Egg: Difference between revisions

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{{About|chicken eggs|other uses}}
{{Infobox item entity
| imagegroup1 = Egg.pngNormal
| 1-1 = Egg.png
| group2 = Blue
| 2-1 = Blue Egg.png
| group3 = Brown
| 3-1 = Brown Egg.png
| group1class = pixel-image
| group2class = pixel-image
| group3class = pixel-image
| invimage = Egg
| invimage2 = Blue Egg
| invimage3 = Brown Egg
| renewable = Yes
| stackable = Yes (16)
| size = Height: 0.25 blocks<br>Width: 0.25 blocks
}}
An '''egg''' is an [[item]] that can be used to craft [[food]] items, or thrown for a chance to spawn [[chick|baby [[chicken]]s on impact. They have three variants based on the variant of the corresponding chicken: the standard egg for temperate chickens, '''brown egg''' for warm chickens, and '''blue egg''' for cold chickens.
 
== Obtaining ==
=== Mob loot ===
{{see also|Tutorials/Tutorial:Egg farming}}
Every adult [[chicken]] lays an egg item every 5–10 minutes, except for those that are or were a part of [[chicken jockey]]s. The theoretical average would be expected at 1 egg every 7.5 minutes (9000 GTgame ticks). The type of egg being laid depends on the chicken variant; temperate chickens lay normal eggs, cold chickens lay blue eggs, and warm chickens lay brown eggs.
 
A [[fox]] has a 3% chance of spawning with ana normal egg in its mouth, which it drops upon death. Alternatively, a player dropping a food item causes the fox to drop the egg.
 
=== Generated loot ===
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== Usage ==
=== Crafting ingredient ===
{{crafting usage|Any Egg, Egg}}
 
=== Combat ===
Players are able to throw eggs and deal knockback to [[mob]]s (but not other players{{only|JE|short=1}}<ref>{{bug|MC-3179|||WAI}}</ref>{{until|JE Combat Tests}}), but no damage is dealt, similar to a [[snowball]]. Likewise, throwing eggs at [[neutral mobs]] provokes them. Eggs can also be fired from [[dispenser]]s and are affected by gravity. Eggs thrown through fire or lava {{in|BE}} catch fire, and set fire to entities they hit.
 
=== Spawning chickens ===
When thrown by a dispenser or by pressing the {{control|use}} button, an egg has a {{fraction|1|8}} (12.5%) chance of spawning a [[chick]]. If this occurs, there is a {{fraction|1|32}} (3.125%) chance of spawning three additional chicks (on average, 1 out of every 256 eggs spawns 4 chicks). In other words, whenever an egg is thrown, there is a {{fraction|31|256}} chance of spawning 1 chick and a {{fraction|1|256}} chance of spawning four chicks.
 
The chick variant depends on which egg variant was thrown; regular eggs hatch temperate chicks, blue eggs hatch cold chicks, while brown eggs hatch warm chicks.
The expected value of the number of chicks an egg produces is {{fraction|35|256}} or 13.7%. This means that on average, a chick is spawned every 7.3 eggs, a stack of 16 eggs spawns 2.188 chicks, and a full inventory including the hotbar and off-hand (<code>37 * 16 = 592</code> eggs) is expected to spawn approximately 81 chicks.
 
The expected value of the number of chicks an egg produces is {{fraction|35|256}} or 13.7%. This means that on average, a chick is spawned every 7.3 eggs, a stack of 16 eggs spawns 2.188 chicks, and a full inventory including the hotbar and off-hand (<code>37 *&times; 16 = 592</code> eggs) is expected to spawn approximately 81 chicks.
For the purposes of establishing a new chicken farm with eggs alone, the probability <code>P</code> for at least 2 chicks to spawn after throwing <code>n</code> eggs can be calculated using the following formula:
 
For the purposes of establishing a new chicken farm with eggs alone, the probability <code>''P</code>'' for at least 2 chicks to spawn after throwing <code>''n</code>'' eggs can be calculated using the following formula:
 
<math>P = 1 - \left(\frac{7}{8}\right)^n - n \times \frac{1}{8} \times \frac{31}{32} \times \left(\frac{7}{8}\right)^{n-1}</math>
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|spritetype=item
|nameid=egg
|form=item}}
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Blue Egg
|spritetype=item
|nameid=blue_egg
|form=item}}
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Brown Egg
|spritetype=item
|nameid=brown_egg
|form=item
|foot=1}}
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|nameid=egg
|id=390
|form=item}}
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Blue Egg
|spritetype=item
|nameid=blue_egg
|id=749
|form=item}}
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Brown Egg
|spritetype=item
|nameid=brown_egg
|id=750
|form=item
|foot=1}}
{{ID table
|edition=bedrock
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== Video ==
<div style="text-align:center">{{yt|8rDbF8UYuTc}}</div>
 
