Happy Ghast: Difference between revisions

→‎Happy Ghast: Minor fix “generate regenerate health” made no sense, guessing the OG author meant to use one or the other.
m (→‎Textures: Changed "saddle/harness" to "harness" to match that they aren't saddles)
(→‎Happy Ghast: Minor fix “generate regenerate health” made no sense, guessing the OG author meant to use one or the other.)
Tag: Mobile edit
Line 50:
They follow players holding [[snowball]]s. They also follow players holding a [[harness]], if they don't have one already equipped. They can also be [[leash]]ed.
 
When not at full health, happy ghasts slowly generate regenerate health over time, similar to [[horse]]s. If the happy ghast flies to [[Altitude|Y level]] 195 (where [[clouds]] are located) or if it is [[rain|raining]] or [[Snowfall|snowing]], it regenerates health at a faster rate (half a heart per second).
 
Unlike regular [[ghast]]s, they are not immune to fire damage, and cannot shoot [[fireball]]s. Also unlike regular ghasts, they are attacked by [[wither]]s.