Evoker: Difference between revisions

295 bytes added ,  24 January
Line 423:
|{{HistoryLine||1.11|dev=16w39a|[[File:Evoker JE1 BE1.png|32px]] [[File:Evoker Fangs Revision 1.png|22px]] Added evokers and evocation fangs.}}
|{{HistoryLine|||dev=16w43a|Added the {{nbt|compound|Owner}} tag to evocation fangs.}}
|{{HistoryLine||1.13|dev=pre5|The entityname IDof has"Evocation Fangs" have been changed from <code>evocation_illager</code> to <code>evoker</code>"Evoker Fangs".}}
|The name and ID of "Evocation Fangs" have been changed to "Evoker Fangs".}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Evoker JE2 BE2.png|32px]] [[File:Evoker Fangs JE2 BE2.png|22px]] The textures of evokers and evocation fangs have been changed.}}
|{{HistoryLine|||dev=18w47a|Evokers can now spawn in [[raid]]s.}}
Line 444 ⟶ 443:
|Evokers are no longer hostile to baby [[villager]]s.}}
|{{HistoryLine||1.13.0|dev=?|Evokers now have smoother casting animations.}}
|{{HistoryLine||1.13.0|dev=beta 1.13.0.9|[[File:Evoker celebrating.gif|40px]] If [[raid]]ing evokers killed all the [[villager]]s in the [[village]] or the [[bed]]s were destroyed, evokers celebrate their victory by laughing and raising their arms in the [[air]].}}
|{{HistoryLine||1.20.50|dev=Preview 1.20.50.20|Evokers no longer spawn in Peaceful difficulty.}}
 
Line 453 ⟶ 452:
|{{HistoryLine|new3ds}}
|{{HistoryLine||1.9.19|[[File:Evoker JE1 BE1.png|32px]] [[File:Evoker Fangs JE1 BE1.png|22px]] Added evokers and evocation fangs.}}
}}
 
=== Data history ===
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.13|dev=17w47a|Numeric IDs for entities were presumably deprecated in this version.{{info needed|what was this entity's numeric ID?}}}}
|{{HistoryLine|||dev=pre5|The entity ID has been changed from <code>evocation_illager</code> to <code>evoker</code>.
|The name and ID of "Evocation Fangs" have been changed to "Evoker Fangs".}}
}}