Iron Helmet: Difference between revisions

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Update History to use HistoryTable and HistoryLine
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== History ==
{{HistoryTable
|{{HistoryHistoryLine|java classic}}
|{{HistoryHistoryLine||August 13, 2009|link=wordofnotch:162091556|Notch tested armor models on [[mob (entity)|mob]]. Only [[chestplate]]s and helmets were available. They were merely aesthetic at the time and had no effect on gameplay.}}
|{{HistoryHistoryLine||0.24_SURVIVAL_TEST|[[File:Plate Helmet.png|32px]] Added [[Java_Edition_removed_features#Armor_in_Survival_Test|plate helmet]]s.
|[[File:Chainmail Helmet JE1.png|32px]] Added the model and the texture for unused [[Java_Edition_removed_features#Armor_in_Survival_Test|chain helmet]]s.
|[[File:Zombie full set.png|32px]] [[File:Skeleton helmet.png|26px]] Plate armor models have been tested on [[zombie]]s and [[skeleton]]s. It had no effect on gameplay.}}
|{{HistoryHistoryLine|java indev}}
|{{HistoryHistoryLine||0.31|dev=20091223-1|Plate and chain armor [[model]]s are no longer used.}}
|{{HistoryHistoryLine|||dev=20091231-2|[[File:Leather Cap (item) JE1 BE1.png|32px]] [[File:Studded Helmet (item) JE1.png|32px]] [[File:Chainmail Helmet (item) JE1 BE1.png|32px]] [[File:Iron Helmet (item) JE1 BE1.png|32px]] Added [[item]]s of relation to leather, [[History of textures/Unused textures#Studded armor|studded]], chainmail and plate (iron) helmets.
|The textures of leather helmets are taken from one of [[Notch]]'s previous games, ''[[Legend of the Chambered]]''. The rest are from ''[[Legend of the Chambered 2]]''.}}
|{{HistoryHistoryLine||20100212-1|Added armor models.
|[[File:Indev 20100212 armor.png|50px]] Armor models are now displayed on the [[player]] in the [[inventory]].}}
|{{HistoryHistoryLine||20100218|[[File:Iron Helmet JE1 BE1.png|32px]] Added models of iron helmets.
|Helmets can now be [[craft]]ed and worn.
|Helmets now function. All helmets give {{Armor|3}}. Helmets have limited [[durability]], with lower tier helmets less durable than higher tier helmets.}}
|{{HistoryHistoryLine|java}}
|{{HistoryHistoryLine||1.0.0|dev=Beta 1.9 Prerelease|The armor protection behavior has been changed. Prior to this update, the total armor protection is based in this equation: (((''total equipped armor damage reduction'' − 1) × (''all equipped armor max damage'' − ''total equipped armor damage'')) ÷ (''total equipped armor max damage'' + 1)). Armor no longer reduces certain damage types to be covered by enchantments.}}
|{{HistoryHistoryLine|||dev=October 3, 2011|slink={{tweet|notch|120859830339637249}}|The first images of a [[player]] wearing enchanted armor are revealed.}}
|{{HistoryHistoryLine|||dev=Beta 1.9 Prerelease 3|Iron helmets can now be found in the new [[stronghold]] altar [[chest]]s.}}
|{{HistoryHistoryLine|||dev=Beta 1.9 Prerelease 4|Helmets can now be [[enchanting|enchanted]].}}
|{{HistoryHistoryLine||1.1|dev=12w01a|Iron helmets can now be found in the new blacksmith [[chest]]s in [[village]]s.}}
|{{HistoryHistoryLine||1.2.1|dev=12w06a|[[Zombie]]s now drop iron helmets on rare occasions and [[zombie pigmen]] now drop golden helmets.}}
|{{HistoryHistoryLine||1.3.1|dev=12w15a|{{key|Shift}}+clicking can now be used to wear helmets.}}
|{{HistoryHistoryLine|||dev=12w21a|Blacksmith villagers now sell iron helmets for 4–5 emeralds.}}
|{{HistoryHistoryLine||1.4.2|dev=12w32a|[[Mob]] armor has been reintroduced. A partial or full set of any armor is now sometimes worn by [[zombie]]s, [[skeleton]]s and [[zombie pigmen]], with the likelihood increasing with difficulty.}}
|{{HistoryHistoryLine||1.5|dev=13w04a|Helmets in the [[player]]'s hand can now be equipped by right-clicking.