== History ==
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|{{HistoryLine|java alpha}}
|{{HistoryLine||v1.0.14|[[File:Egg JE1 BE1.png|32px]] Added eggs.
|Eggs currently have no purpose and cannot be thrown.}}
|{{HistoryLine|java beta}}
|{{HistoryLine||1.0|Eggs are now throwable at the request of a fan as the result of a [[wikipedia:Twitter|Twitter]] conversation about a man eating his [[wikipedia:USB|USB]], if [[Notch]] added egg throwing.<ref>{{tweet|Wyld|11772816642805760|@notch Proof .. http://i.imgur.com/AXblZ.jpg .. Now, where's my throwing eggs ..|December 6, 2010}}<br>http://i.imgur.com/AXblZ.jpg<br>{{tweet|notch|11773078791000065|@Wyld Adding them right now! They have an 1/8 chance of spawning a chicken when they hit something.|December 6, 2010}}</ref>}}
|{{HistoryLine||1.2|Eggs are now used to craft [[cake]]s.
|Eggs can now be thrown by [[dispenser]]s.}}
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|{{HistoryLine|||dev=15w36b|Eggs now produce particles when thrown at an entity.}}
|{{HistoryLine|||dev=15w49a|Eggs, like all throwable projectiles, now take the thrower's motion into account when fired.}}
|{{HistoryLine||1.11|dev=16w32a|The [[entity]] ID has now been changed from <code>ThrownEgg</code> to <code>egg</code>.}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 344.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Egg JE2 BE2.png|32px]] The texture of eggs has been changed.}}
|{{HistoryLine|||dev=18w50a|Eggs can now be found in [[chest]]s in [[village]] fletcher houses.
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|{{HistoryLine||1.16|dev=20w09a|Thrown eggs can now break [[chorus flower]]s.}}
|{{HistoryLine||1.16.2|dev=Pre-Release 1|Eggs are now affected by [[bubble column]]s.}}
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Eggs can now generate in [[trial chambers]] dispensers.}}
|{{HistoryLine|java upcoming}}
|{{HistoryLine||1.21.2|dev=24w34a|Thrown eggs no longer go through the [[world border]] if hit.}}
|{{HistoryLine||1.21.5|dev=25w06a|[[File:Blue Egg JE1 BE1.png|32px]] [[File:Brown Egg JE1 BE1.png|32px]] Added blue and brown eggs alongside the chicken variants they come from.}}
|{{HistoryLine|java upcoming}}
|{{HistoryLine||Combat Tests|dev=Combat Test 5|Eggs now do [[Knockback (mechanic)|knockback]] to players.}}
 
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.4.0|[[File:Egg JE1 BE1.png|32px]] Added eggs. They are currently unobtainable.
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|{{HistoryLine||1.13.0|dev=beta 1.13.0.1|Added [[fox]]es, which can [[drop]] eggs.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|[[Trading]] has now been changed, eggs can no longer be sold to farmer [[villager]]s.}}
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Eggs can now generate in [[trial chambers]] dispensers.}}
|{{HistoryLine||1.21.70|exp=Drop 1 2025|dev=Preview 1.21.70.22|[[File:Blue Egg JE1 BE1.png|32px]] [[File:Brown Egg JE1 BE1.png|32px]] Added blue and brown eggs.}}
|{{HistoryLine||1.21.70|dev=Preview 1.21.70.23|All features behind the "Drop 1 2025" experimental toggle have now been fully implemented.}}
 
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Egg JE1 BE1.png|32px]] Added eggs.}}
|{{HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Thrown eggs now hatch chicks instead of adult chickens.}}
|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Eggs are now used to craft [[pumpkin pie]]s.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Eggs, like all throwable projectiles, now take the thrower's motion into account when fired.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Egg JE2 BE2.png|32px]] The texture of eggs has been changed.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Eggs can now be [[trading|sold]] to farmer [[villager]]s.}}
 
|{{HistoryLine|New 3DS}}
|{{HistoryLine||0.1.0|[[File:Egg JE1 BE1.png|32px]] Added eggs.}}
}}
 
=== Data history ===
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.11|dev=16w32a|The [[entity]] ID has now been changed from <code>ThrownEgg</code> to <code>egg</code>.}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 344.{{info needed|and what was the entity's?}}}}
}}
 
== Issues ==
{{issue list|-spawn egg|-dragon egg|-turtle egg|-sniffer egg|-frog}}
 
== Trivia ==
796

edits