{Spawn row|Glow Squid|weight=10|size=2-4}}
{{Spawn row|Squid|weight=8|size=2
|watercreature=
{{Spawn row|Salmon|weight=16|size=3-5}}
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{{edition|java}}:
{{ID table
|
|generatetranslationkeys=y
|displayname=River
|spritetype=biome
|nameid=river
|foot=1}}
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|spritename=river
|nameid=river
|id=7
|foot=1}}
== History ==
{{Info needed section|Legacy Console Edition}}
{{HistoryTable
|{{HistoryLine|java beta}}
|{{HistoryLine||August 18, 2011|link={{tweet|notch|104187327949176833}}|Notch tweeted a screenshot of a revamped river biome.}}
|{{HistoryLine||1.8|dev=Pre-release|Added rivers as a separate biome. Previously, were generated as part of the terrain generation algorithm.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.7.2|dev=13w36a|River is now required for the new "Adventuring Time" [[Achievement/Java Edition|achievement]].}}
|{{
|{{
|{{HistoryLine|||dev=18w14a|[[Seagrass]] now generates in rivers.}}
|{{
|{{
|Rivers that go through [[swamp]]s tend to be more shallow.}}
|{{
|Rivers tend to get shallow and merge with swamps instead of carving through them.}}
|{{HistoryLine||1.21.5|dev=25w05a|Added [[bush]]es and [[firefly bush]]es, which can generate in rivers.}}
|{{
|{{
|{{HistoryLine|bedrock}}
|{{
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Added [[salmon]], which spawn in rivers.
|Rivers now generate with [[seagrass]].}}
|{{
|{{HistoryLine||1.21.70|exp=Drop 1 2025|dev=Preview 1.21.70.20|Added [[bush]]es and [[firefly bush]]es, which can generate in rivers.}}
}}
<gallery>
NotchRiver.jpg|The first image of a river released by Notch.
</gallery>
=== Data history ===
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.13|dev=17w47a|If numeric IDs for biomes were ever deprecated, it was most likely in this version.{{verify|Can someone check whether this was the case or not?}}}}
}}
== Issues ==
{{issue list|
== Trivia ==
*
**Ravines can generate underground in river biomes without being cut off.<!-- tested with river biome scale set to 9999999 -->
== Gallery ==
=== Screenshots ===
<gallery>
File:River
File:Minecraft River.png|A river separating a [[desert]] and a [[forest]].
File:DoubleRiver.png|Rivers splitting and cutting through a taiga.
File:Desert River.png|A river running through a desert.
File:Sunsetriver.png|A river running between a [[forest]] and [[windswept hills]], with a sunset in the background.
File:Worldgeneration-1.png|A river in [[Java Edition 1.18 Experimental Snapshot 1]].
File:Overwritten River.png|A river that failed to generate properly due to a nearby [[mountain]].
File:Crater Lake.png|A circular river surrounding a small [[plains]] biome.
File:River through swamp.png|A river running through a swamp.
File:Bigriver.png|A big river.
File:Buffet River.png|A river [[
File:Large lake meets river.png|A river connected to a large lake in a [[jungle]].
File:Big River 1.jpg|A big river flowing past a village.
File:Big River
File:River Boat.jpg|Traveling by boat through a river.
File:Weird River Proof.png|Ditto, but with f3 screen for proof.
File:Winding River.png|The Winding River [[Seed Templates|seed template]] thumbnail.
</gallery>
=== In other media ===
<gallery>
Snifflet River.png|A [[snifflet]] approaching a river.
</gallery>
== See also ==
*{{BiomeLink|Frozen River}}
*{{BiomeLink|Swamp}}
*{{BiomeLink|Beach}}
*{{BiomeLink|Ocean}}
== External
*
== Navigation ==
{{Navbox biomes|overworld}}
[[de:Fluss]]
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[[ja:河川]]
[[ko:강]]
[[
[[pl:Rzeka]]
[[pt:Rio]]
[[ru:Река]]
[[uk:Річка]]
[[zh:河流]]
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