|[[Dispenser]]s can now equip nearby players with helmets.}}
|{{HistoryHistoryLine||1.8|dev=14w02a|Armorer villagers now sell iron helmets for 4–6 emeralds.}}
|{{HistoryHistoryLine|||dev=14w05a|Helmets no longer turns red when [[mob]]s and [[player]]s are hurt.}}
|{{HistoryHistoryLine|||dev=14w06a|Helmets are now visible on [[giant]]s.}}
|{{HistoryHistoryLine||1.9|dev=15w31a|Enchanted iron helmets can now be found in [[end city]] ship [[chest]]s.
|[[Mob]]s now wear armor from the bottom to the top, rather than from the top to the bottom. This means that a mob with three armor pieces, for example, spawn with all armor except a helmet.}}
|{{HistoryHistoryLine|||dev=15w34b|Helmet [[durability]] now affects armor value.}}
|{{HistoryHistoryLine|||dev=15w36a|Armor and armor [[enchanting|enchantment]] calculations have been changed. For the original values, see [[Armor/Before 1.9|here]].}}
|{{HistoryHistoryLine|||dev=15w36d|Helmet durability affecting value has been removed.
|Helmets now has an attribute controlling the defense points.}}
|{{HistoryHistoryLine|||dev=16w02a|Armor and armor enchantment calculations have been changed again.}}
|{{HistoryHistoryLine|||dev=16w05a|Armor calculations have been changed, once again.}}
|{{HistoryHistoryLine||1.13|dev=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], these [[item]]s' numeral IDs were 298, 302, 306, 310 and 314.}}
|{{HistoryHistoryLine||1.14|dev=18w43a|[[File:Iron Helmet JE2 BE2.png|32px]] [[File:Iron Helmet (item) JE2 BE2.png|32px]] The texture of iron helmet has been changed.}}
|{{HistoryHistoryLine|||dev=18w50a|Iron helmets can now be found on [[armor stand]]s in [[taiga]] villages.}}
|{{HistoryHistoryLine||1.16|dev=20w07a|[[File:Iron piglin helmet.png|32px]] Added textures and [[model]]s for iron helmets when they are used by [[piglin]]s.}}
|{{HistoryHistoryLine|||dev=pre3|The special helmet [[model]]s and textures created for [[piglin]]s have been removed.}}
|{{HistoryHistoryLine||1.19.4|exp=Update 1.20|dev=23w04a|Helmets can now be trimmed using a [[smithing table]].
