Editing Pocket Edition Alpha
Please remember to:
Consult the style guide and rules if you are unsure about something.
Use the Show preview button to preview your edits before you save them.
Use the Show preview button to preview your edits before you save them.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 12: | Line 12: | ||
== Unique Features == |
== Unique Features == |
||
; Blocks |
|||
* Water color can be changed in [[cauldron]]s by adding [[dye]]s. This dyed water can be used to dye items such as [[leather armor]]. |
* Water color can be changed in [[cauldron]]s by adding [[dye]]s. This dyed water can be used to dye items such as [[leather armor]]. |
||
* [[Cauldron]]s can store potions, and will make an explosion sound (not a real explosion) if potions are mixed, making the potions disappear. Potions in cauldrons can be used to make a tipped arrow. |
* [[Cauldron]]s can store potions, and will make an explosion sound (not a real explosion) if potions are mixed, making the potions disappear. Potions in cauldrons can be used to make a tipped arrow. |
||
Line 26: | Line 26: | ||
* Leather [[horse armor]] can be dyed using a cauldron, and can be crafted using 7 [[leather]] in the shape of an "H". |
* Leather [[horse armor]] can be dyed using a cauldron, and can be crafted using 7 [[leather]] in the shape of an "H". |
||
; World generation |
|||
* Early versions used terrain and biome generation akin to that of [[Java Edition Beta]]. (more specifically, [[Java Edition Alpha v1.2.0|Alpha v1.2.0]] to [[Java Edition Beta 1.7.3|Beta 1.7.3]]) |
* Early versions used terrain and biome generation akin to that of [[Java Edition Beta]]. (more specifically, [[Java Edition Alpha v1.2.0|Alpha v1.2.0]] to [[Java Edition Beta 1.7.3|Beta 1.7.3]]) |
||
** [[Pocket Edition v0.9.0 alpha|Alpha v0.9.0]] and subsequent versions brought both more in line with [[Java Edition 1.7.2]] and beyond. |
** [[Pocket Edition v0.9.0 alpha|Alpha v0.9.0]] and subsequent versions brought both more in line with [[Java Edition 1.7.2]] and beyond. |
||
Line 38: | Line 38: | ||
* [[Superflat|Flat]] world type |
* [[Superflat|Flat]] world type |
||
; Gameplay |
|||
* The HUD and other elements are adapted to mobile standards of gameplay. Interactions are made via touchscreen (both the iOS and Android versions of ''[[Pocket Edition]]'' have the same gameplay<ref>{{tweet|kappische|142677729135968256}}</ref>). |
* The HUD and other elements are adapted to mobile standards of gameplay. Interactions are made via touchscreen (both the iOS and Android versions of ''[[Pocket Edition]]'' have the same gameplay<ref>{{tweet|kappische|142677729135968256}}</ref>). |
||
** [[Crafting]] uses the [[Crafting/Before Pocket Edition v0.9.0 alpha|MATTIS]] system, and items are disposed of by long-tapping their icon on the toolbar. |
** [[Crafting]] uses the [[Crafting/Before Pocket Edition v0.9.0 alpha|MATTIS]] system, and items are disposed of by long-tapping their icon on the toolbar. |
||
Line 51: | Line 51: | ||
** Through Xbox Live. |
** Through Xbox Live. |
||
; General |
|||
* [[Add-on]]s, used to change the way things in the game look and behave. |
* [[Add-on]]s, used to change the way things in the game look and behave. |
||
* Behavior packs, which are used to change the behavior of entities. |
* Behavior packs, which are used to change the behavior of entities. |