Grove: Difference between revisions

43 bytes added ,  3 April
Undo revision 2925216 by 120.29.68.57 (talk)
Tag: Mobile edit
(Undo revision 2925216 by 120.29.68.57 (talk))
Tag: Undo
(6 intermediate revisions by 4 users not shown)
Line 187:
 
|{{HistoryLine|java}}
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|Added the grove biome, along with the other new [[mountain]] biomes.}}
|{{HistoryLine|||dev=experimental snapshot 2|[[Infested stone]] and [[emerald ore]] now generate in the new mountain biomes.}}
|{{HistoryLine|||dev=experimental snapshot 3|[[Pillager outpost]]s now generate in groves.
Line 193:
|{{HistoryLine|||dev=experimental snapshot 6|Groves are less likely to generate on mountain peaks.
|Groves start generating lower down in cold areas and higher up in warmer areas.}}
|{{HistoryLine|||dev=21w37a|Spruce trees no longer generate in groves.<ref>{{bug|MC-236698||Big Spruce Trees don't generate in Groves|Fixed}}</ref>}}
|Grove is now required for the "Adventuring Time" [[advancement]].}}
|{{HistoryLine|||dev=21w38a|Spruce trees once again generate in groves.}}
|{{HistoryLine|||dev=21w41a|The sky color of groves has been changed from {{color|#79a6ff}} to {{color|#81a0ff}}.}}
|{{HistoryLine|||dev=21w44a|[[Powder snow]] [[strip]]s are now exposed to the surface, instead of covering by a layer of [[snow block]]s.<ref>{{bug|MC-238912}}</ref>}}
|Grove is now required for the "Adventuring Time" [[advancement]].}}
|{{HistoryLine||1.20|dev=23w17a|"A Familiar Room" can now be played in groves.}}
|{{HistoryLine||1.20.5|dev=24w10a|[[Rabbit]]s, [[wolves]], and [[fox]]es are now the only passive mobs spawning in the grove biome.|Wolves that spawn in groves are now the snowy variant.}}
Line 228:
massive-grove.png|A grove that is thousands of blocks wide.
snowy-taiga-vs-grove.png|A grove that generated bordering a [[snowy taiga]]. Notice how the grove uses snow blocks as its top layer, while the snowy taiga uses grass blocks with snow layers.
extremely small grove.png|An extremely small grove.
</gallery>