|There are 10 types of material that determine the color of the trim:
* Iron
Line 299 ⟶ 300:
* Quartz
}}
|{{HistoryHistoryLine|||dev=23w05a|Helmets can now have trims of the same material it is made out of.}}
|{{HistoryHistoryLine|||dev=23w06a|Swapped {{cd|iron}} and {{cd|iron_darker}} palette, then made {{cd|iron_darker}} darker overall.}}
|{{HistoryHistoryLine||1.19.4|dev=23w05a|Helmets can now be swapped by {{ctrl|using}} them in the hotbar.<ref>{{bug|MC-216270|||Fixed}}</ref>}}
|{{HistoryHistoryLine||1.20|dev=23w12a|The pattern textures of dune and sentry armor trims are changed.|Those previous patterns were left with different names: dune was renamed sentry and sentry was renamed shaper.}}
|{{HistoryHistoryLine||1.20.5|dev=24w03a|Helmets can now receive [[Thorns]] through an enchanting table, rather than only through an anvil.}}
 
|{{HistoryHistoryLine|pocket alpha}}
|{{HistoryHistoryLine||v0.6.0|[[File:Iron Helmet JE1 BE1.png|32px]] [[File:Iron Helmet (item) JE1 BE1.png|32px]] Added iron helmets.}}
|{{HistoryHistoryLine||v0.9.0|dev=build 1|Iron helmets now naturally generate in [[village]] [[chest]]s and in [[stronghold]] altar chests.}}
|{{HistoryHistoryLine||v0.11.0|dev=build 11|Helmets now protect against [[damage]] from [[mob]]s only.}}
|{{HistoryHistoryLine||v0.12.1|dev=build 1|Helmets can now be worn by mobs.}}
|{{HistoryHistoryLine||v0.15.0|dev=build 1|Helmets can now be obtained from [[stray]]s and [[husk]]s that naturally spawn with armor.}}
|{{HistoryHistoryLine|pocket}}
|{{HistoryHistoryLine||1.0.0|dev=alpha 0.17.0.1|[[Enchanting|Enchanted]] iron helmets can now be found inside [[chest]]s within [[end cities]].}}
|{{HistoryHistoryLine||1.0.4|dev=alpha 1.0.4.0|Iron helmets helmets are now [[trading|sold]] by armorer smith [[villager]]s via trading.}}
|{{HistoryHistoryLine||1.1.0|dev=alpha 1.1.0.0|Iron helmets can now be [[smelt]]ed down into [[iron nugget]]s.}}
|{{HistoryHistoryLine|?}}
|{{HistoryHistoryLine||?|Helmets no longer turn red when [[mob]]s and [[player]]s are hurt.}}
|{{HistoryHistoryLine|bedrock}}
|{{HistoryHistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Iron Helmet JE2 BE2.png|32px]] [[File:Iron Helmet (item) JE2 BE2.png|32px]] The texture of iron helmet has been changed.
|Iron helmets now can be found in plains [[village]] weaponsmith [[chest]]s.}}
|{{HistoryHistoryLine||1.11.0|dev=beta 1.11.0.1|Iron helmets now can be found in [[savanna]], [[taiga]], [[desert]], [[snowy taiga]] and [[snowy tundra]] [[village]] weaponsmith [[chest]]s.
|Iron helmets can now be found in [[village]] armorer chests.}}
|{{HistoryHistoryLine|||dev=beta 1.11.0.4|[[Pillager]]s and [[vindicator]]s that spawn in [[raid]]s can now drop iron helmets.}}
|{{HistoryHistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Helmets can now be trimmed using a [[smithing table]].}}
 
|{{HistoryHistoryLine|console}}
|{{HistoryHistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Iron Helmet JE1 BE1.png|32px]] [[File:Iron Helmet (item) JE1 BE1.png|32px]] Added iron helmet.
|Added a quick equip for armor to the [[inventory]] interface.}}
|{{HistoryHistoryLine||xbox=TU14|ps3=1.05|psvita=1.00|ps4=1.00|[[Item repair]] can now repair helmets.}}
|{{HistoryHistoryLine||xbox=TU25|xbone=CU13|ps3=1.16|psvita=1.16|ps4=1.16|Helmets now have the quick equip functionality.}}
|{{HistoryHistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Iron helmets can now be [[smelt]]ed down into [[iron nugget]]s.}}
|{{HistoryHistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Iron Helmet (item) JE2 BE2.png|32px]] The texture of iron helmet items have been changed.}}
 
|{{HistoryHistoryLine|new 3ds}}
|{{HistoryHistoryLine||0.1.0|[[File:Iron Helmet JE1 BE1.png|32px]] [[File:Iron Helmet (item) JE1 BE1.png|32px]] Added iron helmet.}}
{{History|foot}}<gallery>
File:ArmorModel Aug 13 2009.jpg|First image of armor.
File:DinnerboneArmor.png|[[Dinnerbone]]'s first screenshot of dyed armor.
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