Pale Garden: Difference between revisions

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| downfall = 0.8
| precipitation = Yes
| structures = {{EnvLink|Woodland Mansion}}{{only|bedrock|short=1}}{{upcoming|JE 1.21.5}}
| features = {{EnvLink|Pale Oak}}<br>{{EnvLink|Creaking Heart Pale Oak|Creaking Heart<br>Pale Oak}}<br>{{BlockLink|id=Pale Moss Block|Pale moss patch}}
| blocks = {{BlockLink|Grass Block}}<br>{{BlockLink|Pale Oak Log}}<br>{{BlockLink|Pale Oak Leaves}}<br>{{BlockLink|Creaking Heart}}<br>{{BlockLink|Pale Moss Block}}<br>{{BlockLink|Pale Moss Carpet}}<br>{{BlockLink|Pale Hanging Moss}}<br>{{BlockLink|Eyeblossom}}
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== Description ==
Pale gardens are a biome variant of [[dark forest]]s which generate adjacent to dark forests in high [[Continentalness|inland]] areas when [[weirdness]] values are high. They mainly consist of [[pale oak tree]]s, along with [[pale moss patch]]es made of [[pale moss block]]s and [[pale moss carpet]]s, and scattered [[eyeblossom]]s. [[Pale hanging moss]] can also be found hanging off the trees. Some of the pale oak trees contain a [[creaking heart]] block, which spawns a [[creaking]] when activated at night. [[Woodland Mansion|Woodland mansions]] can generate in pale gardens. The water, sky, and blocks of the biome are desaturated. {{IN|bedrock}} and {{inUpcoming|java 1.21.5}}, [[woodland mansion]]s can generate in pale gardens.
 
The pale garden is the rarest [[Overworld]] biome, making up around 0.07% of the Overworld on average. Besides dark forests, pale gardens uncommonly border [[Old Growth Pine Taiga|old growth pine taigas]], [[Forest|forests]], [[Birch Forest|birch forests]], [[Meadow|meadows]], [[Jungle|jungles]] and [[Grove|mountain groves]], with an even smaller chance to border [[Old Growth Birch Forest|old growth birch forests]], [[Taiga|taigas]], [[Frozen Peaks|frozen peaks]], [[Sparse Jungle|sparse jungles]] and [[Bamboo Jungle|bamboo jungles]]. Unlike most biome variants, pale gardens are not seperatedseparated from dark forests by [[River|rivers]] most of the time, though a river commonly generates nearby.
 
Ambient music does not play in pale gardens. If a music track is playing while the player enters the biome, it fades into silence. The music resumes when the player exits the biome.
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|[[Pale oak leaves]] with an exposed bottom face now create falling leaves particles when in pale gardens.
|The pale garden has no music, and currently playing music gradually fades out if the player enters one.}}
 
|{{HistoryLine|java upcoming}}
|{{HistoryLine||1.21.5|dev=25w02a|Pale gardens now generate more frequently and are overall larger.
|[[Woodland mansion]]s now generate in pale gardens.}}
}}
 
|{{HistoryLine|bedrock}}
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