Enderman: Difference between revisions

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{{AboutFor|the mobsimilars creatures in ''[[Minecraft]]''|the mob in ''[[Minecraft Dungeons]]''franchise|MCD:Enderman|the mob in ''[[Minecraft: Story Mode]]''|MCSM:Enderman(disambiguation)}}
{{Infobox entity
| group = Idle
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| behavior = Neutral
| damage = Easy: {{hp|4.5}}<br>Normal: {{hp|7}}<br>Hard: {{hp|10.5}}
| size = '''Normal:'''<br>Height: 2.9 blocks<br>Width: 0.6 blocks<br>
'''Angry:'''<br>Height: 3.25 blocks<br>Width: 0.6 blocks
| speed = 0.3
| spawn = '''{{EnvLink|Overworld}}''' <small>(Light level of 0)</small><br>'''{{EnvLink|The Nether}}''' <small>(Light level of 7 or less):</small><br>{{BiomeLink|Nether Wastes}}<br>{{BiomeLink|Soul Sand Valley}}<br>{{BiomeLink|Warped Forest}}<br>'''{{EnvLink|The End}}''' <small>(Light level of 0)</small>
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|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|Before this update, endermen could be killed with the use of a [[bow]]. Now, [[arrow]]s, [[snowball]]s, [[egg]]s and other ranged attacks do not hit them due to the fact that they teleport away before impact.
|Enderman now teleport away and become [[neutral]] if they are in [[water]].
|Endermen no longer pick up any block; they are limited to certain blocks.}}
|Endermen no longer have any sounds.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 3|[[Notch]] stated "Endermen suck because they're annoying, and because I nerfed them and made them too easy. I shall fix this."<ref>{{tweet|notch|118903247212773376|Endermen suck because they're annoying, and because I nerfed them and made them too easy. I shall fix this.|September 28, 2011}}</ref> Because of this, endermen have been modified in this update to have 20 hearts instead of 10.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 4|Endermen now have a realm of their own: [[the End]], where they spawn frequently.
|Endermen used to burn in sunlight, but as of this update, they instead randomly teleport around until they find a dark spot or despawn eventually. This makes it extremely hard to get close enough to kill them during daytime.}}
|{{HistoryLine|||dev=RC1|BeforeEndermen thenow [[Beta Sound Update|Sound Update]], endermen used the [[sound]] effects of [[zombie]]s as a placeholder. Then, in [[Beta 1.9]], the zombie sounds for the enderman were removed. On November 13th, 2011 endermen receivedhave their own audio scheme, most notably a long moan overlaid with static for when they are triggered hostile by the [[player]].}}
|{{HistoryLine||1.3.1|dev=12w22a|The enderman's behavior has been modified slightly. Now, the enderman stops in front of the [[player]]. When the player swings their [[sword]], the enderman now teleports behind the player.
|Enderman now stalk the player when aggravated.}}