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Revert consecutive edits by 76.23.78.248 (talk)
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By placing one or more bottles in the lower three slots of the brewing interface, an ingredient in the upper slot, and [[blaze powder]] in the fuel slot, you can distill the ingredient into each bottle and brew potions which may be consumed to grant an effect to the player.
Every potion starts with a water bottle, made by filling a [[glass bottle]] at a water source or filled [[cauldron]]. Using blaze powder, the next step is to add a base ingredient to create a base potion, usually [[nether wart]] to create an awkward potion. By brewing an effect ingredient into the awkward potion in the same manner, you can create a potion with a working effect. A modifier ingredient may be added to make the effect more intense or last longer, or change the effect entirely. [[Gunpowder]] can be added to a potion at any stage to convert it to a [[splash potion]], which can be thrown (or fired using a [[dispenser]]) to disperse its effect in a radius. Finally, [[dragon's breath]] can be added to a splash potion to convert it to a [[lingering potion]], which can be used to emit clouds that can renew the effect (ex. Healing lingering potions will heal you more the longer you stand in the cloud). Each brewing step takes 20 seconds.
Each piece of blaze powder used provides fuel for brewing 20 batches of potions. Fuel is consumed when a brewing operation starts; it is not recovered if the operation is halted prematurely by removing the ingredient or potion bottles.
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