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m (Undo revision 2902482 by Choopiloopy12435 (talk) Pillagers will continue to spawn even when ominous banners are not present.) Tag: Undo |
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{{IN|java}}, the number of pillagers [[Mob spawning|spawn]]ing in each [[patrol]] varies from one to five and depends on the [[regional difficulty]], with one spawning as a [[raid captain|patrol captain]]. Patrols occur after 5{{frac|1|2}} in-game days, any time and independently of structures, which means they still spawn in worlds without [[generated structure]]s. A patrol spawns 24 to 48 blocks away from a random player, on the highest solid block. The individual pillagers of a patrol can spawn only at block [[light]] level less than 9, regardless of sky light.
{{IN|Bedrock}}, each patrol spawns two to five pillagers with one spawning as a patrol captain. After 5{{frac|1|2}} in-game days, patrols appear 24 to 48 blocks away from the [[player]], at a light level of 0-7
=== Pillager outposts ===
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== Bad Omen ==
Whenever a [[raid captain|pillager captain]] dies, an [[ominous bottle]] of a random level from 1 to 5 is always dropped,
[[Bad Omen]] can also be used to start [[
Each [[patrol]] spawns one pillager captain, meanwhile [[
[[Raid captain]]s do not drop [[ominous bottle]]s while participating in a [[raid]].
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==== Animations ====
<gallery>
File:Pillager Charging Crossbow.gif|A pillager loading up a [[crossbow]].
File:Pillager celebrating
File:Pillager celebrating BE.gif|A pillager celebrating.{{only|be}}
</gallery>
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