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|{{HistoryLine|||dev=12w07a|The [[Anvil file format]] was introduced and it allows for biomes to be stored in the world data. In contrast, the [[Region file format]] relies on the [[Seed (world generation)|seed]] to dynamically calculate biome placement. This would cause biome placement in older worlds to change when the biome generation code was changed. With the current Anvil format, the biome data is stored along with the rest of the world data, meaning it does not change after the world is generated and can be edited by third-party map-editing tools. Furthermore, "edge" biomes allow for biomes to continue to extend beyond the edge chunks of an old world. This allows for smooth transitions in world generation after the generation code changes in an update.}}
|{{HistoryLine||1.3.1|dev=?|Some sections of ice plains biomes were replaced with taiga biomes.}}
|{{HistoryLine|||dev=12w19a|Increased the scale and depth of [[
|{{HistoryLine||1.7.2|dev=August 2, 2013|slink={{tweet|jeb_|363298862301470720}}|Jens tweeted the first image of the mesa biome. He jokingly referred to them as "disco mountains."}}
|{{HistoryLine|||dev=August 7, 2013|slink={{tweet|jeb_|365099357625778177}}|Jens tweeted the first image of a mega taiga, unofficially dubbed the ''redwood forest''. The name was changed following 1.7's release.}}
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